Re: [Flashcoders] Printing without print dialog box in an exe

2006-05-29 Thread Gabriel
Rishi, you can do that with SWF Studio (Northcode 
http://www.northcode.com/). It's really easy.



GaB

rishi wrote:
Hi 

 


I need to give a print command from flash without opening the print dialog box. 
I have my application embedded in VB. I want to know the proposed solutions. I 
know this can be done and can see this working in flash jester jprintor. But 
I’ld like to know some more tools. Also ,if somebody has worked with Jprintor. 
Please advise.

I need to discuss, this,

 


Rishi


  

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Re: [Flashcoders] wheel on curve game engine

2006-05-29 Thread Martin Weiser

Thanks a lot,
it is unbelievable, awesome, superb, he must be genius
thatis the best engine for flash i have seen,

Martin
- Original Message - 
From: Mick G [EMAIL PROTECTED]

To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
Sent: Monday, May 29, 2006 6:28 AM
Subject: Re: [Flashcoders] wheel on curve game engine


Help vampire messages are more of a waste of *everything* than the 
original

posters - Yawn

http://www.cove.org/flade/ if a flash physics engine that might help you.




On 5/29/06, Byron Canfield [EMAIL PROTECTED] wrote:


Review the archives for the thread entitled: Are you a help vampire?

--
Byron Barn Canfield


 Hello,

 got anyone idea or even script modellign wheel (bike, car..) on curve,
 collision but mainly bounces, gravity, etc

 like in this game: http://www.freeonlinegames.com/play/3286.html


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RE: [Flashcoders] mtasc inject code onto first frame of root tmeline?

2006-05-29 Thread Hauwert, Ralph
You can. Just don't use the -header option for the mtasc params. If you
want to keep the existing code in the swf too, you will have to use the
-keep param. This might introduce some interesting conflicts though,
especially when there's already code in which will be reinjected (your
core library, for instance, or the mx libs).

Ralph.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of aaron
smith
Sent: zondag 28 mei 2006 10:34
To: Flashcoders mailing list
Subject: [Flashcoders] mtasc inject code onto first frame of root
tmeline?

is it possible to use mtasc to inject code into the root timeline of a 
already existing swf? the swf is video. I want to inject some code onto 
the first frame so I can control it when loaded cross domain.

thanks

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RE: [Flashcoders] mtasc inject code onto first frame of root tmeline?

2006-05-29 Thread Lee McColl-Sylvester
Hi Robert,

On testing the following cards (on the left), we got the results on the
right

611 - 032768 ( shows as a smiley face)
005 - 0491528
004 - 008
597 - 032768 ( shows as a smiley face)

A little different than we expected :)

Regards,
Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Hauwert,
Ralph
Sent: 29 May 2006 12:50
To: Flashcoders mailing list
Subject: RE: [Flashcoders] mtasc inject code onto first frame of root
tmeline?

You can. Just don't use the -header option for the mtasc params. If you
want to keep the existing code in the swf too, you will have to use the
-keep param. This might introduce some interesting conflicts though,
especially when there's already code in which will be reinjected (your
core library, for instance, or the mx libs).

Ralph.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of aaron
smith
Sent: zondag 28 mei 2006 10:34
To: Flashcoders mailing list
Subject: [Flashcoders] mtasc inject code onto first frame of root
tmeline?

is it possible to use mtasc to inject code into the root timeline of a 
already existing swf? the swf is video. I want to inject some code onto 
the first frame so I can control it when loaded cross domain.

thanks

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RE: [Flashcoders] sending HTML image map data to Flash

2006-05-29 Thread Bernard Visscher
You can also load the html file with the XML loader.

Something like:

var __xml = new XML();
__xml.onLoad = function(succes:Boolean){
if(success) trace(this);
else trace(Error loading file);
}
__xml.load(imagemap.html); 

Now it will trace the full html-file.


Bernard

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] Namens GregoryN
 Verzonden: zondag 28 mei 2006 20:20
 Aan: Flashcoders mailing list
 Onderwerp: Re: [Flashcoders] sending HTML image map data to Flash
 
 Hello Marc,
 
 Well, the decision WHERE to parse is yours entirely.
 I think it can also depend on your security goals:
 if you parse in JS, all your funtions, vars at swf's _root 
 etc are available in cache.
 If you just pass all innerHTML to flash - something will be hidden.
 
 
 
 --
 Best regards,
  GregoryN
 
 http://GOusable.com
 Flash components development.
 Usability services.
 
 
  - Marc Hoffman wrote:
  
  Thanks, Gregory! I'm passing this along to the person who's been 
  working on parsing the image map from within flash. You approach 
  would seem to eliminate the need for parsing by Flash.
  
  [Peter: what do you think?]
  
  Marc
 
 
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RE: [Flashcoders] sending HTML image map data to Flash

2006-05-29 Thread Bernard Visscher
__xml = new XML();
__xml.ignoreWhite = true;
__xml.onLoad = function(success:Boolean){
var xmlString:String = this.toString();
var indexBegin = xmlString.indexOf(map);
var indexEnd = xmlString.indexOf(/map)+6;
xmlString = xmlString.substring(indexBegin,indexEnd);
this.parseXML(xmlString);
var mapNode:XMLNode = this.firstChild;
trace(Flashout.INFO + mapNode.firstChild); //traces the first area
(rect)
}
__xml.load(imagemap.html);

The mapNode will hold all area nodes and you can access them as normal
XMLnodes

The one thing you should do is close all areas, the map should look
something like:

map name=MY_FLASH_TEST_MAP
area shape=rect coords=20,25,84,113 href=rectangle.html /
area shape=polygon coords=90,25,162,26,163,96,89,25,90,24
href=triangle.html /
area shape=circle coords=130,114,29 href=circle.html /
area shape=rect coords=19,156,170,211 href=mailto:[EMAIL PROTECTED] /
area shape=default nohref /
/map


Greetz,

Bernard

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] Namens 
 Bernard Visscher
 Verzonden: maandag 29 mei 2006 15:27
 Aan: 'Flashcoders mailing list'
 Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash
 
 You can also load the html file with the XML loader.
 
 Something like:
 
 var __xml = new XML();
 __xml.onLoad = function(succes:Boolean){
   if(success) trace(this);
   else trace(Error loading file);
 }
 __xml.load(imagemap.html); 
 
 Now it will trace the full html-file.
 
 
 Bernard
 
  -Oorspronkelijk bericht-
  Van: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Namens GregoryN
  Verzonden: zondag 28 mei 2006 20:20
  Aan: Flashcoders mailing list
  Onderwerp: Re: [Flashcoders] sending HTML image map data to Flash
  
  Hello Marc,
  
  Well, the decision WHERE to parse is yours entirely.
  I think it can also depend on your security goals:
  if you parse in JS, all your funtions, vars at swf's _root etc are 
  available in cache.
  If you just pass all innerHTML to flash - something will 
 be hidden.
  
