[-empyre-] Marc Böhlen : Resolution for Digita l Futures

2009-01-29 Thread Timothy Murray
My new year's resolution is to let acts precede 
intentions wherever possible. Resolutions hardly 
work for me, unfortunately. But after having been 
abroad (East Asia) for several weeks and 
realizing that I did not drink a single cup of 
espresso during that time I decided upon my 
return to shun the Starbucks coffee shop. No need 
for that stuff. Would the proper term for this be 
actolution, maybe?

Some times the term 'digital' comes across as a 
fashion statement or a Che Guevara T-shirt. 
'Digital art' seems an appropriate historical 
term because it was/is understood what (digital 
art) people mean by it. Nonetheless, it does not 
quite sit right. Putting it into a larger context 
helps (for me). Digital art as we know it is a 
cultural phenomenon that paralleled 
computerization of the masses. This in turn is 
due to (at least) three important vectors:

- a system that allows one to represent ideas in 
a short form which is Boolean logic that is 
capable of describing a large swath of things of 
use to us (but surely not everything).
- a process that allows the basic element of this 
system to be translated into the material world. 
This basic element is the silicon transistor 
(1947, Bell Labs). The transistor can see 
multitudes on one side (the rich and messy 
analogue world) and generate a binary output (the 
clean cut digital dictatorship) on the other 
side. It is the translator between the two 
domains. And it can be combined in myriad ways to 
form larger entities to (scalable) circuits that 
arrange the signals pulsing through them along 
convoluted pathways until they meet our eyeballs 
or ears.
- A global industrial process that improved these 
elements on all levels until they became reliable 
and produced them in large numbers to make them 
cheap enough for the masses (us).

The term digital (finger) is an important part of 
this event sequence, of computability and of 
computer culture, but it is not the only one and 
really the easiest animal to recognize in the 
zoo. It is a bit like discussing painting as 
woven art because the canvas is of woven fabric 
(which usually does not matter much). It is not 
wrong to speak of 'digital art' as such. But it 
is also not terribly significant unless the work 
queries (in an interesting way) the flow of 
charge in the bowls of the machine - laptop 
undervolting, anyone?

The most interesting part (that I have said 
nothing about here) is this: why was the computer 
embraced by the masses with enthusiasm (over 
time) before there was any 'need' for it ? I 
would like to blame someone (smile). Equally 
interesting is the meme (maybe) that made someone 
think: I can do that with a computer machine 
thing, yes ! Or maybe that historic moment was 
one of actolution.

Bio: Marc Böhlen (US) offers the kind of support 
technology really needs by contributing since 
1996 to diversity in machine culture 
www.realtechsupport.org.  Marc is the Director 
of the Media Robotics Lab, Department of Media 
Study, University at Buffalo, Buffalo, New York.

-- 
Renate Ferro and Tim Murray
Co-Moderators, -empyre- a soft-skinned-space
Department of Art/ Rose Goldsen Archive of New Media Art
Cornell University
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[-empyre-] Cynthia Beth Rubin: Resolution for Digital Futures

2009-01-29 Thread Timothy Murray
My resolution to broaden the conversation. Creative thinking and the 
desire to communicate are impulses that take different forms, and 
with the digital revolution we should be able to reach across the 
cultural, political, technological, and geographic barriers to 
exchange ideas, imagery, art. We need to embrace collaboration among 
artists at all stages of their careers and working in all forms of 
creative output, going beyond looking for obvious counter-parts in 
places where they are unlikely to exist.  An artist in a 
technologically under-developed part of the world is not likely to be 
doing Virtual Reality or programming inter-activity, but s/he might 
have a developed visual vocabulary in another form, ranging from 
photo-journalism to designing advertising to structural engineering. 
We have to stop saying that we know what art is and just get down to 
working together.

Bio:   Cynthia Beth Rubin (US) is a media artist.  She is a current 
Connecticut Commission on the Arts Fellowship recipient, is active in 
SIGGRAPH, and is a former board member and vice-president of ISEA. 
Rubin works collaboratively and alone, and has been trying to figure 
out why it is so hard to get a proposal to collaborate 
cross-culturally off the ground.

