Re: [E-devel] E SVN: cedric IN trunk/eina/src: include lib

2011-04-25 Thread Cedric BAIL
On Sun, Apr 24, 2011 at 10:32 PM, Vincent Torri vto...@univ-evry.fr wrote:
 On Sun, 24 Apr 2011, Enlightenment SVN wrote:
 Log:
 eina: put global into namespace and add lock abort


 Author:       cedric
 Date:         2011-04-24 13:22:17 -0700 (Sun, 24 Apr 2011)
 New Revision: 58875
 Trac:         http://trac.enlightenment.org/e/changeset/58875

 Modified:
  trunk/eina/src/include/eina_inline_lock_posix.x 
 trunk/eina/src/lib/eina_main.c

 Modified: trunk/eina/src/include/eina_inline_lock_posix.x
 ===
 --- trunk/eina/src/include/eina_inline_lock_posix.x   2011-04-24 20:21:07 
 UTC (rev 58874)
 +++ trunk/eina/src/include/eina_inline_lock_posix.x   2011-04-24 20:22:17 
 UTC (rev 58875)
 @@ -23,12 +23,29 @@

 typedef pthread_mutex_t Eina_Lock;

 -EAPI extern Eina_Bool _threads_activated;
 +EAPI extern Eina_Bool _eina_threads_activated;

 you forgot to update other lock files (win32 and wince)

Oops, forgot. Will fix asap.
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Re: [E-devel] NEWS files

2011-04-25 Thread The Rasterman
On Thu, 21 Apr 2011 08:52:04 +0200 (CEST) Vincent Torri vto...@univ-evry.fr
said:

+1 - i like.  (tho it should be ecore not evas... :):):)) you want to put that
in and i can add the ecore_timeline thing.

 
 Hey,
 
 We already mentioned that NEWS files should contain news features and API 
 additions from the previous minor version. I wrote one for ecore. I paste 
 it below. What do you think of it ?
 
 Vincent
 
 
 Evas 1.1
 
 Changes since Evas 1.0:
 ---
 
 New Features:
 
  *ecore_x: XRandR backlight support
 
 API Additions:
 
  * ecore;
   - ecore_thread_reschedule()
   - ecore_exe_data_set()
   - ecore_animator_run_add()
  * ecore_con:
   - ECORE_CON_EVENT_CLIENT_ERROR, ECORE_CON_EVENT_SERVER_ERROR events
   - Ecore_Con_Event_Server_Error, Ecore_Con_Event_Client_Error types
   - ecore_con_client_port_get()
   - ecore_con_url_ssl_verify_peer_set()
   - ecore_con_url_ssl_ca_set()
   - ecore_con_url_pipeline_set()
   - ecore_con_url_pipeline_get()
  * ecore_file:
   - ecore_file_download_full()
  * ecore_imf:
   - ecore_imf_context_canvas_get()
   - ecore_imf_context_window_get()
   - ecore_imf_context_preedit_string_with_attributes_get()
  * ecore_x:
   - ecore_x_randr_edid_*()
 
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Re: [E-devel] [Patch] elm_map rotate feature

2011-04-25 Thread The Rasterman
On Mon, 25 Apr 2011 14:46:08 +0900 sangho park gouach...@gmail.com said:

looks ok to me. yes - 3d is nice.. but.. it's definitely more ambitious. for
sure. for a full 3d map actually i might argue that u'd need a new map widget
as it'd be a whole new internal map infra. if i were doing that i'd build
something more like google earth that can do full meshes for land and place
objects in the world etc.

 yes.. raster.
 so I changed 3d to 2d :(
 
 but I'm still eager to extend to 3d map.
 when I prepare to extend, I'll try again :D
 
 /**
  * Set the rotate degree of the map
  *
  * @param obj The map object
  * @param angle amount of degrees from 0.0 to 360.0 to rotate arount Z axis.
  * @param cx rotation's center horizontal position.
  * @param cy rotation's center vertical position.
  *
  * @ingroup Map
  */
 EAPI void elm_map_rotate_set(Evas_Object *obj, double degree, Evas_Coord cx,
 Evas_Coord cy);
 
 /**
  * Get the rotate degree of the map
  *
  * @param obj The map object
  * @return amount of degrees from 0.0 to 360.0 to rotate arount Z axis.
  * @param cx rotation's center horizontal position.
  * @param cy rotation's center vertical position.
  *
  * @ingroup Map
  */
 EAPI void elm_map_rotate_get(const Evas_Object *obj, double *degree,
 Evas_Coord *cx, Evas_Coord *cy);
 
 /**
  * Convert a pixel coordinate into a roated pixcel coordinate.
  *
  * @param obj The map object
  * @param x x to rotate.
  * @param y y to rotate.
  * @param cx rotation's center horizontal position.
  * @param cy rotation's center vertical position.
  * @param degree amount of degrees from 0.0 to 360.0 to rotate arount Z
 axis.
  * @param xx rotated x.
  * @param yy rotated y.
  *
  * @ingroup Map
  */
 EAPI void elm_map_utils_rotate_coord(const Evas_Object *obj, const
 Evas_Coord x, const Evas_Coord y, const Evas_Coord cx, const Evas_Coord cy,
 const double degree, Evas_Coord *xx, Evas_Coord *yy);
 
 On Mon, Apr 25, 2011 at 2:23 PM, Carsten Haitzler ras...@rasterman.comwrote:
 
