[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-08-04 Thread Plurtu
I have the same problem with ccsm, don't know why the lowgfx profile
doesn't show but you can manually import it from /etc/compizconfig
/unity-lowgfx.ini.

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-08-04 Thread Plurtu
I have the same problem with ccsm, don't know why the lowgfx profile
doesn't show but you can manually import it from /etc/compizconfig
/unity-lowgfx.ini.

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-08-01 Thread Tamir
How to use gui сompiz settings? The Compiz Settings GUI is no such
profile - unity-lowgfx (low-graphics in Ubuntu 16.04.1 x64).

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-08-01 Thread Tamir
How to use gui сompiz settings? The Compiz Settings GUI is simply no
such profile - unity-lowgfx (low-graphics in Ubuntu 16.04.1 x64).

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-08-01 Thread Tamir
How to use gui сompiz settings? The Compiz Settings GUI is simply no
such profile. (Ubuntu 16.04.1 x64).

-- 
You received this bug notification because you are a member of DX
Packages, which is subscribed to nux in Ubuntu.
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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-08-01 Thread Tamir
How to use gui сompiz settings? There simply is no such profile. (Ubuntu
16.04.1 x64).

-- 
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Packages, which is subscribed to nux in Ubuntu.
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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-24 Thread Plurtu
Why does the GUI update-manager not update to the latest compiz package?
I noticed the unity package updated and has unity7.conf which tries to
use the compiz profile "unity-lowgfx" but it doesn't exist because
compiz is still at version 20160526. sudo apt-get upgrade/dist-upgrade
both detect and install the new compiz package but not update-manager.

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-18 Thread Launchpad Bug Tracker
This bug was fixed in the package unity - 7.4.0+16.04.20160715-0ubuntu1

---
unity (7.4.0+16.04.20160715-0ubuntu1) xenial; urgency=medium

  [ Eleni Maria Stea ]
  * PanelView: Don't draw it if the geo doesn't intersect the monitor
geo (as in ezoom)
  * speeds up the showdesktop plugin in lowgfx mode

  [ Andrea Azzarone ]
  * Add whitelist for auto-repated keys. (LP: #1586491)
  * Fix scale window activation if in show desktop mode. (LP: #1582056)
  * Order matters in the rendering. Draw launcher shadow after the
background in all cases. (LP: #1586374)
  * Fallback to volume name if no other identifier is available. (LP:
#1103593)
  * Do not trigger screensaver on session inactive. (LP: #1587507)
  * Use SwitcherController::SetDetail instead of detail=... (LP:
#1587618)
  * UnitySettings: Add an option to enable/disable pam account checking.
(LP: #1460649)
  * Lockscreen: Make sure warning and errors are properly shown to the
user (LP: #1593696)
  * Add missing header to fix compilation error with -Duse_pch=OFF.
  * Filter out fullscreen window in show desktop mode. (LP: #1597706)
  * Make sure file manager icon is not removed when unpinned. (LP:
#1578792)
  * Properly calculate the intersection geometry in PanelView::Draw.
This is needed to properly call SyncGeometries and to avoid problems
such as lp:1595698. (LP: #1595698)

  [ Alberto Milone ]
  * UnitySettings: Add dconf keys for disabling multitouch gestures (LP:
#1589520)

  [ Marco Trevisan (Treviño) ]
  * LockScreenAcceleratorController: use key::Grabber to handle allowed
bindings (LP: #1438754)
  * LockScreenAcceleratorController: check if a setting key is available
instead of crashing
  * ApplicationLauncherIcon: ensure quirks are properly set on icon
initialization
  * Views: Toggle animators durations based on low-gfx setting (LP:
#1598770)
  * unity7.conf: use different compiz profile based on
unity_support_test result (LP: #1598770)

 -- Marco Trevisan (Treviño)   Fri, 15 Jul 2016 10:14:41
+

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-18 Thread Launchpad Bug Tracker
This bug was fixed in the package compiz -
1:0.9.12.2+16.04.20160714-0ubuntu1

---
compiz (1:0.9.12.2+16.04.20160714-0ubuntu1) xenial; urgency=medium

  [ Eleni Maria Stea ]
  * Added options for no animation in expo and scale plugins. They skip
the intermediate fading steps that force several redraws.
  * Added a new option in show desktop plugin that skips the fade
animation: useful when performance is more important than eyecandy.

