Re: [Dri-devel] mach64-0-0-3-branch multitexture fix

2002-03-21 Thread Sergey V. Udaltsov

Little test report about the latest builds:

In a word: cooler than ever.

The snapshot runs and installs without any problems. I run it on 8M Rage
Mobility in 800x600. About the apps:
1. glxinfo - OK. Standard report.
2. glxgears - 283fps. OK. No problems.
3. celestia - as usual, not enough texture memory, so most of the
planets are just grey balls. Waiting for AGP mapping...
4. gltron - OK. No problems. Stable 21-22 fps - playable.
5. counter-strike - WOW!!! First time in my life it runs in wine in
opengl mode, shows not only pistol - but the full environment. Still
VERY (unacceptable) slow. Hopefully after DMA introduction it will get
better...
6. Various GL screensavers - OK. No problems.

Thanks for all those wonderful things...

Sergey

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Re: [Dri-devel] mach64-0-0-3-branch multitexture fix

2002-03-21 Thread Sergey V. Udaltsov

One more app...
7. armagetron. Works OK but ... with the same or worse fps (comparing to
GATOS 2D-accelerated driver)! How can this be?

Cheers,

Sergey

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Re: [Dri-devel] savage crew (new entry)

2002-03-21 Thread max

On Thursday 21 March 2002 15:13, Lustyik Tamas wrote:

 is Savage4 also based on MX? 

Nope, the 3D part is quite different.

 i mean, is there a team developing dri for savage4?

I think so. Or at least there will. Or at least I will write it next summer 
;-)

I think:

Jos Fonseca [EMAIL PROTECTED]
Alexander Stohr [EMAIL PROTECTED]

are in the Savage4 crew with me (what I am really interested is ProSavage 
[twister] though. But it should not be too different from Savage4, I heard 
through the grapevine). Forgot anyone?

Vale,
- max

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[Dri-devel] Re: savage crew (new entry)

2002-03-21 Thread max

On Thursday 21 March 2002 14:32, you wrote:

 Thank for your reply in French!!!

J'aime bien le français (and les filles francaises) ; )


 yes I am sure I want to code but I know that it will take a lot of time.

Ok. So welcome aboard!


 a) read Linux Device Drivers 2nd edition (one of the authors, Alessandro,
  is italian like me and a nice chap too, so this is a must). It will help
  you very much to refine your kernel knowledge and to code a fast and
  stable drm kernel module.

 I have already this book (in french because a friend of mine has
 translated it!).

; )


 Is there an driver that is easier to understand than the other??

IMHO, gamma mesa driver was the cleaner to understand.


 Where is your doc? I am intersted because I am trying to translate a lot
 of documentation in French about DRI. I am going to translate the DRI
 faq and I will keep going on.

Nowhere around until I will fix (later this year) some of the (theoretical 
and non) mistakes. I started it at the real beginning of my driver, so it is 
no longer accurate. Sorry ; (


 Do you have a contact in S3? If not, who do you send your mail? I think
 I am able to start but I think I will have problem because of the lack
 of spec for the chip (even if I can read the source in savage Utah
 driver). I am pretty sure that it has help you a lot to have  the
 VirgeMx docs so I will contact S3 after reading all the material I have.

Yep. I have. Since a couple of us already requested docs for more recent 
Savage chips we will wait to see what is S3 attitude about it. If good, I 
will give you a contact, so that you could get yours; otherwise we will only 
risk to flood them with useless and repetitive requests. I will keep you 
informed.

A bientot,

Vale,
- max

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[Dri-devel] Stencil buffers...

2002-03-21 Thread Adam K Kirchhoff


Quite question :-)

Can anyone let me know if stencil buffers are supported in the Radeon
driver (either the main trunk or the tcl branch)?

Adam



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Re: [Dri-devel] Stencil buffers...

2002-03-21 Thread Adam K Kirchhoff


Please ignore.  I just noticed that this was asked and answered on
dri-users recently.

Adam

On Thu, 21 Mar 2002, Adam K Kirchhoff wrote:

 
 Quite question :-)
 
 Can anyone let me know if stencil buffers are supported in the Radeon
 driver (either the main trunk or the tcl branch)?
 
 Adam
 
 
 
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[Dri-devel] s3virge (1 week pause)

2002-03-21 Thread max

I am going on holyday tomorrow (1 week to Sardinia). So don't be surprised if 
I wont immediately answer your mails: it is not that I don't care, I am just 
away from the net for a bit, trying to enjoy real life.

Vale,
- max

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