  On Wed, 20 Apr 2011 11:39:03 +0900 sangho park gouach...@gmail.com said:
 
   hermet,
  
   thanks for your good suggestion.
   as your suggestion, i revised APIs.
  
   but now center coordinates are useless, because rotated map is grid
  images.
   so center coordinates are decided by each grid image.
  
   what do you think about this?
 
  hmm... very interesting... you want to do 3d rotation here. not just 2d.
  that
  opens up a whole can of worms. what will you draw for sky/horizon? thats
  the
  bi-product of making this 3d... you have a whole extra dimension to worry
  about. :)
 
   /**
* Set the rotate degree of the map
*
* @param obj The map object
* @param dx amount of degrees from 0.0 to 360.0 to rotate arount X axis.
* @param dy amount of degrees from 0.0 to 360.0 to rotate arount Y axis.
* @param dz amount of degrees from 0.0 to 360.0 to rotate arount Z axis.
*
* @ingroup Map
*/
   EAPI void elm_map_rotate_set(Evas_Object *obj, double dx, double dy,
  double
   dz) EINA_ARG_NONNULL(1);
  
   /**
* Get the rotate degree of the map
*
* @param obj The map object
* @param dx amount of degrees from 0.0 to 360.0 to rotate arount X axis.
* @param dy amount of degrees from 0.0 to 360.0 to rotate arount Y axis.
* @param dz amount of degrees from 0.0 to 360.0 to rotate arount Z axis.
*
* @ingroup Map
*/
   EAPI void elm_map_rotate_get(const Evas_Object *obj, double *dx, double
  *dy,
   double *dz) EINA_ARG_NONNULL(1, 2, 3);
 
  hmm shouldnt the below just take a 2d coord (just Evas_Coord x, y and
  return a
  map x  y USING the current rotation and map content)?
 
   /**
* Convert a pixel coordinate into a roated pixcel coordinate.
*
* @param obj The map object
* @param x x to rotate.
* @param y y to rotate.
* @param z z to rotate.
* @param dx amount of degrees from 0.0 to 360.0 to rotate arount X axis.
* @param dy amount of degrees from 0.0 to 360.0 to rotate arount Y axis.
* @param dz amount of degrees from 0.0 to 360.0 to rotate arount Z axis.
* @param xx rotated x.
* @param yy rotated y.
* @param zz rotated z.
*
* @ingroup Map
*/
   API void elm_map_utils_rotate_coord(const Evas_Object *obj, const
  Evas_Coord
   x, const Evas_Coord y, const double z, const double dx, const double dy,
   const double dz, Evas_Coord *xx, Evas_Coord *yy, Evas_Coord *zz)
   EINA_ARG_NONNULL(1, 8, 9, 10);
  
   2011/4/20 ChunEon Park her...@naver.com
  
how about just rotate_set as you add elm_map_rotate_get
   
   
   
elm_map_rotate_set(obj, center_x, center_y, center_z, degree_x,
  degree_y,
degree_z);
   
   
   
and I think it will be better if it returns the above arguments also.
   
   
   
elm_map_rotate_get(const Evas_Object *obj, center_x, center_y,
  center_z,
degree_x, degree_y, degree_z);
   
Thanks.
   
   
   

Let's run together for the 

Re: [E-devel] NEWS files

2011-04-25 Thread Vincent Torri


On Mon, 25 Apr 2011, Carsten Haitzler (The Rasterman) wrote:

 On Thu, 21 Apr 2011 08:52:04 +0200 (CEST) Vincent Torri vto...@univ-evry.fr
 said:

 +1 - i like.  (tho it should be ecore not evas... :):):)) you want to put that
 in and i can add the ecore_timeline thing.

in svn.

Should we put all the ecore_x_randr_edid_* functions as a new feature ? 
(like backlight support)

Also, other people should check if i didn't forget something.

Vincent



 Hey,

 We already mentioned that NEWS files should contain news features and API
 additions from the previous minor version. I wrote one for ecore. I paste
 it below. What do you think of it ?

 Vincent


 Evas 1.1

 Changes since Evas 1.0:
 ---

 New Features:

  *ecore_x: XRandR backlight support

 API Additions:

  * ecore;
   - ecore_thread_reschedule()
   - ecore_exe_data_set()
   - ecore_animator_run_add()
  * ecore_con:
   - ECORE_CON_EVENT_CLIENT_ERROR, ECORE_CON_EVENT_SERVER_ERROR events
   - Ecore_Con_Event_Server_Error, Ecore_Con_Event_Client_Error types
   - ecore_con_client_port_get()
   - ecore_con_url_ssl_verify_peer_set()
   - ecore_con_url_ssl_ca_set()
   - ecore_con_url_pipeline_set()
   - ecore_con_url_pipeline_get()
  * ecore_file:
   - ecore_file_download_full()
  * ecore_imf:
   - ecore_imf_context_canvas_get()
   - ecore_imf_context_window_get()
   - ecore_imf_context_preedit_string_with_attributes_get()
  * ecore_x:
   - ecore_x_randr_edid_*()

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Re: [E-devel] [Patch] elm_map rotate feature

2011-04-25 Thread David Seikel
On Mon, 25 Apr 2011 16:02:42 +0900 Carsten Haitzler (The Rasterman)
ras...@rasterman.com wrote:

 On Mon, 25 Apr 2011 14:46:08 +0900 sangho park gouach...@gmail.com
 said:
 
 looks ok to me. yes - 3d is nice.. but.. it's definitely more
 ambitious. for sure. for a full 3d map actually i might argue that
 u'd need a new map widget as it'd be a whole new internal map infra.
 if i were doing that i'd build something more like google earth
 that can do full meshes for land and place objects in the world etc.

