Use h/v-sync and pixel clock polarity flags for RGB output. For all other
outputs this is already implemented.
Signed-off-by: Gerald Loacker
---
drivers/gpu/drm/rockchip/rockchip_drm_vop2.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
index 8cecf81a5ae0..e8b61973ade2 100644
--- a/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
+++ b/drivers/gpu/drm/rockchip/rockchip_drm_vop2.c
@@ -1435,6 +1435,8 @@ static void rk3568_set_intf_mux(struct vop2_video_port
*vp, int id,
die &= ~RK3568_SYS_DSP_INFACE_EN_RGB_MUX;
die |= RK3568_SYS_DSP_INFACE_EN_RGB |
FIELD_PREP(RK3568_SYS_DSP_INFACE_EN_RGB_MUX, vp->id);
+ dip &= ~RK3568_DSP_IF_POL__RGB_LVDS_PIN_POL;
+ dip |= FIELD_PREP(RK3568_DSP_IF_POL__RGB_LVDS_PIN_POL,
polflags);
if (polflags & POLFLAG_DCLK_INV)
regmap_write(vop2->grf, RK3568_GRF_VO_CON1, BIT(3 + 16)
| BIT(3));
else
--
2.37.2