Re: Question on 640x480 @ 72fps

2018-09-03 Thread Daniel Vetter
On Fri, Aug 31, 2018 at 11:07:12AM -0700, Abhinav Kumar wrote:
> Hi Sean/Ville
> 
> Thanks for the comments.
> 
> This mode 640x480 @ 72Hz comes directly from the VESA spec ( DMT Standards
> and Guidelines Summary ).
> 
> Yes, I understand that the hardware will still be running at 72.8 Hz.
> 
> The background behind the test is its actually testing out the EDID parser
> with different EDID blobs to make sure the modes
> are populated correctly and this rounding introduces a mismatch between the
> expected and observed mode.
> 
> This is not a functionality failure OR any incorrect visual behavior at this
> point but just an error captured from the parsed result.
> 
> Hence we wanted to highlight it.
> 
> I agree that DIV_ROUND_CLOSEST is the way to go but due to this specific
> mode, the parsed result is incorrect.
> 
> Looking at the larger picture, if we should ignore this, we will do that.

Do not use the compute vrefresh in code. It's only meant for human
consumption, not anything else. The mode->clock is the important part.
-Daniel

> 
> Thanks
> 
> Abhinav
> 
> On 2018-08-31 05:23, Sean Paul wrote:
> > On Thu, Aug 30, 2018 at 07:32:58PM -0700, abhin...@codeaurora.org wrote:
> > > Hello
> > > 
> > > During one of our internal tests, we ran into an issue where the
> > > calculated
> > > refresh rate for the mode using the drm_mode_vrefresh() API doesnt
> > > match the theoretical value due to rounding.
> > > 
> > > 552{ DRM_MODE("640x480", DRM_MODE_TYPE_DRIVER, 31500, 640, 664,
> > > 553   704,  832, 0, 480, 489, 492, 520, 0,
> > > 554   DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_NVSYNC) }, /*
> > > 640x480@72Hz */
> > > 
> > > 
> > > int drm_mode_vrefresh(const struct drm_display_mode *mode)
> > > {
> > > int refresh = 0;
> > > 
> > > if (mode->vrefresh > 0)
> > > refresh = mode->vrefresh;
> > > else if (mode->htotal > 0 && mode->vtotal > 0) {
> > > unsigned int num, den;
> > > 
> > > num = mode->clock * 1000;
> > > den = mode->htotal * mode->vtotal;
> > > 
> > > if (mode->flags & DRM_MODE_FLAG_INTERLACE)
> > > num *= 2;
> > > if (mode->flags & DRM_MODE_FLAG_DBLSCAN)
> > > den *= 2;
> > > if (mode->vscan > 1)
> > > den *= mode->vscan;
> > > 
> > > refresh = DIV_ROUND_CLOSEST(num, den);
> > > }
> > > return refresh;
> > > }
> > > EXPORT_SYMBOL(drm_mode_vrefresh);
> > > 
> > > As per the math of this API, the vrefresh comes up to 72.8 fps (
> > > 31500 *
> > > 1000 ) / (832 * 520) .
> > > 
> > > Hence this gets rounded to 73fps.
> > > 
> > > However as per the spec, this mode should have the vrefresh as 72fps.
> > 
> > I'm not sure where the official spec is, but this random webpage [1] I
> > found with
> > Google has the same timing values as you have above. The timing
> > information for
> > the mode doesn't specify the refresh rate, but rather the pclk. The
> > refresh rate
> > comes from (pclk / (vtotal * htotal)), which comes out to 72.8Hz. We
> > have to
> > round one way or the other, so DIV_ROUND_CLOSEST is more correct.
> > 
> > Like Ville said, the rounding doesn't really make a difference. Since
> > we'll be
> > generating the correct pixel clock with the correct pitch, the hardware
> > will be
> > operating with a 72.8Hz refresh.
> > 
> > Hopefully that makes sense?
> > 
> > Sean
> > 
> > [1] http://martin.hinner.info/vga/timing.html
> > 
> > > 
> > > So to satisfy that, we must round-down in this function. That might
> > > break
> > > other modes though.
> > > 
> > > Do you have any suggestions on how to fix-up this mode ? Shall we just
> > > directly specify the vrefresh in the edid_est_modes[] and
> > > drm_dmt_modes[]
> > > static array?
> > > 
> > > I can submit a PATCH based on the approach we agree on here.
> > > 
> > > Thanks
> > > 
> > > Abhinav
> > > ___
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> > > dri-devel@lists.freedesktop.org
> > > https://lists.freedesktop.org/mailman/listinfo/dri-devel
> ___
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-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
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Re: Question on 640x480 @ 72fps

2018-08-31 Thread Abhinav Kumar

Hi Sean/Ville

Thanks for the comments.

This mode 640x480 @ 72Hz comes directly from the VESA spec ( DMT 
Standards and Guidelines Summary ).


Yes, I understand that the hardware will still be running at 72.8 Hz.

The background behind the test is its actually testing out the EDID 
parser with different EDID blobs to make sure the modes
are populated correctly and this rounding introduces a mismatch between 
the expected and observed mode.


