Hi Jim,
At the 'you have found a bug in Factor' prompt, press .c and .s and
send us the output.
Slava
On Sat, Nov 27, 2010 at 10:03 PM, Jim mack wrote:
> I'd be glad to help debug further if there is any more info needed.
>
> C:\factor\work>..\factor
> Loading C:\Documents and Settings\jmack/factor-rc
> Error in thread 1617 (Thread, [ ~array~ set-datastack 80 httpd ]):
>
> winsock-exception
> n -1
> string "Unknown error 0x"
>
> (U) Quotation: [ set-namestack init-catchstack self quot>> call -> stop ]
> (O) Word: start-server
> (O) Word: set-servers
> (O) Word: (make-servers)
> (O) Word:
> (O) Method: M\ object (server)
> (O) Word: winsock-return-check
> (O) Word: winsock-exception
> (O) Method: M\ object throw
> (U) Quotation: [
> 63 special-object error-thread set-global
> continuation -> error-continuation set-global
> [ original-error set-global ] [ rethrow ] bi
> ]
> You have triggered a bug in Factor. Please report.
> error: 16
> arg 1: 108
> arg 2: f
> Starting low level debugger...
> Basic commands:
> q -- continue executing Factor - NOT SAFE
> im -- save image to fep.image
> x -- exit Factor
> Advanced commands:
> d -- dump memory
> u -- dump object at tagged
> . -- print object at tagged
> t -- toggle output trimming
> s r -- dump data, retain stacks
> .s .r .c -- print data, retain, call stacks
> e -- dump environment
> g -- dump generations
> data -- data heap dump
> words -- words dump
> tuples -- tuples dump
> refs -- find data heap references to object
> push -- push object on data stack - NOT SAFE
> code -- code heap dump
> READY
>
>
> --
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Increase Visibility of Your 3D Game App & Earn a Chance To Win $500!
Tap into the largest installed PC base & get more eyes on your game by
optimizing for Intel(R) Graphics Technology. Get started today with the
Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs.
http://p.sf.net/sfu/intelisp-dev2dev
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