[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-17 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

Fabio Pedretti  changed:

   What|Removed |Added

 Status|RESOLVED|VERIFIED

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

Andreas Boll  changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution|--- |FIXED

--- Comment #23 from Andreas Boll  ---
Fixed with commit afd82dcad127b64381ca6d80d0e499368074f474

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-12 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

Fabio Pedretti  changed:

   What|Removed |Added

   Severity|normal  |blocker
   Priority|medium  |high

--- Comment #22 from Fabio Pedretti  ---
Can someone push Connor patches and backport the fix in time for 10.3?

r300 is seriously broken without this fix, with many apps crashing, and it
would be nice to have it fixed in time for 10.3.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-09 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #21 from Connor Abbott  ---
FYI, I posted the fix I attached as
http://lists.freedesktop.org/archives/mesa-dev/2014-September/067343.html and a
few other patches that cleanup things I noticed when fixing this, but I don't
have commit access so I'm waiting for someone to push the series before I close
this issue.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-04 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #20 from Pavel Ondra?ka  ---
Your patch does indeed fix the crashing tests, I still see some piglit
regressions but that should be either bug 82882 or bug 82978.
Thanks for the fix.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-03 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #19 from Connor Abbott  ---
Created attachment 105645
  --> https://bugs.freedesktop.org/attachment.cgi?id=105645&action=edit
proposed fix

Does this patch fix the piglit failures? For doing a full piglit run, I'd
recommend comparing the commit before before my series where the mess started
(d72d67832bd7a5f2aa0c402333a7de6804ad35ef) and the last commit
(e78a01d5e6f77e075fe667a0f0ccb10d89c0dd58) with my fix on top.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #18 from Pavel Ondra?ka  ---
Created attachment 105641
  --> https://bugs.freedesktop.org/attachment.cgi?id=105641&action=edit
RADEON_DEBUG=fp,vp output

(In reply to comment #15)
> Can you post the output of RADEON_DEBUG=ps,vs ?

I suppose you mean RADEON_DEBUG=fp,vp?

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #17 from Pavel Ondra?ka  ---
output with second debug patch:

bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto
r300: DRM version: 2.38.0, Name: ATI RV530, ID: 0x71c5, GB: 1, Z: 2
r300: GART size: 509 MB, VRAM size: 256 MB
r300: AA compression RAM: YES, Z compression RAM: YES, HiZ RAM: YES
increasing q total, old q total = 0, n1 = 0, n2 = 1, value = 1
increasing q total, old q total = 0, n1 = 1, n2 = 0, value = 1
increasing q total, old q total = 1, n1 = 0, n2 = 2, value = 1
increasing q total, old q total = 0, n1 = 2, n2 = 0, value = 1
increasing q total, old q total = 1, n1 = 1, n2 = 2, value = 1
increasing q total, old q total = 1, n1 = 2, n2 = 1, value = 3
decreasing q total, old q total = 2, n = 2, n2 = 0, value = 0
decreasing q total, old q total = 2, n = 2, n2 = 1, value = 0
decreasing q total, old q total = 2, n = 1, n2 = 0, value = 3
Neopr?vn?n? p??stup do pam?ti (SIGSEGV)

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #16 from Marek Ol??k  ---
(In reply to comment #14)
> (In reply to comment #13)
> > (In reply to comment #12)
> > > Created attachment 105630 [details] [review] [review] [review]
> > > another debugging patch
> > > 
> > > Ok, it looks like the problem is that node 0's q_total is bogus, which 
> > > means
> > > it never even gets considered for optimistic coloring. To help me figure 
> > > out
> > > why this is, can you apply this patch to master (not on top of the other
> > > patch) and tell me the output of the piglit test now?
> > 
> > On (In reply to comment #12)
> > > Created attachment 105630 [details] [review] [review] [review]
> > > another debugging patch
> > > 
> > > Ok, it looks like the problem is that node 0's q_total is bogus, which 
> > > means
> > > it never even gets considered for optimistic coloring. To help me figure 
> > > out
> > > why this is, can you apply this patch to master (not on top of the other
> > > patch) and tell me the output of the piglit test now?
> > 
> > I'm not sure if this matters, but r300g pre-allocates the input registers
> > before calling ra_allocate_no_spills().
> 
> I think there are no input registers in this case (there's a NumInputs = 0
> somewhere in the backtrace) so there aren't any pre-allocated nodes here.

What Tom probably meant is that inputs are loaded to temps before the fragment
shader starts, so inputs and temps pretty much share the temporary file. Not
sure how relevant it is to this issue, but obviously you can't rename the temps
which are supposed to contain inputs.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #15 from Tom Stellard  ---
Can you post the output of RADEON_DEBUG=ps,vs ?

