Re: Re: Re: Re: [PATCH] drm/sun4i: Fix blend registers corruption for DE2.0/DE3.0
ср, 25 мая 2022 г. в 18:14, Jernej Škrabec : > > Dne sreda, 25. maj 2022 ob 16:55:56 CEST je Roman Stratiienko napisal(a): > > вт, 24 мая 2022 г. в 22:14, Jernej Škrabec : > > > > > > Dne torek, 24. maj 2022 ob 19:14:35 CEST je Roman Stratiienko napisal(a): > > > > By the way, not related to this issue: > > > > > > > > I cherry-picked > > > > https://patchwork.kernel.org/project/dri-devel/patch/ > 20220424162633.12369-9-sam...@sholland.org/ > > > > and got a blank FB console on OPI3. > > > > Can you check it please? > > > > > > Reply to that patch and we'll talk. > > > > Despite the fact that I am the original author of the patches I'm not > > even in CC, so I can respond to this thread. > > Actually, many people come up with similar idea. > > > Is there any other way to respond to the message where you're not in CC? > > Of course, I download patch as mbox and import it in my e-mail client. A reply > to it will continue the thread. Nevermind, it was an issue from my side. I haven't done rmmod/insmod for sun4i_tcon.ko after recompiling. > Best regards, > Jernej > > > > > > > > > Best regards, > > > Jernej > > > > > > > > > > > Regards, > > > > Roman > > > > > > > > > > > > > > > > вт, 24 мая 2022 г. в 20:10, Roman Stratiienko : > > > > > > > > > > Please draft a test for the zpos issue you're mentioning. > > > > > > > > > > It's very easy to do with kmsxx using python wrapper. > > > > > > > > > > Or explain steps to reproduce here, I will write it by myself. > > > > > > > > > > Thanks. > > > > > Regards > > > > > Roman > > > > > > > > > > вт, 24 мая 2022 г. в 19:21, Jernej Škrabec : > > > > > > > > > > > > Dne torek, 24. maj 2022 ob 17:31:13 CEST je Roman Stratiienko > > > napisal(a): > > > > > > > NAK for this. Further testing showed such an approach is not > reliable > > > > > > > due to .atomic_update() callback called only in case planes have > some > > > > > > > changes. > > > > > > > > > > > > Additionally, I think it would be better to fix underlaying zpos > issue > > > first > > > > > > (attempted many times) and then worry about blending. > > > > > > > > > > > > Best regards, > > > > > > Jernej > > > > > > > > > > > > > > > > > > > > вт, 24 мая 2022 г. в 16:52, Roman Stratiienko > > > : > > > > > > > > > > > > > > > > Corruption happens when plane zpos is updated > > > > > > > > > > > > > > > > Example scenario: > > > > > > > > > > > > > > > > Initial frame blender state: > > > > > > > > PLANE_ZPOS = {0, 1, 2, 3} > > > > > > > > BLD_ROUTE = {0, 1, 2, 0} > > > > > > > > BLD_EN = {1, 1, 1, 0} > > > > > > > > > > > > > > > > New frame commit (Only ZPOS has been changed): > > > > > > > > > > > > > > > > PLANE_ZPOS = {0->2, 1->0, 2->1, 3} > > > > > > > > > > > > > > > > Expected results after plane state update: > > > > > > > > Z0 Z1 Z2 Z3 > > > > > > > > BLD_ROUTE = {1, 2, 0, 0} > > > > > > > > BLD_EN= {1, 1, 1, 0} > > > > > > > > > > > > > > > > What is currently happening: > > > > > > > > > > > > > > > > 1. sun8i_vi_layer_enable(enabled=true, zpos=2, old_zpos=0): > > > > > > > > BLD_ROUTE = {1->0, 1, 2->0, 0} > > > > > > > > BLD_EN= {1->0, 1, 1->1, 0} > > > > > > > > > > > > > > > > 2. sun8i_ui_layer_enable(enabled=true, zpos=0, old_zpos=1): > > > > > > > > BLD_ROUTE = {0->1, 1->0, 0, 0} > > > > > > > > BLD_EN= {0->1, 1->0, 1, 0} > > > > > > > > > > > > > > > > 3. sun8i_ui_layer_enable(enabled=true, zpos=1, old_zpos=2): > > > > > > > > BLD_ROUTE = {1, 0->2, 0->0, 0} > > > > > > > > BLD_EN= {1, 0->2, 1->0, 0} > > > > > > > > > > > > > > > > After