Re: [Flashcoders] how many coders here actually have a degree related to computer science?
The tool you've got in front of you will tell you everything you need to know. Give or take. On Fri, Aug 22, 2008 at 1:40 AM, allandt bik-elliott (thefieldcomic.com) [EMAIL PROTECTED] wrote: so here's a question - if you have spent any amount of time doing the job, would you consider going back and getting degree? On Fri, Aug 22, 2008 at 3:26 AM, Helmut Granda [EMAIL PROTECTED] wrote: Right, and that is why I partially agree with the post I was referring to, specially because life without a college is not for everyone. Going back to my main point I still believe that not having a degree does not necessary mean that you are not motivated. On Thu, Aug 21, 2008 at 7:32 PM, Kerry Thompson [EMAIL PROTECTED] wrote: Helmut Granda wrote: But i still feel that not having a degree shows that you are not motivated. That's a good rule of thumb, and words to live by (and study by). Of course, we can point to the exceptions--Bill Gates dropped out of Harvard, I believe it was--but the odds are heavily in your favor with a degree. From time to time I see reports of studies that show lifetime earnings, and, without exception, average lifetime earnings with a degree are hundreds of thousands of dollars more than without. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] how many coders here actually have a degree relatedto computer science?
I have a computer science degree and I think it is so valuable. The things I learnt on my course help me with my developing all the time. From what I have seen (which is fairly limited) I think being taught formally gives you a different attitude towards developing and learning new languages. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of chas warn Sent: 23 August 2008 09:52 To: Flash Coders List Subject: Re: [Flashcoders] how many coders here actually have a degree relatedto computer science? The tool you've got in front of you will tell you everything you need to know. Give or take. On Fri, Aug 22, 2008 at 1:40 AM, allandt bik-elliott (thefieldcomic.com) [EMAIL PROTECTED] wrote: so here's a question - if you have spent any amount of time doing the job, would you consider going back and getting degree? On Fri, Aug 22, 2008 at 3:26 AM, Helmut Granda [EMAIL PROTECTED] wrote: Right, and that is why I partially agree with the post I was referring to, specially because life without a college is not for everyone. Going back to my main point I still believe that not having a degree does not necessary mean that you are not motivated. On Thu, Aug 21, 2008 at 7:32 PM, Kerry Thompson [EMAIL PROTECTED] wrote: Helmut Granda wrote: But i still feel that not having a degree shows that you are not motivated. That's a good rule of thumb, and words to live by (and study by). Of course, we can point to the exceptions--Bill Gates dropped out of Harvard, I believe it was--but the odds are heavily in your favor with a degree. From time to time I see reports of studies that show lifetime earnings, and, without exception, average lifetime earnings with a degree are hundreds of thousands of dollars more than without. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] how many coders here actually have a degree relatedto computer science?
That is true, although it's hard to see how your live would be if you'd taken 'that other road' :) On Sat, Aug 23, 2008 at 12:11 PM, Eamonn Faherty [EMAIL PROTECTED]wrote: I have a computer science degree and I think it is so valuable. The things I learnt on my course help me with my developing all the time. From what I have seen (which is fairly limited) I think being taught formally gives you a different attitude towards developing and learning new languages. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of chas warn Sent: 23 August 2008 09:52 To: Flash Coders List Subject: Re: [Flashcoders] how many coders here actually have a degree relatedto computer science? The tool you've got in front of you will tell you everything you need to know. Give or take. On Fri, Aug 22, 2008 at 1:40 AM, allandt bik-elliott (thefieldcomic.com) [EMAIL PROTECTED] wrote: so here's a question - if you have spent any amount of time doing the job, would you consider going back and getting degree? On Fri, Aug 22, 2008 at 3:26 AM, Helmut Granda [EMAIL PROTECTED] wrote: Right, and that is why I partially agree with the post I was referring to, specially because life without a college is not for everyone. Going back to my main point I still believe that not having a degree does not necessary mean that you are not motivated. On Thu, Aug 21, 2008 at 7:32 PM, Kerry Thompson [EMAIL PROTECTED] wrote: Helmut Granda wrote: But i still feel that not having a degree shows that you are not motivated. That's a good rule of thumb, and words to live by (and study by). Of course, we can point to the exceptions--Bill Gates dropped out of Harvard, I believe it was--but the odds are heavily in your favor with a degree. From time to time I see reports of studies that show lifetime earnings, and, without exception, average lifetime earnings with a degree are hundreds of thousands of dollars more than without. Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- ...helmut ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] E4X case sensitivity
Hi List, E4X is case sensitive, is possible to disable case sensitivity for searching? thanks, Pavel ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Fading previously-drawn lines
Hello, I am a Flash newbie, but an experienced programmer (C/C++). My requirement is to have an arrowhead traveling along a specific path on the stage, leaving a trail behind. As the arrowhead moves along, the trail left behind needs to progressively fade. The oldest part starts fading first, so it is always the most faded. By the time the arrowhead reaches its destination the oldest part of the trail, furthest from the arrowhead, should be quite transparent, maybe an alpha value of 10% or so, and the newest part of the trail, adjacent to the arrowhead, should be a solid 100%. The motion of the arrowhead was made by an animator. I need to work with that. I am currently doing this as follows: 1. I start out by initializing a Shape, with a thick solid (red) line style. 