[Bug 2516] some rasterization fallbacks cause segfaults

2009-08-24 Thread bugzilla-daemon
http://bugs.freedesktop.org/show_bug.cgi?id=2516


ajax at nwnk dot net a...@nwnk.net changed:

   What|Removed |Added

Version|CVS |git




--- Comment #13 from ajax at nwnk dot net a...@nwnk.net  2009-08-24 12:23:03 
PST ---
Mass version move, cvs - git


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[Bug 2516] some rasterization fallbacks cause segfaults

2005-06-26 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=2516  
 

[EMAIL PROTECTED] changed:

   What|Removed |Added

 Status|ASSIGNED|RESOLVED
 Resolution||FIXED




--- Additional Comments From [EMAIL PROTECTED]  2005-06-26 14:59 ---
Patch committed to CVS.  Thanks!  
 
 
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Re: [Bug 2516] some rasterization fallbacks cause segfaults

2005-06-01 Thread Keith Whitwell

[EMAIL PROTECTED] wrote:
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[EMAIL PROTECTED] changed:

   What|Removed |Added

 Status|NEW |ASSIGNED




--- Additional Comments From [EMAIL PROTECTED]  2005-05-31 15:21 ---
I can reproduce a similar backtrace on radeon and r200 using neverball, which is
doing a rasterization fallback beacuse I'm running at 16bpp (no stencil).

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1214635360 (LWP 1346)]
0xb70559a6 in update_input_ptrs (ctx=0x0, start=0) at tnl/t_vertex.c:386
386   a[j].inputptr = ((GLubyte *)vptr-data) + start * vptr-stride;
(gdb) bt
#0  0xb70559a6 in update_input_ptrs (ctx=0x0, start=0) at tnl/t_vertex.c:386
#1  0xb7055a52 in _tnl_build_vertices (ctx=0x8110180, start=0, end=0,
newinputs=4294967295)
at tnl/t_vertex.c:408
#2  0xb704a066 in run_render (ctx=0x8110180, stage=0x830d314) at
tnl/t_vb_render.c:295
#3  0xb70410b5 in _tnl_run_pipeline (ctx=0x8110180) at tnl/t_pipeline.c:159
#4  0xb6fba915 in r200WrapRunPipeline (ctx=0x8110180) at r200_state.c:2316
#5  0xb704640c in _tnl_playback_vertex_list (ctx=0x8110180, data=0x85e5198)
at tnl/t_save_playback.c:209
#6  0xb6feccb3 in execute_list (ctx=0x8110180, list=135332224) at 
main/dlist.c:5679
#7  0xb6fef760 in _mesa_CallList (list=80) at main/dlist.c:6747
#8  0xb703a9e2 in neutral_CallList (i=0) at vtxfmt_tmp.h:301
  


For crashes involving the inputptr loop it is necessary to find and fix 
the reason rather than just adding a guard.  Presumably vptr is NULL 
above, and the ctx=0x0 is just a gcc/gdb artifact.


Keith



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Re: [Bug 2516] some rasterization fallbacks cause segfaults

2005-06-01 Thread Roland Scheidegger

Keith Whitwell wrote:

[EMAIL PROTECTED] wrote:

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   https://bugs.freedesktop.org/show_bug.cgi?id=2516  
[EMAIL PROTECTED] changed:


   What|Removed |Added
 


 Status|NEW |ASSIGNED




--- Additional Comments From [EMAIL PROTECTED]  2005-05-31 15:21 
---
I can reproduce a similar backtrace on radeon and r200 using 
neverball, which is

doing a rasterization fallback beacuse I'm running at 16bpp (no stencil).

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1214635360 (LWP 1346)]
0xb70559a6 in update_input_ptrs (ctx=0x0, start=0) at tnl/t_vertex.c:386
386   a[j].inputptr = ((GLubyte *)vptr-data) + start * 
vptr-stride;

(gdb) bt
#0  0xb70559a6 in update_input_ptrs (ctx=0x0, start=0) at 
tnl/t_vertex.c:386

