Re: [-empyre-] Welcome to Wearable Technologies: Cross-disciplinary Ventures”

2011-05-05 Thread Valerie Lamontagne
Dear Empyre List -

It's my great pleasure to contribute to this discussion platform on 
Wearable-Technologies: Cross-disciplianry Ventures. As my CV has already been 
distributed - I'd like to skip straight to some of the issues and questions 
which I have concerning the field of wearables. As a full disclosure - I'm also 
hoping to use this conversation to delineate (in regards to my PhD in progress) 
some praxis axes, and take a pulse on a nebulous field which is evolving as we 
write!

My present PhD looks at three key areas which I hope will be discussed in 
relationship to wearables in the coming month: 1) materiality (what materiality 
defines a wearable? what are wearables made of? what are the delineating 
characteristics which define wearables?) which leads to the second area 2) 
laboratory culture in the practice of hands-on wearables making (the epistemic 
culture of where things are produced = what you produce) and lastly, and my 
entry point into the field of wearables as I can to it from performance and 
costume is an ongoing interest in 3) performance and performativity (how do we 
wear, use, network, interact, perform in/with, co-structured wearable 
technologies?).

Perhaps we could address the most contested field, and one which seems to get 
re-worked in every new context specifically because of its inherent 
cross-disciplinary and materially hybrid nature: what materially makes a 
wearable? What are the limits of what we are to call the field of wearables? As 
Sabine Seymour's new book Functional Aesthetics might suggest upon 
investigation of the featured examples, we are increasingly moving away from a 
strict Steve Mann concept of wearing a computed to a more computationally 
driven notion of fashion and garments. But where do we set the limits when the 
production of textiles, clothing manufacturing and other level of 
garment/fashion/clothing production are increasingly technologized? Is a 
wearable a garment something with electricity? Signal input? Sensors? Or is a 
wearable also something which on a design, conceptual (i.e. data visualization) 
or practical (3D-printing) makes use of technological apparatuses. In short - 
where do we situate the technology in wearable technology? 



  
 During the month of May 2011, -empyre soft-skinned space will be featuring a 
 discussion of wearable technologies, means through which technology augments 
 or enables the body in interacting with the surrounding environment.  The 
 integration of wearables that augment the body with technological 
 capabilities permeate our diverse worlds from entertainment to the military.  
 During a recent episode of American Idol, singer Katy Perry wore a white body 
 suit that flickered with pink LED lights to the beat of a song with Kanye 
 West. Just a few days ago, during a US military secret mission to hunt down 
 Osama Bin Laden, elite Navy Blue Seals wore special goggles that allowed them 
 to see in low light conditions and helmets installed with video cams that 
 beamed the capture and killing of Bin Laden in real time for the President of 
 the United States and other onlookers in the White House Situation Room.  
 
  
 In the realms of art and technology, wearable technologies have proliferated 
 while linking the areas of art, design, science and engineering. In the art 
 and technology DIY world, the arduino and lilypad platforms and open source 
 software have made these technologies more accessible. Embedded 
 accelerometers within ubiquitous communication and computer hardware such as 
 the i-phone, i-pod touch, and the i-pad among others have simplified the 
 relationship between code and interactivity. 
 
  
 Some of the questions to be considered over the course of the next four weeks 
 will include: How do wearable technologies enhance the body’s capabilities to 
 interface with the environment as transmitters, receivers, enablers of 
 data-in-the-world. How do the technologies of material protect the body upon 
 harmful impact (fire, heat, microbes) or enhance more pleasurable sensation? 
 What is the role of risk in relation to the failure of design or delivery?  
 What are the relationships between the practical aspects of use and the 
 aesthetic concerns of design? How do we understand wearable technology in 
 relation to the excesses of commodified culture?
 
  
 While some of our guests will discuss interface design and practice we will 
 also encourage others to theorize about interventions between technology, the 
 body, and architecture. 
 
 This months guests biographies are below:
 
  
  
 Week of May 4th
 
 Janis Jefferies (UK) is an artist, writer and curator, Professor of Visual 
 Arts at the Department of Computing, Goldsmiths University of London, 
 Academic director of the Constance Howard Resource and Research Centre in 
 Textiles and Artistic Director of Centre for Creative and Social Technologies 
 and Goldsmiths Digital Studios.
 
  
 Jefferies was trained as a 

Re: [-empyre-] Welcome to Wearable Technologies: Cross-disciplinary Ventures”

2011-05-05 Thread Janis Jefferies



That is a very interesting set of provocations and I am delighted to
engage this week.  Good to connect once again to those I have not touched
base with for a while.

Drawing on Marshall McLuhan’s observation 1964 that the garment is an
interface to the exterior mediated through digital technology, Seymour
2008 writes that, “ the electric age ushers us into a world in which we
live and breathe and listen through the entire epidermis”. She argues that
technologies enrich the cognitive characteristics of our human epidermis
and stimuli of our senses, whether they are based in biotechnology,
digital tech- nology, or nanotechnology or materials like conductive
textiles coatings or electronics plastics on the surface of a garment.
Fashionable technology be- come amplifiers of fantasy with technically
enhanced functionalities. What do fashionable wearables communicate and
what is the context of use? How do they amplify one’s fantasy? Do they
reveal new forms of social interaction?

