Re: [Elecraft] The K4's new noise reduction

2019-06-01 Thread ROBERT TELLEFSEN
Thanks for the NR news Wayne.  I love working 160m, and I expect the new NR 
will be a welcome new tool.  Really eager to hear some examples of it at work.
73, Bob N6WG

> On May 31, 2019 at 10:11 AM Wayne Burdick  wrote:
> 
> 
> We've recently started testing a new DSP NR (noise reduction) algorithm for 
> the K4. Our early testers are saying it's as good or better than anything 
> else they've used, removing stochastic noise without the characteristic 
> "hollow" sound of earlier algorithms. In my own tests, I'm finding weak SSB 
> signals I simply couldn't copy without it. It goes beyond just reducing 
> listening fatigue. This type of NR operates in the frequency domain, like 
> spectral subtraction, but without the usual artifacts (musical tones) or long 
> sampling delays. 
> 
> Once the full implementation is complete, we'll post audio samples and 
> additional details.
> 
> (In answer to the inevitable question:  Unfortunately, we won't be able to 
> port this to the K3/K3S. The new algorithm requires the new, much faster DSP 
> chip we're using in the K4.)
> 
> 73,
> Wayne
> N6KR
> 
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Re: [Elecraft] The K4's new noise reduction

2019-05-31 Thread David Woolley
There is a good reason why cross-posting email is a bad idea.  This 
failed on elecraft...@groups.io  Could anyone replying please use just 
the standard elecraft list.


On 31/05/2019 21:22, David Woolley wrote:
I would think that, at best, there would be no  benefit over using a 
fixed filter, optimised for the mode, and at worst, they would 
completely break the mode.


The ideal digital mode signal looks like noise!  COFDM as used for ADSL, 
digital TV, digital radio, and 4G mobile phones gets quite close to that 
ideal.





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Re: [Elecraft] The K4's new noise reduction

2019-05-31 Thread David Woolley
I would think that, at best, there would be no  benefit over using a 
fixed filter, optimised for the mode, and at worst, they would 
completely break the mode.


The ideal digital mode signal looks like noise!  COFDM as used for ADSL, 
digital TV, digital radio, and 4G mobile phones gets quite close to that 
ideal.


--
David Woolley
Owner K2 06123

On 31/05/2019 18:13, John Stengrevics wrote:


The K3S’ NR algorithm is not operable on digital modes.  Will that be the case 
on the K4 as well?


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Re: [Elecraft] The K4's new noise reduction

2019-05-31 Thread Edward R Cole

Shoot,  That my just be the tipping point for me toward  the K4.

73, Ed - KL7UW


From: Wayne Burdick 
To: Elecraft Reflector 
Cc: elecraft...@groups.io
Subject: [Elecraft] The K4's new noise reduction
Message-ID: <8fb0faf5-8c7d-4e22-bbd5-4a06982e5...@elecraft.com>
Content-Type: text/plain; charset=us-ascii

We've recently started testing a new DSP NR (noise reduction) 
algorithm for the K4. Our early testers are saying it's as good or 
better than anything else they've used, removing stochastic noise 
without the characteristic "hollow" sound of earlier algorithms. In 
my own tests, I'm finding weak SSB signals I simply couldn't copy 
without it. It goes beyond just reducing listening fatigue. This type 
of NR operates in the frequency domain, like spectral subtraction, 
but without the usual artifacts (musical tones) or long sampling delays.


Once the full implementation is complete, we'll post audio samples 
and additional details.


(In answer to the inevitable question:  Unfortunately, we won't be 
able to port this to the K3/K3S. The new algorithm requires the new, 
much faster DSP chip we're using in the K4.)


73,
Wayne
N6KR


73, Ed - KL7UW
  http://www.kl7uw.com
Dubus-NA Business mail:
  dubus...@gmail.com 


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Re: [Elecraft] The K4's new noise reduction

2019-05-31 Thread Barry

Olli,
You are correct. He did give the answer. Mea culpa. Somehow, I 
missed that.