updating of all the planes we are ending up with > BLD_EN[2]=0, > > > > > > > > which makes this channel disabled. > > > > > > > > > > > > > > > > To fix this issue, clear BLEND registers before updating the > planes > > > > > > > > and do not clear the old state while processing every plane. > > > > > > > > > > > > > > > > Signed-off-by: Roman Stratiienko > > > > > > > > > > > --- > > > > > > > > drivers/gpu/drm/sun4i/sun8i_mixer.c| 16 +++ > > > > > > > > drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 28 +++ > > > +-- > > > > > > > > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 28 +++ > > > +-- > > > > > > > > 3 files changed, 24 insertions(+), 48 deletions(-) > > > > > > > > > > > > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.c b/drivers/gpu/ > drm/ > > > sun4i/ > > > > > > sun8i_mixer.c > > > > > > > > index f5e8aeaa3cdf..004377a000fc 100644 > > > > > > > > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > > > > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > > > > @@ -248,6 +248,21 @@ int sun8i_mixer_drm_format_to_hw(u32 > format, > > > u32 > > > > > > *hw_format) > > > > > > > > return -EINVAL; > > > > > > > > } > > > > > > > > > > > > > > > > +static void sun8i_atomic_begin(struct sunxi_engine *engine, > > > > > > > > + struct drm_crtc_state *old_state) > > > > >
Re: Re: Re: Re: [PATCH] drm/sun4i: Fix blend registers corruption for DE2.0/DE3.0
Dne sreda, 25. maj 2022 ob 16:55:56 CEST je Roman Stratiienko napisal(a): > вт, 24 мая 2022 г. в 22:14, Jernej Škrabec : > > > > Dne torek, 24. maj 2022 ob 19:14:35 CEST je Roman Stratiienko napisal(a): > > > By the way, not related to this issue: > > > > > > I cherry-picked > > > https://patchwork.kernel.org/project/dri-devel/patch/ 20220424162633.12369-9-sam...@sholland.org/ > > > and got a blank FB console on OPI3. > > > Can you check it please? > > > > Reply to that patch and we'll talk. > > Despite the fact that I am the original author of the patches I'm not > even in CC, so I can respond to this thread. Actually, many people come up with similar idea. > Is there any other way to respond to the message where you're not in CC? Of course, I download patch as mbox and import it in my e-mail client. A reply to it will continue the thread. Best regards, Jernej > > > > > Best regards, > > Jernej > > > > > > > > Regards, > > > Roman > > > > > > > > > > > > вт, 24 мая 2022 г. в 20:10, Roman Stratiienko : > > > > > > > > Please draft a test for the zpos issue you're mentioning. > > > > > > > > It's very easy to do with kmsxx using python wrapper. > > > > > > > > Or explain steps to reproduce here, I will write it by myself. > > > > > > > > Thanks. > > > > Regards > > > > Roman > > > > > > > > вт, 24 мая 2022 г. в 19:21, Jernej Škrabec : > > > > > > > > > > Dne torek, 24. maj 2022 ob 17:31:13 CEST je Roman Stratiienko > > napisal(a): > > > > > > NAK for this. Further testing showed such an approach is not reliable > > > > > > due to .atomic_update() callback called only in case planes have some > > > > > > changes. > > > > > > > > > > Additionally, I think it would be better to fix underlaying zpos issue > > first > > > > > (attempted many times) and then worry about blending. > > > > > > > > > > Best regards, > > > > > Jernej > > > > > > > > > > > > > > > > > вт, 24 мая 2022 г. в 16:52, Roman Stratiienko > > : > > > > > > > > > > > > > > Corruption happens when plane zpos is updated > > > > > > > > > > > > > > Example scenario: > > > > > > > > > > > > > > Initial frame blender state: > > > > > > > PLANE_ZPOS = {0, 1, 2, 