This is not a functionality failure OR any incorrect visual behavior at 
this point but just an error captured from the parsed result.


Hence we wanted to highlight it.

I agree that DIV_ROUND_CLOSEST is the way to go but due to this specific 
mode, the parsed result is incorrect.


Looking at the larger picture, if we should ignore this, we will do 
that.


Thanks

Abhinav

On 2018-08-31 05:23, Sean Paul wrote:
On Thu, Aug 30, 2018 at 07:32:58PM -0700, abhin...@codeaurora.org 
wrote:

Hello

During one of our internal tests, we ran into an issue where the 
calculated

refresh rate for the mode using the drm_mode_vrefresh() API doesnt
match the theoretical value due to rounding.

552{ DRM_MODE("640x480", DRM_MODE_TYPE_DRIVER, 31500, 640, 664,
553   704,  832, 0, 480, 489, 492, 520, 0,
554   DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_NVSYNC) }, /*
640x480@72Hz */


int drm_mode_vrefresh(const struct drm_display_mode *mode)
{
int refresh = 0;

if (mode->vrefresh > 0)
refresh = mode->vrefresh;
else if (mode->htotal > 0 && mode->vtotal > 0) {
unsigned int num, den;

num = mode->clock * 1000;
den = mode->htotal * mode->vtotal;

if (mode->flags & DRM_MODE_FLAG_INTERLACE)
num *= 2;
if (mode->flags & DRM_MODE_FLAG_DBLSCAN)
den *= 2;
if (mode->vscan > 1)
den *= mode->vscan;

refresh = DIV_ROUND_CLOSEST(num, den);
}
return refresh;
}
EXPORT_SYMBOL(drm_mode_vrefresh);

As per the math of this API, the vrefresh comes up to 72.8 fps ( 31500 
*

1000 ) / (832 * 520) .

Hence this gets rounded to 73fps.

However as per the spec, this mode should have the vrefresh as 72fps.


I'm not sure where the official spec is, but this random webpage [1] I
found with
Google has the same timing values as you have above. The timing 
information for
the mode doesn't specify the refresh rate, but rather the pclk. The 
refresh rate
comes from (pclk / (vtotal * htotal)), which comes out to 72.8Hz. We 
have to

round one way or the other, so DIV_ROUND_CLOSEST is more correct.

Like Ville said, the rounding doesn't really make a difference. Since 
we'll be
generating the correct pixel clock with the correct pitch, the hardware 
will be

operating with a 72.8Hz refresh.

Hopefully that makes sense?

Sean

[1] http://martin.hinner.info/vga/timing.html



So to satisfy that, we must round-down in this function. That might 
break

other modes though.

Do you have any suggestions on how to fix-up this mode ? Shall we just
directly specify the vrefresh in the edid_est_modes[] and 
drm_dmt_modes[]

static array?

I can submit a PATCH based on the approach we agree on here.

Thanks

Abhinav
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Re: Question on 640x480 @ 72fps

2018-08-31 Thread Sean Paul
On Thu, Aug 30, 2018 at 07:32:58PM -0700, abhin...@codeaurora.org wrote:
> Hello
> 
> During one of our internal tests, we ran into an issue where the calculated
> refresh rate for the mode using the drm_mode_vrefresh() API doesnt
> match the theoretical value due to rounding.
> 
> 552{ DRM_MODE("640x480", DRM_MODE_TYPE_DRIVER, 31500, 640, 664,
> 553   704,  832, 0, 480, 489, 492, 520, 0,
> 554   DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_NVSYNC) }, /*
> 640x480@72Hz */
> 
> 
> int drm_mode_vrefresh(const struct drm_display_mode *mode)
> {
> int refresh = 0;
> 
> if (mode->vrefresh > 0)
> refresh = mode->vrefresh;
> else if (mode->htotal > 0 && mode->vtotal > 0) {
> unsigned int num, den;
> 
> num = mode->clock * 1000;
> den = mode->htotal * mode->vtotal;
> 
> if (mode->flags & DRM_MODE_FLAG_INTERLACE)
> num *= 2;
> if (mode->flags & DRM_MODE_FLAG_DBLSCAN)
> den *= 2;
> if (mode->vscan > 1)
> den *= mode->vscan;
> 
> refresh = DIV_ROUND_CLOSEST(num, den);
> }
> return refresh;
> }
> EXPORT_SYMBOL(drm_mode_vrefresh);
> 
> As per the math of this API, the vrefresh comes up to 72.8 fps ( 31500 *
> 1000 ) / (832 * 520) .
> 
> Hence this gets rounded to 73fps.
> 
> However as per the spec, this mode should have the vrefresh as 72fps.

I'm not sure where the official spec is, but this random webpage [1] I found 
with
Google has the same timing values as you have above. The timing information for
the mode doesn't specify the refresh rate, but rather the pclk. The refresh rate
comes from (pclk / (vtotal * htotal)), which comes out to 72.8Hz. We have to
round one way or the other, so DIV_ROUND_CLOSEST is more correct.

