[Bug 73785] Team Fortress 2 causes random GPU stalls on radeonsi with dpm enabled

2014-02-10 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=73785

--- Comment #5 from Alex Deucher  ---
Does disabling hyperz help?

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[Bug 73785] Team Fortress 2 causes random GPU stalls on radeonsi with dpm enabled

2014-02-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=73785

--- Comment #4 from Lukas Kahnert  ---
I have the same Problem but it doesn't matter if DPM is enabled or not.

I can reproduce this Bug when i play on the map "Ghost Town"(Wave 666).
Always when the Tanks are comming and I going to them the GPU hangs.
On other maps its more or less random.

Every component was build yesterday
   Linux 3.14-rc1(drm-fixes branch)
   LLVM 3.5-svn
   Mesa 10.2-devel git
   xorg 1.15.0
   glamor 0.6


PS: Sorry for my bad English >_<

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[Bug 73785] Team Fortress 2 causes random GPU stalls on radeonsi with dpm enabled

2014-01-22 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=73785

Alex Deucher  changed:

   What|Removed |Added

Product|Mesa|DRI
Version|git |unspecified
  Component|Drivers/Gallium/radeonsi|DRM/Radeon

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[Bug 73785] Team Fortress 2 causes random GPU stalls on radeonsi with dpm enabled

2014-01-22 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=73785

Alex Deucher  changed:

   What|Removed |Added

Summary|Team Fortress 2 causes  |Team Fortress 2 causes
   |random GPU stalls on|random GPU stalls on
   |radeonsi|radeonsi with dpm enabled

--- Comment #3 from Alex Deucher  ---
(In reply to comment #2)
> Hello Alex,
> 
> Thanks for replying to my bug report.
> 
> I am not certain exactly when this bug was introduced or even which
> component is involved, but since TF2 was stable a month ago it must be a
> regression.
> 
> I can report that having played well over 2 h with dynamic power management
> disabled, that this bug is related to dpm.
> 
> However, playing with radeon.dpm=1 and setting
> /sys/class/drm/card0/device/power_dpm_state to 'balanced' (down from
> 'performance'), the stalls become much less frequent, more in the range of
> once or twice every 2-3 hours.

I think it's coincidence.  balanced and performance are the same on your chip.

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