Re: [Flashcoders] Play MOV in flash
If I recall correctly, you can only play .mov files if they are encoded with the H.264 codec. And only if you have Flash player 9.0.124. Greetz Erik On 5/17/08, Scott Wilhelm (HireAWebGeek.com) [EMAIL PROTECTED] wrote: Is it possible to play a MOV file within flash? Thanks, Scott ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] AS3 : Flash IDE Base Class question ...
Hi Stephen, On the Export for Actionscript dialog there is a pencil which brings up your class if you click it. But if you haven't written a class yet then the dialog says it will create one for you (when compiled), based on MovieClip. If you have written a class then you get what you want instead. I suppose they take the generic case since a MovieClip (an extended Sprite) can do anything a Sprite can. John //Is the compiler now using Sprite as the Base Class for my Box class (as per the Class definition) or is it still using MovieClip (as per the IDE)? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Play MOV in flash
on 5/19/08 5:22 AM, EECOLOR at [EMAIL PROTECTED] wrote: If I recall correctly, you can only play .mov files if they are encoded with the H.264 codec. And only if you have Flash player 9.0.124. I'm currently using this codec and player for about 50 external QT movies. Working great. Good luck, John === John R. Sweeney Jr.([EMAIL PROTECTED]) Interactive Multimedia Developer/ Digital Media Specialist OnDemand - Interactive, Inc. 847.651.4469 (cell) 847.310.5959 (office/fax) === ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Fastest way to compile AS2 SWFs from Textmate?
Hiya, I normally code in Textmate and use the Flash IDE to compile my SWFs. I was wondering if there was a faster way to compile my AS2 SWFs? I'm on a Mac btw. Cheers! Ali ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Fastest way to compile AS2 SWFs from Textmate?
MTASC: http://www.mtasc.org/ HTH, Ian On Mon, May 19, 2008 at 4:33 PM, Ali Drongo [EMAIL PROTECTED] wrote: Hiya, I normally code in Textmate and use the Flash IDE to compile my SWFs. I was wondering if there was a faster way to compile my AS2 SWFs? I'm on a Mac btw. Cheers! Ali ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Dispatch Event works only with SetTimeout
Hi all, I have an issue trying to dispatch a simple event. dispatchEvent(new Event(ClassName.EVENT_NAME)); for some reason the event is not being triggered -unless- i put a time out before it... like so: setTimeout(doDispatch, 1); private function doDispatch () : void { dispatchEvent(new Event(ClassName.EVENT_NAME)); } Isn't this weird? Is there any reason why this behavior happens? TIA ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Re: Dispatch Event works only with SetTimeout
I kind of figured out the issue, but would like to get some confirmation... The issue at hand was that I was adding the listeners almost at the same time that the application starts... here is one sample: ---MAIN.as package { import flash.display.Sprite; import flash.events.Event; public class Main extends Sprite { public function Main() { var mm = new MyMessage; mm.addEventListener(MyMessage.DONE, theComplete); } private function theComplete ( e : Event ) { trace(THE COMPLETE) } } } -- MYMESSAGE.as package { import flash.display.Sprite; import flash.events.*; import flash.utils.*; public class MyMessage extends EventDispatcher { public static const DONE : String = complete; public function MyMessage () { init(); } public function init() { theDispatch(); } public function theDispatch() { dispatchEvent( new Event(MyMessage.DONE)) } } } Now if i put a time out, the application is able to register the listeners. So I must assume there is no way to assign a listener at the same time you are creating an object. Is that correct? -- On Mon, May 19, 2008 at 1:07 PM, Helmut Granda [EMAIL PROTECTED] wrote: Hi all, I have an issue trying to dispatch a simple event. dispatchEvent(new Event(ClassName.EVENT_NAME)); for some reason the event is not being triggered -unless- i put a time out before it... like so: setTimeout(doDispatch, 1); private function doDispatch () : void { dispatchEvent(new Event(ClassName.EVENT_NAME)); } Isn't this weird? Is there any reason why this behavior happens? TIA ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Dispatch Event works only with SetTimeout
What does the listener look like? Also what code do you use to trigger the event dispatch when not using the timer? Jason Merrill Bank of America Global Technology Operations LLD eTools Multimedia Join the Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Helmut Granda Sent: Monday, May 19, 2008 2:08 PM To: Flash Coders List Subject: [Flashcoders] Dispatch Event works only with SetTimeout Hi all, I have an issue trying to dispatch a simple event. dispatchEvent(new Event(ClassName.EVENT_NAME)); for some reason the event is not being triggered -unless- i put a time out before it... like so: setTimeout(doDispatch, 1); private function doDispatch () : void { dispatchEvent(new Event(ClassName.EVENT_NAME)); } Isn't this weird? Is there any reason why this behavior happens? TIA ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Dispatch Event works only with SetTimeout
sounds like you *might* need an ADDED_TO_STAGE event here... but can't say without knowing more. On Mon, May 19, 2008 at 2:23 PM, Merrill, Jason [EMAIL PROTECTED] wrote: What does the listener look like? Also what code do you use to trigger the event dispatch when not using the timer? Jason Merrill Bank of America Global Technology Operations LLD eTools Multimedia Join the Bank of America Flash Platform Developer Community Are you a Bank of America associate interested in innovative learning ideas and technologies? Check out our internal GTO Innovative Learning Blog subscribe. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Helmut Granda Sent: Monday, May 19, 2008 2:08 PM To: Flash Coders List Subject: [Flashcoders] Dispatch Event works only with SetTimeout Hi all, I have an issue trying to dispatch a simple event. dispatchEvent(new Event(ClassName.EVENT_NAME)); for some reason the event is not being triggered -unless- i put a time out before it... like so: setTimeout(doDispatch, 1); private function doDispatch () : void { dispatchEvent(new Event(ClassName.EVENT_NAME)); } Isn't this weird? Is there any reason why this behavior happens? TIA ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] adding value of radiobutton to number in resultTxt.text field.. help please
how can i add a radiobutton value from the number at resultTxt.text... here is my code.. it wont do the math.. all it does is puts the value right beside the numbers at resultTxt.text.. help.. stop(); var gRB:RadioButtonGroup = RadioButtonGroup.getGroup(genderGroup); gRB.addEventListener(MouseEvent.CLICK, genderHandler); function genderHandler(event:MouseEvent):void { trace(event.target.selection.name, event.target.selection.name); trace(event.target.selection.value, event.target.selection.value); trace(resultTxt.text, resultTxt.text); switch(event.target.selection.name) { case maleRB: maleRB.value = 1; break; case femaleRB: femaleRB.value = 0; break; } resultTxt.text = parseInt(resultTxt.text) + (event.target.selection.value).toString(); } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders