Re: [FFmpeg-user] ffmpeg read from UDP/Port

2014-09-23 Thread Alex Lin
Hi Maziar,

I finally figured it out. Instead of using udp stream as input, I generated
a SDP file and use it as the input.
Prior to receiving the audio packets, I receive a SIP packet with SDP
payload. The SDP payload describes the IP/port of the video packet as well
as the format. I just created a SDP file with the content of the payload,
and FFmpeg was able to use it to receive and save the packets into a mpeg
file. (or play it)

Thank you for your help!
AL

On Mon, Sep 22, 2014 at 10:05 PM, Maziar Mehrabi mmehr...@abo.fi wrote:

 Hi,

 Try testing it over http first, rather than UDP or RTP. What I understand
 is that the errors somehow are related to audio channel, and RTP divides
 the media into two streams (one audio and one video) and sends them through
 separate ports, so I guess you should have some sort of mechanism on the
 other end to capture and mix these two streams.
 One other way to test this idea is to use the -an option while you are
 streaming media, this option means No Audio and will just stream the
 video channel.

 if you please, keep me updated about your results.

 BR,
 Maziar


 --
 Hälsningar,
 Maziar Mehrabi

 On Tue, Sep 23, 2014 at 2:38 AM, Alex Lin op1...@gmail.com wrote:

  Hi Bill,
 
   I might be tempted to set both video and audio codec to copy, and save
  in a .TS file without -f at all.
  I did a look search on google about .ts files. My understanding is that,
 I
  can use videosnarf to convert a packet trace to .TS file. Is that the way
  you have in mind as well?
 
  Thank you,
  AL
 
  On Fri, Sep 19, 2014 at 12:19 PM, Bill Davidsen david...@tmr.com
 wrote:
 
   Alex Lin wrote:
  
   Hi all,
  
   I am using Windows 7 64 bit, and I downloaded the 64 bit version of
   ffmpeg: ffmpeg-20140916-git-b76d613-win64-static.7z
  
   I have spent the entire day experimenting with ffmpeg today but I
  haven't
   quite figure out if ffmpeg is the right solution to my problem yet,
 so I
   would like to get some opinions.
  
   I am receiving H264 encoded packets through RTP with sample rate of
   90,000,
   and I need to record these packets. The file format doesn't really
  matter
   at this point.
  
   Currently, I have a server sending the H264 packets to port 50002 of
 my
   machine (192.168.1.200), so I run the following ffmpeg command on my
   machine:
  
   ffmpeg -i udp://192.168.1.200:50002 -f mp4 hello.mp4
  
  
   I might be tempted to set both video and audio codec to copy, and save
 in
   a .TS file without -f at all.
   If that works you can capture the information and then play with it
 from
   the file. I am a Linux user,
   so you may need guidance for Windows issues from an expert, but if you
  can
   capture the data you
   eliminate some possible problems by not reformatting the data at
 capture.
  
  
   Then the following shows
  
   ffmpeg version N-66289-gb76d613 Copyright (c) 2000-2014 the FFmpeg
   developers
  built on Sep 15 2014 22:11:04 with gcc 4.8.3 (GCC)
  configuration: --enable-gpl --enable-version3 --disable-w32threads
   --enable-avisynth --enable-bzlib --enable-fontconfig --enable-frei0r
   --enable-gnutls --enable-iconv --enable-libass --enable-libbluray
   --enable-libbs2b --enable-libcaca --enable-libfreetype --enable-libgme
   --enable-libgsm --enable-
   libilbc --enable-libmodplug --enable-libmp3lame
  --enable-libopencore-amrnb
   --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus
   --enable-librtmp --enable-libschroedinger --enable-libsoxr
   --enable-libspeex --enable-libtheora --enable-libtwolame
   --enable-libvidstab --enable-libvo-aacenc --
   enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx
   --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265
   --enable-libxavs --enable-libxvid --enable-decklink --enable-zlib
  libavutil  54.  7.100 / 54.  7.100
  libavcodec 56.  1.100 / 56.  1.100
  libavformat56.  4.101 / 56.  4.101
  libavdevice56.  0.100 / 56.  0.100
  libavfilter 5.  1.100 /  5.  1.100
  libswscale  3.  0.100 /  3.  0.100
  libswresample   1.  1.100 /  1.  1.100
  libpostproc53.  0.100 / 53.  0.100
  