3} > > > > > > > BLD_ROUTE = {0, 1, 2, 0} > > > > > > > BLD_EN = {1, 1, 1, 0} > > > > > > > > > > > > > > New frame commit (Only ZPOS has been changed): > > > > > > > > > > > > > > PLANE_ZPOS = {0->2, 1->0, 2->1, 3} > > > > > > > > > > > > > > Expected results after plane state update: > > > > > > > Z0 Z1 Z2 Z3 > > > > > > > BLD_ROUTE = {1, 2, 0, 0} > > > > > > > BLD_EN= {1, 1, 1, 0} > > > > > > > > > > > > > > What is currently happening: > > > > > > > > > > > > > > 1. sun8i_vi_layer_enable(enabled=true, zpos=2, old_zpos=0): > > > > > > > BLD_ROUTE = {1->0, 1, 2->0, 0} > > > > > > > BLD_EN= {1->0, 1, 1->1, 0} > > > > > > > > > > > > > > 2. sun8i_ui_layer_enable(enabled=true, zpos=0, old_zpos=1): > > > > > > > BLD_ROUTE = {0->1, 1->0, 0, 0} > > > > > > > BLD_EN= {0->1, 1->0, 1, 0} > > > > > > > > > > > > > > 3. sun8i_ui_layer_enable(enabled=true, zpos=1, old_zpos=2): > > > > > > > BLD_ROUTE = {1, 0->2, 0->0, 0} > > > > > > > BLD_EN= {1, 0->2, 1->0, 0} > > > > > > > > > > > > > > After updating of all the planes we are ending up with BLD_EN[2]=0, > > > > > > > which makes this channel disabled. > > > > > > > > > > > > > > To fix this issue, clear BLEND registers before updating the planes > > > > > > > and do not clear the old state while processing every plane. > > > > > > > > > > > > > > Signed-off-by: Roman Stratiienko > > > > > > > > > --- > > > > > > > drivers/gpu/drm/sun4i/sun8i_mixer.c| 16 +++ > > > > > > > drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 28 +++ > > +-- > > > > > > > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 28 +++ > > +-- > > > > > > > 3 files changed, 24 insertions(+), 48 deletions(-) > > > > > > > > > > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.c b/drivers/gpu/ drm/ > > sun4i/ > > > > > sun8i_mixer.c > > > > > > > index f5e8aeaa3cdf..004377a000fc 100644 > > > > > > > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > > > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > > > @@ -248,6 +248,21 @@ int sun8i_mixer_drm_format_to_hw(u32 format, > > u32 > > > > > *hw_format) > > > > > > > return -EINVAL; > > > > > > > } > > > > > > > > > > > > > > +static void sun8i_atomic_begin(struct sunxi_engine *engine, > > > > > > > + struct drm_crtc_state *old_state) > > > > > > > +{ > > > > > > > + struct sun8i_mixer *mixer = engine_to_sun8i_mixer(engine); > > > > > > > + u32 bld_base = sun8i_blender_base(mixer); > > > > > > > + > > > > > > > + regmap_write(engine->regs, > > > > > > > +SUN8I_MIXER_BLEND_PIPE_CTL(bld_base), > > > > > > > +0); > > > > > > > + > > > > > > > + regmap_write(engine->regs, > > > > > > > +
Re: Re: Re: [PATCH] drm/sun4i: Fix blend registers corruption for DE2.0/DE3.0
вт, 24 мая 2022 г. в 22:14, Jernej Škrabec : > > Dne torek, 24. maj 2022 ob 19:14:35 CEST je Roman Stratiienko napisal(a): > > By the way, not related to this issue: > > > > I cherry-picked > > https://patchwork.kernel.org/project/dri-devel/patch/20220424162633.12369-9-sam...@sholland.org/ > > and got a blank FB console on OPI3. > > Can you check it please? > > Reply to that patch and we'll talk. Despite the fact that I am the original author of the patches I'm not even in CC, so I can respond to this thread. Is there any other way to respond to the message where you're not in CC? > > Best regards, > Jernej > > > > > Regards, > > Roman > > > > > > > > вт, 24 мая 2022 г. в 20:10, Roman Stratiienko : > > > > > > Please draft a test for the zpos issue you're mentioning. > > > > > > It's very easy to do with kmsxx using python wrapper. > > > > > > Or explain steps to reproduce here, I