  
  
  --
  Best regards,
   GregoryN
  
  http://GOusable.com
  Flash components development.
  Usability services.
  
  
   - Marc Hoffman wrote:
   
   Thanks, Gregory! I'm passing this along to the person who's been 
   working on parsing the image map from within flash. You approach 
   would seem to eliminate the need for parsing by Flash.
   
   [Peter: what do you think?]
   
   Marc
  
  
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Re: [Flashcoders] security issues with php mail from Flash?

2006-05-29 Thread Dan Efergan
Yep, the main exploitation would happen by using the underlying PHP  
script.


Google will help you with sorting the PHP:
http://www.google.com/search?client=safarirls=enq=stop+spammers+php 
+scriptsie=UTF-8oe=UTF-8


Also, the php online manual reference for 'mail' has a number of  
comments about securing your forms.


Dan

On 29 May 2006, at 00:43, f a r i d | s i l v a | a b o i d wrote:


I think that you must to put all protection against mysql injection
and spammers in the php processor, because your flash form its only an
usre interfase


Dan Efergan
[EMAIL PROTECTED]



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RE: [Flashcoders] geturl:javascript is causing images to not display onIE

2006-05-29 Thread Phil Glatz

At 08:00 PM 5/28/2006, Nehal  Mick bot wrote:

The best way is to test from server. If its Flash Security issue, while
running locally u need to trust all the files. So what I do is to always
check from server first and if issue is still there then investigate further


Yes, it is a live site run from a server (Dreamhost).  I've also 
ported it to another remote server and had the same issues.


What's baffling me is that everything works fine on Mozilla and not 
on IE.  I've had a number of testers report the same problem.  Is 
there something related to F8 security that happens on IE differently 
than Firefox (my experience has been that Firefox is the more fussy one).


The Flash is getting displayed correctly on both browsers.  The 
problem is the display of a few gif images that are part of the 
regular html page, not at all related to the Flash.


thanks, Phil

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RE: [Flashcoders] sending HTML image map data to Flash

2006-05-29 Thread Bernard Visscher
I don't know how with imageready.
One thing you could do is replace all area with /areaarea and the
last /map with /area/map.

But before you do that delete all /area entries, because flash add's
them(not at the correct place) if you don't use closed area-tags.

Bernard

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] Namens Marc Hoffman
 Verzonden: maandag 29 mei 2006 17:01
 Aan: Flashcoders mailing list
 Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash
 
 Very cool solution, Bernard -- thanks! Any way to force 
 ImageReady to close all tags?  - Marc
 
 At 06:51 AM 5/29/2006, you wrote:
 __xml = new XML();
 __xml.ignoreWhite = true;
 __xml.onLoad = function(success:Boolean){
  var xmlString:String = this.toString();
  var indexBegin = xmlString.indexOf(map);
  var indexEnd = xmlString.indexOf(/map)+6;
  xmlString = xmlString.substring(indexBegin,indexEnd);
  this.parseXML(xmlString);
  var mapNode:XMLNode = this.firstChild;
  trace(Flashout.INFO + mapNode.firstChild); //traces 
 the first 
 area
 (rect)
 }
 __xml.load(imagemap.html);
 
 The mapNode will hold all area nodes and you can access them 
 as normal 
 XMLnodes
 
 The one thing you should do is close all areas, the map should look 
 something like:
 
 map name=MY_FLASH_TEST_MAP
 area shape=rect coords=20,25,84,113 
 href=rectangle.html / area 
 shape=polygon coords=90,25,162,26,163,96,89,25,90,24
 href=triangle.html /
 area shape=circle coords=130,114,29 href=circle.html / area 
 shape=rect coords=19,156,170,211 
 href=mailto:[EMAIL PROTECTED] / 
 area shape=default nohref / /map
 
 
 Greetz,
 
 Bernard
 
   -Oorspronkelijk bericht-
   Van: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Namens Bernard 
   Visscher
   Verzonden: maandag 29 mei 2006 15:27
   Aan: 'Flashcoders mailing list'
   Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash
  
   You can also load the html file with the XML loader.
  
   Something like:
  
   var __xml = new XML();
   __xml.onLoad = function(succes:Boolean){
 if(success) trace(this);
 else trace(Error loading file); } 
   __xml.load(imagemap.html);
  
   Now it will trace the full html-file.
  
  
   Bernard
  
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] 
 Namens GregoryN
Verzonden: zondag 28 mei 2006 20:20
Aan: Flashcoders mailing list
Onderwerp: Re: [Flashcoders] sending HTML image map 
 data to Flash
   
Hello Marc,
   
Well, the decision WHERE to parse is yours entirely.
I think it can also depend on your security goals:
if you parse in JS, all your funtions, vars at swf's 
 _root etc are 
available in cache.
If you just pass all innerHTML to flash - something will
   be hidden.
   
   
   
--
Best regards,
 GregoryN

http://GOusable.com
Flash components development.
Usability services.
   
   
 - Marc Hoffman wrote:

 Thanks, Gregory! I'm passing this along to the person 
 who's been 
 working on parsing the image map from within flash. 
 You approach 
 would seem to eliminate the need for parsing by Flash.

 [Peter: what do you think?]

 Marc
   
   
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Brought to you 

RE: [Flashcoders] sending HTML image map data to Flash

2006-05-29 Thread Bernard Visscher
This should work:

var xmlString:String = this.toString();
var indexBegin = xmlString.indexOf(map);
var indexEnd = xmlString.indexOf(/map)+6;
xmlString = xmlString.substring(indexBegin,indexEnd);

xmlString = xmlString.split(/area).join(); //Delete all /area added
by flash
var areaArray:Array = xmlString.split(area); //split the string at area
xmlString = areaArray.shift().toString() + area; //place first area back,
because it MAY NOT have /area in front
xmlString += areaArray.join(/areaarea); //place the rest of the area's
back with a /area in front.

this.parseXML(xmlString);
var mapNode:XMLNode = this.firstChild; 


 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] Namens 
 Bernard Visscher
 Verzonden: maandag 29 mei 2006 17:29
 Aan: 'Flashcoders mailing list'
 Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash
 
 I don't know how with imageready.
 One thing you could do is replace all area with 
 /areaarea and the last /map with /area/map.
 
 But before you do that delete all /area entries, because 
 flash add's them(not at the correct place) if you don't use 
 closed area-tags.
 
