[Bug 12968] Blender crashes on recent radeon dri drivers

2007-11-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=12968





--- Comment #8 from [EMAIL PROTECTED]  2007-11-01 02:34 PST ---
Besides the crashes/machine hangs I already reported, if you notice, on Mesa
version  6.4.2 (including 7.0.1 and current GIT version) half of the exactly
horizontal and vertical lines are drawn incorrectly.


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[Bug 12968] Blender crashes on recent radeon dri drivers

2007-11-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=12968





--- Comment #7 from [EMAIL PROTECTED]  2007-11-01 02:30 PST ---
Created an attachment (id=12292)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=12292action=view)
Part of Blender's interface drawn with Mesa GIT on a radeon card


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Re: mapped cached memory and pre-fetching.

2007-11-01 Thread Thomas Hellström
Dave Airlie wrote:

On 10/31/07, Thomas Hellström [EMAIL PROTECTED] wrote:
  

Dave Airlie wrote:


On 10/31/07, Thomas Hellström [EMAIL PROTECTED] wrote:

  

Dave,

When starting out with TTM i did look a little at AGP caching issues and
there was an issue with cached memory and speculative pre-fetching that
may affect the mapped-cached memory,
and that we need to know about but perhaps ignore.

Suppose you bind a page to the AGP aperture, but don't change the kernel
linear map caching policy.
Then a speculatively prefetching processor may read the memory into its
cache and then decide it doesn't
want to use it, and actually write it back.
Meanwhile the GPU may have changed the contents of the page and that
change will be overwritten. Apparently there were big problems with AMD
Athlons actually doing this. Linux people claiming it was an Athlon bug
and AMD people claiming it was within specs.




http://www.linuxjournal.com/files/linuxjournal.com/linuxjournal/articles/061/6148/6148s1.html

Is what I believe you are talking about, I'll add something to the
comment mentioning this..


  

Yup. In the end I believe the change_page_attr(), global_flush_tlb()
sequence was the final outcome of this, but as I understand it,
with your new code we never write through the GTT, which makes the only
possible problem overwrites of GPU written data.




Well so far we've only dealt with Intel CPU/GPU combinations which
hopefully don't suffer from this issue.. I'll put a comment in but tbh
there are lots of ways to mess up things with the current APIs..

Try allocating a snooped batchbuffer, or a snooped private back buffer
or anything involved in a blit I'm going to add checks for some of
the more stupid things in the Intel superioctl code...
  

Well i915 (and friends') snooped memory is, as you say not very useful, 
but it works fine AFAICT for things like the flip move from VRAM (which 
has been disabled ATM due to HW lock issues). Should also be fine for 
readpixels and zero copy texturing, although I doubt that there is any 
performance gain in the latter.

/Thomas

Dave.
  



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Re: mapped cached memory and pre-fetching.

2007-11-01 Thread Keith Whitwell
Thomas Hellström wrote:
 Dave Airlie wrote:
 
 On 10/31/07, Thomas Hellström [EMAIL PROTECTED] wrote:
  

 Dave Airlie wrote:


 On 10/31/07, Thomas Hellström [EMAIL PROTECTED] wrote:

  

 Dave,

 When starting out with TTM i did look a little at AGP caching issues and
 there was an issue with cached memory and speculative pre-fetching that
 may affect the mapped-cached memory,
 and that we need to know about but perhaps ignore.

 Suppose you bind a page to the AGP aperture, but don't change the kernel
 linear map caching policy.
 Then a speculatively prefetching processor may read the memory into its
 cache and then decide it doesn't
 want to use it, and actually write it back.
 Meanwhile the GPU may have changed the contents of the page and that
 change will be overwritten. Apparently there were big problems with AMD
 Athlons actually doing this. Linux people claiming it was an Athlon bug
 and AMD people claiming it was within specs.




 http://www.linuxjournal.com/files/linuxjournal.com/linuxjournal/articles/061/6148/6148s1.html

 Is what I believe you are talking about, I'll add something to the
 comment mentioning this..


  

 Yup. In the end I believe the change_page_attr(), global_flush_tlb()
 sequence was the final outcome of this, but as I understand it,
 with your new code we never write through the GTT, which makes the only
 possible problem overwrites of GPU written data.



 Well so far we've only dealt with Intel CPU/GPU combinations which
 hopefully don't suffer from this issue.. I'll put a comment in but tbh
 there are lots of ways to mess up things with the current APIs..

 Try allocating a snooped batchbuffer, or a snooped private back buffer
 or anything involved in a blit I'm going to add checks for some of
 the more stupid things in the Intel superioctl code...
  

 Well i915 (and friends') snooped memory is, as you say not very useful, 
 but it works fine AFAICT for things like the flip move from VRAM (which 
 has been disabled ATM due to HW lock issues). Should also be fine for 
 readpixels and zero copy texturing, although I doubt that there is any 
 performance gain in the latter.

FWIW, zero copy texturing is a good win when the texture is used only 
once, eg for video.  The streamingrect application (when it was working) 
showed a very good improvement with the cow-pbo hack (also when it was 
working).

To make it work transparently is quite difficult  fragile though.

Keith


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Re: [Patch] mach64 port to vblank rework

2007-11-01 Thread Mathieu Bérard
Jesse Barnes a écrit :
 I think this bit might cause problems.  Since it doesn't look like 
 you're using a hardware provided vblank count register, you'll want to 
 keep vblank interrupts on after the first enable call so that it'll 
 keep getting incremented in mach64_driver_irq_handler(), otherwise 
 after the first disable() it'll stand still.  Mostly this won't be a 
 problem, but for some applications it's possible that it would cause 
 them to hang or behave unexpectedly.

   
I see that the actual vblank disabling code is also disabled for
r128 which doesn't seems to have an hardware vbl count register
neither.
Forgive my lack of global understanding of the whole issue but my
conclusion is that we just can't disable vbl interrupt on hardware
which lack vbl count in hardware, right ?

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Re: [Patch] mach64 port to vblank rework

2007-11-01 Thread Jesse Barnes
On Thursday, November 01, 2007 11:24 Mathieu Bérard wrote:
 Jesse Barnes a écrit :
  I think this bit might cause problems.  Since it doesn't look like
  you're using a hardware provided vblank count register, you'll want
  to keep vblank interrupts on after the first enable call so that
  it'll keep getting incremented in mach64_driver_irq_handler(),
  otherwise after the first disable() it'll stand still.  Mostly this
  won't be a problem, but for some applications it's possible that it
  would cause them to hang or behave unexpectedly.

 I see that the actual vblank disabling code is also disabled for
 r128 which doesn't seems to have an hardware vbl count register
 neither.
 Forgive my lack of global understanding of the whole issue but my
 conclusion is that we just can't disable vbl interrupt on hardware
 which lack vbl count in hardware, right ?

That's one option, yes.

The other option is to calculate how many vblank interrupts have 
occurred between off and on periods.  You could do this by recording 
the time when interrupts were disabled, figuring out how much time has 
passed between then and when they become enabled again, then dividing 
by the refresh rate.  That should work in theory, but I don't think 
anyone's tried to do this in practice yet.

Doing the latter will keep interrupts off more of the time, so it should 
save more power.

Jesse

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Re: [Patch] mach64 port to vblank rework

2007-11-01 Thread Mathieu Bérard
Jesse Barnes a écrit :
 Forgive my lack of global understanding of the whole issue but my
 conclusion is that we just can't disable vbl interrupt on hardware
 which lack vbl count in hardware, right ?
 

 That's one option, yes.

 The other option is to calculate how many vblank interrupts have 
 occurred between off and on periods.  You could do this by recording 
 the time when interrupts were disabled, figuring out how much time has 
 passed between then and when they become enabled again, then dividing 
 by the refresh rate.  That should work in theory, but I don't think 
 anyone's tried to do this in practice yet.

 Doing the latter will keep interrupts off more of the time, so it should 
 save more power.
   