73,
Barry
K3NDM

-- Original Message --
From: "Oliver Dröse" 
To: elecraft@mailman.qth.net
Sent: 5/31/2019 1:35:02 PM
Subject: Re: [Elecraft] The K4's new noise reduction


Didn't Wayne answer your question with his original mail already? Hint: Read 
his last sentence. ;-)

73, Olli

Contest, DX & radio projects: https://www.dh8bqa.de/


Am 31.05.2019 um 19:27 schrieb Barry:

Wayne,
Will this be implimented for the K3/K3s also??

73
Barry
K3NDM

-- Original Message --
From: "Wayne Burdick" 
To: "Elecraft Reflector" 
Cc: elecraft...@groups.io
Sent: 5/31/2019 1:11:23 PM
Subject: [Elecraft] The K4's new noise reduction


We've recently started testing a new DSP NR (noise reduction) algorithm for the K4. Our 
early testers are saying it's as good or better than anything else they've used, removing 
stochastic noise without the characteristic "hollow" sound of earlier 
algorithms. In my own tests, I'm finding weak SSB signals I simply couldn't copy without 
it. It goes beyond just reducing listening fatigue. This type of NR operates in the 
frequency domain, like spectral subtraction, but without the usual artifacts (musical 
tones) or long sampling delays.

Once the full implementation is complete, we'll post audio samples and 
additional details.

(In answer to the inevitable question:  Unfortunately, we won't be able to port 
this to the K3/K3S. The new algorithm requires the new, much faster DSP chip 
we're using in the K4.)

73,
Wayne
N6KR

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Re: [Elecraft] The K4's new noise reduction

2019-05-31 Thread Drew AF2Z
I'm fairly happy with my K3's NR/NB. I could always use more and better 
NR, or course, but a major negative for me is the long time it takes for 
the filter to rebuild when changing NR settings or WIDTH. I hope the K4 
will be speedier...


73,
Drew
AF2Z



On 05/31/19 13:11, Wayne Burdick wrote:

We've recently started testing a new DSP NR (noise reduction) algorithm for the K4. Our 
early testers are saying it's as good or better than anything else they've used, removing 
stochastic noise without the characteristic "hollow" sound of earlier 
algorithms. In my own tests, I'm finding weak SSB signals I simply couldn't copy without 
it. It goes beyond just reducing listening fatigue. This type of NR operates in the 
frequency domain, like spectral subtraction, but without the usual artifacts (musical 
tones) or long sampling delays.

Once the full implementation is complete, we'll post audio samples and 
additional details.

(In answer to the inevitable question:  Unfortunately, we won't be able to port 
this to the K3/K3S. The new algorithm requires the new, much faster DSP chip 
we're using in the K4.)

73,
Wayne
N6KR

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Re: [Elecraft] The K4's new noise reduction

2019-05-31 Thread Oliver Dröse
Didn't Wayne answer your question with his original mail already? Hint: 
Read his last sentence. ;-)


73, Olli

Contest, DX & radio projects: https://www.dh8bqa.de/


Am 31.05.2019 um 19:27 schrieb Barry:

Wayne,
    Will this be implimented for the K3/K3s also??

73
Barry
K3NDM

-- Original Message --
From: "Wayne Burdick" 
To: "Elecraft Reflector" 
Cc: elecraft...@groups.io
Sent: 5/31/2019 1:11:23 PM
Subject: [Elecraft] The K4's new noise reduction

We've recently started testing a new DSP NR (noise reduction) 
algorithm for the K4. Our early testers are saying it's as good or 
better than anything else they've used, removing stochastic noise 
without the characteristic "hollow" sound of earlier algorithms. In 
my own tests, I'm finding weak SSB signals I simply couldn't copy 
without it. It goes beyond just reducing listening fatigue. This type 
of NR operates in the frequency domain, like spectral subtraction, 
but without the usual artifacts (musical tones) or long sampling delays.


Once the full implementation is complete, we'll post audio samples 
and additional details.


(In answer to the inevitable question:  Unfortunately, we won't be 
able to port this to the K3/K3S. The new algorithm requires the new, 
much faster DSP chip we're using in the K4.)


73,
Wayne
N6KR

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Re: [Elecraft] The K4's new noise reduction

2019-05-31 Thread Drew AF2Z
That sounds promising! A side-by-side comparison of the same noise 
samples on a K3 would be interesting as well.


