Re: [PATCH 0/7] drm/udl: Prepare damage handler for simple-pipe KMS
On Wed, 4 Dec 2019 at 13:24, Thomas Zimmermann wrote: > > Udl's damage-handling code requires clean up before switching the driver > to simple-pipe helpers. Patches 1, 2 and 7 remove unused state variables > and statistics. Patches 3 to 5 reorganizes the damage handler to be more > readable. Patch 6 moves dma-buf begin/end calls into the damage handler, > so it will run during page-flip andmodeset operations. > > The patchset has been tested by running fbdev console emulation, X11, and > Weston with a DisplayLink adapter. > > Thomas Zimmermann (7): > drm/udl: Remove unused statistics counters > drm/udl: Don't track number of identical and sent pixels per line > drm/udl: Vmap framebuffer after all tests succeeded in damage handling > drm/udl: Move clip-rectangle code out of udl_handle_damage() > drm/udl: Move log-cpp code out of udl_damage_handler() > drm/udl: Begin/end access to imported buffers in damage-handler > drm/udl: Remove field lost_pixels from struct udl_device > There's a bugfix request in 6/7. Regardless if you squash it in or choose to keep it separate, the series is: Reviewed-by: Emil Velikov Thanks Emil ___ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
Re: [PATCH 0/7] drm/udl: Prepare damage handler for simple-pipe KMS
On Wed, Dec 04, 2019 at 02:24:23PM +0100, Thomas Zimmermann wrote: > Udl's damage-handling code requires clean up before switching the driver > to simple-pipe helpers. Patches 1, 2 and 7 remove unused state variables > and statistics. Patches 3 to 5 reorganizes the damage handler to be more > readable. Patch 6 moves dma-buf begin/end calls into the damage handler, > so it will run during page-flip andmodeset operations. Nice cleanups. Acked-by: Gerd Hoffmann cheers, Gerd ___ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel
[PATCH 0/7] drm/udl: Prepare damage handler for simple-pipe KMS
Udl's damage-handling code requires clean up before switching the driver to simple-pipe helpers. Patches 1, 2 and 7 remove unused state variables and statistics. Patches 3 to 5 reorganizes the damage handler to be more readable. Patch 6 moves dma-buf begin/end calls into the damage handler, so it will run during page-flip andmodeset operations. The patchset has been tested by running fbdev console emulation, X11, and Weston with a DisplayLink adapter. Thomas Zimmermann (7): drm/udl: Remove unused statistics counters drm/udl: Don't track number of identical and sent pixels per line drm/udl: Vmap framebuffer after all tests succeeded in damage handling drm/udl: Move clip-rectangle code out of udl_handle_damage() drm/udl: Move log-cpp code out of udl_damage_handler() drm/udl: Begin/end access to imported buffers in damage-handler drm/udl: Remove field lost_pixels from struct udl_device drivers/gpu/drm/udl/udl_drv.h | 8 +- drivers/gpu/drm/udl/udl_fb.c | 129 +++-- drivers/gpu/drm/udl/udl_main.c | 3 - drivers/gpu/drm/udl/udl_transfer.c | 12 ++- 4 files changed, 72 insertions(+), 80 deletions(-) -- 2.23.0 ___ dri-devel mailing list dri-devel@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/dri-devel