 Bernard
 
  -Oorspronkelijk bericht-
  Van: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Namens 
 Marc Hoffman
  Verzonden: maandag 29 mei 2006 17:01
  Aan: Flashcoders mailing list
  Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash
  
  Very cool solution, Bernard -- thanks! Any way to force 
 ImageReady to 
  close all tags?  - Marc
  
  At 06:51 AM 5/29/2006, you wrote:
  __xml = new XML();
  __xml.ignoreWhite = true;
  __xml.onLoad = function(success:Boolean){
   var xmlString:String = this.toString();
   var indexBegin = xmlString.indexOf(map);
   var indexEnd = xmlString.indexOf(/map)+6;
   xmlString = xmlString.substring(indexBegin,indexEnd);
   this.parseXML(xmlString);
   var mapNode:XMLNode = this.firstChild;
   trace(Flashout.INFO + mapNode.firstChild); //traces
  the first
  area
  (rect)
  }
  __xml.load(imagemap.html);
  
  The mapNode will hold all area nodes and you can access them
  as normal
  XMLnodes
  
  The one thing you should do is close all areas, the map 
 should look 
  something like:
  
  map name=MY_FLASH_TEST_MAP
  area shape=rect coords=20,25,84,113 
  href=rectangle.html / area
  shape=polygon coords=90,25,162,26,163,96,89,25,90,24
  href=triangle.html /
  area shape=circle coords=130,114,29 
 href=circle.html / area 
  shape=rect coords=19,156,170,211
  href=mailto:[EMAIL PROTECTED] /
  area shape=default nohref / /map
  
  
  Greetz,
  
  Bernard
  
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] 
 Namens Bernard 
Visscher
Verzonden: maandag 29 mei 2006 15:27
Aan: 'Flashcoders mailing list'
Onderwerp: RE: [Flashcoders] sending HTML image map 
 data to Flash
   
You can also load the html file with the XML loader.
   
Something like:
   
var __xml = new XML();
__xml.onLoad = function(succes:Boolean){
  if(success) trace(this);
  else trace(Error loading file); } 
__xml.load(imagemap.html);
   
Now it will trace the full html-file.
   
   
Bernard
   
 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]
  Namens GregoryN
 Verzonden: zondag 28 mei 2006 20:20
 Aan: Flashcoders mailing list
 Onderwerp: Re: [Flashcoders] sending HTML image map
  data to Flash

 Hello Marc,

 Well, the decision WHERE to parse is yours entirely.
 I think it can also depend on your security goals:
 if you parse in JS, all your funtions, vars at swf's
  _root etc are
 available in cache.
 If you just pass all innerHTML to flash - something will
be hidden.



 --
 Best regards,
  GregoryN
  http://GOusable.com Flash 
 components development.
 Usability services.


  - Marc Hoffman wrote:
 
  Thanks, Gregory! I'm passing this along to the person
  who's been
  working on parsing the image map from within flash. 
  You approach
  would seem to eliminate the need for parsing by Flash.
 
  [Peter: what do you think?]
 
  Marc


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 options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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 Consulting and Training http://www.figleaf.com 
 http://training.figleaf.com

   
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RE: [Flashcoders] sending HTML image map data to Flash

2006-05-29 Thread Marc Hoffman

Many thanks!  -Marc

At 08:46 AM 5/29/2006, you wrote:

This should work:

var xmlString:String = this.toString();
var indexBegin = xmlString.indexOf(map);
var indexEnd = xmlString.indexOf(/map)+6;
xmlString = xmlString.substring(indexBegin,indexEnd);

xmlString = xmlString.split(/area).join(); //Delete all /area added
by flash
var areaArray:Array = xmlString.split(area); //split the string at area
xmlString = areaArray.shift().toString() + area; //place first area back,
because it MAY NOT have /area in front
xmlString += areaArray.join(/areaarea); //place the rest of the area's
back with a /area in front.

this.parseXML(xmlString);
var mapNode:XMLNode = this.firstChild;


 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Namens
 Bernard Visscher
 Verzonden: maandag 29 mei 2006 17:29
 Aan: 'Flashcoders mailing list'
 Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash

 I don't know how with imageready.
 One thing you could do is replace all area with
 /areaarea and the last /map with /area/map.

 But before you do that delete all /area entries, because
 flash add's them(not at the correct place) if you don't use
 closed area-tags.

 Bernard

  -Oorspronkelijk bericht-
  Van: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] Namens
 Marc Hoffman
  Verzonden: maandag 29 mei 2006 17:01
  Aan: Flashcoders mailing list
  Onderwerp: RE: [Flashcoders] sending HTML image map data to Flash
 
  Very cool solution, Bernard -- thanks! Any way to force
 ImageReady to
  close all tags?  - Marc
 
  At 06:51 AM 5/29/2006, you wrote:
  __xml = new XML();
  __xml.ignoreWhite = true;
  __xml.onLoad = function(success:Boolean){
   var xmlString:String = this.toString();
   var indexBegin = xmlString.indexOf(map);
   var indexEnd = xmlString.indexOf(/map)+6;
   xmlString = xmlString.substring(indexBegin,indexEnd);
   this.parseXML(xmlString);
   var mapNode:XMLNode = this.firstChild;
   trace(Flashout.INFO + mapNode.firstChild); //traces
  the first
  area
  (rect)
  }
  __xml.load(imagemap.html);
  
  The mapNode will hold all area nodes and you can access them
  as normal
  XMLnodes
  
  The one thing you should do is close all areas, the map
 should look
  something like:
  
  map name=MY_FLASH_TEST_MAP
  area shape=rect coords=20,25,84,113
  href=rectangle.html / area
  shape=polygon coords=90,25,162,26,163,96,89,25,90,24
  href=triangle.html /
  area shape=circle coords=130,114,29
 href=circle.html / area
  shape=rect coords=19,156,170,211
  href=mailto:[EMAIL PROTECTED] /
  area shape=default nohref / /map
  
  
  Greetz,
  
  Bernard
  
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]
 Namens Bernard
Visscher
Verzonden: maandag 29 mei 2006 15:27
Aan: 'Flashcoders mailing list'
Onderwerp: RE: [Flashcoders] sending HTML image map
 data to Flash
   
You can also load the html file with the XML loader.
   
Something like:
   
var __xml = new XML();
__xml.onLoad = function(succes:Boolean){
  if(success) trace(this);
  else trace(Error loading file); }
__xml.load(imagemap.html);
   
Now it will trace the full html-file.
   
   
Bernard
   
 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]
  Namens GregoryN
 Verzonden: zondag 28 mei 2006 20:20
 Aan: Flashcoders mailing list
 Onderwerp: Re: [Flashcoders] sending HTML image map
  data to Flash

 Hello Marc,

 Well, the decision WHERE to parse is yours entirely.
 I think it can also depend on your security goals:
 if you parse in JS, all your funtions, vars at swf's
  _root etc are
 available in cache.
 If you just pass all innerHTML to flash - something will
be hidden.



