Re: [-empyre-] Wearable Technologies: or, dances with sound

2011-05-15 Thread Johannes Birringer
dear all


-- well this last posting by Michèle is very thought-provoking, 
and makes me rethink some of responses i had to the unspectacular 
interactional performance with audio-wearables  (i had initially wanted to draw 
attention to other modes of reception and engagement, actually, namely the 
sounding of the garments-accoutrements and built in/attached sensors, but then 
got caught up in talking about the activiations or actuations of the sound via 
the gestureal and the touch. Now, obviously, there are some important sensorial 
processes (and cross modal perceptional tasks) as work, as i tried to connect 
the gestural (touch) or haptic to the sonic. 

Michèle schreibt:

In response to some of the things that have been discussed to date, I think 
now, in the context of wearable technologies (where we are considering the 
internal and external architectures and augmentation of the body) that it is 
perhaps less interesting to talk about the notion of the ‘spectacle’ where the 
main concern is to create memorable appearance (unless perhaps this is to 
convey message as discussed below in Wonderland example) and to turn our gaze 
more fully to ‘Human-Garment Interactions’ (David Bryson) and the importance of 
both physical and digital materiality where we look to augment the senses 
through a better understanding of both the technological, material and 
inter/intra psychological dimensions.
Textile and garment technologies now have the capabilities to augment the body 
both inside and out,...


this notion of an inside augmentation I had not thought about, as in the 
rehearsals in our studio (on design and performance), I mostly work on the 
physical performance side and how the dancer or performer is processing both 
the physical kinesthetic experience (of working inside augmented realities and 
programming environments) and proprioceptive relations, as well as the 
controller functions that are given to the human body through worn sensors or 
remorte control devices but also amplificatory or bioradio devices that pick up 
internal movement (pulse, etc) and also operate on the thresholds.  In the 
work (and research projects surrounding it) of Emio Greco | PC, in the 
Netherlands, we find an interesting instance of a company showing their 
installation Double Skin/Double Mind (2007) to  open up their physical movement 
practice to audiences invited to learn or enact some of the principles of 
choreographic, generative processes  – inner intentions as well as the outer 
shape of gestures and phrases. The company installed an interactive system in 
the foyers of theatres where Greco’s work was shown, inviting audience members 
to dance with the “living archive” of Greco’s principles of movement, in front 
of the digital mirror created through video, computer notation graphics and 
other co-descriptions. 

I wonder, Michèle, whether such augmentation (inside and outside) that you 
address could be displayed in such installations,  to let audiences and users 
explore intrapsychological dimensions, and how wearing and moving in an 
outfit/garment or an exoskeleton, and how interactional experiences affect / 
transform understanding and perceiving of inner/outer architectures?

I find it certainly quite telling that some programming in the performing arts, 
say the FuturePerfect festival in NY (www.futureperfectfestival.org), 
explicitly focusses on the perceptual psychology and immersion experiences of 
their audiences, (cf. the ZEE installation by Kurt Hentschläger  at the 3LD Art 
 Technology Center in 2009)
 

with regards
Johannes Birringer
DAP Lab
http://www.brunel.ac.uk/dap
http://www.danssansjoux.org

___
empyre forum
empyre@lists.cofa.unsw.edu.au
http://www.subtle.net/empyre


[-empyre-] science, medicine, the inner-psychological

2011-05-15 Thread Renate Ferro
Dear Michele,
Many thanks for your absolutely intriguing post.  One of the impetus' for
our decision to host this discussion this month was to forefront the
cross-disciplinarary issues that are prescient within the scope of wearable
technologies.  Going beyond the typical notions of wearable and technology
Michele you bring to our attention so many examples of how these disciplines
are forging new research where design and the arts meet science and
medicine. Johannes your post just a few hours ago  asks us to consider the
affect of the psychological where the boundaries of inside and outside are
rethought.  Thanks to both of your for your posts!  I hope our guests and
subscribers will weigh in. .

Renate

On Sun, May 15, 2011 at 11:38 AM, Michele Danjoux mdanj...@dmu.ac.ukwrote:


 Re: Wearable Technologies: Cross Disciplinary Ventures.


 In response to some of the things that have been discussed to date, I think
 now, in the context of wearable technologies (where we are considering the
 internal and external architectures and augmentation of the body) that it is
 perhaps less interesting to talk about the notion of the ‘spectacle’ where
 the main concern is to create memorable appearance (unless perhaps this is
 to convey message as discussed below in Wonderland example) and to turn our
 gaze more fully to ‘Human-Garment Interactions’ (David Bryson) and the
 importance of both physical and digital materiality where we look to augment
 the senses through a better understanding of both the technological,
 material and inter/intra psychological dimensions.
 Textile and garment technologies now have the capabilities to augment the
 body both inside and out, textiles repair bulging arteries (stents) for
 instance to offer a patching and compression for damaged systems when the
 body can no longer effectively function or sustain itself. This type of
 compression can also be exerted externally for post-operative garments to
 encourage the flow of lymphatics and aid recovery. In a military context for
 the compression category, we have specially designed inflatable suits for
 fighter pilots to combat the effects of G-force.

 All this requires a superb knowledge of the human body, its biological,
 structural architectures, functioning systems, capabilities under duress
 etc. Fashion designers usually do not have this knowledge and I have often
 found in my many years of being a fashion designer / educator that
 fashioners designers and students will rarely pay detailed attention to the
 human body from a structural, movement and functioning point of view. Their
 questions always have focused on the design aesthetics generally, as
 suitable for a standard size 10-12 body and so we often find that a new
 design trend, silhouette etc., will in fact govern the movement of the body
 in the garment so as to train the body as opposed to allowing a two-way
 exchange.

 Through my own work, with dancers within digital performance contexts, I
 employ a more chorographic approach to design of wearable for performer,
 where co-creation and iterative design methods are key. My design approach
 combines the practical and physical with the theoretical and philosophical.
 But generally, I like to introduce the materials and technologies as
 initiators of design concepts and motivational tools for movement. Over the
 years, I have questioned the static and essentially anatomically uninformed
 fashion design process to employ more dynamic and scientific approaches to
 design. In a way, my design process has also become more closely aligned
 with that of the product designer with prototyping and refinement of
 Human-Garment Interactions, but primarily, I see myself as a choreographer
 re-writing body and garment in emergent design-in-motion contexts.

 David Bryson, University of Derby, UK, who lectures in forensic science and
 has a background in studies of anatomy, posits the need for closer
 Human-Garment Interaction in his essay on ‘Designing Smart Clothing for the
 Body’ in the book ‘Smart Clothes and Wearable Technology.’ He acknowledges
 that ‘there is now wide understanding in the computer industry of what is
 termed Human-Computer Interactions (HCI), the design of interfaces looking
 at the way humans interact with technology… This work now needs to move into
 the realm of garments to lead an appreciation of what I am terming
 Human-Garment Interactions (HGI).’
 For me, the garments and their integrated technologies can be like
 extensions of the natural sensing body. ‘We use instruments as an extension
 of our hands and they may serve also as an extension of our senses. We
 assimilate them to our body by pouring ourselves into them…’
 Michael Polanyi, The Study of Man (Chicago: University of Chicago Press,
 1957), p. 25.
 Experiential wearing and its impact on the design process is also a growing
 area of interest in the realm of garment /fashion design and the notion of
 creating a better understanding of the