Re: [E-devel] [RFC] SDL Engine

2007-04-30 Thread [EMAIL PROTECTED]

  
  Here, the void *engine_data holds any engine specific
  stuff, eg. for the xrender based engines this would be similar to
  the current XRImage structure (minus certain things).
 
 actually - this is a problem. you need to be able to have MULTIPLE
 engine share the same cached image - you need multiple engine_data's
 - thus why i wrapped the other way around. you need to support a
 software_x11, xrender_x11, gl_x11 et. engine all at once (currently

It allows exactly for that. The underlying loaded, shared
argb32 image is the RGBA_Image they all have a pointer to, and that
is indexed in a 'common' hash. Something like the 'Evas_Image' struct
I mentioned works like a generic 'wrapper', but it wraps both the
RGBA_Image structure and any engine-specific added parts. It's indexed
in a 'higher' cache system, specific to the engine type. The issue
is then one of suitable ref-counting in both the engine cache and
the common hash.

  In any case, this would be one way - as far as basic image
  caching goes. More complex caching stuff, as you mention you'd like,
  is something more involved and possibly more flexible in how it
  could be realized.
 
 if we are going to revisit caching significantly - i'd really like
 to look at a shared cache - ewl and etk would love it as right now
 each process needs to load its own fonts, images etc. and so
 N processes loading the same data do it N times.

Agreed - in principle. But as I mentioned back when we first
started mumbling about this - when you started talking multi-process
shared caching... you lost me. :)

   jose.



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[E-devel] Patch for disabling confirmation dialogs

2007-04-30 Thread Brian 'morlenxus' Miculcy
Hi guys,

the attached patch allows to disable confirmation dialogs.
For example you want to shutdown or hibernate your computer, you first
need to accept the warning. This patch adds an option to the config
panel advanced-dialogs which allows to disable that.
People where asking for it, since my kill dialog patch went in.

Greets,
Brian 'morlenxus' Miculcy
? e_int_config_dialogs.c
? e_int_config_dialogs.h
Index: Makefile.am
===
RCS file: /cvs/e/e17/apps/e/src/bin/Makefile.am,v
retrieving revision 1.176
diff -u -r1.176 Makefile.am
--- Makefile.am 2 Mar 2007 17:00:20 -   1.176
+++ Makefile.am 16 Mar 2007 06:52:56 -
@@ -135,7 +135,7 @@
 e_int_config_desklock.h \
 e_int_config_exebuf.h \
 e_int_config_apps.h \
-e_int_config_cfgdialogs.h \
+e_int_config_dialogs.h \
 e_int_config_color_classes.h \
 e_int_config_mime.h \
 e_int_config_mime_edit.h \
@@ -294,7 +294,7 @@
 e_int_config_desklock.c \
 e_int_config_exebuf.c \
 e_int_config_apps.c \
-e_int_config_cfgdialogs.c \
+e_int_config_dialogs.c \
 e_int_config_intl.c \
 e_int_config_imc.c \
 e_int_config_imc_import.c \
Index: e_actions.c
===
RCS file: /cvs/e/e17/apps/e/src/bin/e_actions.c,v
retrieving revision 1.92
diff -u -r1.92 e_actions.c
--- e_actions.c 4 Mar 2007 07:03:10 -   1.92
+++ e_actions.c 16 Mar 2007 06:52:57 -
@@ -257,8 +257,11 @@
E_Object *obj;
 
obj = data;
-   e_object_del(E_OBJECT(kill_dialog));
-   kill_dialog = NULL;
+   if (dia)
+ {
+   e_object_del(E_OBJECT(kill_dialog));
+   kill_dialog = NULL;
+ }
if ((!((E_Border *)obj)-lock_close)  (!((E_Border *)obj)-internal)) 
  e_border_act_kill_begin((E_Border *)obj);
 }
@@ -291,6 +294,14 @@
obj = E_OBJECT(e_border_focused_get());
if (!obj) return;
  }
+   if (kill_dialog) e_object_del(E_OBJECT(kill_dialog));
+
+   if (e_config-cnfmdlg_disabled)
+ {
+   _e_actions_cb_kill_dialog_ok (obj, NULL);
+   return;
+ }
+
bd = (E_Border *)obj;
snprintf(dialog_text, sizeof(dialog_text),
You are about to kill %s.brbr
@@ -299,7 +310,6 @@
Are you sure you want to kill this window?, 
bd-client.icccm.name);
 