   The server starts sending video packets, and nothing happens on the
   command
   prompt with the ffmpeg command.
   The server stops sending video packets, and nothing happens still (I
   waited
   for at least 5 minutes), so I pressed Ctrl+C, then I see this
  
   udp://192.168.1.200:50002: Invalid data found when processing input
   Received signal 2: terminating.
  
   am I using ffmpeg correctly? and are the H264 packets I am receiving
 not
   supported?
   I have looked around and did not see any debug log generated by
 ffmpeg,
  so
   I don't really know where else to look.
   If it is necessary, I can provide a packet capture with the H264
  packets.
  
  
   --
   bill davidsen david...@tmr.com
 CTO TMR Associates, Inc
   Unsigned numbers may not be negative. However, unsigned numbers may

Re: [FFmpeg-user] ffmpeg read from UDP/Port

2014-09-23 Thread Alex Lin
Hi Maziar,

I am implementing the client. Before the server sends video stream to me,
it sends a SIP INVITE with SDP which describes the video stream.
Once I get the SIP INVITE, I can create a SDP file according to the SIP
packet and call ffmpeg to record the incoming video stream.

I have not programmed with html5 before, but I imagine there are packets to
describe the incoming video stream before the video actually arrives.
Otherwise, the server and the client must have already agreed on the video
type ahead of time.

Hope this helps,
AL

On Tue, Sep 23, 2014 at 11:16 AM, Maziar Mehrabi mmehr...@abo.fi wrote:

 Hi,

 No problem, it was yourself who figured it out after all.
 I have a question still though. How do you transmit the SDP file to the
 client? I mean apparently for every stream you should have an SDP file
 generated and sent to the client before the client is able to play it.
 This problem is a major challenge if the client if going to play the stream
 in a browser using html5.
 So how do you manage this? Or do you think what solutions are there?

 Thank you,
 Maziar


 --
 Hälsningar,
 Maziar Mehrabi

 On Tue, Sep 23, 2014 at 8:19 PM, Alex Lin op1...@gmail.com wrote:

  Hi Maziar,
 
  I finally figured it out. Instead of using udp stream as input, I
 generated
  a SDP file and use it as the input.
  Prior to receiving the audio packets, I receive a SIP packet with SDP
  payload. The SDP payload describes the IP/port of the video packet as
 well
  as the format. I just created a SDP file with the content of the payload,
  and FFmpeg was able to use it to receive and save the packets into a mpeg
  file. (or play it)
 
  Thank you for your help!
  AL
 
  On Mon, Sep 22, 2014 at 10:05 PM, Maziar Mehrabi mmehr...@abo.fi
 wrote:
 
   Hi,
  
   Try testing it over http first, rather than UDP or RTP. What I
 understand
   is that the errors somehow are related to audio channel, and RTP
 divides
   the media into two streams (one audio and one video) and sends them
  through
   separate ports, so I guess you should have some sort of mechanism on
 the
   other end to capture and mix these two streams.
   One other way to test this idea is to use the -an option while you are
   streaming media, this option means No Audio and will just stream the
   video channel.
  
   if you please, keep me updated about your results.
  
   BR,
   Maziar
  
  
   --
   Hälsningar,
   Maziar Mehrabi
  
   On Tue, Sep 23, 2014 at 2:38 AM, Alex Lin op1...@gmail.com wrote:
  
Hi Bill,
   
 I might be tempted to set both video and audio codec to copy, and
  save
in a .TS file without -f at all.
I did a look search on google about .ts files. My understanding is
  that,
   I
can use videosnarf to convert a packet trace to .TS file. Is that the
  way
you have in mind as well?
   
Thank you,
AL
   
On Fri, Sep 19, 2014 at 12:19 PM, Bill Davidsen david...@tmr.com
   wrote:
   
 Alex Lin wrote:

 Hi all,

 I am using Windows 7 64 bit, and I downloaded the 64 bit version
 of
 ffmpeg: ffmpeg-20140916-git-b76d613-win64-static.7z

 I have spent the entire day experimenting with ffmpeg today but I
haven't
 quite figure out if ffmpeg is the right solution to my problem
 yet,
   so I
 would like to get some opinions.