Well, now you are heading into my territory.  Second Life (SL), and
other similar 3D virtual worlds.  I'm working on clients for those.  I
want to replace some of the crap code in existing SL style clients with
EFL.

-- 
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coz there are too many silver coated monkeys in the world.


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Re: [E-devel] NEWS files

2011-04-25 Thread Vincent Torri


On Mon, 25 Apr 2011, Vincent Torri wrote:



 On Mon, 25 Apr 2011, Carsten Haitzler (The Rasterman) wrote:

 On Thu, 21 Apr 2011 08:52:04 +0200 (CEST) Vincent Torri vto...@univ-evry.fr
 said:

 +1 - i like.  (tho it should be ecore not evas... :):):)) you want to put 
 that
 in and i can add the ecore_timeline thing.

 in svn.

 Should we put all the ecore_x_randr_edid_* functions as a new feature ?
 (like backlight support)

 Also, other people should check if i didn't forget something.

And we must check that all the new API are documented with @since 1.1

Vincent

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Re: [E-devel] [PATCH] Add ecore_imf_context_autocapital_type_{set, get}, ecore_imf_context_prediction_allow_{set, get}

2011-04-25 Thread The Rasterman
On Wed, 20 Apr 2011 16:14:04 +0900 Jihoon Kim jihoon48@samsung.com said:

 Hello, EFL developers.
 
 To support the autocapitalization feature, I'd like to add
 ecore_imf_context_autocapital_type_{set,get} API.
 I will implement the autocapital feature in immodule, so the immodule
 should know the autocapitalization type.
 This API is for letting immodule know the autocapitalization type.
 
 In addition, ecore_imf_context_prediction_allow_set API is used to set
 whether the IM context should allow to use the text prediction.
 
 Would you please review this patch?

one comment?

+   Eina_Bool  allow_prediction;

any reason u dont make it a bitfield? ie allow_prediction : 1
also why not put it at struct end to keep struct smaller? avoid alignment
padding issues.

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Re: [E-devel] [Review] [Patch] Evas - OpenGL on Evas: surface texture creation patch

2011-04-25 Thread The Rasterman
On Thu, 21 Apr 2011 11:29:46 +0900 Sung W. Park sung...@gmail.com said:

yes yes yes! absolutely right. it's a bit inconsistent to have to do that when
the rest of the normal evas api is all handle based - no make currenting. the
only time u should need to make current is before using gl calls as this is
where u go from the boundary of evas's api into the gl api and thus it begins
to look gl-like.

 Hi all,
 
 I'm attaching a patch that addresses the awkward usage case. It's something
 that didn't bother me initially but the more I look at it, i think
 it's a little off. :-)
 
 The initial version of the evas_gl that I've submitted had the
 following use case.
 
evasgl = evas_gl_new(e);
sfc = evas_gl_surface_create(...);
ctx = evas_gl_context_create(...);
 
// Make current triggers surface texture and FBO to be created
evas_gl_make_current(evasgl, sfc, ctx);
 
// Then you can do a surface_get to retrieve the proper texture and set it
evas_gl_native_surface_get(evasgl, sfc, ns);  
evas_object_image_native_surface_set(img_obj, ns);
 
 The unnatural thing about this use case is that you have to call the
 make_current
 one time in order for evas_gl to generate a surface texture.  This is because
 you need a context to create a texture.  Unfortunately, this makes the usage
 case really awkward.
 
 So, instead, I've decided to get rid of the need for calling the make_current
 by generating a surface texture when evas_gl_surface_create() is called
 by using the evas' gl context.  This works because the newly created context
 shares resources with evas.  in fact, this is what i'm currently doing
 with surface
 deletion anyway so I thought this solution was reasonable.
 
 Here's how it looks after you get rid of the make_current:
 
evasgl = evas_gl_new(e);
sfc = evas_gl_surface_create(...);
ctx = evas_gl_context_create(...);
 
evas_gl_native_surface_get(evasgl, sfc, ns);  
evas_object_image_native_surface_set(img_obj, ns);
 
 The patch is pretty small and straightforward.
 
 Let me know what you guys think.
 
 cheers,
 Sung


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Re: [E-devel] Eet: testsuite fails (make check)

2011-04-25 Thread The Rasterman
On Sat, 23 Apr 2011 16:54:42 +0200 David Steiner davidsteiner2...@gmail.com
said:

what is asking for PEM pass?
for that matter a whole bunch of things go wrong after that... did eet compile
with pthread support? maybe thats why? it didn't for some reason openbsd doesnt
have (sufficient) pthread support?

 hi, 
 
 here's the output of make check on eet. it error's out, probably
 because of Enter PEM pass phrase:
 