 --
 Best regards,
  GregoryN
  http://GOusable.com Flash
 components development.
 Usability services.


  - Marc Hoffman wrote:
 
  Thanks, Gregory! I'm passing this along to the person
  who's been
  working on parsing the image map from within flash.
  You approach
  would seem to eliminate the need for parsing by Flash.
 
  [Peter: what do you think?]
 
  Marc


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RE: [Flashcoders] geturl:javascript is causing images to notdisplay onIE

2006-05-29 Thread Bernard Visscher
Phil,

Do you have an URL where I (and others) can look?

Bernard 

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] Namens Phil Glatz
 Verzonden: maandag 29 mei 2006 16:32
 Aan: Flashcoders mailing list
 Onderwerp: RE: [Flashcoders] geturl:javascript is causing 
 images to notdisplay onIE
 
 At 08:00 PM 5/28/2006, Nehal  Mick bot wrote:
 The best way is to test from server. If its Flash Security 
 issue, while 
 running locally u need to trust all the files. So what I do is to 
 always check from server first and if issue is still there then 
 investigate further
 
 Yes, it is a live site run from a server (Dreamhost).  I've 
 also ported it to another remote server and had the same issues.
 
 What's baffling me is that everything works fine on Mozilla 
 and not on IE.  I've had a number of testers report the same 
 problem.  Is there something related to F8 security that 
 happens on IE differently than Firefox (my experience has 
 been that Firefox is the more fussy one).
 
 The Flash is getting displayed correctly on both browsers.  
 The problem is the display of a few gif images that are part 
 of the regular html page, not at all related to the Flash.
 
 thanks, Phil
 
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RE: [Flashcoders] security issues with php mail from Flash?

2006-05-29 Thread Bernard Visscher
http://www.securephpwiki.com/index.php/Email_Injection

 

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] Namens Dan Efergan
 Verzonden: maandag 29 mei 2006 16:27
 Aan: Flashcoders mailing list
 Onderwerp: Re: [Flashcoders] security issues with php mail from Flash?
 
 Yep, the main exploitation would happen by using the 
 underlying PHP script.
 
 Google will help you with sorting the PHP:
 http://www.google.com/search?client=safarirls=enq=stop+spammers+php 
 +scriptsie=UTF-8oe=UTF-8
 
 Also, the php online manual reference for 'mail' has a number 
 of comments about securing your forms.
 
 Dan
 
 On 29 May 2006, at 00:43, f a r i d | s i l v a | a b o i d wrote:
 
  I think that you must to put all protection against mysql injection 
  and spammers in the php processor, because your flash form 
 its only an 
  usre interfase
 
 Dan Efergan
 [EMAIL PROTECTED]
 
 
 
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Re: [Flashcoders] geturl:javascript is causing images to not display on IE

2006-05-29 Thread Kevin Newman
I think you may have hit one of the problems with using javascript: 
pseudo urls. If I remember correctly, when you use a javascript pseudo 
url it disables some of the events under some circumstances. You could 
try two things - either use fscommand (or FlashJS, or one of the other 
communication packages floating around on the net) or try returning 
false from the javascript: url (I'm not sure about this one).


getURL(javascript:setFlashHeight('wrapper','+h+');return false;);

This is the only mention of the problem that I could find: 
http://groups.google.com/group/comp.lang.javascript/browse_frm/thread/a57416b64499f57b/e77bfad5ee2fe342?lnk=stq=javascript+pseudo+url+images+not+loading+group%3Acomp.lang.javascriptrnum=2hl=en#e77bfad5ee2fe342


Since the javascript: url seems to work fine in plugin based browsers 
(Mozilla, Opera, Safari), and just doesn't work in ActiveX (IE) you 
could check the plugin type in Actionscript 
(System.capabilities.playerType == PlugIn), and use fscommand for 
ActiveX and use getURL for plugin. You would just need to add a vbscript 
to catch the fscommand and route it to the javascript call.


Something along these lines should work (untested - probably needs work):

Actionscript:
if (System.capabilities.playerType == PlugIn) {
   getURL(javascript:setFlashHeight('wrapper','+h+');return false;);
} else {
   fscommand(setFlashHeight, wrapper,+h);
}

HTML:
script type=text/vbscript language=vbscript
On Error Resume Next
Sub YourMovieName_FSCommand(ByVal command, ByVal args)
   Call yahooMap_DoFSCommand(command, args)
End Sub
/script
script type=text/javascript
function YourMovieName_DoFSCommand(command, args) {
   var args = args.split(',');
   window[command](args[0], args[1]);
}
/script
:NOTE: You could probably do everything from the VBScript, but I don't 
know VBScript well.


Also, if you are publishing to Flash 8 then you can save yourself some 
headache by using ExternalInterface.


BTW, I'm pretty sure this is an IE problem, not a Flash one. ;-)

Kevin N.


Phil Glatz wrote:
I've been experiencing an intermittent problem with a getURL call back 
to a javascript function on the page calling an SWF.


I'm using Flash 8, and testing on XP.  With Firefox, there is no 
issue.  With IE 6, I experience the problem about 80% of the time.  
This issue is that I have my SWF in a div, with some divs below it 
containing some gif images.  When I flush the browser's cache, the 
images always display.  After subsequent page refreshes (F5), the 
images usually don't appear (but sometimes do).


I'm using the SWF to display some variable content, filling dynamic 
text fields from passed variables.  I can also select from a number of 
fonts via a passed var.  When the font changes, the div height needed 
to contain the stage changes.  I created an actionscript function that 
passes the new calculated height back to the page via a javascript call:


function resize() {
  if (allowResize == true) {
h = Math.ceil(pBody._y+pBody._height)+10;
getURL(javascript:setFlashHeight('wrapper','+h+'););
  }
}

The HTML page has the javascript function setFlashHeight() that 
resizes the enclosing division for the SWF, via DOM.  Like I say, it 
all works fine with Firefox, and the HTML and CSS are both correct.


I first suspected a DOM issue, but I later discovered that if I added 
a return statement as the first line of the javascript function, the 
problem persisted.


If I comment out the getURL call in the actionscript, my disappearing 
image problem goes away.  So it appears to be a Flash issue of some 
sort, which I'm not understanding.


