[Bug 10071] Invalid read in emit_vec16 r300_maos.c. Related probably to artifact.

2007-02-25 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10071


[EMAIL PROTECTED] changed:

   What|Removed |Added

 Status|NEW |RESOLVED
 Resolution||FIXED




--- Comment #4 from [EMAIL PROTECTED]  2007-02-25 15:58 ---
Looks ok by me. Closing.


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[Bug 10071] Invalid read in emit_vec16 r300_maos.c. Related probably to artifact.

2007-02-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10071





--- Comment #3 from [EMAIL PROTECTED]  2007-02-24 10:54 ---
Created an attachment (id=8838)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=8838action=view)
Proposed patch

Wrong max_index in vbo draw_prims.

P.S.
Artifact was blender's wrong normal calculations.
Nvidia was rendering it Ok though.


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[Bug 10071] Invalid read in emit_vec16 r300_maos.c. Related probably to artifact.

2007-02-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10071





--- Comment #1 from [EMAIL PROTECTED]  2007-02-23 01:47 ---
Created an attachment (id=8822)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=8822action=view)
Artifact screenshot.


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[Bug 10071] Invalid read in emit_vec16 r300_maos.c. Related probably to artifact.

2007-02-23 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=10071





--- Comment #2 from [EMAIL PROTECTED]  2007-02-23 01:48 ---
Created an attachment (id=8823)
 -- (http://bugs.freedesktop.org/attachment.cgi?id=8823action=view)
The model for blender. Shows artifact in blender.


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