-- 
Renate Ferro and Tim Murray
Co-Moderators, -empyre- a soft-skinned-space
Department of Art/ Rose Goldsen Archive of New Media Art
Cornell University
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[-empyre-] Simon Taylor: Resolution for Digital Futures

2009-01-29 Thread Renate Ferro
  I am stealing in to post a resolution for digital futures, if, indeed
the plural and the singular ought to occur in that order; the best seem
to have been by proxy so far, so to continue the trend of the best if
not to come near it: please feel free to delete this post as it comes in
from the fat land that is bound to be thinner hereafter:

Since art is a faculty we share, perhaps it were better to make art not
before reading our emails but before we are not alone, and then alone
make what we are happy to call art before being disabused of the notion
that we are. The digital social scene is centripetal, in its
assumptions, this is the presumption. Or: perhaps we can do with less
art; only the art which jams entertainment is green, surely.

What calls to be theorised is a new proxemics, which includes more
short-term thinking and less altruism.

Short-term ought to be taken to an extreme and pushed back into the
past, like a cuticle. It will hurt but the carbon burden will be less as
the hurt increases.

The wisdom of Solon in wiping out debt: capitalism we resolve we will
support when it arrives. Insider trading in cultural theory will not be
supported.  Futures are burdened with no expectations that defaults will
be culpable. The punitive regime will not be hypostasised. Neither will
representation.

It will be new to be near because we will proceed from the notion that
mutual understanding with universal textuality is and will be a lie. We
will demand better lies from our artists.

Every advance deserves to be turned back on itself until we find that
thinking of it like we did forward was a futurism which was not creative
and moving forward is presumptive and not creative; we will do better
imagining ourselves at the end of a long dark age, where knowledge was
less recognised than sinned against and limits were more recognised than
exceeded... although we like to talk of moving forward...


sticking in places,
Simon


Bio:  Simon Taylor (New Zealand) Renate established and ran 
Stronghold Theatre Co., Auckland, New Zealand, 1992-2007 and Cafe 
Brazil, in Karangahape Rd., 1995-2007. He currently writes his blog, 
Square White World, and for and about theatre projects that funding 
bodies show no interest in. The digital remains a problem for him, a 
creative one,  in terms of its relationship to representation ...  if 
hands do the devil's work , do fingers do it at higher resolution?


-- 
Renate Ferro and Tim Murray
Co-Moderators, -empyre- a soft-skinned-space
Department of Art/ Rose Goldsen Archive of New Media Art
Cornell University
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[-empyre-] Paul Vanouse: Resolution for Digital Futures

2009-01-29 Thread Renate Ferro
Resolutions as a techno-artist and educator. 
Techno-resolutions to quell notions of 
Techno(determinist)-revolutions.  Numbers 1-2.

(1) The next time someone says the 
underdeveloped world lacks the infrastructure 
toŠ suggest to them that the overdeveloped world 
has too much infrastructure (particularly in the 
realm of corporate law and bureaucracy) to 
accomplish much either.
(2) The next time someone says this is the 
genomic age when we are curing lots of terminal 
diseases, point out to them that research in the 
past 25 years has actually cured the fewest 
terminal diseases of any 25 year period since the 
late 1800s.

These (and similar) resolutions (while admittedly 
not super optimistic;-) are hoped to provide a 
more realistic assessment of the present, for 
more productive discussions about the future.

bio: Paul Vanouse (US) is an artist working in 
Emerging Media forms.  Radical 
interdisciplinarity and impassioned amateurism 
guide his practice. Since the early 1990s his 
artwork has addressed complex issues raised by 
varied new techno-sciences using these very 
techno-sciences as a medium. He is an Associate 
Professor of Visual Studies at the University at 
Buffalo, New York.
-- 
Renate Ferro and Tim Murray
Co-Moderators, -empyre- a soft-skinned-space
Department of Art/ Rose Goldsen Archive of New Media Art
Cornell University
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empyre@lists.cofa.unsw.edu.au
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