I've Googled around a bit and can't find anything remotely related to 
this problem.  I'm on a tight project deadline and am about to send 
$99 to Macromedia for a support call.  I thought I'd check with this 
wise group first to see if this rings any bells.  Is this some sort of 
known issue with Flash/IE?  Driving me nuts!


thanks, Phil




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Re: [Flashcoders] geturl:javascript is causing images to not display on IE

2006-05-29 Thread Marcelo Volmaro

Use
getURL(javascript:void(setFlashHeight('wrapper','+h+'));


On Mon, 29 May 2006 13:19:02 -0300, Kevin Newman [EMAIL PROTECTED]  
wrote:


I think you may have hit one of the problems with using javascript:  
pseudo urls. If I remember correctly, when you use a javascript pseudo  
url it disables some of the events under some circumstances. You could  
try two things - either use fscommand (or FlashJS, or one of the other  
communication packages floating around on the net) or try returning  
false from the javascript: url (I'm not sure about this one).


getURL(javascript:setFlashHeight('wrapper','+h+');return false;);

This is the only mention of the problem that I could find:  
http://groups.google.com/group/comp.lang.javascript/browse_frm/thread/a57416b64499f57b/e77bfad5ee2fe342?lnk=stq=javascript+pseudo+url+images+not+loading+group%3Acomp.lang.javascriptrnum=2hl=en#e77bfad5ee2fe342


Since the javascript: url seems to work fine in plugin based browsers  
(Mozilla, Opera, Safari), and just doesn't work in ActiveX (IE) you  
could check the plugin type in Actionscript  
(System.capabilities.playerType == PlugIn), and use fscommand for  
ActiveX and use getURL for plugin. You would just need to add a vbscript  
to catch the fscommand and route it to the javascript call.


Something along these lines should work (untested - probably needs work):

Actionscript:
if (System.capabilities.playerType == PlugIn) {
getURL(javascript:setFlashHeight('wrapper','+h+');return false;);
} else {
fscommand(setFlashHeight, wrapper,+h);
}

HTML:
script type=text/vbscript language=vbscript
On Error Resume Next
Sub YourMovieName_FSCommand(ByVal command, ByVal args)
Call yahooMap_DoFSCommand(command, args)
End Sub
/script
script type=text/javascript
function YourMovieName_DoFSCommand(command, args) {
var args = args.split(',');
window[command](args[0], args[1]);
}
/script
:NOTE: You could probably do everything from the VBScript, but I don't  
know VBScript well.


Also, if you are publishing to Flash 8 then you can save yourself some  
headache by using ExternalInterface.


BTW, I'm pretty sure this is an IE problem, not a Flash one. ;-)

Kevin N.


Phil Glatz wrote:
I've been experiencing an intermittent problem with a getURL call back  
to a javascript function on the page calling an SWF.


I'm using Flash 8, and testing on XP.  With Firefox, there is no  
issue.  With IE 6, I experience the problem about 80% of the time.   
This issue is that I have my SWF in a div, with some divs below it  
containing some gif images.  When I flush the browser's cache, the  
images always display.  After subsequent page refreshes (F5), the  
images usually don't appear (but sometimes do).


I'm using the SWF to display some variable content, filling dynamic  
text fields from passed variables.  I can also select from a number of  
fonts via a passed var.  When the font changes, the div height needed  
to contain the stage changes.  I created an actionscript function that  
passes the new calculated height back to the page via a javascript call:


function resize() {
  if (allowResize == true) {
h = Math.ceil(pBody._y+pBody._height)+10;
getURL(javascript:setFlashHeight('wrapper','+h+'););
  }
}

The HTML page has the javascript function setFlashHeight() that resizes  
the enclosing division for the SWF, via DOM.  Like I say, it all works  
fine with Firefox, and the HTML and CSS are both correct.


I first suspected a DOM issue, but I later discovered that if I added a  
return statement as the first line of the javascript function, the  
problem persisted.


If I comment out the getURL call in the actionscript, my disappearing  
image problem goes away.  So it appears to be a Flash issue of some  
sort, which I'm not understanding.


I've Googled around a bit and can't find anything remotely related to  
this problem.  I'm on a tight project deadline and am about to send $99  
to Macromedia for a support call.  I thought I'd check with this wise  
group first to see if this rings any bells.  Is this some sort of known  
issue with Flash/IE?  Driving me nuts!


thanks, Phil




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--
_
Marcelo Volmaro
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[Flashcoders] Shared fonts

2006-05-29 Thread Bernard Visscher
Hi all,

Last weeks/months I see more and more questions about shared fonts.
I've used the following for about a year now and it works for me.
The basic is the same as sharedfonts (2 swf's to load the fonts), I'm sorry
for all the people behind sharedfonts for this.

Example: http://www.debit.nl/flashcoders/fonts/
FontLoader.as : http://www.debit.nl/flashcoders/FontLoader.txt
Source of the example: http://www.debit.nl/flashcoders/FontLoader.zip

Good luck with the code.

Bernard

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Re: [Flashcoders] Shared fonts

2006-05-29 Thread Iv
Hello Bernard,

- thank you!


BV Last weeks/months I see more and more questions about shared fonts.
BV I've used the following for about a year now and it works for me.
BV The basic is the same as sharedfonts (2 swf's to load the fonts), I'm sorry
BV for all the people behind sharedfonts for this.

BV Example: http://www.debit.nl/flashcoders/fonts/
BV FontLoader.as : http://www.debit.nl/flashcoders/FontLoader.txt
BV Source of the example: http://www.debit.nl/flashcoders/FontLoader.zip

BV Good luck with the code.

BV Bernard

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-- 
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[EMAIL PROTECTED] || 
http://www.design.ru

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[Flashcoders] Getting the selection

2006-05-29 Thread mikeb
Can anyone tell me why this outputs -1 for every value? Could it be because the
textfield looses focus when I click on the button component?  I am trying to
get the first and last position of the selected text in a dynamic textfield.
Any pointers would be awesome!


Outputs: String to Underline: |B: -1 |E: -1 |C: -1


var underline_check:Object = new Object();
underline_check.click = function(eventObj:Object) {
var startIndex:Number = Selection.getBeginIndex();
var endIndex:Number = Selection.getEndIndex();
var strToUnderline:String = editdesc_txt.text.substring(startIndex,
endIndex);
trace(String to Underline: +strToUnderline + |B:
+Selection.getBeginIndex()+  |E: +Selection.getEndIndex() +  |C:
+Selection.getCaretIndex());
editdesc_txt.replaceText(startIndex, endIndex, u+strToUnderline+/u);

};
underline_btn.addEventListener(click, underline_check);


Boots
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RE: [Flashcoders] geturl:javascript is causing images to notdisplay onIE

2006-05-29 Thread Phil Glatz

Marcello suggested:

Use
getURL(javascript:void(setFlashHeight('wrapper','+h+'));


I tried adding that, same problem - good suggestion though; I know 
this can be an issue.  And thanks to Kevin for his suggestions about 
pseudo urls.



At 09:05 AM 5/29/2006, Bernard wrote:

Do you have an URL where I (and others) can look?