 I am receiving H264 encoded packets through RTP with sample rate
 of
 90,000,
 and I need to record these packets. The file format doesn't really
matter
 at this point.

 Currently, I have a server sending the H264 packets to port 50002
 of
   my
 machine (192.168.1.200), so I run the following ffmpeg command on
 my
 machine:

 ffmpeg -i udp://192.168.1.200:50002 -f mp4 hello.mp4


 I might be tempted to set both video and audio codec to copy, and
  save
   in
 a .TS file without -f at all.
 If that works you can capture the information and then play with it
   from
 the file. I am a Linux user,
 so you may need guidance for Windows issues from an expert, but if
  you
can
 capture the data you
 eliminate some possible problems by not reformatting the data at
   capture.


 Then the following shows

 ffmpeg version N-66289-gb76d613 Copyright (c) 2000-2014 the FFmpeg
 developers
built on Sep 15 2014 22:11:04 with gcc 4.8.3 (GCC)
configuration: --enable-gpl --enable-version3
  --disable-w32threads
 --enable-avisynth --enable-bzlib --enable-fontconfig
 --enable-frei0r
 --enable-gnutls --enable-iconv --enable-libass --enable-libbluray
 --enable-libbs2b --enable-libcaca --enable-libfreetype
  --enable-libgme
 --enable-libgsm --enable-
 libilbc --enable-libmodplug --enable-libmp3lame
--enable-libopencore-amrnb
 --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus
 --enable-librtmp --enable-libschroedinger --enable-libsoxr
 --enable-libspeex --enable-libtheora --enable

Re: [FFmpeg-user] ffmpeg read from UDP/Port

2014-09-22 Thread Alex Lin
Hi Bill,

 I might be tempted to set both video and audio codec to copy, and save
in a .TS file without -f at all.
I did a look search on google about .ts files. My understanding is that, I
can use videosnarf to convert a packet trace to .TS file. Is that the way
you have in mind as well?

Thank you,
AL

On Fri, Sep 19, 2014 at 12:19 PM, Bill Davidsen david...@tmr.com wrote:

 Alex Lin wrote:

 Hi all,

 I am using Windows 7 64 bit, and I downloaded the 64 bit version of
 ffmpeg: ffmpeg-20140916-git-b76d613-win64-static.7z

 I have spent the entire day experimenting with ffmpeg today but I haven't
 quite figure out if ffmpeg is the right solution to my problem yet, so I
 would like to get some opinions.

 I am receiving H264 encoded packets through RTP with sample rate of
 90,000,
 and I need to record these packets. The file format doesn't really matter
 at this point.

 Currently, I have a server sending the H264 packets to port 50002 of my
 machine (192.168.1.200), so I run the following ffmpeg command on my
 machine:

 ffmpeg -i udp://192.168.1.200:50002 -f mp4 hello.mp4


 I might be tempted to set both video and audio codec to copy, and save in
 a .TS file without -f at all.
 If that works you can capture the information and then play with it from
 the file. I am a Linux user,
 so you may need guidance for Windows issues from an expert, but if you can
 capture the data you
 eliminate some possible problems by not reformatting the data at capture.


 Then the following shows

 ffmpeg version N-66289-gb76d613 Copyright (c) 2000-2014 the FFmpeg
 developers
built on Sep 15 2014 22:11:04 with gcc 4.8.3 (GCC)
configuration: --enable-gpl --enable-version3 --disable-w32threads
 --enable-avisynth --enable-bzlib --enable-fontconfig --enable-frei0r
 --enable-gnutls --enable-iconv --enable-libass --enable-libbluray
 --enable-libbs2b --enable-libcaca --enable-libfreetype --enable-libgme
 --enable-libgsm --enable-
 libilbc --enable-libmodplug --enable-libmp3lame --enable-libopencore-amrnb
 --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus
 --enable-librtmp --enable-libschroedinger --enable-libsoxr
 --enable-libspeex --enable-libtheora --enable-libtwolame
 --enable-libvidstab --enable-libvo-aacenc --
 enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx
 --enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265
 --enable-libxavs --enable-libxvid --enable-decklink --enable-zlib
libavutil  54.  7.100 / 54.  7.100
libavcodec 56.  1.100 / 56.  1.100
libavformat56.  4.101 / 56.  4.101
libavdevice56.  0.100 / 56.  0.100
libavfilter 5.  1.100 /  5.  1.100
libswscale  3.  0.100 /  3.  0.100
libswresample   1.  1.100 /  1.  1.100
libpostproc53.  0.100 / 53.  0.100

