[Dx-packages] [Bug 754065] Re: Minimized windows are invisible but present; minimize COMPLETELY BROKEN

2018-04-02 Thread quequotion
*** This bug is a duplicate of bug 1574136 ***
https://bugs.launchpad.net/bugs/1574136

** This bug is no longer a duplicate of bug 758253
   unity-compiz develops focus problems and sends input to minimized windows 
when 'Keep previews of minimized windows' is enabled
** This bug has been marked a duplicate of bug 1574136
   Minimized window not loosing focus

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https://bugs.launchpad.net/bugs/754065

Title:
  Minimized windows are invisible but present; minimize COMPLETELY
  BROKEN

Status in Unity:
  Confirmed
Status in compiz-plugins-main package in Ubuntu:
  Confirmed
Status in unity package in Ubuntu:
  Confirmed

Bug description:
  Binary package hint: unity

  Minimize is completely broken in both unity 3.8.2 and 3.8.4 on a fully
  updated Ubuntu 11.04 using ubuntu-daily, fglrx, amd64.

  Here are the problems:

  1) When you try to minimize windows, they become invisible, but you
  can still interact with them in whatever way you like, click any
  button, type anywhere, whatever you like.  You can also use the global
  menu in the panel above, and the panel still claims the app is
  focused. You cannot interact with windows behind where the "minimized"
  window was/is, even if you focus them.

  2) Clicking on the launcher does not raise "minimized" windows,
  probably because they aren't really minimized, just invisible.  You
  also don't get them by clicking the launcher to get scale when
  multiple instances are open.  Alt-tab is the only way to get them
  visible again.

  3) After "unminimizing" "minimized" windows, the windows are totally
  broken.  They are always on top no matter which window is focused.
  Windows behind them can be focused, but they cannot be seen or
  interacted with because the "unminimized" window is always above them.
  You can still interact with "unminimized" windows, but they are not
  seen by alt-tab or scale.  They respond incorrectly to resize,
  mazimize, and shade, but move normally.

  For a long time I thought there was no way to restore an "unminimized"
  window to sanity, but it turns out that for whatever reason, if you
  shade a window and double-click on its titlebar to maximize it, then
  it will remain invisible for several seconds, at the end of which time
  it becomes visible.  Once it is visible again it becomes once more a
  normal window.  They also appear to become normal again if compiz
  crashes.

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[Dx-packages] [Bug 1760435] Re: Use Ubuntu language packs for various indicators

2018-04-02 Thread Gunnar Hjalmarsson
Yep, that's another way.

But identifying each and every package may not be the most urgent thing.
The big problem has proved to be that several (most?) Unity packages
have the line "X-Ubuntu-Use-Langpack: yes" in the source, but their
translation templates have been deleted from LP. Fixing this in one way
or another for *the most visible packages with many translatable
strings* should be prio one. Hope that Sebastien will advise us about it
tomorrow.

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Title:
  Use Ubuntu language packs for various indicators

Status in indicator-datetime package in Ubuntu:
  Confirmed
Status in indicator-messages package in Ubuntu:
  Invalid
Status in indicator-power package in Ubuntu:
  Invalid
Status in indicator-session package in Ubuntu:
  Invalid
Status in indicator-sound package in Ubuntu:
  Invalid
Status in unity package in Ubuntu:
  New

Bug description:
  The Unity family of packages was previously part of standard Ubuntu.
  Thus all the translation templates were made available to the
  translators via Launchpad, and the translations were included in the
  language packs.

  Since those packages are no longer part of standard Ubuntu, they have
  been moved from main to universe. And translations are dropped.

  At the moment, it is feasible for us to keep using langpacks.

  That means adding "X-Ubuntu-Use-Langpack: yes" to their debian/control
  and doing an upload.

  See: https://community.ubuntu.com/t/translation-of-unity-packages/4919

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[Dx-packages] [Bug 1760435] Re: Use Ubuntu language packs for various indicators

2018-04-02 Thread Ads20000
Something else to work with could be the 17.04 manifest (its `unity`
packages (use Ctrl+F) and the relevant dependencies of them).

** Attachment added: "ubuntu-17.04-desktop-amd64.manifest"
   
https://bugs.launchpad.net/ubuntu/+source/indicator-datetime/+bug/1760435/+attachment/5098889/+files/ubuntu-17.04-desktop-amd64.manifest

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https://bugs.launchpad.net/bugs/1760435

Title:
  Use Ubuntu language packs for various indicators

Status in indicator-datetime package in Ubuntu:
  Confirmed
Status in indicator-messages package in Ubuntu:
  Invalid
Status in indicator-power package in Ubuntu:
  Invalid
Status in indicator-session package in Ubuntu:
  Invalid
Status in indicator-sound package in Ubuntu:
  Invalid
Status in unity package in Ubuntu:
  New

Bug description:
  The Unity family of packages was previously part of standard Ubuntu.
  Thus all the translation templates were made available to the
  translators via Launchpad, and the translations were included in the
  language packs.

  Since those packages are no longer part of standard Ubuntu, they have
  been moved from main to universe. And translations are dropped.

  At the moment, it is feasible for us to keep using langpacks.

  That means adding "X-Ubuntu-Use-Langpack: yes" to their debian/control
  and doing an upload.

  See: https://community.ubuntu.com/t/translation-of-unity-packages/4919

To manage notifications about this bug go to:
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