 ---snip---
 Running suite(s):
 Eet Enter PEM pass
 phrase: 85%: Checks: 20, Failures: 1, Errors:
 2 eet_suite.c:840:E:Eet Data
 Encoding/Decoding:eet_test_data_type_dump_undump:0: (after this point)
 Test timeout expired eet_suite.c:1145:E:Eet
 File:eet_file_data_dump_test:0: (after this point) Test timeout expired
 eet_suite.c:1937:F:Eet Cache:eet_cache_concurrency:0: Failure
 'unlink(file) != 0' occured gmake[2]: *** [check-local] Error 1
 gmake[2]: Leaving directory `/home/david/src/e17-svn/eet' gmake[1]: ***
 [check-am] Error 2 gmake[1]: Leaving directory
 `/home/david/src/e17-svn/eet' gmake: *** [check-recursive] Error 1
 ---snip---
 
 should i just ignore this? or investigate further? lemme know what you
 think. btw this is not on linux but on OpenBSD.
 
 greetings,
 david
 
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Re: [E-devel] --as-needed breaks EET on some platforms

2011-04-25 Thread The Rasterman
On Sat, 23 Apr 2011 23:32:19 +0200 David Steiner davidsteiner2...@gmail.com
said:

i am wondering if this is related to the eet not building with threads thing...
is it not? could we be using threads anyway and then not linking? check
configure output. as such pthread support is becoming more and more necessary.

  
   cinch ../../config/default/e.cfg config \
   cinch e.src 1
   cinch /opt/e17/bin/eet:/opt/e17/lib/libeina.so.1.999: undefined
   symbol 'pthread_mutex_init' cinch lazy binding failed!
   cinch gmake[3]: *** [e.cfg] Segmentation fault (core dumped)
  
   is what happens
  
   No problem here. I bet you're using gentoo :p
  
   Vincent
   Actually that was OpenBSD.
  
  arg, i lost :) How did you configur eina and eet ?
 
 cinch speaking here.
 
 
 eina was configured like this:
 
 # change shm_open with open, openbsd doesn't have this syscall
 sed 's/shm_open/open/' src/lib/eina_file.c  eina_file.c.tmp
 mv eina_file.c.tmp src/lib/eina_file.c || exit
 
 ./autogen.sh --prefix=/opt/e17 --enable-tests --disable-doc
 gmake
 sudo gmake install
 gmake check
 gmake clean
 
 
 
 and eet like this:
 
 ./autogen.sh --prefix=/opt/e17 --enable-tests --disable-doc
 --disable-gnutls gmake sudo gmake install
 gmake check || /usr/bin/true# this fails, true to continue 
 gmake clean
 
 the thing with EET, is that i noticed some warnings while it was
 compiling with default options. gcc was complaining that it
 couldn't/shouldn't link (i can't remember the exact message).
 and eet was segfaulting when building e17 (as you can see above). so a
 workaround is to remove --as-needed when building EET. then the gcc
 warning is gone and the rest works dandy.
 
 so now i build with this change. might want to include it upstream?
 
 sed 's/EFL_LINKER_FLAG(\[-Wl,--as-needed\])//' configure.ac 
 configure.ac.tmp mv configure.ac.tmp configure.ac
 
 David
 
 
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Re: [E-devel] [Patch] elm_map rotate feature

2011-04-25 Thread The Rasterman
On Mon, 25 Apr 2011 17:04:10 +1000 David Seikel onef...@gmail.com said:

 On Mon, 25 Apr 2011 16:02:42 +0900 Carsten Haitzler (The Rasterman)
 ras...@rasterman.com wrote:
 
  On Mon, 25 Apr 2011 14:46:08 +0900 sangho park gouach...@gmail.com
  said:
  
  looks ok to me. yes - 3d is nice.. but.. it's definitely more
  ambitious. for sure. for a full 3d map actually i might argue that
  u'd need a new map widget as it'd be a whole new internal map infra.
  if i were doing that i'd build something more like google earth
  that can do full meshes for land and place objects in the world etc.
 
 Well, now you are heading into my territory.  Second Life (SL), and
 other similar 3D virtual worlds.  I'm working on clients for those.  I
 want to replace some of the crap code in existing SL style clients with
 EFL.

frankly. right now for that kind of emmersive full 3d there isnt much in efl.
there is very limited 3d via map. sungwoo is working on allowing GL to render
to evas objects - this will allow mixing 3d (rendered just to a nice image
object u can slap anywhere u like - as the background obj to your window, or
whatever) and 2d stuff (like standard 2d evas objects for the HUD and UI - ELM
widgets for lists and buttons and what not etc.). it'll also net u portability
between opengl (desktop) and opengl-es2. but it will require opengl-es2 (GLSL
shader level) hardware as a base. the software fallbacks don't exist yet, and
when they do... trust me.. they'll be slow.

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Re: [E-devel] NEWS files

2011-04-25 Thread The Rasterman
On Mon, 25 Apr 2011 09:07:52 +0200 (CEST) Vincent Torri vto...@univ-evry.fr
said:

 
 
 On Mon, 25 Apr 2011, Carsten Haitzler (The Rasterman) wrote:
 
  On Thu, 21 Apr 2011 08:52:04 +0200 (CEST) Vincent Torri
  vto...@univ-evry.fr said:
 
  +1 - i like.  (tho it should be ecore not evas... :):):)) you want to put
  that in and i can add the ecore_timeline thing.
 
 in svn.
 
 Should we put all the ecore_x_randr_edid_* functions as a new feature ? 
 (like backlight support)

yes! :)

 Also, other people should check if i didn't forget something.
 