-   if (kill_dialog) e_object_del(E_OBJECT(kill_dialog));
kill_dialog = 
e_dialog_new(e_container_current_get(e_manager_current_get()), 
  E, _kill_dialog);
if (!kill_dialog) return;
@@ -1558,8 +1568,11 @@
 static void
 _e_actions_cb_exit_dialog_ok(void *data, E_Dialog *dia)
 {
-   e_object_del(E_OBJECT(exit_dialog));
-   exit_dialog = NULL;
+   if (dia)
+ {
+   e_object_del(E_OBJECT(exit_dialog));
+   exit_dialog = NULL;
+ }
e_sys_action_do(E_SYS_EXIT, NULL);
 }
 
@@ -1582,6 +1595,13 @@
 ACT_FN_GO(exit)
 {
if (exit_dialog) e_object_del(E_OBJECT(exit_dialog));
+
+   if (e_config-cnfmdlg_disabled)
+ {
+   _e_actions_cb_exit_dialog_ok (NULL, NULL);
+   return;
+ }
+
exit_dialog = 
e_dialog_new(e_container_current_get(e_manager_current_get()), E, 
_exit_dialog);
if (!exit_dialog) return;
e_win_delete_callback_set(exit_dialog-win, 
_e_actions_cb_exit_dialog_delete);
@@ -1619,8 +1639,11 @@
 static void
 _e_actions_cb_logout_dialog_ok(void *data, E_Dialog *dia)
 {
-   e_object_del(E_OBJECT(logout_dialog));
-   logout_dialog = NULL;
+   if (dia)
+ {
+   e_object_del(E_OBJECT(logout_dialog));
+   logout_dialog = NULL;
+ }
e_sys_action_do(E_SYS_LOGOUT, NULL);
 }
 
@@ -1643,6 +1666,13 @@
 ACT_FN_GO(logout)
 {
if (logout_dialog) e_object_del(E_OBJECT(logout_dialog));
+   
+   if (e_config-cnfmdlg_disabled)
+ {
+   _e_actions_cb_logout_dialog_ok (NULL, NULL);
+   return;
+ }
+
logout_dialog = 
e_dialog_new(e_container_current_get(e_manager_current_get()), E, 
_logout_dialog);
if (!logout_dialog) return;
e_win_delete_callback_set(logout_dialog-win, 
_e_actions_cb_logout_dialog_delete);
@@ -1668,8 +1698,11 @@
 static void
 _e_actions_cb_halt_dialog_ok(void *data, E_Dialog *dia)
 {
-   e_object_del(E_OBJECT(halt_dialog));
-   halt_dialog = NULL;
+   if (dia)
+ {
+   e_object_del(E_OBJECT(halt_dialog));
+   halt_dialog = NULL;
+ }
e_sys_action_do(E_SYS_HALT, NULL);
 }
 
@@ -1692,6 +1725,13 @@
 ACT_FN_GO(halt)
 {
if (halt_dialog) e_object_del(E_OBJECT(halt_dialog));
+
+   if (e_config-cnfmdlg_disabled)
+ {
+   _e_actions_cb_halt_dialog_ok (NULL, NULL);
+   return;
+ }
+
halt_dialog = 
e_dialog_new(e_container_current_get(e_manager_current_get()), E, 
_halt_dialog);
if (!halt_dialog) return;
e_win_delete_callback_set(halt_dialog-win, 
_e_actions_cb_halt_dialog_delete);
@@ -1717,8 +1757,11 @@
 static void
 _e_actions_cb_reboot_dialog_ok(void *data, E_Dialog *dia)
 {
-   e_object_del(E_OBJECT(reboot_dialog));
-   reboot_dialog = NULL;
+   if (dia)
+ {
+   

Re: [E-devel] Patch for disabling confirmation dialogs

2007-04-30 Thread Luchezar Petkov
Brian 'morlenxus' Miculcy wrote:
 Hi guys,
 
 the attached patch allows to disable confirmation dialogs.
 For example you want to shutdown or hibernate your computer, you first
 need to accept the warning. This patch adds an option to the config
 panel advanced-dialogs which allows to disable that.
 People where asking for it, since my kill dialog patch went in.
 