#1  0xb7055a52 in _tnl_build_vertices (ctx=0x8110180, start=0, end=0,
newinputs=4294967295)
at tnl/t_vertex.c:408
#2  0xb704a066 in run_render (ctx=0x8110180, stage=0x830d314) at
tnl/t_vb_render.c:295
#3  0xb70410b5 in _tnl_run_pipeline (ctx=0x8110180) at 
tnl/t_pipeline.c:159
#4  0xb6fba915 in r200WrapRunPipeline (ctx=0x8110180) at 
r200_state.c:2316
#5  0xb704640c in _tnl_playback_vertex_list (ctx=0x8110180, 
data=0x85e5198)

at tnl/t_save_playback.c:209
#6  0xb6feccb3 in execute_list (ctx=0x8110180, list=135332224) at 
main/dlist.c:5679

#7  0xb6fef760 in _mesa_CallList (list=80) at main/dlist.c:6747
#8  0xb703a9e2 in neutral_CallList (i=0) at vtxfmt_tmp.h:301
  



For crashes involving the inputptr loop it is necessary to find and fix 
the reason rather than just adding a guard.
See also comment #5. While the code has changed, as far as I can tell 
(didn't run a new debugging session) the reason stated there is still 
valid, i.e. there's a problem if the driver sets 
tnl_need_projected_coords to false while it's in a rasterization 
fallback. But I just don't understand the code well enough to see what 
really should be done about it...


Presumably vptr is NULL 
above, and the ctx=0x0 is just a gcc/gdb artifact.

Indeed.

Roland


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[Bug 2516] some rasterization fallbacks cause segfaults

2005-05-31 Thread bugzilla-daemon
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https://bugs.freedesktop.org/show_bug.cgi?id=2516  
 

[EMAIL PROTECTED] changed:

   What|Removed |Added

 Status|NEW |ASSIGNED




--- Additional Comments From [EMAIL PROTECTED]  2005-05-31 15:21 ---
I can reproduce a similar backtrace on radeon and r200 using neverball, which is
doing a rasterization fallback beacuse I'm running at 16bpp (no stencil).

Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread -1214635360 (LWP 1346)]
0xb70559a6 in update_input_ptrs (ctx=0x0, start=0) at tnl/t_vertex.c:386
386   a[j].inputptr = ((GLubyte *)vptr-data) + start * vptr-stride;
(gdb) bt
#0  0xb70559a6 in update_input_ptrs (ctx=0x0, start=0) at tnl/t_vertex.c:386
#1  0xb7055a52 in _tnl_build_vertices (ctx=0x8110180, start=0, end=0,
newinputs=4294967295)
at tnl/t_vertex.c:408
#2  0xb704a066 in run_render (ctx=0x8110180, stage=0x830d314) at
tnl/t_vb_render.c:295
#3  0xb70410b5 in _tnl_run_pipeline (ctx=0x8110180) at tnl/t_pipeline.c:159
#4  0xb6fba915 in r200WrapRunPipeline (ctx=0x8110180) at r200_state.c:2316
#5  0xb704640c in _tnl_playback_vertex_list (ctx=0x8110180, data=0x85e5198)
at tnl/t_save_playback.c:209
#6  0xb6feccb3 in execute_list (ctx=0x8110180, list=135332224) at 
main/dlist.c:5679
#7  0xb6fef760 in _mesa_CallList (list=80) at main/dlist.c:6747
#8  0xb703a9e2 in neutral_CallList (i=0) at vtxfmt_tmp.h:301
  
 
 
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[Bug 2516] some rasterization fallbacks cause segfaults

2005-05-31 Thread bugzilla-daemon
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--- Additional Comments From [EMAIL PROTECTED]  2005-05-31 17:09 ---
(In reply to comment #9)
 I can reproduce a similar backtrace on radeon and r200 using neverball
I'll commit the fix if you don't come up with a better one, the radeon driver is
only affected since it was converted to t_vertex.  
 
 
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[Bug 2516] some rasterization fallbacks cause segfaults

2005-05-31 Thread bugzilla-daemon
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--- Additional Comments From [EMAIL PROTECTED]  2005-05-31 17:59 ---
I was just noting the ability to reproduce, not saying something either way
about the patch.  I haven't looked into the patch.  
 