That sound great but another harder to met criteria is for
the drm layer to be able to keep track if
the refresh rates change during an irq off period, right ?

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Re: [Patch] mach64 port to vblank rework

2007-11-01 Thread Jesse Barnes
On Thursday, November 01, 2007 12:06 Mathieu Bérard wrote:
 Jesse Barnes a écrit :
  Forgive my lack of global understanding of the whole issue but my
  conclusion is that we just can't disable vbl interrupt on hardware
  which lack vbl count in hardware, right ?
 
  That's one option, yes.
 
  The other option is to calculate how many vblank interrupts have
  occurred between off and on periods.  You could do this by
  recording the time when interrupts were disabled, figuring out how
  much time has passed between then and when they become enabled
  again, then dividing by the refresh rate.  That should work in
  theory, but I don't think anyone's tried to do this in practice
  yet.
 
  Doing the latter will keep interrupts off more of the time, so it
  should save more power.

 That sound great but another harder to met criteria is for
 the drm layer to be able to keep track if
 the refresh rates change during an irq off period, right ?

Yeah, it's definitely trickier to do.  Client applications should be 
using the new modesetting ioctl in the vblank-rework tree to tell the 
DRM core when the mode has changed though, so it should be possible to 
calculate a new refresh rate at that time (possibly by leaving 
interrupts on for a time until a stable number emerges or by extending 
the ioctl to include a refresh rate).

Jesse

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Re: [Patch] mach64 port to vblank rework

2007-11-01 Thread Ian Romanick
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

Jesse Barnes wrote:

 The other option is to calculate how many vblank interrupts have 
 occurred between off and on periods.  You could do this by recording 
 the time when interrupts were disabled, figuring out how much time has 
 passed between then and when they become enabled again, then dividing 
 by the refresh rate.  That should work in theory, but I don't think 
 anyone's tried to do this in practice yet.
 
 Doing the latter will keep interrupts off more of the time, so it should 
 save more power.

Two issues with this plan occurred to me while I was doing the MGA port.

1. The kernel doesn't (currently) have any way to know what the refresh
rate is.

2. Even if it did know the refresh rate, the refresh rate can change
while vblank interrupts are disabled.
-BEGIN PGP SIGNATURE-
Version: GnuPG v1.4.7 (GNU/Linux)

iD8DBQFHKh45X1gOwKyEAw8RAnNSAJ47MPa06urPFt3D228TzPF5AASb2wCgnZEC
WzYCh+WyUVfRtZUiOuO3iCo=
=XbSF
-END PGP SIGNATURE-

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[Bug 12855] glean abort with X Error of failed request: BadDrawable

2007-11-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=12855





--- Comment #6 from [EMAIL PROTECTED]  2007-11-01 17:15 PST ---
could you please retest on the tip? thanks.


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[Bug 12855] glean abort with X Error of failed request: BadDrawable

2007-11-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=12855





--- Comment #7 from [EMAIL PROTECTED]  2007-11-01 17:51 PST ---
seems the issue is different now with the tip, I will look into this issue to
find out. following is the current result:

[EMAIL PROTECTED] bin]# ./glean -r shuang
api2:  NOTE rgba8, db, z24, s8, win+pmap, id 33
Test skipped/non-applicable
api2:  NOTE rgba8, db, z24, s8, win+pmap, id 34
Test skipped/non-applicable

basic:  PASS rgba8, db, z24, s8, win+pmap, id 33
Segmentation fault


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[Bug 11131] Mesa 6.5.2 implementation error: i915_program_error: Exceeded max nr indirect texture lookups

2007-11-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11131





--- Comment #7 from [EMAIL PROTECTED]  2007-11-01 18:47 PST ---
Created an attachment (id=12309)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=12309action=view)
my xorg.conf


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[Bug 11131] Mesa 6.5.2 implementation error: i915_program_error: Exceeded max nr indirect texture lookups

2007-11-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11131





--- Comment #6 from [EMAIL PROTECTED]  2007-11-01 18:46 PST ---
Created an attachment (id=12308)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=12308action=view)
console log of steam running half life 2 on wine


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[Bug 11131] Mesa 6.5.2 implementation error: i915_program_error: Exceeded max nr indirect texture lookups

2007-11-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=11131


[EMAIL PROTECTED] changed:

   What|Removed |Added

 CC||[EMAIL PROTECTED]




--- Comment #5 from [EMAIL PROTECTED]  2007-11-01 18:42 PST ---
I have duplicated this bug on Ubuntu 7.10 with wine-0.9.48 and Half Life 2 with
the latest updates on my acer aspire 5570 2067 with intel gma 945 chipset.