will write it by myself. > > > > > > Thanks. > > > Regards > > > Roman > > > > > > вт, 24 мая 2022 г. в 19:21, Jernej Škrabec : > > > > > > > > Dne torek, 24. maj 2022 ob 17:31:13 CEST je Roman Stratiienko > napisal(a): > > > > > NAK for this. Further testing showed such an approach is not reliable > > > > > due to .atomic_update() callback called only in case planes have some > > > > > changes. > > > > > > > > Additionally, I think it would be better to fix underlaying zpos issue > first > > > > (attempted many times) and then worry about blending. > > > > > > > > Best regards, > > > > Jernej > > > > > > > > > > > > > > вт, 24 мая 2022 г. в 16:52, Roman Stratiienko > : > > > > > > > > > > > > Corruption happens when plane zpos is updated > > > > > > > > > > > > Example scenario: > > > > > > > > > > > > Initial frame blender state: > > > > > > PLANE_ZPOS = {0, 1, 2, 3} > > > > > > BLD_ROUTE = {0, 1, 2, 0} > > > > > > BLD_EN = {1, 1, 1, 0} > > > > > > > > > > > > New frame commit (Only ZPOS has been changed): > > > > > > > > > > > > PLANE_ZPOS = {0->2, 1->0, 2->1, 3} > > > > > > > > > > > > Expected results after plane state update: > > > > > > Z0 Z1 Z2 Z3 > > > > > > BLD_ROUTE = {1, 2, 0, 0} > > > > > > BLD_EN= {1, 1, 1, 0} > > > > > > > > > > > > What is currently happening: > > > > > > > > > > > > 1. sun8i_vi_layer_enable(enabled=true, zpos=2, old_zpos=0): > > > > > > BLD_ROUTE = {1->0, 1, 2->0, 0} > > > > > > BLD_EN= {1->0, 1, 1->1, 0} > > > > > > > > > > > > 2. sun8i_ui_layer_enable(enabled=true, zpos=0, old_zpos=1): > > > > > > BLD_ROUTE = {0->1, 1->0, 0, 0} > > > > > > BLD_EN= {0->1, 1->0, 1, 0} > > > > > > > > > > > > 3. sun8i_ui_layer_enable(enabled=true, zpos=1, old_zpos=2): > > > > > > BLD_ROUTE = {1, 0->2, 0->0, 0} > > > > > > BLD_EN= {1, 0->2, 1->0, 0} > > > > > > > > > > > > After updating of all the planes we are ending up with BLD_EN[2]=0, > > > > > > which makes this channel disabled. > > > > > > > > > > > > To fix this issue, clear BLEND registers before updating the planes > > > > > > and do not clear the old state while processing every plane. > > > > > > > > > > > > Signed-off-by: Roman Stratiienko > > > > > > > --- > > > > > > drivers/gpu/drm/sun4i/sun8i_mixer.c| 16 +++ > > > > > > drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 28 +++ > +-- > > > > > > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 28 +++ > +-- > > > > > > 3 files changed, 24 insertions(+), 48 deletions(-) > > > > > > > > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.c b/drivers/gpu/drm/ > sun4i/ > > > > sun8i_mixer.c > > > > > > index f5e8aeaa3cdf..004377a000fc 100644 > > > > > > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > > @@ -248,6 +248,21 @@ int sun8i_mixer_drm_format_to_hw(u32 format, > u32 > > > > *hw_format) > > > > > > return -EINVAL; > > > > > > } > > > > > > > > > > > > +static void sun8i_atomic_begin(struct sunxi_engine *engine, > > > > > > + struct drm_crtc_state *old_state) > > > > > > +{ > > > > > > + struct sun8i_mixer *mixer = engine_to_sun8i_mixer(engine); > > > > > > + u32 bld_base = sun8i_blender_base(mixer); > > > > > > + > > > > > > + regmap_write(engine->regs, > > > > > > +SUN8I_MIXER_BLEND_PIPE_CTL(bld_base), > > > > > > +0); > > > > > > + > > > > > > + regmap_write(engine->regs, > > > > > > +SUN8I_MIXER_BLEND_ROUTE(bld_base), > > > > > > +0); > > > > > > +} > > > > > > + > > > > > > static void sun8i_mixer_commit(struct sunxi_engine *engine) > > > > > > { > > > > > > DRM_DEBUG_DRIVER("Committing changes\n"); > > > > > > @@ -299,6 +314,7 @@ static struct drm_plane > **sun8i_layers_init(struct > > > > drm_device *drm, > > > > > > } > > > > > > > > > > > > static const struct sunxi_engine_ops sun8i_engine_ops = { > > > > > > + .atomic_begin =