  [ Marco Trevisan (Treviño) ]
  * debian: add unity-lowgfx profile to compizconfig (LP: #1598770)
  * Composite: use C++ goodness for managing damaging rectangles
  * ccsGSettingsBackend: don't try to update setting if wrapper is not
found
  * migration scripts: remove unsupported plugins for all the unity
profiles

 -- Marco Trevisan (Treviño)   Thu, 14 Jul 2016 16:00:57
+

** Changed in: unity (Ubuntu Xenial)
   Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-18 Thread Launchpad Bug Tracker
This bug was fixed in the package nux - 4.0.8+16.04.20160705-0ubuntu1

---
nux (4.0.8+16.04.20160705-0ubuntu1) xenial; urgency=medium

  * unity_support_test: add llvmpipe as software-rendererd (LP:
#1598770)

 -- Marco Trevisan (Treviño)   Tue, 05 Jul 2016 10:54:14
+

** Changed in: nux (Ubuntu Xenial)
   Status: Fix Committed => Fix Released

** Changed in: compiz (Ubuntu Xenial)
   Status: Fix Committed => Fix Released

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Released
Status in nux source package in Xenial:
  Fix Released
Status in unity source package in Xenial:
  Fix Released
Status in unity-control-center source package in Xenial:
  Fix Released

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-17 Thread Treviño
What profile are you running?
 echo $COMPIZ_CONFIG_PROFILE

Is lowgfx option enabled in your CCSM settings?
  gsettings set 
org.compiz.unityshell:/org/compiz/profiles/unity/plugins/unityshell/ 
low-graphics-mode false
  gsettings set 
org.compiz.unityshell:/org/compiz/profiles/unity/plugins/unityshell/ 
dash-blur-experimental 2

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-15 Thread Andrés Alcarraz
Hi I'm not running in Low GFX mode but dash and switcher are opaque, how
can I re enable transparency for dash and switcher?

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-15 Thread Andrea Azzarone
** Tags removed: verification-needed
** Tags added: verification-done

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-14 Thread Treviño
Marking as verification-needed since a new SRU version has to be landed
to fix the crash mentioned above.

** Tags removed: verification-done
** Tags added: verification-needed

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-13 Thread Treviño
Jason, this is bug #1599900, already under our care.

Thanks

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-13 Thread Jason Gerard DeRose
Here's another screenshot that shows the SegvAnalysis.

In my testing thus far, this failure (assuming it's related to this
unity/nux change) only seems to happen when trying to install under
qemu. I tried -vga qxl, -vga std, and -vga virtio... none of them yield
a working installation. Compiz always fails to start.

** Attachment added: "Screenshot from 2016-07-13 10-56-41.png"
   
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1598770/+attachment/4700300/+files/Screenshot%20from%202016-07-13%2010-56-41.png

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-13 Thread Jason Gerard DeRose
Possibly as a result of this change, unity/compiz is failing to start
when trying to install from the latest 16.04.1 daily ISO under qemu
(xenial-desktop-amd64.iso 20160713, sha1sum
c9b1ad9b1044c4e68684395daa3f85e016491c3a).

I attached a screenshot as I couldn't file a bug from within the qemu VM
(apport doesn't seem able to launch firefox).

** Attachment added: "Screenshot from 2016-07-13 10-36-40.png"
   
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1598770/+attachment/4700286/+files/Screenshot%20from%202016-07-13%2010-36-40.png

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-13 Thread Mateusz Stachowski
That finally worked.

Changing launcher icons size works and workspaces also work without
unneeded animations.