 Vincent
 
 
 
  Hey,
 
  We already mentioned that NEWS files should contain news features and API
  additions from the previous minor version. I wrote one for ecore. I paste
  it below. What do you think of it ?
 
  Vincent
 
 
  Evas 1.1
 
  Changes since Evas 1.0:
  ---
 
  New Features:
 
   *ecore_x: XRandR backlight support
 
  API Additions:
 
   * ecore;
- ecore_thread_reschedule()
- ecore_exe_data_set()
- ecore_animator_run_add()
   * ecore_con:
- ECORE_CON_EVENT_CLIENT_ERROR, ECORE_CON_EVENT_SERVER_ERROR events
- Ecore_Con_Event_Server_Error, Ecore_Con_Event_Client_Error types
- ecore_con_client_port_get()
- ecore_con_url_ssl_verify_peer_set()
- ecore_con_url_ssl_ca_set()
- ecore_con_url_pipeline_set()
- ecore_con_url_pipeline_get()
   * ecore_file:
- ecore_file_download_full()
   * ecore_imf:
- ecore_imf_context_canvas_get()
- ecore_imf_context_window_get()
- ecore_imf_context_preedit_string_with_attributes_get()
   * ecore_x:
- ecore_x_randr_edid_*()
 
  --
  Benefiting from Server Virtualization: Beyond Initial Workload
  Consolidation -- Increasing the use of server virtualization is a top
  priority.Virtualization can reduce costs, simplify management, and improve
  application availability and disaster protection. Learn more about boosting
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Re: [E-devel] [Patch] Display more than 3 items

2011-04-25 Thread The Rasterman
On Mon, 25 Apr 2011 14:47:34 +0900 cnook kimci...@gmail.com said:

thanks very much! in svn it is.

 I have attached patch for elm_diskselector.
 This patch is setting the width of elm_diskselector using its parent width
 size, if there is no mention in the theme file.

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Re: [E-devel] [PATCH] Add ecore_imf_context_autocapital_type_{set, get}, ecore_imf_context_prediction_allow_{set, get}

2011-04-25 Thread Jihoon Kim
Thank you for your valuable comment.

I fixed the patch file and send again according to your advice.

Would you please review it again? :)

-Original Message-
From: Carsten Haitzler (The Rasterman) [mailto:ras...@rasterman.com] 
Sent: Monday, April 25, 2011 5:15 PM
To: Jihoon Kim
Cc: enlightenment-devel@lists.sourceforge.net; 박세환
Subject: Re: [E-devel] [PATCH] Add ecore_imf_context_autocapital_type_{set,
get}, ecore_imf_context_prediction_allow_{set, get}

On Wed, 20 Apr 2011 16:14:04 +0900 Jihoon Kim jihoon48@samsung.com
said:

 Hello, EFL developers.
 
 To support the autocapitalization feature, I'd like to add
 ecore_imf_context_autocapital_type_{set,get} API.
 I will implement the autocapital feature in immodule, so the immodule
 should know the autocapitalization type.
 This API is for letting immodule know the autocapitalization type.
 
 In addition, ecore_imf_context_prediction_allow_set API is used to set
 whether the IM context should allow to use the text prediction.
 
 Would you please review this patch?

one comment?

+   Eina_Bool  allow_prediction;

any reason u dont make it a bitfield? ie allow_prediction : 1
also why not put it at struct end to keep struct smaller? avoid alignment
padding issues.

-- 
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The Rasterman (Carsten Haitzler)ras...@rasterman.com
Index: ecore_imf_private.h
===
--- ecore_imf_private.h (revision 58891)
+++ ecore_imf_private.h (working copy)
@@ -47,6 +47,8 @@ struct _Ecore_IMF_Context
void  *client_canvas;
Eina_Bool(*retrieve_surrounding_func)(void *data, 
Ecore_IMF_Context *ctx, char **text, int *cursor_pos);
void  *retrieve_surrounding_data;
+   Ecore_IMF_Autocapital_Type autocapital_type;
+   Eina_Bool  allow_prediction : 1;
 };
 
 struct _Ecore_IMF_Module
Index: ecore_imf_context.c
===
--- ecore_imf_context.c (revision 58891)
+++ ecore_imf_context.c (working copy)
@@ -175,6 +175,15 @@ ecore_imf_context_add(const char *id)
/* default use_preedit is EINA_TRUE, so let's make sure it's
 * set on the immodule */
ecore_imf_context_use_preedit_set(ctx, EINA_TRUE);
+
+   /* default prediction is EINA_TRUE, so let's make sure it's
+* set on the immodule */
+   ecore_imf_context_prediction_allow_set(ctx, EINA_TRUE);
+
+   /* default autocapital type is SENTENCE type, so let's make sure it's
+* set on the immodule */
+   ecore_imf_context_autocapital_type_set(ctx, 
ECORE_IMF_AUTOCAPITAL_TYPE_SENTENCE);
+
/* default input_mode is ECORE_IMF_INPUT_MODE_FULL, so let's make sure it's
 * set on the immodule */
ecore_imf_context_input_mode_set(ctx, ECORE_IMF_INPUT_MODE_FULL);
@@ -513,6 +522,96 @@ ecore_imf_context_use_preedit_set(Ecore_IMF_Contex
 }
 
