[PATCH] drm/vc4: hdmi: Avoid sleeping in atomic context

2020-10-28 Thread Maxime Ripard
When running the trigger hook, ALSA by default will take a spinlock, and
thus will run the trigger hook in atomic context.

However, our HDMI driver will send the infoframes as part of the trigger
hook, and part of that process is to wait for a bit to be cleared for up to
100ms. To be nicer to the system, that wait has some usleep_range that
interact poorly with the atomic context.

There's several ways we can fix this, but the more obvious one is to make
ALSA take a mutex instead by setting the nonatomic flag on the DAI link.
That doesn't work though, since now the cyclic callback installed by the
dmaengine helpers in ALSA will take a mutex, while that callback is run by
dmaengine's virt-chan code in a tasklet where sleeping is not allowed
either.

Given the delay we need to poll the bit for, changing the usleep_range for
a udelay and keep running it from a context where interrupts are disabled
is not really a good option either.

However, we can move the infoframe setup code in the hw_params hook, like
is usually done in other HDMI controllers, that isn't protected by a
spinlock and thus where we can sleep. Infoframes will be sent on a regular
basis anyway, and since hw_params is where the audio parameters that end up
in the infoframes are setup, this also makes a bit more sense.

Fixes: bb7d78568814 ("drm/vc4: Add HDMI audio support")
Suggested-by: Mark Brown 
Signed-off-by: Maxime Ripard 
---
 drivers/gpu/drm/vc4/vc4_hdmi.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
index 74da7c00ecd0..ec3ba3ecd32a 100644
--- a/drivers/gpu/drm/vc4/vc4_hdmi.c
+++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
@@ -1077,6 +1077,7 @@ static int vc4_hdmi_audio_hw_params(struct 
snd_pcm_substream *substream,
struct snd_soc_dai *dai)
 {
struct vc4_hdmi *vc4_hdmi = dai_to_hdmi(dai);
+   struct drm_encoder *encoder = _hdmi->encoder.base.base;
struct device *dev = _hdmi->pdev->dev;
u32 audio_packet_config, channel_mask;
u32 channel_map;
@@ -1136,6 +1137,8 @@ static int vc4_hdmi_audio_hw_params(struct 
snd_pcm_substream *substream,
HDMI_WRITE(HDMI_AUDIO_PACKET_CONFIG, audio_packet_config);
vc4_hdmi_set_n_cts(vc4_hdmi);
 
+   vc4_hdmi_set_audio_infoframe(encoder);
+
return 0;
 }
 
@@ -1143,11 +1146,9 @@ static int vc4_hdmi_audio_trigger(struct 
snd_pcm_substream *substream, int cmd,
  struct snd_soc_dai *dai)
 {
struct vc4_hdmi *vc4_hdmi = dai_to_hdmi(dai);
-   struct drm_encoder *encoder = _hdmi->encoder.base.base;
 
switch (cmd) {
case SNDRV_PCM_TRIGGER_START:
-   vc4_hdmi_set_audio_infoframe(encoder);
vc4_hdmi->audio.streaming = true;
 
if (vc4_hdmi->variant->phy_rng_enable)
-- 
2.26.2

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Re: [PATCH] drm/vc4: hdmi: Avoid sleeping in atomic context

2020-10-28 Thread Maxime Ripard
On Tue, Oct 27, 2020 at 11:15:58AM +0100, Maxime Ripard wrote:
> When running the trigger hook, ALSA by default will take a spinlock, and
> thus will run the trigger hook in atomic context.
> 
> However, our HDMI driver will send the infoframes as part of the trigger
> hook, and part of that process is to wait for a bit to be cleared for up to
> 100ms. To be nicer to the system, that wait has some usleep_range that
> interact poorly with the atomic context.
> 
> There's several ways we can fix this, but the more obvious one is to make
> ALSA take a mutex instead by setting the nonatomic flag on the DAI link.
> That doesn't work though, since now the cyclic callback installed by the
> dmaengine helpers in ALSA will take a mutex, while that callback is run by
> dmaengine's virt-chan code in a tasklet where sleeping is not allowed
> either.
> 
> Given the delay we need to poll the bit for, changing the usleep_range for
> a udelay and keep running it from a context where interrupts are disabled
> is not really a good option either.
> 
> However, we can move the infoframe setup code in the hw_params hook, like
> is usually done in other HDMI controllers, that isn't protected by a
> spinlock and thus where we can sleep. Infoframes will be sent on a regular
> basis anyway, and since hw_params is where the audio parameters that end up
> in the infoframes are setup, this also makes a bit more sense.
> 
> Fixes: bb7d78568814 ("drm/vc4: Add HDMI audio support")
> Suggested-by: Mark Brown 
> Signed-off-by: Maxime Ripard 

Applied to drm-misc-fixes

Maxime


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Re: [PATCH] drm/vc4: hdmi: Avoid sleeping in atomic context

2020-10-27 Thread Mark Brown
On Tue, Oct 27, 2020 at 11:15:58AM +0100, Maxime Ripard wrote:
> When running the trigger hook, ALSA by default will take a spinlock, and
> thus will run the trigger hook in atomic context.