 
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[Bug 2516] some rasterization fallbacks cause segfaults

2005-03-12 Thread bugzilla-daemon
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--- Additional Comments From [EMAIL PROTECTED]  2005-03-12 12:25 ---
Sorry Roland, 
 
but your fix isn't enough. 
Play around with 's', 'f' and 'b'. 
 
progs/demos GL_VENDOR = Tungsten Graphics, Inc. 
GL_VERSION = 1.3 Mesa 6.3 
GL_RENDERER = Mesa DRI R200 20041207 AGP 4x x86/MMX+/3DNow!+/SSE TCL 
w*h=65536  count=655  time=3.00 
w*h=66564  count=617  time=3.002000 
w*h=66564  count=684  time=3.001000 
w*h=66564  count=984  time=3.001000 
w*h=66564  count=675  time=3.003000 
DRM_RADEON_TEXTURE: return = -14 
   offset=0xe9e0 
   image width=258 height=130 
blit width=258 height=131 data=0x4506f200 
 
[1]Exitcode 1./texdown 
   
 
 
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[Bug 2516] some rasterization fallbacks cause segfaults

2005-03-12 Thread bugzilla-daemon
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--- Additional Comments From [EMAIL PROTECTED]  2005-03-12 16:30 ---
(In reply to comment #7)
 but your fix isn't enough. 
 Play around with 's', 'f' and 'b'. 
 DRM_RADEON_TEXTURE: return = -14 
offset=0xe9e0 
image width=258 height=130 
 blit width=258 height=131 data=0x4506f200 
I'll look at it, but I'm pretty sure this is a different problem (though related
to the texture border raster fallback). When analyzing the segfaults I already
noticed that the driver will attempt to upload textures with borders which will
always cause a fallback to the gpu anyway, and wondered if it's actually safe to
do that. Looks like that's not the case...  
 
 
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[Bug 2516] some rasterization fallbacks cause segfaults

2005-03-09 Thread bugzilla-daemon
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--- Additional Comments From [EMAIL PROTECTED]  2005-03-09 15:06 ---
Some more debugging showed the problem:
When a rasterization fallback is hit, _tnl_need_projected_coords must be set to
true. This indeed happens, however r200ChooseVertexState will get called later
and this may set (depending on current vertex format) this to false again. When
this is set to false this will cause VB-NdcPtr to be NULL (in t_vb_vertex.c,
run_vertex_stage) which will in turn cause the VB-AttribPtr[VERT_ATTRIB_POS] to
be NULL too (ss_context.c, _swsetup_RenderStart) -- boom.  
 
 
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[Bug 2516] some rasterization fallbacks cause segfaults

2005-03-09 Thread bugzilla-daemon
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--- Additional Comments From [EMAIL PROTECTED]  2005-03-09 15:11 ---
Created an attachment (id=2067)
 -- (https://bugs.freedesktop.org/attachment.cgi?id=2067action=view)
possible fix for rasterization fallbacks

this patch fixes the segfaults (tested with gl-117 and texdown), however I'm
not sure if it actually is really correct. I can't quite follow the command
flow of the tnl pipeline, what should and what actually is executed, validated
and what not is hard to understand. Someone with a more thourough understanding
of the tnl pipeline care to comment?  
 
 
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[Bug 2516] some rasterization fallbacks cause segfaults

2005-03-04 Thread bugzilla-daemon
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--- Additional Comments From [EMAIL PROTECTED]  2005-03-04 16:48 ---
Some more debugging info (still from texdown):
(gdb) print count
$13 = 3
(gdb) print ((TNLcontext *)ctx-swtnl_context)-clipspace-attr[0]
$14 = {attrib = 0, format = 6, vertoffset = 0, vertattrsize = 16,
  inputptr = 0x8207b90 , inputstride = 16, insert = 0x3b0d0db0,
  emit = 0x3afeb3a0 insert_4f_3, extract = 0x3afec7d0 extract_4f_viewport,
  vp = 0x808cd90}
(gdb) print ((TNLcontext *)ctx-swtnl_context)-clipspace-attr[1]
$15 = {attrib = 3, format = 15, vertoffset = 144, vertattrsize = 4,
  inputptr = 0x80614ec , inputstride = 0, insert = 0x3b0d0eac,
  emit = 0x3afeb910 insert_4ub_4f_rgba_3,
  extract = 0x3afec990 extract_4chan_4f_rgba, vp = 0x808cd90}
(gdb) print ((TNLcontext *)ctx-swtnl_context)-clipspace-attr[2]
$16 = {attrib = 8, format = 3, vertoffset = 16, vertattrsize = 16,
  inputptr = 0x81f2954 , inputstride = 16, insert = 0x3b0d0d5c,
  emit = 0x3afeb4b0 insert_2f_2, extract = 0x3afec8a0 extract_4f, vp =
0x808cd90}
(gdb) print VB-AttribPtr
$17 = {0x0, 0x81f69ec, 0x81f6a08, 0x81f6a24, 0x81f6a40, 0x81f6a5c, 0x81f6a78,
  0x81f6a94, 0x81f6ab0, 0x81f6acc, 0x81f6ae8, 0x81f6b04, 0x81f6b20, 0x81f6b3c,
  0x81f6b58, 0x81f6b74, 0x81f6b90, 0x81f6bac, 0x81f6bc8, 0x81f6be4, 0x81f6c00,
  0x81f6c1c, 0x81f6c38, 0x81f6c54, 0x81f6c70, 0x81f6c8c, 0x81f6ca8, 0x81f6cc4,
  0x81f6ce0, 0x0, 0x0}