Re: Re: Re: [PATCH] drm/sun4i: Fix blend registers corruption for DE2.0/DE3.0
вт, 24 мая 2022 г. в 22:13, Jernej Škrabec : > > Don't top post, it's annoying and against rules. > > Dne torek, 24. maj 2022 ob 19:10:06 CEST je Roman Stratiienko napisal(a): > > Please draft a test for the zpos issue you're mentioning. > > > > It's very easy to do with kmsxx using python wrapper. > > > > Or explain steps to reproduce here, I will write it by myself. > > I'm talking about the issue which you, Ondrej Jirman and me all tried to fix > it > in the past one way or another: > > https://patchwork.kernel.org/project/dri-devel/patch/20190914220337.646719-1-meg...@megous.com/ > https://patchwork.kernel.org/project/dri-devel/patch/20210106204630.1800284-1-jernej.skra...@siol.net/ This particular patch and the one I've sent today [1] aims to fix the ZPOS issue you're talking about. Second patch [1] fixes https://github.com/rsglobal/kmsxx/pull/3 test and unlike this patch it does not cause additional regressions (as far as I can test). [1]: https://patchwork.kernel.org/project/dri-devel/patch/20220525115445.93500-1-roman.o.stratiie...@globallogic.com/ > > Best regards, > Jernej > > > > > Thanks. > > Regards > > Roman > > > > вт, 24 мая 2022 г. в 19:21, Jernej Škrabec : > > > > > > Dne torek, 24. maj 2022 ob 17:31:13 CEST je Roman Stratiienko napisal(a): > > > > NAK for this. Further testing showed such an approach is not reliable > > > > due to .atomic_update() callback called only in case planes have some > > > > changes. > > > > > > Additionally, I think it would be better to fix underlaying zpos issue > > > first > > > (attempted many times) and then worry about blending. > > > > > > Best regards, > > > Jernej > > > > > > > > > > > вт, 24 мая 2022 г. в 16:52, Roman Stratiienko : > > > > > > > > > > Corruption happens when plane zpos is updated > > > > > > > > > > Example scenario: > > > > > > > > > > Initial frame blender state: > > > > > PLANE_ZPOS = {0, 1, 2, 3} > > > > > BLD_ROUTE = {0, 1, 2, 0} > > > > > BLD_EN = {1, 1, 1, 0} > > > > > > > > > > New frame commit (Only ZPOS has been changed): > > > > > > > > > > PLANE_ZPOS = {0->2, 1->0, 2->1, 3} > > > > > > > > > > Expected results after plane state update: > > > > > Z0 Z1 Z2 Z3 > > > > > BLD_ROUTE = {1, 2, 0, 0} > > > > > BLD_EN= {1, 1, 1, 0} > > > > > > > > > > What is currently happening: > > > > > > > > > > 1. sun8i_vi_layer_enable(enabled=true, zpos=2, old_zpos=0): > > > > > BLD_ROUTE = {1->0, 1, 2->0, 0} > > > > > BLD_EN= {1->0, 1, 1->1, 0} > > > > > > > > > > 2. sun8i_ui_layer_enable(enabled=true, zpos=0, old_zpos=1): > > > > > BLD_ROUTE = {0->1, 1->0, 0, 0} > > > > > BLD_EN= {0->1, 1->0, 1, 0} > > > > > > > > > > 3. sun8i_ui_layer_enable(enabled=true, zpos=1, old_zpos=2): > > > > > BLD_ROUTE = {1, 0->2, 0->0, 0} > > > > > BLD_EN= {1, 0->2, 1->0, 0} > > > > > > > > > > After updating of all the planes we are ending up with BLD_EN[2]=0, > > > > > which makes this channel disabled. > > > > > > > > > > To fix this issue, clear BLEND registers before updating the planes > > > > > and do not clear the old state while processing every plane. > > > > > > > > > > Signed-off-by: Roman Stratiienko > > > > > --- > > > > > drivers/gpu/drm/sun4i/sun8i_mixer.c| 16 +++ > > > > > drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 28 +++ > +-- > > > > > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 28 +++ > +-- > > > > > 3 files changed, 24 insertions(+), 48 deletions(-) > > > > > > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.c b/drivers/gpu/drm/ > sun4i/ > > > sun8i_mixer.c > > > > > index f5e8aeaa3cdf..004377a000fc 100644 > > > > > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > @@ -248,6 +248,21 @@ int sun8i_mixer_drm_format_to_hw(u32 format, u32 > > > *hw_format) > > > > > return -EINVAL; > > > > > } > > > > > > > > > > +static void sun8i_atomic_begin(struct sunxi_engine *engine, > > > > > + struct drm_crtc_state *old_state) > > > > > +{ > > > > > + struct sun8i_mixer *mixer = engine_to_sun8i_mixer(engine); > > > > > + u32 bld_base = sun8i_blender_base(mixer); > > > > > + > > > > > + regmap_write(engine->regs, > > > > > +SUN8I_MIXER_BLEND_PIPE_CTL(bld_base), > > > > > +0); > > > > > + > > > > > + regmap_write(engine->regs, > > > > > +SUN8I_MIXER_BLEND_ROUTE(bld_base), > > > > > +0); > > > > > +} > > > > > + > > > > > static void sun8i_mixer_commit(struct sunxi_engine *engine) > > > > > { > > > > > DRM_DEBUG_DRIVER("Committing changes\n"); > > > > > @@ -299,6 +314,7 @@ static struct drm_plane **sun8i_layers_init(struct > > > drm_device *drm, > > > > > } > > > > > > > > > > static const struct sunxi_engine_ops sun8i_engine_ops = { > > > > > + .atomic_begin = sun8i_atomic_begin, > > > > >
Re: Re: Re: [PATCH] drm/sun4i: Fix blend registers corruption for DE2.0/DE3.0
Dne torek, 24. maj 2022 ob 19:14:35 CEST je Roman Stratiienko napisal(a): > By the way, not related to this issue: > > I cherry-picked > https://patchwork.kernel.org/project/dri-devel/patch/20220424162633.12369-9-sam...@sholland.org/ > and got a blank FB console on OPI3. > Can you check it please? Reply to that patch and we'll talk. Best regards, Jernej > > Regards, > Roman > > > > вт, 24 мая 2022 г. в 20:10, Roman Stratiienko : > > > > Please draft a test for the zpos issue you're mentioning. > > > > It's very easy to do with kmsxx using python wrapper. > > > > Or explain steps to reproduce here, I will write it by myself. > > > > Thanks. > > Regards > > Roman > > > > вт, 24 мая 2022 г. в 19:21, Jernej Škrabec : > > > > > > Dne torek, 24. maj 2022 ob 17:31:13 CEST je Roman Stratiienko napisal(a): > > > > NAK for this. Further testing showed such an approach is not reliable > > > > due to .atomic_update() callback called only in case planes have some > > > > changes. > > > > > > Additionally, I think it would be better to fix underlaying zpos issue first > > > (attempted many times) and then worry about blending. > > > > > > Best regards, > > > Jernej > > > > > > > > > > > вт, 24 мая 2022 г. в 16:52, Roman Stratiienko : > > > > > > > > > > Corruption happens when plane zpos is updated > > > > > > > > > > Example scenario: > > > > > > > > > > Initial frame blender state: > > > > > PLANE_ZPOS = {0, 1, 2, 3} > > > > > BLD_ROUTE = {0, 1, 2, 0} > > > > > BLD_EN = {1, 1, 1, 0} > > > > > > > > > > New frame commit (Only ZPOS has been changed): > > > > > > > > > > PLANE_ZPOS = {0->2, 1->0, 2->1, 3} > > > > > > > > > > Expected results after plane state update: > > > > > Z0 Z1 Z2 Z3 > > > > > BLD_ROUTE = {1, 2, 0, 0} > > > > > BLD_EN= {1, 1, 1, 0} > > > > > > > > > > What is currently happening: > > > > > > > > > > 1. sun8i_vi_layer_enable(enabled=true, zpos=2, old_zpos=0): > > > > > BLD_ROUTE = {1->0, 1, 2->0, 0} > > > > > BLD_EN= {1->0, 1, 1->1, 0} > > > > > > > > > > 2. sun8i_ui_layer_enable(enabled=true, zpos=0, old_zpos=1): > > > > > BLD_ROUTE = {0->1, 1->0, 0, 0} > > > > > BLD_EN= {0->1, 1->0, 1, 0} > > > > > > > > > > 