Like Ville said, the rounding doesn't really make a difference. Since we'll be
generating the correct pixel clock with the correct pitch, the hardware will be
operating with a 72.8Hz refresh.

Hopefully that makes sense?

Sean

[1] http://martin.hinner.info/vga/timing.html

> 
> So to satisfy that, we must round-down in this function. That might break
> other modes though.
> 
> Do you have any suggestions on how to fix-up this mode ? Shall we just
> directly specify the vrefresh in the edid_est_modes[] and drm_dmt_modes[]
> static array?
> 
> I can submit a PATCH based on the approach we agree on here.
> 
> Thanks
> 
> Abhinav
> ___
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/dri-devel

-- 
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Re: Question on 640x480 @ 72fps

2018-08-31 Thread Ville Syrjälä
On Thu, Aug 30, 2018 at 07:32:58PM -0700, abhin...@codeaurora.org wrote:
> Hello
> 
> During one of our internal tests, we ran into an issue where the 
> calculated refresh rate for the mode using the drm_mode_vrefresh() API 
> doesnt
> match the theoretical value due to rounding.
> 
> 552{ DRM_MODE("640x480", DRM_MODE_TYPE_DRIVER, 31500, 640, 664,
> 553   704,  832, 0, 480, 489, 492, 520, 0,
> 554   DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_NVSYNC) }, /* 
> 640x480@72Hz */
> 
> 
> int drm_mode_vrefresh(const struct drm_display_mode *mode)
> {
>  int refresh = 0;
> 
>  if (mode->vrefresh > 0)
>  refresh = mode->vrefresh;
>  else if (mode->htotal > 0 && mode->vtotal > 0) {
>  unsigned int num, den;
> 
>  num = mode->clock * 1000;
>  den = mode->htotal * mode->vtotal;
> 
>  if (mode->flags & DRM_MODE_FLAG_INTERLACE)
>  num *= 2;
>  if (mode->flags & DRM_MODE_FLAG_DBLSCAN)
>  den *= 2;
>  if (mode->vscan > 1)
>  den *= mode->vscan;
> 
>  refresh = DIV_ROUND_CLOSEST(num, den);
>  }
>  return refresh;
> }
> EXPORT_SYMBOL(drm_mode_vrefresh);
> 
> As per the math of this API, the vrefresh comes up to 72.8 fps ( 31500 * 
> 1000 ) / (832 * 520) .
> 
> Hence this gets rounded to 73fps.
> 
> However as per the spec, this mode should have the vrefresh as 72fps.

Why should anyone care if it gets rounded differently?

> 
> So to satisfy that, we must round-down in this function. That might 
> break other modes though.
> 
> Do you have any suggestions on how to fix-up this mode ? Shall we just 
> directly specify the vrefresh in the edid_est_modes[] and 
> drm_dmt_modes[] static array?
> 
> I can submit a PATCH based on the approach we agree on here.
> 
> Thanks
> 
> Abhinav
> ___
> dri-devel mailing list
> dri-devel@lists.freedesktop.org
> https://lists.freedesktop.org/mailman/listinfo/dri-devel

-- 
Ville Syrjälä
Intel
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Question on 640x480 @ 72fps

2018-08-30 Thread abhinavk

Hello

During one of our internal tests, we ran into an issue where the 
calculated refresh rate for the mode using the drm_mode_vrefresh() API 
doesnt

match the theoretical value due to rounding.

552{ DRM_MODE("640x480", DRM_MODE_TYPE_DRIVER, 31500, 640, 664,
553   704,  832, 0, 480, 489, 492, 520, 0,
554   DRM_MODE_FLAG_NHSYNC | DRM_MODE_FLAG_NVSYNC) }, /* 
640x480@72Hz */



int drm_mode_vrefresh(const struct drm_display_mode *mode)
{
int refresh = 0;

if (mode->vrefresh > 0)
refresh = mode->vrefresh;
else if (mode->htotal > 0 && mode->vtotal > 0) {
unsigned int num, den;

num = mode->clock * 1000;
den = mode->htotal * mode->vtotal;

if (mode->flags & DRM_MODE_FLAG_INTERLACE)
num *= 2;
if (mode->flags & DRM_MODE_FLAG_DBLSCAN)
den *= 2;
if (mode->vscan > 1)
den *= mode->vscan;

refresh = DIV_ROUND_CLOSEST(num, den);
}
return refresh;
}
EXPORT_SYMBOL(drm_mode_vrefresh);

As per the math of this API, the vrefresh comes up to 72.8 fps ( 31500 * 
1000 ) / (832 * 520) .


Hence this gets rounded to 73fps.

However as per the spec, this mode should have the vrefresh as 72fps.

So to satisfy that, we must round-down in this function. That might 
break other modes though.


Do you have any suggestions on how to fix-up this mode ? Shall we just 
directly specify the vrefresh in the edid_est_modes[] and 
drm_dmt_modes[] static array?


I can submit a PATCH based on the approach we agree on here.

Thanks

Abhinav
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