 /**
+ * Set whether the IM context should allow to use the text prediction.
+ * If @prediction is EINA_FALSE (default is EINA_TRUE), then the IM context 
will not display the text prediction window.
+ *
+ * @param ctx An #Ecore_IMF_Context.
+ * @param prediction Whether the IM context should allow to use the text 
prediction.
+ * @ingroup Ecore_IMF_Context_Group
+ * @since 1.1.0
+ */
+EAPI void
+ecore_imf_context_prediction_allow_set(Ecore_IMF_Context *ctx, Eina_Bool 
prediction)
+{
+   if (!ECORE_MAGIC_CHECK(ctx, ECORE_MAGIC_CONTEXT))
+ {
+ECORE_MAGIC_FAIL(ctx, ECORE_MAGIC_CONTEXT,
+ ecore_imf_context_prediction_allow_set);
+return;
+ }
+
+   ctx-allow_prediction = prediction;
+
+   if (ctx-klass-prediction_allow_set)
+ ctx-klass-prediction_allow_set(ctx, prediction);
+}
+
+/**
+ * Get whether the IM context should allow to use the text prediction.
+ *
+ * @param ctx An #Ecore_IMF_Context.
+ * @return EINA_TRUE if it allows to use the text prediction, otherwise 
EINA_FALSE.
+ * @ingroup Ecore_IMF_Context_Group
+ * @since 1.1.0
+ */
+EAPI Eina_Bool
+ecore_imf_context_prediction_allow_get(Ecore_IMF_Context *ctx)
+{
+   if (!ECORE_MAGIC_CHECK(ctx, ECORE_MAGIC_CONTEXT))
+ {
+ECORE_MAGIC_FAIL(ctx, ECORE_MAGIC_CONTEXT,
+ ecore_imf_context_prediction_allow_get);
+return EINA_FALSE;
+ }
+
+   return ctx-allow_prediction;
+}
+
+/**
+ * Set the autocapitalization type on the immodule. 
+ *
+ * @param ctx An #Ecore_IMF_Context.
+ * @param autocapital_type the autocapitalization type.
+ * @ingroup Ecore_IMF_Context_Group
+ * @since 1.1.0
+ */
+EAPI void
+ecore_imf_context_autocapital_type_set(Ecore_IMF_Context *ctx, 
Ecore_IMF_Autocapital_Type autocapital_type)
+{
+   if (!ECORE_MAGIC_CHECK(ctx, ECORE_MAGIC_CONTEXT))
+ {
+ECORE_MAGIC_FAIL(ctx, ECORE_MAGIC_CONTEXT,
+ ecore_imf_context_autocapital_type_set);
+return;
+ }
+
+   

Re: [E-devel] [Patch] elm_map rotate feature

2011-04-25 Thread David Seikel
On Mon, 25 Apr 2011 18:04:07 +0900 Carsten Haitzler (The Rasterman)
ras...@rasterman.com wrote:

 On Mon, 25 Apr 2011 17:04:10 +1000 David Seikel onef...@gmail.com
 said:
 
  On Mon, 25 Apr 2011 16:02:42 +0900 Carsten Haitzler (The Rasterman)
  ras...@rasterman.com wrote:
  
   On Mon, 25 Apr 2011 14:46:08 +0900 sangho park
   gouach...@gmail.com said:
   
   looks ok to me. yes - 3d is nice.. but.. it's definitely more
   ambitious. for sure. for a full 3d map actually i might argue that
   u'd need a new map widget as it'd be a whole new internal map
   infra. if i were doing that i'd build something more like google
   earth that can do full meshes for land and place objects in the
   world etc.
  
  Well, now you are heading into my territory.  Second Life (SL), and
  other similar 3D virtual worlds.  I'm working on clients for
  those.  I want to replace some of the crap code in existing SL
  style clients with EFL.
 
 frankly. right now for that kind of emmersive full 3d there isnt
 much in efl.

I know, I'm keeping an eye on things as they progress.  I'm a long way
from starting shoving EFL in there.

 there is very limited 3d via map. sungwoo is working on allowing GL
 to render to evas objects - this will allow mixing 3d (rendered just
 to a nice image object u can slap anywhere u like - as the background
 obj to your window, or whatever) and 2d stuff (like standard 2d evas
 objects for the HUD and UI - ELM widgets for lists and buttons and
 what not etc.). it'll also net u portability between opengl (desktop)
 and opengl-es2. but it will require opengl-es2 (GLSL shader level)
 hardware as a base. the software fallbacks don't exist yet, and when
 they do... trust me.. they'll be slow.

I once managed to compile the client for a PS3 a long time ago.  No SPU
usage, software only 3D.  One frame every three seconds was not real
fast.  lol

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Re: [E-devel] composite problem

2011-04-25 Thread المسالم المسالمة
hello developers

i discovered something wich is weird about that problem

you see ... when i opened the preferences in firefox , opera ,
chromium-browser

the problem appeared in that time



so i decided to tried to do the same things at the other applications

so

first i tried to do that on KDE App's and there is no problem

so I go to the GNOME App's and there is no problem

after that i decided to do it at E17 App's so I opened background manager
and when i changed the background

the problem appeared



its really an odd ISSUE

but i think our developers will not disappoint thier environment's users

sorry if i bothered them



best wishes to all of you
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[E-devel] Evil website

2011-04-25 Thread Vincent Torri

http://lcamtuf.coredump.cx/evilfinder/ef.shtml

For example:

http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=rasterman
http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=vtorri
http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=evil