3. sun8i_ui_layer_enable(enabled=true, zpos=1, old_zpos=2): > > > > > BLD_ROUTE = {1, 0->2, 0->0, 0} > > > > > BLD_EN= {1, 0->2, 1->0, 0} > > > > > > > > > > After updating of all the planes we are ending up with BLD_EN[2]=0, > > > > > which makes this channel disabled. > > > > > > > > > > To fix this issue, clear BLEND registers before updating the planes > > > > > and do not clear the old state while processing every plane. > > > > > > > > > > Signed-off-by: Roman Stratiienko > > > > > --- > > > > > drivers/gpu/drm/sun4i/sun8i_mixer.c| 16 +++ > > > > > drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 28 +++ +-- > > > > > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 28 +++ +-- > > > > > 3 files changed, 24 insertions(+), 48 deletions(-) > > > > > > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.c b/drivers/gpu/drm/ sun4i/ > > > sun8i_mixer.c > > > > > index f5e8aeaa3cdf..004377a000fc 100644 > > > > > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > > @@ -248,6 +248,21 @@ int sun8i_mixer_drm_format_to_hw(u32 format, u32 > > > *hw_format) > > > > > return -EINVAL; > > > > > } > > > > > > > > > > +static void sun8i_atomic_begin(struct sunxi_engine *engine, > > > > > + struct drm_crtc_state *old_state) > > > > > +{ > > > > > + struct sun8i_mixer *mixer = engine_to_sun8i_mixer(engine); > > > > > + u32 bld_base = sun8i_blender_base(mixer); > > > > > + > > > > > + regmap_write(engine->regs, > > > > > +SUN8I_MIXER_BLEND_PIPE_CTL(bld_base), > > > > > +0); > > > > > + > > > > > + regmap_write(engine->regs, > > > > > +SUN8I_MIXER_BLEND_ROUTE(bld_base), > > > > > +0); > > > > > +} > > > > > + > > > > > static void sun8i_mixer_commit(struct sunxi_engine *engine) > > > > > { > > > > > DRM_DEBUG_DRIVER("Committing changes\n"); > > > > > @@ -299,6 +314,7 @@ static struct drm_plane **sun8i_layers_init(struct > > > drm_device *drm, > > > > > } > > > > > > > > > > static const struct sunxi_engine_ops sun8i_engine_ops = { > > > > > + .atomic_begin = sun8i_atomic_begin, > > > > > .commit = sun8i_mixer_commit, > > > > > .layers_init= sun8i_layers_init, > > > > > }; > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c b/drivers/gpu/ drm/ > > > sun4i/sun8i_ui_layer.c > > > > > index 7845c2a53a7f..b294a882626a 100644 > > > > > --- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > > > > > +++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > > > > > @@ -24,8 +24,7 @@ > > > > > #include "sun8i_ui_scaler.h" > > > > > > > > > >
Re: Re: Re: [PATCH] drm/sun4i: Fix blend registers corruption for DE2.0/DE3.0
Don't top post, it's annoying and against rules. Dne torek, 24. maj 2022 ob 19:10:06 CEST je Roman Stratiienko napisal(a): > Please draft a test for the zpos issue you're mentioning. > > It's very easy to do with kmsxx using python wrapper. > > Or explain steps to reproduce here, I will write it by myself. I'm talking about the issue which you, Ondrej Jirman and me all tried to fix it in the past one way or another: https://patchwork.kernel.org/project/dri-devel/patch/20190914220337.646719-1-meg...@megous.com/ https://patchwork.kernel.org/project/dri-devel/patch/20210106204630.1800284-1-jernej.skra...