Incorporating RFID or other tracking technologies into clothing (or even
implanting it in the body) could be a mixed blessing. On one hand, such
technologies might enable different kinds of personal filtering (perhaps
singles at a cocktail party might want to access profiles of other
available potential partners while moving through a physical space, or
bloggers might want to hear a chime as they approach another blogger to
compare notes, all sorts of things are possible) but there is an Orwellian
flipside to this transparency, as the power of depicting one’s identity to
the outside world (one historical function of clothing generally) is
increasingly given over to a pervasive network. There are several clear
divisions in the world of wearable fashion. Fashion shows can suggest that
technology is a fetish as much as it is an application. Much of the work
shown seemed to be more about the idea of technology rather than about
actually using it. Waifish models, in the spirit of androgyny, performed a
kind of improvisation of a person who clearly did not fit into the typical
gender roles ascribed in society. As androgens in velcro suits, sticking
together and twitching around, the sensation of performing is reminiscent
of the actress Elsa Lanchester, who played the part of the bride in The
Bride of Frankenstein (1935).
The uses of technology in performative textiles or performance in general
does not merely add a new tool to an old discipline but rather challenges
some of our most basic assumptions about the disciplines themselves. In-
deed, digital, networked, virtual and technological performance challenges
the very distinction between “liveness” and media, sensation and
cognition, interaction and intra action. These methodologies reactivate
the relation- ship between performers and audiences to create new hybrid
practices. We can now share the same physical space, a space of becoming,
a space of in- teraction and integration with others. We will be able to
take the electronic element in our garments for granted whether they
generate electricity from our movements, provide gaming opportunities
through our sleeves or mon- itor our health. However, we might just keep
headphones out of our way as we dance on the street,
communicating/collaborating with one another at the same time as calling
up our ancestors in a flurry of memory triggered screens, memory ribbons
and sampler sounds.

Sherry Turkle has been called the “Margaret Mead of digital culture” in
her analysis of how young people navigate the emotional undercurrents in
todays technological world [Turkle (2011)]. As an anthropologist, Mead had
been trained to think in terms of the interconnection of all aspects of
human life so that the production of food cannot be separated from ritual
and belief, and politics cannot be separated from childrearing or art.
This holistic understanding of human adaptation allowed Mead to speak out
on a very wide range of issues, and in particular the relationship between
gen- erations [Mead (1978)]. While she wrote of a global culture made
possible by mass media, her words actually foresaw fundamental changes
made by computer communication networks that were just beginning. Mead
believed that in the past culture was transmitted from an older to a
younger gen- eration through social rituals and an exploration of what
might be shared experience in the process of full attention face to face.
Turkle argues that new technologies – including e-mail messages, Facebook
postings, Skype exchanges, role-playing games, Internet bulletin boards
and robots – have broken this tie. The more networked and wired the more
seduced and ad- dicted to an ‘autistic’ world where we expect more from
technology and less from each other. Turkle isn’t just concerned with the
problem of on- line identity, she is disquieted by the banalities of
electronic interaction, as a younger generation of Americans’ range of
expression is constrained by gadgets and platforms, a networked 

Re: [-empyre-] Welcome to Wearable Technologies: Cross-disciplinary Ventures”

2011-05-05 Thread Renate Ferro
Dear Valerie and Janis,
Thank you so much for starting our our discussion this month.  After an
incredibly long day of teaching my last classes of the semester today I was
able to reread both of your posts. There were so many interesting points
that you made but I'd like to pick up on something that you both mentioned
that resonated with my interests and  I'm hoping that you will continue to
talk about the following in relationship to your own practical and
conceptual work and research.

Valerie wrote last night about her interests in three areas but the first
was:

1) materiality (what materiality defines a wearable? what are wearables
made of? what are the delineating characteristics which define
wearables?)

Janis wrote this evening:

 Drawing on Marshall McLuhan’s observation 1964 that the garment is
an interface to the exterior mediated through digital technology,
Seymour 2008 writes that, “ the electric age ushers us into a world in which
we live and breathe and listen through the entire
epidermis”...snip... Fashion and wearable technology have as their departure
point the ability to act as *second skins* interfaces to a world in which we
live and breathe and listen through the entire epidermis as Sabine Seymour
describes ...snipWearables, as a technology, co-habitate with the body
and “perform” stories of amplification.

Can you both talk what happens when material and technology merge, ( Sabine
will be joining us next week by the way and I know she is traveling this
week, but perhaps we can also get her in on this discussion later)
particularly when the notion of material becomes  literally a second skin,
an epidermis that breathes, that joins with the body to augment the body and
in turn enable it as mobile architecture (not that of decoration) but of a
rebuilding and enhancing of the bodies' capabilities.

Any thoughts in relationship to your own work?
 Renate


 Renate Ferro
Visiting Assistant Professor of Art
Cornell University
Department of Art, Tjaden Hall Office #420
Ithaca, NY  14853
Email:   r...@cornell.edu
URL:  http://www.renateferro.net
  http://www.privatesecretspubliclies.net
Lab:  http://www.tinkerfactory.net

Managing Co-moderator of -empyre- soft skinned space
http://empyre.library.cornell.edu/
http://en.wikipedia.org/wiki/Empyre

Art Editor, diacritics
http://muse.jhu.edu/journals/dia/
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