[flac-dev] PATCH for MSVC: libFLAC and FLAC__ALIGN_MALLOC_DATA

2013-08-16 Thread lvqcl
Somehow MSVC projects don't have FLAC__ALIGN_MALLOC_DATA defined.


--- a\src\libFLAC\libFLAC_static.vcproj 2013-08-13 13:30:24.0 +0400
+++ b\src\libFLAC\libFLAC_static.vcproj 2013-08-15 21:55:18.343822400 +0400
@@ -40,7 +40,7 @@
Name=VCCLCompilerTool
Optimization=0

AdditionalIncludeDirectories=.\include;..\..\include
-   
PreprocessorDefinitions=WIN32;_DEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\quot;1.3.0\quot;;FLAC__NO_DLL;DEBUG;FLAC__OVERFLOW_DETECT
+   
PreprocessorDefinitions=WIN32;_DEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;FLAC__ALIGN_MALLOC_DATA;VERSION=\quot;1.3.0\quot;;FLAC__NO_DLL;DEBUG;FLAC__OVERFLOW_DETECT
MinimalRebuild=true
BasicRuntimeChecks=3
RuntimeLibrary=1
@@ -108,7 +108,7 @@
OmitFramePointers=true
WholeProgramOptimization=true

AdditionalIncludeDirectories=.\include;..\..\include
-   
PreprocessorDefinitions=WIN32;NDEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\quot;1.3.0\quot;;FLAC__NO_DLL;FLaC__INLINE=_inline
+   
PreprocessorDefinitions=WIN32;NDEBUG;_LIB;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;FLAC__ALIGN_MALLOC_DATA;VERSION=\quot;1.3.0\quot;;FLAC__NO_DLL;FLaC__INLINE=_inline
RuntimeLibrary=0
BufferSecurityCheck=false
UsePrecompiledHeader=0


--- a\src\libFLAC\libFLAC_dynamic.vcproj2013-08-13 13:30:24.0 
+0400
+++ b\src\libFLAC\libFLAC_dynamic.vcproj2013-08-15 21:54:54.005430300 
+0400
@@ -40,7 +40,7 @@
Name=VCCLCompilerTool
Optimization=0

AdditionalIncludeDirectories=.\include;..\..\include
-   
PreprocessorDefinitions=WIN32;_DEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\quot;1.3.0\quot;;DEBUG;FLAC__OVERFLOW_DETECT
+   
PreprocessorDefinitions=WIN32;_DEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;FLAC__ALIGN_MALLOC_DATA;VERSION=\quot;1.3.0\quot;;DEBUG;FLAC__OVERFLOW_DETECT
MinimalRebuild=true
BasicRuntimeChecks=3
RuntimeLibrary=1
@@ -119,7 +119,7 @@
OmitFramePointers=true
WholeProgramOptimization=true

AdditionalIncludeDirectories=.\include;..\..\include
-   
PreprocessorDefinitions=WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;VERSION=\quot;1.3.0\quot;;FLaC__INLINE=_inline
+   
PreprocessorDefinitions=WIN32;NDEBUG;_WINDOWS;_USRDLL;FLAC_API_EXPORTS;FLAC__HAS_OGG;FLAC__CPU_IA32;FLAC__HAS_NASM;FLAC__USE_3DNOW;FLAC__ALIGN_MALLOC_DATA;VERSION=\quot;1.3.0\quot;;FLaC__INLINE=_inline
RuntimeLibrary=0
BufferSecurityCheck=false
UsePrecompiledHeader=0
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[flac-dev] PATCH: MSVC and M_LN2

2013-08-16 Thread lvqcl
math.h file in MS VC++ _does_ have M_LN2 constant but it requires 
_USE_MATH_DEFINES:

--- a\src\libFLAC\fixed.c   2013-08-13 13:30:24.0 +0400
+++ b\src\libFLAC\fixed.c   2013-08-14 10:14:07.873648300 +0400
@@ -34,6 +34,9 @@
  #  include config.h
  #endif

+#if defined(_MSC_VER)
+#define _USE_MATH_DEFINES
+#endif
  #include math.h
  #include string.h
  #include private/bitmath.h
@@ -42,7 +45,6 @@
  #include FLAC/assert.h

  #ifndef M_LN2
-/* math.h in VC++ doesn't seem to have this (how Microsoft is that?) */
  #define M_LN2 0.69314718055994530942
  #endif

--- a\src\libFLAC\lpc.c 2013-08-13 13:30:24.0 +0400
+++ b\src\libFLAC\lpc.c 2013-08-06 19:17:00.765482100 +0400
@@ -34,6 +34,9 @@
  #  include config.h
  #endif

+#if defined(_MSC_VER)
+#define _USE_MATH_DEFINES
+#endif
  #include math.h

  #include FLAC/assert.h
@@ -52,7 +55,6 @@
  #ifndef FLAC__INTEGER_ONLY_LIBRARY

  #ifndef M_LN2
-/* math.h in VC++ doesn't seem to have this (how Microsoft is that?) */
  #define M_LN2 0.69314718055994530942
  #endif
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[flac-dev] PATCH for bitmath.h: 1 typo, 1 warning

2013-08-16 Thread lvqcl
rutine - routine
Also MSVC complains that FLAC__uint32* (unsigned int*) is not of the same type 
as unsigned long*

--- a\src\libFLAC\include\private\bitmath.h 2013-08-13 13:30:24.0 
+0400
+++ b\src\libFLAC\include\private\bitmath.h 2013-08-14 10:20:51.484053700 
+0400
@@ -78,12 +78,12 @@
  return _bit_scan_reverse(v) ^ 31U;
  #elif defined(__GNUC__)  (__GNUC__ = 4 || (__GNUC__ == 3  __GNUC_MINOR__ 
= 4))
  /* This will translate either to (bsr ^ 31U), clz , ctlz, cntlz, lzcnt 
depending on
- * -march= setting or to a software rutine in exotic machines. */
+ * -march= setting or to a software routine in exotic machines. */
  return __builtin_clz(v);
  #elif defined(_MSC_VER)  (_MSC_VER = 1400)
-FLAC__uint32 idx;
+unsigned long idx;
  _BitScanReverse(idx, v);
-return idx ^ 31U;
+return (unsigned)idx ^ 31U;
  #else
  return FLAC__clz_soft_uint32(v);
  #endif
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[flac-dev] About the usefulness of fast_float_math_hack.h

2013-08-16 Thread lvqcl
fast_float_math_hack.h works only when __ICL is defined (that is, when FLAC is 
compiled with Intel compiler). But current Intel compilers don't have mathf.h 
file. Instead, mathimf.h should be used, and mathimf.h is not compatible with 
the standard math.h.

Maybe it's time to remove fast_float_math_hack.h? It is useful only for those 
who use ICC compiled FLAC and use --apply-replaygain-which-is-not-lossless 
switch with hard -6dB limiting.
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