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #14 from Connor Abbott  ---
(In reply to comment #13)
> (In reply to comment #12)
> > Created attachment 105630 [details] [review] [review]
> > another debugging patch
> > 
> > Ok, it looks like the problem is that node 0's q_total is bogus, which means
> > it never even gets considered for optimistic coloring. To help me figure out
> > why this is, can you apply this patch to master (not on top of the other
> > patch) and tell me the output of the piglit test now?
> 
> On (In reply to comment #12)
> > Created attachment 105630 [details] [review] [review]
> > another debugging patch
> > 
> > Ok, it looks like the problem is that node 0's q_total is bogus, which means
> > it never even gets considered for optimistic coloring. To help me figure out
> > why this is, can you apply this patch to master (not on top of the other
> > patch) and tell me the output of the piglit test now?
> 
> I'm not sure if this matters, but r300g pre-allocates the input registers
> before calling ra_allocate_no_spills().

I think there are no input registers in this case (there's a NumInputs = 0
somewhere in the backtrace) so there aren't any pre-allocated nodes here.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #13 from Tom Stellard  ---
(In reply to comment #12)
> Created attachment 105630 [details] [review]
> another debugging patch
> 
> Ok, it looks like the problem is that node 0's q_total is bogus, which means
> it never even gets considered for optimistic coloring. To help me figure out
> why this is, can you apply this patch to master (not on top of the other
> patch) and tell me the output of the piglit test now?

On (In reply to comment #12)
> Created attachment 105630 [details] [review]
> another debugging patch
> 
> Ok, it looks like the problem is that node 0's q_total is bogus, which means
> it never even gets considered for optimistic coloring. To help me figure out
> why this is, can you apply this patch to master (not on top of the other
> patch) and tell me the output of the piglit test now?

I'm not sure if this matters, but r300g pre-allocates the input registers
before calling ra_allocate_no_spills().

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #12 from Connor Abbott  ---
Created attachment 105630
  --> https://bugs.freedesktop.org/attachment.cgi?id=105630&action=edit
another debugging patch

Ok, it looks like the problem is that node 0's q_total is bogus, which means it
never even gets considered for optimistic coloring. To help me figure out why
this is, can you apply this patch to master (not on top of the other patch) and
tell me the output of the piglit test now?

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-02 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #11 from Pavel Ondra?ka  ---
Full test output with debugging patch:

$ bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto
r300: DRM version: 2.38.0, Name: ATI RV530, ID: 0x71c5, GB: 1, Z: 2
r300: GART size: 509 MB, VRAM size: 256 MB
r300: AA compression RAM: YES, Z compression RAM: YES, HiZ RAM: YES
--- begin simplify ---
got here with node 2
pushing node 2 onto the stack
got here with node 1
pushing node 1 onto the stack
got here with node 0
got here with node 0
--- end simplify ---
Neopr?vn?n? p??stup do pam?ti (SIGSEGV)

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #10 from Connor Abbott  ---
Can you try the patch I attached and tell me what output you get between the
last "--- begin simplify ---" and "--- end simplify ---" pair?

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #9 from Connor Abbott  ---
Created attachment 105572
  --> https://bugs.freedesktop.org/attachment.cgi?id=105572&action=edit
debugging patch

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-09-01 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #8 from Pavel Ondra?ka  ---
Ok, so indeed I got NO_REG for g->nodes[n2].reg

print g->nodes[n2].reg
$1 = 4294967295

than I set breakpoint at end of ra_simplify (it gets called just once before
the crash)

Breakpoint 1, ra_simplify (g=0x80c2058)
at ../../src/mesa/program/register_allocate.c:491
491}
(gdb) print g->count
$2 = 3

print g->nodes[0]
$3 = {adjacency = 0x81b8968, adjacency_list = 0x80c1658, 
  adjacency_list_size = 4, adjacency_count = 3, class = 0, reg = 4294967295, 
  in_stack = false, q_total = 4294967295, spill_cost = 0}

print g->nodes[1]
$4 = {adjacency = 0x81b3d18, adjacency_list = 0x80c1b58, 
  adjacency_list_size = 4, adjacency_count = 3, class = 2, reg = 4294967295, 
  in_stack = true, q_total = 2, spill_cost = 0}

print g->nodes[2]
$5 = {adjacency = 0x81c0328, adjacency_list = 0x80c18d8, 
  adjacency_list_size = 4, adjacency_count = 3, class = 3, reg = 4294967295, 
  in_stack = true, q_total = 4, spill_cost = 0}

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-08-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #7 from Connor Abbott  ---
Oh, and I forgot to mention:

If you do find that g->nodes[n2].reg is NO_REG, the next step would be to break
at the end of ra_simplify() (but make sure to stop at the last time the
breakpoint gets hit before the segfault using the stackoverflow post I linked
to) and print out the values of all the nodes (g->nodes[0], g->nodes[1], ...,
g->nodes[g->count - 1]). All the ones with .reg = NO_REG should also have
.in_stack = true. If one has .reg = NO_REG and .in_stack = false, then in
ra_simplify() we should have reached line 468, in which case we either push it
onto the stack (if pq_test() returns true) or considered it for optimistic
coloring (if pq_test() returns false). So if we finished the loop, then
progress == false and so no nodes were pushed on the stack and no nodes were
considered for optimistic coloring (see the places where we set progress =
true), so no nodes should have .reg = NO_REG and .in_stack = false when we
leave ra_simplify(). Then, in ra_select(), whenever we set .in_stack = false
(line 536) we also set .reg to something else (line 541) unless we run out of
registers in which case we bail out and then r300g will complain about running
out of registers. So it seems strange to me that that would happen, but also
the most likely explanation of why it's segfaulting.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-08-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #6 from Connor Abbott  ---
(In reply to comment #5)
> Created attachment 105451 [details]
> full backtrace from piglit crash
> 
> (In reply to comment #4)
> > All the crashes are in the same place, right?
> > 
> > Can you run it under gdb and print out n2 and the contents of
> > g->nodes[n].adjacency_list (it's an array with g->nodes[n].adjacency_count
> > elements) after the segfault? How about the former before the ra_simplify()
> > call in the ra_allocate() call that's segfaulting? (If you don't know how to
> > do this, see
> > http://stackoverflow.com/questions/2956889/how-to-set-a-counter-for-a-gdb-
> > breakpoint)
> > 
> > I'm guessing that it's segfaulting because n2 is some bogus value. n2 comes
> > from the adjacency_list, which is something generated before the allocator
> > actually runs by code I didn't touch and then never modified afterward, and
> > the code that's segfaulting wasn't modified by the commit in question, so
> > the two most likely options I see are that either this is exposing a bug
> > somewhere else (like in r300g) or the new ra_simplify() is somehow
> > corrupting the adjacency_list. I don't know how r300g sets up the register
> > conflicts and register classes, though, so I can't guess why it works fine
> > on i965 but fails for r300g.
> 
> OK, so not sure if I know what I'm doing but selecting one random crashing
> piglit test
> 
> /bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto
> 
> Program received signal SIGSEGV, Segmentation fault.
> 0xb76391a9 in ra_select (g=0x80c2058) at
> ../../src/mesa/program/register_allocate.c:525
> 525   BITSET_TEST(g->regs->regs[r].conflicts, 
> g->nodes[n2].reg)) {
> 
> print n2
> $2 = 0
> 
> print n
> $7 = 1
> 
> print g->nodes[n].adjacency_count
> $1 = 3
> 
> print g->nodes[n].adjacency_list
> $3 = (unsigned int *) 0x80c1b58
> 
> print g->nodes[n].adjacency_list[0]
> $4 = 1
> 
> print g->nodes[n].adjacency_list[1]
> $5 = 0
> 
> print g->nodes[n].adjacency_list[2]
> $6 = 2
> 
> full backtrace attached.

Can you print out the value of g->nodes[n2].reg? I think it may be NO_REG
(0x), even though it shouldn't be (if a node is not on the stack, then
it's supposed to be assigned a register already).

(In reply to comment #5)
> Created attachment 105451 [details]
> full backtrace from piglit crash
> 
> (In reply to comment #4)
> > All the crashes are in the same place, right?
> > 
> > Can you run it under gdb and print out n2 and the contents of
> > g->nodes[n].adjacency_list (it's an array with g->nodes[n].adjacency_count
> > elements) after the segfault? How about the former before the ra_simplify()
> > call in the ra_allocate() call that's segfaulting? (If you don't know how to
> > do this, see
> > http://stackoverflow.com/questions/2956889/how-to-set-a-counter-for-a-gdb-
> > breakpoint)
> > 
> > I'm guessing that it's segfaulting because n2 is some bogus value. n2 comes
> > from the adjacency_list, which is something generated before the allocator
> > actually runs by code I didn't touch and then never modified afterward, and
> > the code that's segfaulting wasn't modified by the commit in question, so
> > the two most likely options I see are that either this is exposing a bug
> > somewhere else (like in r300g) or the new ra_simplify() is somehow
> > corrupting the adjacency_list. I don't know how r300g sets up the register
> > conflicts and register classes, though, so I can't guess why it works fine
> > on i965 but fails for r300g.
> 
> OK, so not sure if I know what I'm doing but selecting one random crashing
> piglit test
> 
> /bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto
> 
> Program received signal SIGSEGV, Segmentation fault.
> 0xb76391a9 in ra_select (g=0x80c2058) at
> ../../src/mesa/program/register_allocate.c:525
> 525   BITSET_TEST(g->regs->regs[r].conflicts, 
> g->nodes[n2].reg)) {
> 
> print n2
> $2 = 0
> 
> print n
> $7 = 1
> 
> print g->nodes[n].adjacency_count
> $1 = 3
> 
> print g->nodes[n].adjacency_list
> $3 = (unsigned int *) 0x80c1b58
> 
> print g->nodes[n].adjacency_list[0]
> $4 = 1
> 
> print g->nodes[n].adjacency_list[1]
> $5 = 0
> 
> print g->nodes[n].adjacency_list[2]
> $6 = 2
> 
> full backtrace attached.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-08-30 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #5 from Pavel Ondra?ka  ---
Created attachment 105451
  --> https://bugs.freedesktop.org/attachment.cgi?id=105451&action=edit
full backtrace from piglit crash