 The server starts sending video packets, and nothing happens on the
 command
 prompt with the ffmpeg command.
 The server stops sending video packets, and nothing happens still (I
 waited
 for at least 5 minutes), so I pressed Ctrl+C, then I see this

 udp://192.168.1.200:50002: Invalid data found when processing input
 Received signal 2: terminating.

 am I using ffmpeg correctly? and are the H264 packets I am receiving not
 supported?
 I have looked around and did not see any debug log generated by ffmpeg, so
 I don't really know where else to look.
 If it is necessary, I can provide a packet capture with the H264 packets.


 --
 bill davidsen david...@tmr.com
   CTO TMR Associates, Inc
 Unsigned numbers may not be negative. However, unsigned numbers may be
 less than zero for suffiently large values of zero.


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[FFmpeg-user] ffmpeg read from UDP/Port

2014-09-17 Thread Alex Lin
Hi all,

I am using Windows 7 64 bit, and I downloaded the 64 bit version of
ffmpeg: ffmpeg-20140916-git-b76d613-win64-static.7z

I have spent the entire day experimenting with ffmpeg today but I haven't
quite figure out if ffmpeg is the right solution to my problem yet, so I
would like to get some opinions.

I am receiving H264 encoded packets through RTP with sample rate of 90,000,
and I need to record these packets. The file format doesn't really matter
at this point.

Currently, I have a server sending the H264 packets to port 50002 of my
machine (192.168.1.200), so I run the following ffmpeg command on my
machine:

ffmpeg -i udp://192.168.1.200:50002 -f mp4 hello.mp4

Then the following shows

ffmpeg version N-66289-gb76d613 Copyright (c) 2000-2014 the FFmpeg
developers
  built on Sep 15 2014 22:11:04 with gcc 4.8.3 (GCC)
  configuration: --enable-gpl --enable-version3 --disable-w32threads
--enable-avisynth --enable-bzlib --enable-fontconfig --enable-frei0r
--enable-gnutls --enable-iconv --enable-libass --enable-libbluray
--enable-libbs2b --enable-libcaca --enable-libfreetype --enable-libgme
--enable-libgsm --enable-
libilbc --enable-libmodplug --enable-libmp3lame --enable-libopencore-amrnb
--enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus
--enable-librtmp --enable-libschroedinger --enable-libsoxr
--enable-libspeex --enable-libtheora --enable-libtwolame
--enable-libvidstab --enable-libvo-aacenc --
enable-libvo-amrwbenc --enable-libvorbis --enable-libvpx
--enable-libwavpack --enable-libwebp --enable-libx264 --enable-libx265
--enable-libxavs --enable-libxvid --enable-decklink --enable-zlib
  libavutil  54.  7.100 / 54.  7.100
  libavcodec 56.  1.100 / 56.  1.100
  libavformat56.  4.101 / 56.  4.101
  libavdevice56.  0.100 / 56.  0.100
  libavfilter 5.  1.100 /  5.  1.100
  libswscale  3.  0.100 /  3.  0.100
  libswresample   1.  1.100 /  1.  1.100
  libpostproc53.  0.100 / 53.  0.100

The server starts sending video packets, and nothing happens on the command
prompt with the ffmpeg command.
The server stops sending video packets, and nothing happens still (I waited
for at least 5 minutes), so I pressed Ctrl+C, then I see this

udp://192.168.1.200:50002: Invalid data found when processing input
Received signal 2: terminating.

am I using ffmpeg correctly? and are the H264 packets I am receiving not
supported?
I have looked around and did not see any debug log generated by ffmpeg, so
I don't really know where else to look.
If it is necessary, I can provide a packet capture with the H264 packets.

Thanks in advance.
AL
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