I really like this, though I seem to be in a minority.
Also looks like you need way more "state" to implement this.
I wonder, Anselm, if you looked at my "optimal" tile patch. It adds
more rows and columns as needed, is fairly simple, and doesn't require
more state.
On Wed, 2 Apr 2008, [EMAIL PROTECTED] wrote:
Date: Wed, 2 Apr 2008 16:11:54 +0200
From: "Anselm R. Garbe" <[EMAIL PROTECTED]>
Subject: Re: [dwm] A rather radical thought
To: dwm@suckless.org
Message-ID: <[EMAIL PROTECTED]>
Content-Type: text/plain; charset=us-ascii
Here is what I have exactly in mind from a user perspective:
Initially there is 1 column, a new client is inserted below the
currently selected window in the column, similiar to the stack
in tiled layout.
Each window can be moved left- or rightwards (Mod1-Shift-{h,l})
which may result in a new column if there is none. A
new column gets half the size of the current column.
Each window can also be moved up- or downwards in the column
itself (Mod1-Shift-{j,k}).
Columns can be grown/shrinked using Mod1-Control-{h,l}.
Windows can be grown/shrinked using Mod1-Control-{j,k}.
The navigation is rather straight-forward:
Focussing the previous/next window in the current column is done
with Mod1-{j,k}, focussing the previous/next column is done with
Mod1-{h,l}.
So the whole layout concept consists of basically 4 keys with 3
kinds of modifiers.
Kind regards,
--
Anselm R. Garbe >< http://www.suckless.org/ >< GPG key: 0D73F361