 Greets,
 Brian 'morlenxus' Miculcy
 
 

Why don't you just add Don't show this dialog again checkboxes to
those confirm. dialogs? I don't think a conf dialog is needed here.



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Re: [E-devel] [RFC] SDL Engine

2007-04-30 Thread Simon TRENY
On Mon, 30 Apr 2007 12:34:25 +0900,
Carsten Haitzler (The Rasterman) [EMAIL PROTECTED] wrote :

 On Wed, 25 Apr 2007 01:17:56 +0200 Simon TRENY [EMAIL PROTECTED]
 babbled:
 
  On Tue, 24 Apr 2007 14:41:22 +0900,
  Carsten Haitzler (The Rasterman) [EMAIL PROTECTED] wrote :
  
   On Mon, 9 Apr 2007 10:16:56 +0200 Simon TRENY
   [EMAIL PROTECTED] babbled:
   
On Fri, 6 Apr 2007 15:21:52 +0200,
Cedric BAIL [EMAIL PROTECTED] wrote :
  I did visit the sdl website, and there seems to be
  mention of using OpenGL with SDL... Is it possible to
  maybe also have a gl_sdl version of the engine.. ie. one
  which would presumably use some gl rendering?
 
 I did think about that also, but I must have some priority. So
 first I want to have an Ecore with all others EFL running
 cleany with the software_sdl. So it's definitively possible
 in my opinion, but not really on top of my TODO list :)
I have some experience with SDL + OpenGL and there is nothing
different between using OpenGL with SDL and using OpenGL with an
X11 window (OpenGL-wise). The only differences are the calls
that depends on the windowing system: the creation of the GL
context and the swapping of the front/back buffers. But I don't
think it's worth it to create an Evas engine for OpenGL+SDL. It
will be exactly the same as the GL-X11 engine (i.e just a
wrapper of the GL-common engine).
   
   agreed. in fact the sdl engine is strange. it allocates sdl
   surfaces for images
   - but really doesnt do anything more than the software engine.
   there is not any good reason for this, and really the sdl engine
   shouldnt need to be any more than just an sdl wrapper handling
   the windowing system interfacing and display of ARGB32 data to
   the screen - the rest can be the software engine as-is.
   
Actually, I don't think there should be a GL-X11 engine in Evas
at all. Just the GL-common engine should be enough. Then all
the code to create the GL-context and to swap the buffers (that
is to say, all the code that is currently in the GL-X11 engine)
should be moved to Ecore_Evas imho. This way, if we'd like to
use OpenGL+SDL or OpenGL+Win32, there will be no need to create
a new Evas engine. We would just have to create the window, the
GL-context and to use it with the GL-common engine of Evas (all
of these could be done in Ecore_Evas). And it will make it
possible to use Evas in your own OpenGL app which already has
its own GL context: for example, you could use Evas for the GUI
of an OpenGL game, which could be really cool imho :)
   
   i disagree. currently the engine does the swaps because that is
   the onyl sane way to get performance with gl. in theory it should
   render updates like the software engines do - render the update
   regions to a pbuffer/texture then copy to the frontbffer instead
   of allocating a whole backbuffer for the window. the problem is
   that if you expose this, this mechanism is no longer tweakable by
   the engine. the software engines dont force you to do anything
   special before or after rendering to make them display, and the
   gl engine shouldnt either imho.
  I see what you mean, and actually, it's just a design problem.
  But the thing is, because of this design issue, the GL engine is
  far more limited that what it could actually do. The only thing we
  would need to make it as powerful as it could be would be to change
  Ecore_Evas_GL_X11 from this:
  1. Creation of a drawable
  2. Creation of the GL-engine from the drawable
  3. While (1) do { engine-render() }
  
