Re: [Dri-devel] S3 M7 Documentation?

2003-11-01 Thread Alex Deucher
I tried to add dualhead support for this chip a while back, but got no
where with docs from S3/VIA.  I was able to find out basically how it
worked, but I was never able to get it working (I think I wasn't
setting the second DAC right).  I eventually got databooks for the
duoview portion of the virge MX (I was assuming M7 and virge MX were
similarly architected), but by then I didn't have the time to mess with
it anymore.  S3/VIA released the source to a driver for the savage
chips, but there was no dualhead support and the 3D portion only
supports the savage 4 cores.  for the older ones like the M7, you'll
need to look in utah-glx.  there was a 3D driver there.  If you want to
start working on dualhead support again, I'd be happy to help out.  I
can try and explain how it supposed to work, but you may already have a
pretty good idea.

Alex

--- Michael Larson <[EMAIL PROTECTED]> wrote:
> I have an old S3 M7 dual head card that I would like to port my 
> portrait code onto for XF86  for a hardware accelerated portrait dual
> 
> display system. I used to write drivers for the M7 and I am familiar 
> with the part but I am lacking documentation on it, this part is old
> so 
> is there still documentation available for it? I am asking in the DRI
> 
> list as the hardware rotate uses the texture engine...
> 
> Thanks,
> 
> Mike Larson
> 
> 


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[Dri-devel] Savage and 2D problems

2003-11-01 Thread Felix Kühling
Hi,

I just compiled XFree86 4.2 with the S3 code drop for savage and DRI.
With very little tweaking I got it to work on my notebook, 2D and 3D. Is
the savage_1-0-0-branch based on the same code drop? If yes then it
looks like the 2D problems we were having with the savage_1-0-0_branch
were introduced by the port to current DRI CVS. I'm going to attempt
another port of the 2D driver tomorrow.

Rafael, have you made any progress with the 2D driver in the mean time?

Best regards,
  Felix

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