The SPX blend factors were incorrectly computed. For now, still use floating point operations, with proper scaling, but the interested parties may want to write the proper FP.23 code.
Christophe Gisquet (4): ac3_fixed: fix out-of-bound read ac3_fixed: fix computation of spx_noise_blend eac3dec: fix scaling ac3dec: cosmetics libavcodec/ac3dec.c | 12 +++++------- libavcodec/eac3dec.c | 2 ++ 2 files changed, 7 insertions(+), 7 deletions(-) -- 1.9.2.msysgit.0 _______________________________________________ ffmpeg-devel mailing list ffmpeg-devel@ffmpeg.org http://ffmpeg.org/mailman/listinfo/ffmpeg-devel