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-13 Thread Treviño
You also have to run unity-control-center with that environment
variable:

  COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx unity-control-center

This is automatic when this is forced with upstart, otherwise you've to
do it by hand.

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-13 Thread Mateusz Stachowski
I've forced the lowgfx setting with command from comment #9 and the fade
in fade out animations are gone.

But I can't change the launcher icons size. The slider in control center
isn't working. Also The workspace switcher can't be enabled and it
disapeared from launcher. I have it enabled in regular gfx.

This is the version of unity-control-center:
15.04.0+16.04.20160705-0ubuntu1

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-13 Thread Mathew Hodson
** Changed in: compiz (Ubuntu Xenial)
   Importance: Undecided => High

** Changed in: nux (Ubuntu Xenial)
   Importance: Undecided => High

** Changed in: unity (Ubuntu Xenial)
   Importance: Undecided => High

** Changed in: unity-control-center (Ubuntu Xenial)
   Importance: Undecided => Medium

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Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-12 Thread Treviño
Ensure that unity-control-center is updated in your machine too. There's
a SRU for that too.

Also, the lowgfx setting in CCSM isn't enough for doing a full testing.

You can also force it by running

COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx compiz --replace

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-12 Thread Mateusz Stachowski
I tested it on my default install by enabling lowgfx through CCSM.

It did switch off all transparency effects. Also there are no preview
animations in Dash but I still have fade in and fade out animation for
showing windows (Super+W).

In my testing using virtual machine that animation was disabled so I
guess it works as intended. Also in virtual machine I can't enable
workspaces.

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-12 Thread Mateusz Stachowski
** Tags removed: verification-needed
** Tags added: verification-done

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-12 Thread Launchpad Bug Tracker
This bug was fixed in the package unity-control-center -
15.04.0+16.10.20160705.1-0ubuntu1

---
unity-control-center (15.04.0+16.10.20160705.1-0ubuntu1) yakkety; urgency=medium

  [ Marco Trevisan (Treviño) ]
  * CcAppearancePanel: read COMPIZ_CONFIG_PROFILE value to choose the
right settings path (LP: #1598770)

  [ Trent Lloyd ]
  * This patch fixes a crash when changing the default browser handler
(LP: #1304388)

 -- Marco Trevisan (Treviño)   Tue, 05 Jul 2016 23:40:29
+

** Changed in: unity-control-center (Ubuntu)
   Status: In Progress => Fix Released

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https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  Fix Released
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-11 Thread Brian Murray
Hello Marco, or anyone else affected,

Accepted nux into xenial-proposed. The package will build now and be
available at
https://launchpad.net/ubuntu/+source/nux/4.0.8+16.04.20160705-0ubuntu1
in a few hours, and then in the -proposed repository.

Please help us by testing this new package.  See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed.  Your feedback will aid us getting this update
out to other Ubuntu users.

If this package fixes the bug for you, please add a comment to this bug,
mentioning the version of the package you tested, and change the tag
from verification-needed to verification-done. If it does not fix the
bug for you, please add a comment stating that, and change the tag to
verification-failed.  In either case, details of your testing will help
us make a better decision.

Further information regarding the verification process can be found at
https://wiki.ubuntu.com/QATeam/PerformingSRUVerification .  Thank you in
advance!

** Changed in: nux (Ubuntu Xenial)
   Status: New => Fix Committed

-- 
You received this bug notification because you are a member of DX
Packages, which is subscribed to nux in Ubuntu.
Matching subscriptions: dx-packages
https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  In Progress
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  Fix Committed
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-11 Thread Brian Murray
Hello Marco, or anyone else affected,

Accepted compiz into xenial-proposed. The package will build now and be
available at
https://launchpad.net/ubuntu/+source/compiz/1:0.9.12.2+16.04.20160705-0ubuntu1
in a few hours, and then in the -proposed repository.

Please help us by testing this new package.  See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed.  Your feedback will aid us getting this update
out to other Ubuntu users.