  to this:
  1. Creation of a drawable
  2. Creation of a GL-context from the drawable
  2. Creation of the GL-engine
  3. While (1) do { engine-render(); swap_buffers(GL-context) }
 
 but by doing this you ASSUME the mechanism for updating IS a
 glxswapbuffers - what if it isn't? what if we change it to do what i
 said (render to texture/pbuffer, then copy that to the frontbuffer) -
 maybe it might do things differently based on the driver (some
 drivers might be able to accelerate this, some may not).? the gl
 engine in  this regard is no less limited than the software_x11 -
 EXCEPt it doesnt allow alternate drawable targets (pixmaps). what YOU
 want is the ability for the gl engine to render to a texture or
 pbuffer - and you get to specify that texture/pbuffer. that is what
 you really want. it would then work no differently to the software
 and xrender engines that can have pixmaps specified as targets (as a
 pixmap and window are the same for rendering purposes here).
Actually, what I really want is a GL engine that is not aware of the
rendering-target, i.e. an engine that can render indifferently to the
backbuffer, to the fronbuffer, to a texture, to a pbuffer... and
independently of the windowing system used. Here would be the different
schemes to do these things with this generic GL engine:

Backbuffer + 

Re: [E-devel] Patch for disabling confirmation dialogs

2007-04-30 Thread Brian 'morlenxus' Miculcy
On Mon, Apr 30, 2007 at 10:55:18AM +0300, Luchezar Petkov wrote:
 Brian 'morlenxus' Miculcy wrote:
  Hi guys,
  
  the attached patch allows to disable confirmation dialogs.
  For example you want to shutdown or hibernate your computer, you first
  need to accept the warning. This patch adds an option to the config
  panel advanced-dialogs which allows to disable that.
  People where asking for it, since my kill dialog patch went in.
  
  Greets,
  Brian 'morlenxus' Miculcy
  
  
 
 Why don't you just add Don't show this dialog again checkboxes to
 those confirm. dialogs? I don't think a conf dialog is needed here.

Because people wanted to disable all dialogs at once. Thats' why i added
this option. Also if you allow to disable each dialog, you need to be
able to enable it again. I think this option is more simplier.

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Re: [E-devel] Patch for disabling confirmation dialogs

2007-04-30 Thread Michael Jennings
On Monday, 30 April 2007, at 12:21:02 (+0200),
Brian 'morlenxus' Miculcy wrote:

  Why don't you just add Don't show this dialog again checkboxes
  to those confirm. dialogs? I don't think a conf dialog is needed
  here.
 
 Because people wanted to disable all dialogs at once.

There is wisdom in not allowing them to do that.

 Thats' why i added this option. Also if you allow to disable each
 dialog, you need to be able to enable it again. I think this option
 is more simplier.

Simple isn't the goal, so those should not be the terms in which we
are thinking.  Many apps have a confirmation dialog, though, so I
don't see it as a problem as long as each confirmation is
independently enableable or disableable.

And yes, there should be a Don't show this again in each
confirmation.

Michael

-- 
Michael Jennings (a.k.a. KainX)  http://www.kainx.org/  [EMAIL PROTECTED]
n + 1, Inc., http://www.nplus1.net/   Author, Eterm (www.eterm.org)
---
 Courage is grace under pressure.-- Ernest Hemingway

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Re: [E-devel] [e-users] WWW!

2007-04-30 Thread Mathieu Taillefumier
Hello,
 wiki is good. for theme docs too. and for translation.
   
I can probably handle the French translation if you want.

Mathieu

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Re: [E-devel] E CVS: libs/evas raster

2007-04-30 Thread Gustavo Sverzut Barbieri
On 4/30/07, Vincent Torri [EMAIL PROTECTED] wrote:

 It seems that a lot of eng_* functions do not test 'data'. Should we add
 that test in these functions too ?

probably not since you won't get that far.

I could trigger that situation when doing evas_free() on a just
created evas_new() without setting the engine... and just because I
was writing unittests for my python bindings.

-- 
Gustavo Sverzut Barbieri
--
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   MSN: [EMAIL PROTECTED]
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 Skype: gsbarbieri
Mobile: +55 (81) 9927 0010

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Re: [E-devel] [e-users] WWW!