Certainly: http://instapoem.glatz.com/v7.php

Here is another version where I stripped out the enclosing CSS 
divisions from all but the SWF:

http://instapoem.glatz.com/v8.php

To reproduce the problem, go to the URL in IE 6 (I'm on XP).  You 
should see the poem with a purple background.  Below this, to the 
right of there should be an image here:, you'll see a small gif 
image with the text List all by author.


Now hit F5 to refresh the screen.  The small gif and/or the purple 
background will disappear.  Refresh a few more times, should keep 
happening.  I've tried this on a number of systems and the small gif 
almost always goes away on refresh.  There is also a small curlycue 
image at the top that sometimes goes away.


If you flush the browser cache (tools/internet options/delete files), 
the problem also goes away, until you refresh again.


If you open the page in Firefox 1.5, the problem never occurs.

This is a stripped down version of a much larger page.  There is a 
link at the bottom to pull down the .fla file.  You can view source 
to see the page itself (it is static).  If anyone is interested, I 
will be happy to mail any other source materials (css, etc.).


I'm primarily a backend developer, and the is the first time I've 
worked in Flash for some time, so I apologize for any glaring errors. 
This is for a site that will allow members to post their own 
poems.  One of the goals was to allow them to specify different 
backgrounds and fonts.  The SWF is transparent, so the background 
image shows through.  It is set dynamically on the real site, and is 
here as a static style on line 18.  The poem information and font 
specifier are sent to the SWF via FlashVars.  In the action script, 
you'll see where I make the font assignment based on the values.  The 
fonts themselves are stored in a second SWF and linked in as external 
library sources.


When the poem is loaded, a call is made in the action script to the 
function resize(), when in turn calls the javascript function 
setFlashHeight() in the HTML.  This compares the calculated stage 
height passed from the action script to the value stored in the 
database, and if they are different, updates the database and 
redisplays the page (some of this is done in PHP and isn't visible in 
this static source I'm using in this example.  I added a return 
statement at the top of setFlashHeight() for testing, so it isn't 
executed anyway here.


I discovered if I comment out the call to getURL() in the action 
script (line 128) the problem doesn't happen.  That's what's making 
me suspect there is something wrong with the way I'm using this 
function, or there is a bug of some sort with Flash or IE (I suspect IE).


thanks to all for their excellent help, Phil



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Re[2]: [Flashcoders] Shared fonts

2006-05-29 Thread Iv
Hello Bernard,

- really it isn't a problem: SFM work principles was published many
  times but sales not stopped yet.
  Trere are many companies and peoples which can't allow himself to
  use solutions with dubious copyrights.
  Of course many companies and peoples don't think about it. In any
  case it isn't my clients.
  Also SFM is free for web site developers and if developer can't add
  SFM to project budget for client he can receive it free from me. I
  understand situation: I'm developer too.

  I hope my english is understandable,

  good luck!

BV I believe we had the discussion about this more than a year ago ;)
BV You know the code is different from the sahredfonts code and there is no AS
BV involved in the lib's
BV I'm sorry..


-- 
Ivan Dembicki

[EMAIL PROTECTED] || 
http://www.design.ru

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RE: Re[2]: [Flashcoders] Shared fonts

2006-05-29 Thread Bernard Visscher
 Hi Ivan,

 - really it isn't a problem: SFM work principles was published many
   times but sales not stopped yet.
Glad to hear it.. I really mean it! It's a good thing people can get money
for their knowledge.

   Trere are many companies and peoples which can't allow himself to
   use solutions with dubious copyrights.
Well, dubious copyrights aren't an issue with this code. The basic maybe the
same as shared fonts, but so are linux and windows.. They both use the x86
architecture ;)

   Of course many companies and peoples don't think about it. In any
   case it isn't my clients.
   Also SFM is free for web site developers and if developer can't add
   SFM to project budget for client he can receive it free from me. I
   understand situation: I'm developer too.

Ivan.. Maybe you can update SFM, feel free to use this code. In my opinion
SFM is too old and can't be successfully used in an FAME (or other)
enviroment.
 
   I hope my english is understandable,
I hope mine is too ;)
 
   good luck!
You too!

Greetz,

Bernard

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Re[4]: [Flashcoders] Shared fonts

2006-05-29 Thread Iv
Hello Bernard,

BV In my opinion SFM is too old and can't be successfully used in
BV an FAME (or other) enviroment.
- SFM is AS2 class compatible for the most hard parser settings in FDT.
  But for licensed users only :)
  

-- 
Ivan Dembicki

[EMAIL PROTECTED] || 
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Re[4]: [Flashcoders] Shared fonts

2006-05-29 Thread Iv
Hello Bernard,

- and.. I'm sorry, but your code have imperfections.
  It's works, but you need support experiance with many languages and
  different situations for find a problems in your code.
  It's one more reason for use original solution.


-- 
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[EMAIL PROTECTED] || 
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RE: Re[4]: [Flashcoders] Shared fonts

2006-05-29 Thread Bernard Visscher
Well, I haven't had any difficulties.. And i've used it in many sites..
But if you say so ;)

Bernard
 

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] Namens Iv
 Verzonden: maandag 29 mei 2006 21:31
 Aan: Flashcoders mailing list
 Onderwerp: Re[4]: [Flashcoders] Shared fonts
 
 Hello Bernard,
 
 - and.. I'm sorry, but your code have imperfections.
   It's works, but you need support experiance with many languages and
   different situations for find a problems in your code.
   It's one more reason for use original solution.
 
 
 --
 Ivan Dembicki
 __
 __
 [EMAIL PROTECTED] || 
 http://www.design.ru
 
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Re: Re[4]: [Flashcoders] Shared fonts

2006-05-29 Thread Zárate

Hi,

Which copyright problems are we talking about? Maybe I´m missing something here.

Cheers,

On 5/29/06, Bernard Visscher [EMAIL PROTECTED] wrote:

Well, I haven't had any difficulties.. And i've used it in many sites..
But if you say so ;)

Bernard


 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Namens Iv
 Verzonden: maandag 29 mei 2006 21:31
 Aan: Flashcoders mailing list
 Onderwerp: Re[4]: [Flashcoders] Shared fonts

 Hello Bernard,

 - and.. I'm sorry, but your code have imperfections.
   It's works, but you need support experiance with many languages and
   different situations for find a problems in your code.
   It's one more reason for use original solution.


 --
 Ivan Dembicki
 __
 __
 [EMAIL PROTECTED] ||
 http://www.design.ru

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RE: Re[4]: [Flashcoders] Shared fonts

2006-05-29 Thread Bernard Visscher
Hi Zarate,

I don't know either ;)
I think Ivan means the principle of my code and the priciple of the
sharedfonts system
They both use 2 swf's for loading the font.
There can't be copyright on that, because that's the only way the
flashplayer allows fonts to be dynamicaly loaded.
And it's no secret code or something, just a player posibility..