So, the first pointer (for attrib 0 (position)) is the NULL pointer leading to
the segfault, the other ones (attrib 3 (color0), attrib 8 (tex0)) look rather
reasonable (?). Unfortunately I'm no tnl wizard...  
 
 
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[Bug 2516] some rasterization fallbacks cause segfaults

2005-02-09 Thread bugzilla-daemon
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[EMAIL PROTECTED] changed:

   What|Removed |Added

Summary|texture border cause|some rasterization fallbacks
   |segfaults   |cause segfaults




--- Additional Comments From [EMAIL PROTECTED]  2005-02-09 17:57 ---
Some more digging found this is not only related to texture borders, other
rasterization fallbacks suffer from that as well (easily tested with texenv,
just changed one of the texture wrap modes to GL_CLAMP_TO_BORDER which causes a
rast fallback). Summary changed accordingly.
It reaches the r200Fallback path just fine, and then strangely later dies in
_tnl_run_pipeline called from r200WrapRunPipeline.  
 
 
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[Bug 2516] some rasterization fallbacks cause segfaults

2005-02-09 Thread bugzilla-daemon
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--- Additional Comments From [EMAIL PROTECTED]  2005-02-09 18:29 ---
Simply calling UNLOCK_HARDWARE in r200SpanRenderStart was all that was needed to
get this locally debuggable.

That said, I have no idea what is going on...
Program received signal SIGSEGV, Segmentation fault.
[Switching to Thread 988616000 (LWP 8096)]
_tnl_build_vertices (ctx=0x8060990, start=0, end=0, newinputs=0) at
tnl/t_vertex.c:1379
1379 a[j].inputstride = vptr-stride;
(gdb) bt
#0  _tnl_build_vertices (ctx=0x8060990, start=0, end=0, newinputs=0)
at tnl/t_vertex.c:1379
#1  0x3afb4fe3 in run_render (ctx=0x8060990, stage=0x0) at tnl/t_vb_render.c:296
#2  0x3afa5fde in _tnl_run_pipeline (ctx=0x8060990) at tnl/t_pipeline.c:159
#3  0x3af2a92f in r200WrapRunPipeline (ctx=0x8060990) at r200_state.c:2316
#4  0x3afc340a in _tnl_flush_vtx (ctx=0x8060990) at tnl/t_vtx_exec.c:282
#5  0x3afbe8a8 in _tnl_FlushVertices (ctx=0x8060990, flags=1) at 
tnl/t_vtx_api.c:838
#6  0x3af3ca4c in r200FlushVertices (ctx=0x8060990, flags=1) at r200_swtcl.c:906
#7  0x3af8d6af in _mesa_TexImage2D (target=3553, level=0, internalFormat=6407,
width=258, height=258, border=1, format=6407, type=5121, pixels=0x41180008)
at main/teximage.c:2096
#8  0x08049321 in MeasureDownloadRate () at texdown.c:163
#9  0x080495b2 in Display () at texdown.c:256
#10 0x3aaeafa1 in fghcbDisplayWindow () from /usr/lib/libglut.so.3
#11 0x3aaee36a in fgEnumWindows () from /usr/lib/libglut.so.3
#12 0x3aaeb2ef in glutMainLoopEvent () from /usr/lib/libglut.so.3
#13 0x3aaebbf5 in glutMainLoop () from /usr/lib/libglut.so.3
#14 0x0804999c in main (argc=1, argv=0xa1c4) at texdown.c:384
  
 
 
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