2007-04-30 Thread Luchezar Petkov
Mathieu Taillefumier wrote:
 Hello,
 wiki is good. for theme docs too. and for translation.
   
 I can probably handle the French translation if you want.
we're talking about translation documentation, not to translate the
documentation :-) ie how to translate E, who translate is, etc
And if you want, wait until the user guide and the site content is
finished and translate them. You can also translate other articles in
the wiki.

 
 Mathieu
 
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Re: [E-devel] WWW!

2007-04-30 Thread Jaime Thomas
I've been writing some documentation for a bunch of the applications for
Elbuntu, but I'll send them here if they're welcome.

jethomas


On Thu, 26 Apr 2007 08:56:58 -0400 dan sinclair [EMAIL PROTECTED] wrote:

 yup :) also remember - the website is not static - it's an evolving thing,
 but
 the www site compared to wiki is meant to be much more static. if people
 wish
 to collaborate on documentation and guides to start with the wiki is a
 great
 place. as dan says - once things settle they can be release on gold on
 the
 main site - but that also depends on the code and projects they document
 getting a release.

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Re: [E-devel] WWW!

2007-04-30 Thread Luchezar Petkov
Jaime Thomas wrote:
 I've been writing some documentation for a bunch of the applications for
 Elbuntu, but I'll send them here if they're welcome.

Send them to me if you're talking about applications that are in our CVS.
 
 jethomas
 
 
 On Thu, 26 Apr 2007 08:56:58 -0400 dan sinclair [EMAIL PROTECTED] wrote:
 
 yup :) also remember - the website is not static - it's an evolving thing,
 but
 the www site compared to wiki is meant to be much more static. if people
 wish
 to collaborate on documentation and guides to start with the wiki is a
 great
 place. as dan says - once things settle they can be release on gold on
 the
 main site - but that also depends on the code and projects they document
 getting a release.

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[E-devel] E17 + dbus = hard requirement

2007-04-30 Thread Mike Frysinger
any chance we can get the dbus support turned into an optional component in 
the window manager ?
-mike


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Re: [E-devel] E17 + dbus = hard requirement

2007-04-30 Thread Brian Mattern
Right now the ecore dbus requirement is 'hard', but that has no compile
time dependencies. (It only depends runtime on dbus being installed).
If you don't have dbus installed, it will simply not be able to connect
to the bus, and ignore those sections of code.

If we ever move to e_dbus, THAT depends compile time on libdbus, and so
we'd need to make all the code in e optionally compile. However, I'm not
sure if that is even really planned.

In short, for now, just force ecore_dbus to be compiled (no reason not
to as, again, it has only soft runtime deps). 

Brian

On Mon, Apr 30, 2007 at 02:04:40PM -0400, Mike Frysinger wrote:
 any chance we can get the dbus support turned into an optional component in 
 the window manager ?
 -mike



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Re: [E-devel] WWW!

2007-04-30 Thread Jaime Thomas

I've written them for Eclair, Elicit, Exhibit, Estickies.  Can write for
others.

jethomas
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Re: [E-devel] WWW!

2007-04-30 Thread Luchezar Petkov
Jaime Thomas wrote:
 I've written them for Eclair, Elicit, Exhibit, Estickies.  Can write for
 others.
 
 jethomas
 

Ok, send me what you have about Exhibit and Estickies. I'll check those
out. Eclair is officially dead, Elicit, iirc isnt maintained anymore.

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Re: [E-devel] WWW!

2007-04-30 Thread Brian Mattern
On Mon, Apr 30, 2007 at 10:27:45PM +0300, Luchezar Petkov wrote:
 Jaime Thomas wrote:
  I've written them for Eclair, Elicit, Exhibit, Estickies.  Can write for
  others.
  
  jethomas
  
 
 Ok, send me what you have about Exhibit and Estickies. I'll check those
 out. Eclair is officially dead, Elicit, iirc isnt maintained anymore.

Incorrect. Elicit is alive and working well. (13 commit emails in march
and 5 in may). Please check before spreading misinformation. :)

Brian


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Re: [E-devel] WWW!