Bernard

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] Namens Zárate
 Verzonden: maandag 29 mei 2006 23:13
 Aan: Flashcoders mailing list
 Onderwerp: Re: Re[4]: [Flashcoders] Shared fonts
 
 Hi,
 
 Which copyright problems are we talking about? Maybe I´m 
 missing something here.
 
 Cheers,
 
 On 5/29/06, Bernard Visscher [EMAIL PROTECTED] wrote:
  Well, I haven't had any difficulties.. And i've used it in 
 many sites..
  But if you say so ;)
 
  Bernard
 
 
   -Oorspronkelijk bericht-
   Van: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Namens Iv
   Verzonden: maandag 29 mei 2006 21:31
   Aan: Flashcoders mailing list
   Onderwerp: Re[4]: [Flashcoders] Shared fonts
  
   Hello Bernard,
  
   - and.. I'm sorry, but your code have imperfections.
 It's works, but you need support experiance with many 
 languages and
 different situations for find a problems in your code.
 It's one more reason for use original solution.
  
  
   --
   Ivan Dembicki
   __
   __
   [EMAIL PROTECTED] ||
   http://www.design.ru
  
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 -- 
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Re: [Flashcoders] Getting the selection

2006-05-29 Thread Bart Wttewaall

It's because the button you click will have the focus. So you should
return the focus on the textfield before you can get the Selection of
the text.

[as]
underline_btn.addEventListener(click, mx.utils.Delegate.create(this,
underline_check));

function underline_check(evt:Object):Void {
Selection.setFocus(editdesc_txt);
var startIndex:Number = Selection.getBeginIndex();
var endIndex:Number = Selection.getEndIndex();
var strToUnderline:String = editdesc_txt.text.substring(startIndex, 
endIndex);
trace(String to Underline:
+strToUnderline+|B:+Selection.getBeginIndex()+ |E:
+Selection.getEndIndex()+ |C:+Selection.getCaretIndex());
editdesc_txt.replaceText(startIndex, endIndex, 
u+strToUnderline+/u);
}
[/as]

2006/5/29, [EMAIL PROTECTED] [EMAIL PROTECTED]:

Can anyone tell me why this outputs -1 for every value? Could it be because the
textfield looses focus when I click on the button component?  I am trying to
get the first and last position of the selected text in a dynamic textfield.
Any pointers would be awesome!


Outputs: String to Underline: |B: -1 |E: -1 |C: -1


var underline_check:Object = new Object();
underline_check.click = function(eventObj:Object) {
var startIndex:Number = Selection.getBeginIndex();
var endIndex:Number = Selection.getEndIndex();
var strToUnderline:String = editdesc_txt.text.substring(startIndex,
endIndex);
trace(String to Underline: +strToUnderline + |B:
+Selection.getBeginIndex()+  |E: +Selection.getEndIndex() +  |C:
+Selection.getCaretIndex());
editdesc_txt.replaceText(startIndex, endIndex, u+strToUnderline+/u);

};
underline_btn.addEventListener(click, underline_check);


Boots
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Re: Re[4]: [Flashcoders] Shared fonts

2006-05-29 Thread Zárate

I don´t think he means that... at doesn´t make any sense for me.

By the way, if you want to avoid using two files per font, take a look
to this (french):

http://www.v-i-a.net/blog/archives/43.html

I did myself almost 2 years ago some RD to use just one file (spanish):

http://www.zarate.tv/articulos/shared_fonts/index.php

AFAIK, I´m not violating any license or copyright :D

Cheers,

On 5/29/06, Bernard Visscher [EMAIL PROTECTED] wrote:

Hi Zarate,

I don't know either ;)
I think Ivan means the principle of my code and the priciple of the
sharedfonts system
They both use 2 swf's for loading the font.
There can't be copyright on that, because that's the only way the
flashplayer allows fonts to be dynamicaly loaded.
And it's no secret code or something, just a player posibility..

Bernard

 -Oorspronkelijk bericht-
 Van: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] Namens Zárate
 Verzonden: maandag 29 mei 2006 23:13
 Aan: Flashcoders mailing list
 Onderwerp: Re: Re[4]: [Flashcoders] Shared fonts

 Hi,

 Which copyright problems are we talking about? Maybe I´m
 missing something here.

 Cheers,

 On 5/29/06, Bernard Visscher [EMAIL PROTECTED] wrote:
  Well, I haven't had any difficulties.. And i've used it in
 many sites..
  But if you say so ;)
 
  Bernard
 
 
   -Oorspronkelijk bericht-
   Van: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] Namens Iv
   Verzonden: maandag 29 mei 2006 21:31
   Aan: Flashcoders mailing list
   Onderwerp: Re[4]: [Flashcoders] Shared fonts
  
   Hello Bernard,
  
   - and.. I'm sorry, but your code have imperfections.
 It's works, but you need support experiance with many
 languages and
 different situations for find a problems in your code.
 It's one more reason for use original solution.
  
  
   --
   Ivan Dembicki
   __
   __
   [EMAIL PROTECTED] ||
   http://www.design.ru
  
   ___
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   To change your subscription options or search the archive:
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
   Brought to you by Fig Leaf Software
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[Flashcoders] Assignment for increment variables when referencing arrays

2006-05-29 Thread Drew Foehn
Hi Guys,
 
I'm wondering if this is a bug or just a language difference between JS
and AS, I was pulling my hair out for awhile and wondering what the hell
was going on.
 
For example..
 
for (var j:Number = 0; j  arr1.length;) {
var currentByte = bitRow[0];
calcCount[j++] += (currentByte  1);
calcCount[j++] += (currentByte  2)   1;
calcCount[j++] += (currentByte  4)   2;
calcCount[j++] += (currentByte  8)   3;
calcCount[j++] += (currentByte  16)  4;
calcCount[j++] += (currentByte  32)  5;
calcCount[j++] += (currentByte  64)  6;
calcCount[j++] += (currentByte  128)  7;
}
 
Whenever j++ is read rather than assigning the increment after the value
is read it seems that ActionScript assigns the increment first, then
reads the value and then assigns it again! That's just craziness. Can
anyone else verify this or explain it?
 
Regards,
 
Drew Foehn
Actionscript Developer
HotHouse Interactive

-
p:  +61 2 9432 3655
e:  [EMAIL PROTECTED]   
-
HotHouse Interactive Pty Ltd
Level 3, 154 Pacific Highway
St Leonards NSW 2067
Australia
-
www.hothouse.com.au http://www.hothouse.com.au/  
-

 
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[Flashcoders] ICE Technology released iPushR FlashR API v2.0.1 to help real-time RIA development

2006-05-29 Thread 翁穎晰
Taipei, Taiwan – May 26, 2006 – ICE Technology Corp. officially released iPushR 
FlashR API v2.0.1. It enables real-time data distribution capability of FlashR 
applications.

