[Flac-dev] Bugfix release?

2010-07-22 Thread grarpamp
Hi. It has been some time since I posted to the list, and may be some
time in the future until I have an oppurtunity to revisit FLAC. So, as I have
been quite satisfied yet always mindful with FLAC, I simply wanted to encourage
any potential cumulative bugfix release... and or repository tag/update
as such... should it be warranted. It would not go unappreciated by
the base users, myself included. Thanks :-)

ps: I cannot speak for any other set of users, but my main current
use of FLAC is to shrink rips for storage and playback. And to
expand them back to the identical original rip as needed. Beyond
that basic requirement, my current interest is in working playback
plugins. I do not yet need tagging functions as I handle that in the
filename itself. Nor do I need other functions as of yet.
As far as I can tell, FLAC has become the leader in lossless.
Thank you for FLAC!
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Re: [Flac-dev] Compiling in Xcode

2010-07-22 Thread Brian Willoughby
You're right: any QuickTime component probably requires Xcode.

Based on your comments, the only suggestion I have is to read through  
the compiler options and look for ones which affect the Objective-C++  
mix.  I do recall a few command-line options for changing the  
behavior of the compiler, and they're all available from Xcode if you  
change the build settings.

There are a couple of Apple-hosting mailing lists for Xcode,  
QuickTime, Cocoa, etc.  You might find some help there.

Beyond that, I don't have much to offer at this time.  I worked on a  
similar plugin many years ago, but ran out of time.

Brian Willoughby
Sound Consulting


On Jul 21, 2010, at 06:46, Dmitry Kichenko wrote:
> On 2010-07-21, at 2:24 AM, Brian Willoughby   
> wrote:
>> The flac sources are distributed in a configuration that is  
>> designed primarily for building from the command-line.  I seem to  
>> recall that there might have been an Xcode project in there at  
>> some point, but if there was, it never worked well.  In all  
>> honesty, I may be getting confused with some other open source  
>> project on that last point.
>
> Thanks for the quick reply!
>
> I think I couldve been a little more clear in my intentions: I'm  
> trying to compile the Xiph QuickTime component.
>
> I managed to compile the FLAC.framework as is by changing the SDK  
> over to 10.5 and setting a universal build in the project settings.  
> I haven't tried FLAC++ but at this point I'm mostly interested in  
> getting the Xiph QuickTime component to build, which is what's  
> failing the most it seems.
>
> Incidentally, I found some reports with similar error messages  
> stemming from intermixing Objective-C and C++ code and gcc getting  
> confused, but since this is an Xcode project I'm wondering how it  
> ever worked, if it has.
>
>> In any event, if you want to compile flac on OSX, then just use  
>> Terminal.app
>
> I'm not sure I can build a QT .component from the terminal without  
> resorting to xcodebuild. The latest source seems to have had  
> changes made to the Xcode project, which gives me hope that at one  
> point, around this time in the summer, one year ago someone was  
> able to successfully get it all to build :)
>
> Would appreciate any pointers in the direction I should be heading  
> and where to get help.


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