This website gives more truth than Wikileaks

Vincent 'Evil' Torri

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Re: [E-devel] Evil website

2011-04-25 Thread Mike Blumenkrantz
On Mon, 25 Apr 2011 23:28:41 +0200 (CEST)
Vincent Torri vto...@univ-evry.fr wrote:

 
 http://lcamtuf.coredump.cx/evilfinder/ef.shtml
 
 For example:
 
 http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=rasterman
 http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=vtorri
 http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=evil
 
 This website gives more truth than Wikileaks
 
 Vincent 'Evil' Torri
This is very evil. My results are sad:
http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=discomfitor

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Re: [E-devel] Evil website

2011-04-25 Thread David Seikel
On Mon, 25 Apr 2011 17:38:06 -0400 Mike Blumenkrantz
m...@zentific.com wrote:

 On Mon, 25 Apr 2011 23:28:41 +0200 (CEST)
 Vincent Torri vto...@univ-evry.fr wrote:
 
  
  http://lcamtuf.coredump.cx/evilfinder/ef.shtml
  
  For example:
  
  http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=rasterman
  http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=vtorri
  http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=evil
  
  This website gives more truth than Wikileaks
  
  Vincent 'Evil' Torri
 This is very evil. My results are sad:
 http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=discomfitor

http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=onefang

I start with 42 - the answer to the ultimate question of life, and end
with - this value, converted to octal, is 666 - the Number of the Beast.

giggles

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Re: [E-devel] Evil website

2011-04-25 Thread The Rasterman
On Mon, 25 Apr 2011 23:28:41 +0200 (CEST) Vincent Torri vto...@univ-evry.fr
said:

i'm happy. i'm chillingly evil. my job here is done. time to retire and enjoy
the good life :)

 
 http://lcamtuf.coredump.cx/evilfinder/ef.shtml
 
 For example:
 
 http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=rasterman
 http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=vtorri
 http://lcamtuf.coredump.cx/evilfinder/ef.cgi?said=evil
 
 This website gives more truth than Wikileaks
 
 Vincent 'Evil' Torri
 
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Re: [E-devel] Eet: testsuite fails (make check)

2011-04-25 Thread The Rasterman
On Tue, 26 Apr 2011 00:43:31 +0200 David Steiner davidsteiner2...@gmail.com
said:

 On Mon, 25 Apr 2011 17:57:33 +0900
 Carsten Haitzler (The Rasterman) ras...@rasterman.com wrote:
 
  On Sat, 23 Apr 2011 16:54:42 +0200 David Steiner
  davidsteiner2...@gmail.com said:
  
  what is asking for PEM pass?
 the test script :) but there's no way to enter the password.

it doesn't ask for it here. and there is no code i found in eet that does
prints that string. i am wondering if thats a modification in your os libraries
like openssl or gnutls that is forcing interaction?

  for that matter a whole bunch of things go wrong after that... 
 seems like it :(
 
  did
  eet compile with pthread support? maybe thats why? 
 pthread support was enabled in configure. look at line 5019 of the
 attached file. gcc is called with -pthread too. 
 
 on line 5212 it's running the eet testsuite. here's what fails:
 
 1) eet_suite.c:840:
 E:EetDataEncoding/Decoding:eet_test_data_type_dump_undump:0: (after
 this point) Test timeout expired 2) eet_suite.c:1145:
 E:Eet File:eet_file_data_dump_test:0: (after this point) Test timeout
 expired 3) eet_suite.c:1937:F:Eet Cache:eet_cache_concurrency:0:
 Failure 'unlink(file) != 0' occured
 
 i looked at 3) first. but couldn't see the cause of the failure (yet).
 unlink fails obviously. i should check the errno of it.
 related is this gcc warning: tmpnam() possibly used unsafely; consider
 using mkstemp(). but that shouldnt case it to fail. the code looks
 correct. tmpnam() returns a pointer to the file (according to man
 tmpnam), so thats ok.

well tho normally in production code you wouldn't want tmpnam - this is for a
test suite, so i think thats safe. maybe openbsd FORCES tmpnam to fail because
of some paranoia security goop? ie it never works?

  it didn't for some
  reason openbsd doesnt have (sufficient) pthread support?
 pthread support should be fine. i'm guessing it's some other bug.
 man 3 pthreads says: 
 The user-level thread library provides functions that conform to
 ISO/IEC 9945-1 ANSI/IEEE (``POSIX'') Std 1003.1 Second Edition
 1996-07-12.
 
 anyways, E17 works on OpenBSD! (except efreet/efm, which i'll try to
 fix soon with the help of preexisting patches in the openbsd port). 
 
 obligatory screenshot is here :)
 http://sicnarf.com/2011-04-23-203225_1280x1024_scrot.png
 
 attached is the complete build log of the build.
 
   hi, 
   
   here's the output of make check on eet. it error's out, probably
   because of Enter PEM pass phrase:
   