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[Bug 13056] New: [G33]drmOpen failed when start x

2007-11-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=13056

   Summary: [G33]drmOpen failed when start x
   Product: DRI
   Version: XOrg CVS
  Platform: Other
OS/Version: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: DRM modules
AssignedTo: dri-devel@lists.sourceforge.net
ReportedBy: [EMAIL PROTECTED]


System Environment:
--

--Platform: G33
--Architecture(32-bit,64-bit): ia32e,ia32
--3D driver: Mesa mastercommit:ee793281b221415f794af6aadaa9764023612e0b
--DRM:   git commit:1b176e76134224e2af94d24ff7b33c7b536eaeea
--Xserver:  git commit:2338d5c9914e2a43c3a4f7ee0f4355ad0a1ad9e7
--Kernel: 2.6.22

Description:
when machine boot,following error messages will output:
[drm] Initialized drm 1.1.0 20060810
DRM: drm_get_dev failed.
after into the system,if you start a x ,following errors happen:
(II) intel(0): Kernel reported 208896 total, 1 used

(II) intel(0): I830CheckAvailableMemory: 835580 kB available

drmOpenDevice: node name is /dev/dri/card0

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: Open failed

drmOpenDevice: node name is /dev/dri/card0

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: Open failed

drmOpenByBusid: Searching for BusID pci::00:02.0

drmOpenDevice: node name is /dev/dri/card0

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: Open failed

drmOpenByBusid: drmOpenMinor returns -19

drmOpenDevice: node name is /dev/dri/card1

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: Open failed

drmOpenDevice: node name is /dev/dri/card10

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: Open failed

drmOpenDevice: node name is /dev/dri/card11

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: Open failed

drmOpenDevice: node name is /dev/dri/card12

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: Open failed

drmOpenDevice: node name is /dev/dri/card13

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: Open failed

drmOpenDevice: node name is /dev/dri/card14

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: open result is -1, (No such device)

drmOpenDevice: Open failed

 (EE) [drm] drmOpen failed.

(EE) intel(0): [dri] DRIScreenInit failed. Disabling DRI.


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[Bug 13058] New: [i915 i965 GLX_SGI_swap_control] glxgears get tearing output

2007-11-01 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=13058

   Summary: [i915 i965 GLX_SGI_swap_control] glxgears get tearing
output
   Product: Mesa
   Version: CVS
  Platform: Other
OS/Version: Linux (All)
Status: NEW
  Severity: normal
  Priority: medium
 Component: Drivers/DRI/i915
AssignedTo: dri-devel@lists.sourceforge.net
ReportedBy: [EMAIL PROTECTED]
CC: [EMAIL PROTECTED]


System Environment:
--

--Platform: i915, i965
--Architecture(32-bit,64-bit,compatiblity):all
--2D driver: 50d3693a6862028e50bc5ba8c788e7ea573c3eb8
--Mesa: ee793281b221415f794af6aadaa9764023612e0b
--DRM: 1b176e76134224e2af94d24ff7b33c7b536eaeea
--Xserver: 566610680c4e1cab3e7fc7146adbeaba52fdd0ad
--Kernel: 2.6.22-rc5

Bug detailed description:
--
glxgears get obviously tearing
it seems it's caused by   's issue
GLX_SGI_video_sync is working well


Reproduce steps:

start X
run glxgears


Current result:

have obvious tearing


Expected result:

run smoothly


Basic root-causing log:
--
caused by issues in OpenGL extension GLX_SGI_swap_control


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