2007-04-30 Thread Luchezar Petkov
Brian Mattern wrote:
 On Mon, Apr 30, 2007 at 10:27:45PM +0300, Luchezar Petkov wrote:
 Jaime Thomas wrote:
 I've written them for Eclair, Elicit, Exhibit, Estickies.  Can write for
 others.

 jethomas

 Ok, send me what you have about Exhibit and Estickies. I'll check those
 out. Eclair is officially dead, Elicit, iirc isnt maintained anymore.
 
 Incorrect. Elicit is alive and working well. (13 commit emails in march
 and 5 in may). Please check before spreading misinformation. :)
 
 Brian

Err... :-) *blush*
I'm sorry.
 
 
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Re: [E-devel] WWW!

2007-04-30 Thread The Rasterman
On Mon, 30 Apr 2007 15:33:55 -0500 Brian Mattern [EMAIL PROTECTED]
babbled:

 On Mon, Apr 30, 2007 at 10:27:45PM +0300, Luchezar Petkov wrote:
  Jaime Thomas wrote:
   I've written them for Eclair, Elicit, Exhibit, Estickies.  Can write for
   others.
   
   jethomas
   
  
  Ok, send me what you have about Exhibit and Estickies. I'll check those
  out. Eclair is officially dead, Elicit, iirc isnt maintained anymore.
 
 Incorrect. Elicit is alive and working well. (13 commit emails in march
 and 5 in may). Please check before spreading misinformation. :)

actually eclair might not be active - BUT, unlike a lot of apps, it works
fairly well.

 Brian
 
 
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-- 
- Codito, ergo sum - I code, therefore I am --
The Rasterman (Carsten Haitzler)[EMAIL PROTECTED]
裸好多
Tokyo, Japan (東京 日本)

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Re: [E-devel] Patch for disabling confirmation dialogs

2007-04-30 Thread Nick Hughart
I actually was speaking to a few people about this.  If each dialog has
its own disable checkbox then you can disable per dialog.  Then all you
need to do is add a button somewhere in the config panel to re-enable
all dialogs.  Of course this is a bit more complicated then a global
enable/disable, but might not be too bad.  I don't know how the dialog
code is setup though so not sure if this can be added in a generic way
or not.

On Mon, 30 Apr 2007 12:34:28 -0400
Michael Jennings [EMAIL PROTECTED] wrote:

 On Monday, 30 April 2007, at 12:21:02 (+0200),
 Brian 'morlenxus' Miculcy wrote:
 
   Why don't you just add Don't show this dialog again checkboxes
   to those confirm. dialogs? I don't think a conf dialog is needed
   here.
  
  Because people wanted to disable all dialogs at once.
 
 There is wisdom in not allowing them to do that.
 
  Thats' why i added this option. Also if you allow to disable each
  dialog, you need to be able to enable it again. I think this option
  is more simplier.
 
 Simple isn't the goal, so those should not be the terms in which we
 are thinking.  Many apps have a confirmation dialog, though, so I
 don't see it as a problem as long as each confirmation is
 independently enableable or disableable.
 
 And yes, there should be a Don't show this again in each
 confirmation.
 
 Michael
 

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Re: [E-devel] [RFC] SDL Engine

2007-04-30 Thread [EMAIL PROTECTED]

Simon wrote:

 Actually, what I really want is a GL engine that is not aware
 of the rendering-target, i.e. an engine that can render
 indifferently to the backbuffer, to the fronbuffer, to a texture,
 to a pbuffer... and independently of the windowing system used.
 Here would be the different schemes to do these things with this
 generic GL engine:
 
 .
 .
 .

I'm not certain wether or not you'll be able to do this,
in that kind of generality, with respect to the windowing system.

However, starting with OpenGL 1.5 there is available
the framebuffer object extension which seems to allow for much
of this. Here's a link to the spec:

http://www.opengl.org/registry/specs/EXT/framebuffer_object.txt

Maybe you could use this approach to construct a fairly
generic gl engine, and presumably support fast 'render-to-texture'
functionality.

   jose.



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