@siol.net/ Best regards, Jernej > > Thanks. > Regards > Roman > > вт, 24 мая 2022 г. в 19:21, Jernej Škrabec : > > > > Dne torek, 24. maj 2022 ob 17:31:13 CEST je Roman Stratiienko napisal(a): > > > NAK for this. Further testing showed such an approach is not reliable > > > due to .atomic_update() callback called only in case planes have some > > > changes. > > > > Additionally, I think it would be better to fix underlaying zpos issue first > > (attempted many times) and then worry about blending. > > > > Best regards, > > Jernej > > > > > > > > вт, 24 мая 2022 г. в 16:52, Roman Stratiienko : > > > > > > > > Corruption happens when plane zpos is updated > > > > > > > > Example scenario: > > > > > > > > Initial frame blender state: > > > > PLANE_ZPOS = {0, 1, 2, 3} > > > > BLD_ROUTE = {0, 1, 2, 0} > > > > BLD_EN = {1, 1, 1, 0} > > > > > > > > New frame commit (Only ZPOS has been changed): > > > > > > > > PLANE_ZPOS = {0->2, 1->0, 2->1, 3} > > > > > > > > Expected results after plane state update: > > > > Z0 Z1 Z2 Z3 > > > > BLD_ROUTE = {1, 2, 0, 0} > > > > BLD_EN= {1, 1, 1, 0} > > > > > > > > What is currently happening: > > > > > > > > 1. sun8i_vi_layer_enable(enabled=true, zpos=2, old_zpos=0): > > > > BLD_ROUTE = {1->0, 1, 2->0, 0} > > > > BLD_EN= {1->0, 1, 1->1, 0} > > > > > > > > 2. sun8i_ui_layer_enable(enabled=true, zpos=0, old_zpos=1): > > > > BLD_ROUTE = {0->1, 1->0, 0, 0} > > > > BLD_EN= {0->1, 1->0, 1, 0} > > > > > > > > 3. sun8i_ui_layer_enable(enabled=true, zpos=1, old_zpos=2): > > > > BLD_ROUTE = {1, 0->2, 0->0, 0} > > > > BLD_EN= {1, 0->2, 1->0, 0} > > > > > > > > After updating of all the planes we are ending up with BLD_EN[2]=0, > > > > which makes this channel disabled. > > > > > > > > To fix this issue, clear BLEND registers before updating the planes > > > > and do not clear the old state while processing every plane. > > > > > > > > Signed-off-by: Roman Stratiienko > > > > --- > > > > drivers/gpu/drm/sun4i/sun8i_mixer.c| 16 +++ > > > > drivers/gpu/drm/sun4i/sun8i_ui_layer.c | 28 +++ +-- > > > > drivers/gpu/drm/sun4i/sun8i_vi_layer.c | 28 +++ +-- > > > > 3 files changed, 24 insertions(+), 48 deletions(-) > > > > > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_mixer.c b/drivers/gpu/drm/ sun4i/ > > sun8i_mixer.c > > > > index f5e8aeaa3cdf..004377a000fc 100644 > > > > --- a/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > +++ b/drivers/gpu/drm/sun4i/sun8i_mixer.c > > > > @@ -248,6 +248,21 @@ int sun8i_mixer_drm_format_to_hw(u32 format, u32 > > *hw_format) > > > > return -EINVAL; > > > > } > > > > > > > > +static void sun8i_atomic_begin(struct sunxi_engine *engine, > > > > + struct drm_crtc_state *old_state) > > > > +{ > > > > + struct sun8i_mixer *mixer = engine_to_sun8i_mixer(engine); > > > > + u32 bld_base = sun8i_blender_base(mixer); > > > > + > > > > + regmap_write(engine->regs, > > > > +SUN8I_MIXER_BLEND_PIPE_CTL(bld_base), > > > > +0); > > > > + > > > > + regmap_write(engine->regs, > > > > +SUN8I_MIXER_BLEND_ROUTE(bld_base), > > > > +0); > > > > +} > > > > + > > > > static void sun8i_mixer_commit(struct sunxi_engine *engine) > > > > { > > > > DRM_DEBUG_DRIVER("Committing changes\n"); > > > > @@ -299,6 +314,7 @@ static struct drm_plane **sun8i_layers_init(struct > > drm_device *drm, > > > > } > > > > > > > > static const struct sunxi_engine_ops sun8i_engine_ops = { > > > > + .atomic_begin = sun8i_atomic_begin, > > > > .commit = sun8i_mixer_commit, > > > > .layers_init= sun8i_layers_init, > > > > }; > > > > diff --git a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c b/drivers/gpu/drm/ > > sun4i/sun8i_ui_layer.c > > > > index 7845c2a53a7f..b294a882626a 100644 > > > > --- a/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > > > > +++ b/drivers/gpu/drm/sun4i/sun8i_ui_layer.c > > > > @@ -24,8 +24,7 @@ > > > > #include "sun8i_ui_scaler.h" > > > > > > > > static void sun8i_ui_layer_enable(struct sun8i_mixer *mixer, int channel, > > > > - int overlay, bool enable, unsigned int > > zpos, > > > > - unsigned int