 

“For supporting the development of real-time Rich Internet Application, we have 
provided iPushR APIs, such as Java Class and ActiveX Control for a long time. 
From now on, FlashR developers can use this iPushR FlashR API to take advantage 
of iPushR Server in FlashR applications. It provides another choice besides 
Macromedia FlashR Media Server for real-time data distribution.” said Fred 
Chiang, Chief Marketing Officer of ICE Technology.

 

iPushR Server is a proven middleware for real-time data distribution, designed 
for serving massive concurrent connections. With its various APIs, different 
kind of client applications and devices, from server to mobile device, can 
participate in the same real-time service, subscribe-to-receive data in the way 
of server pushing. 

 

Enterprises and developers are paying close attention to Rich Internet 
Application now, because better user experience will bring in higher value from 
the net. Obviously, the speed of data update plays a significant factor in user 
experience of RIA. 

 

“The iPushR FlashR API is the first move of ICE Technology’s continuing 
contributions to Flash community. With it, FlashR applications can leverage the 
high performance of iPushR Server which achieves throughput of 105,000 messages 
per second on a entry-level PC host. Furthermore, a FlashR application can 
bi-directionally communicate with applications on Linux, WindowsR, JavaR 
virtual machine, Pocket PC, Smart Phone, even embedded system. This presents 
another important feature - high accessibility of iPushR Server.” said Fred 
Chiang.

 

About ICE Technology Corporation

Founded in April 2000, ICE Technology is a leading provider of real-time 
information distribution software and relative solutions for real-time services.

 

ICE Technology delivers the most cost-effective information distribution server 
family, iPush Server, and provides solutions for various vertical markets’ 
needs, such as financial service, sports and gamming, mobile service, and 
industrial automation. Please visit http://www.icetechnology.com to get more 
information about ICE Technology.

 

iPush Server is a registered trademark of ICE Technology Corporation. All other 
trademarks contained herein are the property of their respective owners.___
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Re: [Flashcoders] geturl:javascript is causing images to not display on IE

2006-05-29 Thread Geoff Stearns

are you making the js call before the page is done loading?

the browser might be treating is as an anchor click and stop loading  
the remaining items on the page (this is normal browser behavior)


since you are using Flash 8, why not use ExternalInterface to make  
the call? in IE that will have the player use fscommand (basically)  
and i think your images will stop dissapearing. (or failing to load  
as the case may be)



On May 28, 2006, at 9:50 PM, Phil Glatz wrote:

I've been experiencing an intermittent problem with a getURL call  
back to a javascript function on the page calling an SWF.


I'm using Flash 8, and testing on XP.  With Firefox, there is no  
issue.  With IE 6, I experience the problem about 80% of the time.   
This issue is that I have my SWF in a div, with some divs below it  
containing some gif images.  When I flush the browser's cache, the  
images always display.  After subsequent page refreshes (F5), the  
images usually don't appear (but sometimes do).


I'm using the SWF to display some variable content, filling dynamic  
text fields from passed variables.  I can also select from a number  
of fonts via a passed var.  When the font changes, the div height  
needed to contain the stage changes.  I created an actionscript  
function that passes the new calculated height back to the page via  
a javascript call:


function resize() {
  if (allowResize == true) {
h = Math.ceil(pBody._y+pBody._height)+10;
getURL(javascript:setFlashHeight('wrapper','+h+'););
  }
}

The HTML page has the javascript function setFlashHeight() that  
resizes the enclosing division for the SWF, via DOM.  Like I say,  
it all works fine with Firefox, and the HTML and CSS are both correct.


I first suspected a DOM issue, but I later discovered that if I  
added a return statement as the first line of the javascript  
function, the problem persisted.


If I comment out the getURL call in the actionscript, my  
disappearing image problem goes away.  So it appears to be a Flash  
issue of some sort, which I'm not understanding.


I've Googled around a bit and can't find anything remotely related  
to this problem.  I'm on a tight project deadline and am about to  
send $99 to Macromedia for a support call.  I thought I'd check  
with this wise group first to see if this rings any bells.  Is this  
some sort of known issue with Flash/IE?  Driving me nuts!


thanks, Phil

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[Flashcoders] XML problem

2006-05-29 Thread Olasz Róbert
Hi all!

I have a simple XML gallery. Id like to load it to an another movie
with loadMovie(gallery.swf, container). After of my loading within
main movie the gallery doesnt work. It seems does not find the XML
file or does not load the XML file, but the XML is in a same dir. What
is the problem?

Thx for your help.

Robert

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Re: [Flashcoders] XML problem

2006-05-29 Thread stacey
once you load a movie into another all paths relate to the host movie and
no longer to the child. So make sure you're pathing is right. Test the
onload for the xml and make sure it can't find the xml- you will get a
huge can't find the url error in the output window if that was the case.

In terms of pathing  i mean :

Shell fla
assets/gallery.swf
assets/gallery.xml

Shell loads assets/gallery.swf
now the path to the xml is not gallery.xml as in relative to the gallery
swf, but relative to the shell, being assets/gallery.xml

 Hi all!

 I have a simple XML gallery. Id like to load it to an another movie with
 loadMovie(gallery.swf, container). After of my loading within main
 movie the gallery doesnt work. It seems does not find the XML file or
 does not load the XML file, but the XML is in a same dir. What is the
 problem?

 Thx for your help.

 Robert

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Re: [Flashcoders] geturl:javascript is causing images to not display on IE

2006-05-29 Thread Phil Glatz

At 08:56 PM 5/29/2006, Geoff wrote:

are you making the js call before the page is done loading?

the browser might be treating is as an anchor click and stop loading
the remaining items on the page (this is normal browser behavior)


Good point!  I am doing this after load, but that's very useful advice, thanks.



since you are using Flash 8, why not use ExternalInterface to make
the call?


Bingo!  That solved it.  Thanks for pointing this out.  And thanks to 
everyone else for their suggestions, I've learned a lot of good 
things today.  This is a very supportive community, and I really 
appreciate everybody's kindness and patience.


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Re: [Flashcoders] geturl:javascript is causing images to not display on IE

2006-05-29 Thread Phil Glatz
A personal thanks, Geoff - using ExternalInterface saved the day for 
me.  This problem has been bugging me on and off the last few months, 
and it is finally solved.  I was thinking it was CSS for a long 
time.  I'm glad it was something that could be fixed with just two 
lines of cde.


Thanks again - you've pulled a lot of frustration off my shoulders.

Best, Phil

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