Reviewed-by: Mark Brown 


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Re: [PATCH] drm/vc4: hdmi: Avoid sleeping in atomic context

2020-10-27 Thread Takashi Iwai
On Tue, 27 Oct 2020 11:15:58 +0100,
Maxime Ripard wrote:
> 
> When running the trigger hook, ALSA by default will take a spinlock, and
> thus will run the trigger hook in atomic context.
> 
> However, our HDMI driver will send the infoframes as part of the trigger
> hook, and part of that process is to wait for a bit to be cleared for up to
> 100ms. To be nicer to the system, that wait has some usleep_range that
> interact poorly with the atomic context.
> 
> There's several ways we can fix this, but the more obvious one is to make
> ALSA take a mutex instead by setting the nonatomic flag on the DAI link.
> That doesn't work though, since now the cyclic callback installed by the
> dmaengine helpers in ALSA will take a mutex, while that callback is run by
> dmaengine's virt-chan code in a tasklet where sleeping is not allowed
> either.
> 
> Given the delay we need to poll the bit for, changing the usleep_range for
> a udelay and keep running it from a context where interrupts are disabled
> is not really a good option either.
> 
> However, we can move the infoframe setup code in the hw_params hook, like
> is usually done in other HDMI controllers, that isn't protected by a
> spinlock and thus where we can sleep. Infoframes will be sent on a regular
> basis anyway, and since hw_params is where the audio parameters that end up
> in the infoframes are setup, this also makes a bit more sense.
> 
> Fixes: bb7d78568814 ("drm/vc4: Add HDMI audio support")
> Suggested-by: Mark Brown 
> Signed-off-by: Maxime Ripard 

Reviewed-by: Takashi Iwai 


thanks,

Takashi

> ---
>  drivers/gpu/drm/vc4/vc4_hdmi.c | 5 +++--
>  1 file changed, 3 insertions(+), 2 deletions(-)
> 
> diff --git a/drivers/gpu/drm/vc4/vc4_hdmi.c b/drivers/gpu/drm/vc4/vc4_hdmi.c
> index 74da7c00ecd0..ec3ba3ecd32a 100644
> --- a/drivers/gpu/drm/vc4/vc4_hdmi.c
> +++ b/drivers/gpu/drm/vc4/vc4_hdmi.c
> @@ -1077,6 +1077,7 @@ static int vc4_hdmi_audio_hw_params(struct 
> snd_pcm_substream *substream,
>   struct snd_soc_dai *dai)
>  {
>   struct vc4_hdmi *vc4_hdmi = dai_to_hdmi(dai);
> + struct drm_encoder *encoder = _hdmi->encoder.base.base;
>   struct device *dev = _hdmi->pdev->dev;
>   u32 audio_packet_config, channel_mask;
>   u32 channel_map;
> @@ -1136,6 +1137,8 @@ static int vc4_hdmi_audio_hw_params(struct 
> snd_pcm_substream *substream,
>   HDMI_WRITE(HDMI_AUDIO_PACKET_CONFIG, audio_packet_config);
>   vc4_hdmi_set_n_cts(vc4_hdmi);
>  
> + vc4_hdmi_set_audio_infoframe(encoder);
> +
>   return 0;
>  }
>  
> @@ -1143,11 +1146,9 @@ static int vc4_hdmi_audio_trigger(struct 
> snd_pcm_substream *substream, int cmd,
> struct snd_soc_dai *dai)
>  {
>   struct vc4_hdmi *vc4_hdmi = dai_to_hdmi(dai);
> - struct drm_encoder *encoder = _hdmi->encoder.base.base;
>  
>   switch (cmd) {
>   case SNDRV_PCM_TRIGGER_START:
> - vc4_hdmi_set_audio_infoframe(encoder);
>   vc4_hdmi->audio.streaming = true;
>  
>   if (vc4_hdmi->variant->phy_rng_enable)
> -- 
> 2.26.2
> 
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