(In reply to comment #4)
> All the crashes are in the same place, right?
> 
> Can you run it under gdb and print out n2 and the contents of
> g->nodes[n].adjacency_list (it's an array with g->nodes[n].adjacency_count
> elements) after the segfault? How about the former before the ra_simplify()
> call in the ra_allocate() call that's segfaulting? (If you don't know how to
> do this, see
> http://stackoverflow.com/questions/2956889/how-to-set-a-counter-for-a-gdb-
> breakpoint)
> 
> I'm guessing that it's segfaulting because n2 is some bogus value. n2 comes
> from the adjacency_list, which is something generated before the allocator
> actually runs by code I didn't touch and then never modified afterward, and
> the code that's segfaulting wasn't modified by the commit in question, so
> the two most likely options I see are that either this is exposing a bug
> somewhere else (like in r300g) or the new ra_simplify() is somehow
> corrupting the adjacency_list. I don't know how r300g sets up the register
> conflicts and register classes, though, so I can't guess why it works fine
> on i965 but fails for r300g.

OK, so not sure if I know what I'm doing but selecting one random crashing
piglit test

/bin/shader_runner tests/shaders/glsl-fs-loop-continue.shader_test -auto

Program received signal SIGSEGV, Segmentation fault.
0xb76391a9 in ra_select (g=0x80c2058) at
../../src/mesa/program/register_allocate.c:525
525BITSET_TEST(g->regs->regs[r].conflicts, g->nodes[n2].reg)) {

print n2
$2 = 0

print n
$7 = 1

print g->nodes[n].adjacency_count
$1 = 3

print g->nodes[n].adjacency_list
$3 = (unsigned int *) 0x80c1b58

print g->nodes[n].adjacency_list[0]
$4 = 1

print g->nodes[n].adjacency_list[1]
$5 = 0

print g->nodes[n].adjacency_list[2]
$6 = 2

full backtrace attached.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-08-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #4 from Connor Abbott  ---
All the crashes are in the same place, right?

Can you run it under gdb and print out n2 and the contents of
g->nodes[n].adjacency_list (it's an array with g->nodes[n].adjacency_count
elements) after the segfault? How about the former before the ra_simplify()
call in the ra_allocate() call that's segfaulting? (If you don't know how to do
this, see
http://stackoverflow.com/questions/2956889/how-to-set-a-counter-for-a-gdb-breakpoint)

I'm guessing that it's segfaulting because n2 is some bogus value. n2 comes
from the adjacency_list, which is something generated before the allocator
actually runs by code I didn't touch and then never modified afterward, and the
code that's segfaulting wasn't modified by the commit in question, so the two
most likely options I see are that either this is exposing a bug somewhere else
(like in r300g) or the new ra_simplify() is somehow corrupting the
adjacency_list. I don't know how r300g sets up the register conflicts and
register classes, though, so I can't guess why it works fine on i965 but fails
for r300g.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-08-29 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

Pavel Ondra?ka  changed:

   What|Removed |Added

 CC||pavel.ondracka at email.cz
   Keywords||bisected, regression

--- Comment #3 from Pavel Ondra?ka  ---
Yeah its affecting multiple apps and I also see over 100 crashing piglit tests
after this commit on my RV530 so this should be easy to reproduce even without
wine.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-08-26 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

--- Comment #2 from Jos? Jorge  ---
I confirm the same bug on ATI X600 Mobile with Mesa 10.3.0 RC1 .
Flightgear at least triggers it.

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[Bug 82828] Regression: Crash in 3Dmark2001

2014-08-20 Thread bugzilla-dae...@freedesktop.org
https://bugs.freedesktop.org/show_bug.cgi?id=82828

Tom Stellard  changed:

   What|Removed |Added

 CC||andabata12 at yahoo.it

--- Comment #1 from Tom Stellard  ---
*** Bug 82852 has been marked as a duplicate of this bug. ***

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