If this package fixes the bug for you, please add a comment to this bug,
mentioning the version of the package you tested, and change the tag
from verification-needed to verification-done. If it does not fix the
bug for you, please add a comment stating that, and change the tag to
verification-failed.  In either case, details of your testing will help
us make a better decision.

Further information regarding the verification process can be found at
https://wiki.ubuntu.com/QATeam/PerformingSRUVerification .  Thank you in
advance!

** Changed in: compiz (Ubuntu Xenial)
   Status: New => Fix Committed

-- 
You received this bug notification because you are a member of DX
Packages, which is subscribed to nux in Ubuntu.
Matching subscriptions: dx-packages
https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  In Progress
Status in compiz source package in Xenial:
  Fix Committed
Status in nux source package in Xenial:
  New
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-11 Thread Brian Murray
Hello Marco, or anyone else affected,

Accepted unity into xenial-proposed. The package will build now and be
available at
https://launchpad.net/ubuntu/+source/unity/7.4.0+16.04.20160705-0ubuntu1
in a few hours, and then in the -proposed repository.

Please help us by testing this new package.  See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed.  Your feedback will aid us getting this update
out to other Ubuntu users.

If this package fixes the bug for you, please add a comment to this bug,
mentioning the version of the package you tested, and change the tag
from verification-needed to verification-done. If it does not fix the
bug for you, please add a comment stating that, and change the tag to
verification-failed.  In either case, details of your testing will help
us make a better decision.

Further information regarding the verification process can be found at
https://wiki.ubuntu.com/QATeam/PerformingSRUVerification .  Thank you in
advance!

** Changed in: unity (Ubuntu Xenial)
   Status: New => Fix Committed

** Tags added: verification-needed

-- 
You received this bug notification because you are a member of DX
Packages, which is subscribed to nux in Ubuntu.
Matching subscriptions: dx-packages
https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  In Progress
Status in compiz source package in Xenial:
  New
Status in nux source package in Xenial:
  New
Status in unity source package in Xenial:
  Fix Committed
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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[Dx-packages] [Bug 1598770] Re: Unity in low-graphics mode has animations and unneeded redraws

2016-07-11 Thread Brian Murray
** Summary changed:

- Unity in low-graphics mode has animations and unneded redraws
+ Unity in low-graphics mode has animations and unneeded redraws

-- 
You received this bug notification because you are a member of DX
Packages, which is subscribed to nux in Ubuntu.
Matching subscriptions: dx-packages
https://bugs.launchpad.net/bugs/1598770

Title:
  Unity in low-graphics mode has animations and unneeded redraws

Status in compiz package in Ubuntu:
  Fix Released
Status in nux package in Ubuntu:
  Fix Released
Status in unity package in Ubuntu:
  Fix Released
Status in unity-control-center package in Ubuntu:
  In Progress
Status in compiz source package in Xenial:
  New
Status in nux source package in Xenial:
  New
Status in unity source package in Xenial:
  New
Status in unity-control-center source package in Xenial:
  Fix Committed

Bug description:
  [Impact]

  When unity is in Low graphics mode (because of software rendering)
  there are still window animations and fade effects which we should get
  rid of.

  
  [Test case]

  This should apply naturally to a (virtual-)machine with no hardware
  acceleration or There are multiple ways to force low-gfx mode:

  1) Add an upstart job such as:

  cat << EOF > ~/.config/upstart/lowgfx.conf
  start on starting unity7

  pre-start script
#initctl set-env --global UNITY_LOW_GFX_MODE=1
initctl set-env --global LIBGL_ALWAYS_SOFTWARE=1
  end script
  EOF 

  
  2) Run unity with:
 COMPIZ_CONFIG_PROFILE=ubuntu-lowgfx

  On login unity should use opaque views (dash, switcher, launcher,
  shortcut-dialogs) with no fading and reduced effects. Windows should
  also use smaller shadows.

  
  [Regression potential]

  Some settings from unity-control-center couldn't be applied to normal
  profile. Low graphics mode might be used as normal one.

To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/compiz/+bug/1598770/+subscriptions

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