   ---snip---
   Running suite(s):
   Eet Enter PEM pass
   phrase: 85%: Checks: 20, Failures: 1, Errors:
   2 eet_suite.c:840:E:Eet Data
   Encoding/Decoding:eet_test_data_type_dump_undump:0: (after this
   point) Test timeout expired eet_suite.c:1145:E:Eet
   File:eet_file_data_dump_test:0: (after this point) Test timeout
   expired eet_suite.c:1937:F:Eet Cache:eet_cache_concurrency:0:
   Failure 'unlink(file) != 0' occured gmake[2]: *** [check-local]
   Error 1 gmake[2]: Leaving directory `/home/david/src/e17-svn/eet'
   gmake[1]: *** [check-am] Error 2 gmake[1]: Leaving directory
   `/home/david/src/e17-svn/eet' gmake: *** [check-recursive] Error 1
   ---snip---
   
   should i just ignore this? or investigate further? lemme know what
   you think. btw this is not on linux but on OpenBSD.
   
   greetings,
   david
   
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Re: [E-devel] composite problem

2011-04-25 Thread The Rasterman
On Mon, 25 Apr 2011 22:46:36 +0300 المسالم المسالمة
almusalimalmusali...@gmail.com said:

what engine (gl, software? texture from pixmap on? anything else)? fyi - send
your mails to e-devel too so others can answer.

 hello Carsten
 
 thanks for the help
 
 
 
 all what i can say a bout it
 
 it is as i said before
 
 but this problem not always happened
 
 it happens some times when i open firefox (( i dont know about other
 applications - maybe i will try it this day )) anyway
 
 i forgot to say i tried to fixed it by changing the effects (( you know
 ...default ...menu ...none ... popup )) but it didnt help
 
 so
 
 is there any suggestion


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Re: [E-devel] composite problem

2011-04-25 Thread The Rasterman
On Mon, 25 Apr 2011 23:52:44 +0300 المسالم المسالمة
almusalimalmusali...@gmail.com said:

have u tried gdb attaching to e - did it segv?
http://trac.enlightenment.org/e/wiki/Debugging

 hello developers
 
 i discovered something wich is weird about that problem
 
 you see ... when i opened the preferences in firefox , opera ,
 chromium-browser
 
 the problem appeared in that time
 
 
 
 so i decided to tried to do the same things at the other applications
 
 so
 
 first i tried to do that on KDE App's and there is no problem
 
 so I go to the GNOME App's and there is no problem
 
 after that i decided to do it at E17 App's so I opened background manager
 and when i changed the background
 
 the problem appeared
 
 
 
 its really an odd ISSUE
 
 but i think our developers will not disappoint thier environment's users
 
 sorry if i bothered them
 
 
 
 best wishes to all of you
 --
 WhatsUp Gold - Download Free Network Management Software
 The most intuitive, comprehensive, and cost-effective network 
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The most intuitive, comprehensive, and cost-effective network 
management toolset available today.  Delivers lowest initial 
acquisition cost and overall TCO of any competing solution.
http://p.sf.net/sfu/whatsupgold-sd
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Re: [E-devel] composite problem

2011-04-25 Thread The Rasterman
On Tue, 26 Apr 2011 07:24:06 +0300 المسالم المسالمة
almusalimalmusali...@gmail.com said:

tried installing aclocal? :)

 i tried the first steps but look what i got here (( at eina file ))
 
 [root@localhost eina-1.0.0]# export CFLAGS=-g
 [root@localhost eina-1.0.0]# make clean distclean
 make: *** No rule to make target `clean'.  Stop.
 [root@localhost eina-1.0.0]# ./autogen.sh
 Running aclocal...
 ./autogen.sh: line 6: aclocal: command not found
 [root@localhost eina-1.0.0]# make
 make: *** No targets specified and no makefile found.  Stop.
 [root@localhost eina-1.0.0]# make install
 make: *** No rule to make target `install'.  Stop.
 
 
 
 بتاريخ 26 أبريل, 2011 06:09 ص، جاء من Carsten Haitzler ras...@rasterman.com
 :
 
  On Mon, 25 Apr 2011 23:52:44 +0300 المسالم المسالمة
  almusalimalmusali...@gmail.com said:
 
  have u tried gdb attaching to e - did it segv?
  http://trac.enlightenment.org/e/wiki/Debugging
 
   hello developers
  
   i discovered something wich is weird about that problem
  
   you see ... when i opened the preferences in firefox , opera ,
   chromium-browser
  
   the problem appeared in that time
  
   
  
   so i decided to tried to do the same things at the other applications
  
   so
  
   first i tried to do that on KDE App's and there is no problem
  
   so I go to the GNOME App's and there is no problem
  
   after that i decided to do it at E17 App's so I opened background manager
   and when i changed the background
  
   the problem appeared
  
   
  
   its really an odd ISSUE
  
   but i think our developers will not disappoint thier environment's users
  
   sorry if i bothered them
  
   
  
   best wishes to all of you
  
  --
   WhatsUp Gold - Download Free Network Management Software
   The most intuitive, comprehensive, and cost-effective network
   management toolset available today.  Delivers lowest initial
   acquisition cost and overall TCO of any competing solution.
   http://p.sf.net/sfu/whatsupgold-sd
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  --
  - Codito, ergo sum - I code, therefore I am --
  The Rasterman (Carsten Haitzler)ras...@rasterman.com
 
 


-- 
- Codito, ergo sum - I code, therefore I am --
The Rasterman (Carsten Haitzler)ras...@rasterman.com


--
WhatsUp Gold - Download Free Network Management Software
The most intuitive, comprehensive, and cost-effective network 
management toolset available today.  Delivers lowest initial 
acquisition cost and overall TCO of any competing solution.
http://p.sf.net/sfu/whatsupgold-sd
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