73,
Drew
AF2Z


On 05/31/19 13:11, Wayne Burdick wrote:

We've recently started testing a new DSP NR (noise reduction) algorithm for the K4. Our 
early testers are saying it's as good or better than anything else they've used, removing 
stochastic noise without the characteristic "hollow" sound of earlier 
algorithms. In my own tests, I'm finding weak SSB signals I simply couldn't copy without 
it. It goes beyond just reducing listening fatigue. This type of NR operates in the 
frequency domain, like spectral subtraction, but without the usual artifacts (musical 
tones) or long sampling delays.

Once the full implementation is complete, we'll post audio samples and 
additional details.

(In answer to the inevitable question:  Unfortunately, we won't be able to port 
this to the K3/K3S. The new algorithm requires the new, much faster DSP chip 
we're using in the K4.)

73,
Wayne
N6KR

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Re: [Elecraft] The K4's new noise reduction

2019-05-31 Thread Barry

Wayne,
Will this be implimented for the K3/K3s also??

73
Barry
K3NDM

-- Original Message --
From: "Wayne Burdick" 
To: "Elecraft Reflector" 
Cc: elecraft...@groups.io
Sent: 5/31/2019 1:11:23 PM
Subject: [Elecraft] The K4's new noise reduction


We've recently started testing a new DSP NR (noise reduction) algorithm for the K4. Our 
early testers are saying it's as good or better than anything else they've used, removing 
stochastic noise without the characteristic "hollow" sound of earlier 
algorithms. In my own tests, I'm finding weak SSB signals I simply couldn't copy without 
it. It goes beyond just reducing listening fatigue. This type of NR operates in the 
frequency domain, like spectral subtraction, but without the usual artifacts (musical 
tones) or long sampling delays.

Once the full implementation is complete, we'll post audio samples and 
additional details.

(In answer to the inevitable question:  Unfortunately, we won't be able to port 
this to the K3/K3S. The new algorithm requires the new, much faster DSP chip 
we're using in the K4.)

73,
Wayne
N6KR

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Re: [Elecraft] The K4's new noise reduction

2019-05-31 Thread John Stengrevics
Hi Wayne,

The K3S’ NR algorithm is not operable on digital modes.  Will that be the case 
on the K4 as well?

73,

John
WA1EAZ

> On May 31, 2019, at 1:11 PM, Wayne Burdick  wrote:
> 
> We've recently started testing a new DSP NR (noise reduction) algorithm for 
> the K4. Our early testers are saying it's as good or better than anything 
> else they've used, removing stochastic noise without the characteristic 
> "hollow" sound of earlier algorithms. In my own tests, I'm finding weak SSB 
> signals I simply couldn't copy without it. It goes beyond just reducing 
> listening fatigue. This type of NR operates in the frequency domain, like 
> spectral subtraction, but without the usual artifacts (musical tones) or long 
> sampling delays. 
> 
> Once the full implementation is complete, we'll post audio samples and 
> additional details.
> 
> (In answer to the inevitable question:  Unfortunately, we won't be able to 
> port this to the K3/K3S. The new algorithm requires the new, much faster DSP 
> chip we're using in the K4.)
> 
> 73,
> Wayne
> N6KR
> 
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[Elecraft] The K4's new noise reduction

2019-05-31 Thread Wayne Burdick
We've recently started testing a new DSP NR (noise reduction) algorithm for the 
K4. Our early testers are saying it's as good or better than anything else 
they've used, removing stochastic noise without the characteristic "hollow" 
sound of earlier algorithms. In my own tests, I'm finding weak SSB signals I 
simply couldn't copy without it. It goes beyond just reducing listening 
fatigue. This type of NR operates in the frequency domain, like spectral 
subtraction, but without the usual artifacts (musical tones) or long sampling 
delays. 

Once the full implementation is complete, we'll post audio samples and 
additional details.

(In answer to the inevitable question:  Unfortunately, we won't be able to port 
this to the K3/K3S. The new algorithm requires the new, much faster DSP chip 
we're using in the K4.)

73,
Wayne
N6KR

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