Re: [Elecraft] K3 - Expedition version

2008-04-06 Thread K4tmc

John,

One important factor is how far away from the water's edge your antenna is 
located relative to your frequency's wavelength.  There was an extensive series
 
of articles in NCJ a few years ago providing details.

73,
Henry - K4TMC
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Re: [Elecraft] K3 - Expedition version

2008-04-06 Thread Paul Christensen

of articles in NCJ a few years ago providing details.


Anyone have the title/author of the NCJ article(s)?

Paul, W9AC



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Re: [Elecraft] K3 - Expedition version

2008-04-06 Thread K4tmc

The articles were titled Verticals By The Sea, by Al Christman, K3LC in the 
July/Aug 2005, Sept/Oct 2005, and Nov/Dec 2005 issues.

73,
Henry - K4TMC
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[Elecraft] K3 - Expedition version

2008-04-05 Thread Bill W4ZV


DOUGLAS ZWIEBEL wrote:
 
 On a weekly basis, I still get to appreciate the size and weight (or lack
 of) of the K3. 
 

I'm slowly putting together a lightweight package that I hope to
take on some expeditions.  My goal is to make it small enough that I can
carry-on a complete 100W station (less antennas).  My latest addition is a
Gamma HPS-1a switching power supply which is 3.37 X 1.55 X 5.25 and
weighs 1.25 pounds.  I'll configure my expedition version with a KAT3 (which
I don't need here at home due to resonant antennas and/or driving the tuned
input of my amp).  Add my old Heil BM-10 headset and a lightweight paddle
and I shouldn't be much over 10 pounds.  My amplifier will be salt water
and the antenna knowledge I have in my head...plus some wire, a small length
of RG-8X and a soldering iron, which would probably be checked.  My
expedition K3 would consist of:

K3/100
KAT3 
KFL3A-500

I believe I can omit the KXV3 (for its RX ANT) since I can configure the
KAT3's ANT1/2 to use separate antennas in split mode for RX/TX (assuming its
isolation is good enough).

It's amazing what 100W will do from a good location on salt
water...even on the low bands.  I  hope to experience this myself in the
coming years.

   73,  Bill  W4ZV



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Re: [Elecraft] K3 - Expedition version

2008-04-05 Thread John

At 08:46 AM 05/04/08, you wrote:



It's amazing what 100W will do from a good location on salt
water...even on the low bands.  I  hope to experience this myself in the
coming years.

   73,  Bill  W4ZV


Salt water is funny stuff. It seems to work better around rare DX 
islands than it does, like say, from a beach in Florida. Wonder why?


John
k7up 


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Re: [Elecraft] K3 - Expedition version

2008-04-05 Thread Mark Bayern
..make that QRM

On Sat, Apr 5, 2008 at 2:43 PM, Mark Bayern [EMAIL PROTECTED] wrote:
   Salt water is funny stuff. It seems to work better around rare DX islands
   than it does, like say, from a beach in Florida. Wonder why?

  Fewer neighbors with QRN generators?

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Re: [Elecraft] K3 - Expedition version

2008-04-05 Thread Mark Bayern
  Salt water is funny stuff. It seems to work better around rare DX islands
 than it does, like say, from a beach in Florida. Wonder why?

Fewer neighbors with QRN generators?
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Re: [Elecraft] K3 - Expedition version

2008-04-05 Thread John

Good pointbut there must be something else, h, I wonder?

John
k7up

At 01:43 PM 05/04/08, you wrote:

..make that QRM

On Sat, Apr 5, 2008 at 2:43 PM, Mark Bayern [EMAIL PROTECTED] wrote:
   Salt water is funny stuff. It seems to work better around rare 
DX islands

   than it does, like say, from a beach in Florida. Wonder why?

  Fewer neighbors with QRN generators?



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Re: [Elecraft] K3 - Expedition version

2008-04-05 Thread Bob

Yes, another big item is 20DB gain callsigns...

Bob
K2TK

John wrote:


Good pointbut there must be something else, h, I wonder?

John
k7up

At 01:43 PM 05/04/08, you wrote:


..make that QRM

On Sat, Apr 5, 2008 at 2:43 PM, Mark Bayern [EMAIL PROTECTED] wrote:
   Salt water is funny stuff. It seems to work better around rare 
DX islands

   than it does, like say, from a beach in Florida. Wonder why?

  Fewer neighbors with QRN generators?







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Re: [Elecraft] K3 - Expedition version

2008-04-05 Thread John
Right on Bob, and to top it off, you knew the answer a month before I 
posed the question. ;-)


John

At 03:56 PM 05/03/08, you wrote:

Yes, another big item is 20DB gain callsigns...

Bob
K2TK

John wrote:


Good pointbut there must be something else, h, I wonder?

John
k7up

At 01:43 PM 05/04/08, you wrote:


..make that QRM

On Sat, Apr 5, 2008 at 2:43 PM, Mark Bayern [EMAIL PROTECTED] wrote:
   Salt water is funny stuff. It seems to work better around 
rare DX islands

   than it does, like say, from a beach in Florida. Wonder why?

  Fewer neighbors with QRN generators?






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Re: [Elecraft] K3 - Expedition version

2008-04-05 Thread T. David Yarnes
I had a fairly long and enjoyable QSO the other evening with 
K7HI (Howard) on 40 meters.  He was using an NC40A and a 
whip antenna on a container ship returning from Hawaii to 
Seattle.  He was about 1200 miles SW of Seattle at the time. 
Anyway, his signal was outstanding for just 2 watts.  He was 
579 to 599 the entire QSO.  It's gotta be the water!


Dave W7AQK



- Original Message - 
From: John [EMAIL PROTECTED]

To: elecraft@mailman.qth.net
Sent: Saturday, April 05, 2008 9:00 AM
Subject: Re: [Elecraft] K3 - Expedition version



At 08:46 AM 05/04/08, you wrote:


It's amazing what 100W will do from a good 
location on salt
water...even on the low bands.  I  hope to experience this 
myself in the

coming years.

   73,  Bill 
W4ZV


Salt water is funny stuff. It seems to work better around 
rare DX islands than it does, like say, from a beach in 
Florida. Wonder why?


John
k7up
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