2. I set the drawing pen position at the initial position of the arrowhead using moveTo() 3. One each ENTER_FRAME event, I use lineTo() to draw a line to the current position of the arrowhead. And so on. So what I would like to do is in each frame, after several frames have elapsed, is to start fading the oldest line segment, then a couple of frames later start fading the second-oldest, while continuing to further fade the oldest, etc. Is it possible to access the older lines? I know how to fade the entire Shape (trapezoid?) but not specific segments. I tried the method of creating a new Shape every frame, just a line segment, that I accumulate in an array. That way I can fade them all separately according to how old they are. However the problem I had with this was that the lines end up overlapping at a point, because I was doing the following. Frame n: create new segment moveTo( 100, 100 ) // the previous position of the arrowhead lineTo( 104, 104 ) // the current position of the arrowhead Frame n + 1: create new segment moveTo( 104, 104 ) // the previous position of the arrowhead lineTo( 100, 108 ) // the current position of the arrowhead So both of the lines share a point at (104, 104). As I fade out the lines by decreasing their alpha values, it seems at this shared spot the alpha values have an additive effect, and the spot is more opaque. So the end result is that while the path is incrementally faded as I want it to be, it is punctuated with these thick spots. I don't want those, I just want a smooth continuous incremental fading. Is there a way to access the pixels of that spot, where the two lines intersect, and fade them to some transparency level? The lines are a few pixels thick (maybe 2 or 3 or more, depending on what the client likes) so that interecting point is not just a single pixel. I also tried staggering the starting point of each new segment, based on the direction of the line, so that it doesn't overlap with the previous line. But this was really ugly and jagged looking. There may be an intelligent algorithm or heuristic for this but I don't have the time or budget to make a big deal of this. Here is a link to help clarify things. It doesn't satisfy the requirement, since there is no incremental fading, it is all equally faded except for the line attached to the arrowhead. It also doesn't exactly employ the methods I describe above, it is just one of my many trials incorporating a few technquies. I am just linking it to help this discussion. If, on the other hand, it is confusing please ignore it. http://arka.sunnyday.jp/script/escort/hokkaido_01.html Thanks, Arka Roy ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Fading previously-drawn lines
So what I would like to do is in each frame, after several frames have elapsed, is to start fading the oldest line segment, then a couple of frames later start fading the second-oldest, while continuing to further fade the oldest, etc. (...) I tried the method of creating a new Shape every frame, just a line segment, that I accumulate in an array. That way I can fade them all separately according to how old they are. However the problem I had with this was that the lines end up overlapping at a point, because I was doing the following. In the end you'll never be able to use separate shapes. While you can change the caps of the lines, there's no easy way to avoid overlapping. One easier solution is this: when you create each line, instead of creating a vector shape and adding it do a display object, you draw the line to a bitmap (create the shape, .draw it to the container bitmap, then remove the original line). You'll need the bitmap to be added to a container. It works as a video buffer of sorts. The trick is that after each line is drawn, you have to change the bitmap color accordingly, either by subtracting something from the alpha value of all pixels or by gradually filling it by another tinting. How you do this is up to you, there's a number of different ways to achieve the result (like adding the Bitmap to adisplayobjectcontainer, setting is alpha to 90%, .draw()ing it to a new bitmap, and replacing the old bitmap with the new one). Also, depending on how you control the recoloring, you can chose to make it work like a relative fade (each line gets weaker and weaker but never disappears completely) or an absolute fade (each line disappears after X steps). It all depends on the kind of color/alpha transformation you apply to the buffer bitmap on every step. You can also do some crazy tricks by using bitmap copies of every line and removing a shape with the mask of the new line from the old line, but that'd be harder than simply having a single bitmap copy which has gradual recoloring applied to it. Zeh ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] E4X case sensitivity
You could use Regular Expressions in your filtering. Here's my ramblings: http://keith-hair.net/blog/2008/06/01/case-insensitive-e4x-filtering/ -- Keith H -- www.keith-hair.net Pavel Krůšek wrote: Hi List, E4X is case sensitive, is possible to disable case sensitivity for searching? thanks, Pavel ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] E4X case sensitivity
Thank you very much, Keith! I have already solved this problem with the help of your blog- articleCase-insensitive E4X filtering before an hour :) Thanks for awesome article Pavel On Aug 23, 2008, at 8:35 PM, Keith wrote: You could use Regular Expressions in your filtering. Here's my ramblings: http://keith-hair.net/blog/2008/06/01/case-insensitive-e4x-filtering/ -- Keith H -- www.keith-hair.net Pavel Krůšek wrote: Hi List, E4X is case sensitive, is possible to disable case sensitivity for searching? thanks, Pavel ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] load many XML files problem
Hi List, i am trying to load many XML files, all at once (altogether 90 files). Class PreloadXML works fine, because only cca 40 files are loaded. I don't understand it No error message, loading simply ends... thanks, Pavel package app.site { import flash.display.Sprite; import flash.events.*; import flash.net.*; public class PreloadXML extends Sprite { private var _siteXML:XMLList; private var _xmlLoader:URLLoader; private var _loadCounter:Number; private var _totalCounter:Number; public function PreloadXML( data:XMLList ) { _siteXML = data; _loadCounter = 0; _totalCounter = data.length(); _xmlLoader = new URLLoader(); _xmlLoader.addEventListener( Event.COMPLETE, onLoadFile, false, 0, true ); _xmlLoader.addEventListener( IOErrorEvent.IO_ERROR, onIOError, false, 0, true ); loadXML(); } private function loadXML() : void { _xmlLoader.load( new URLRequest( data/pages/+ _siteXML[_loadCounter] +.xml ) ); trace(data/pages/+ _siteXML[_loadCounter] +.xml); } private function onLoadFile(e:Event) : void { try { if( _loadCounter _totalCounter - 1) { _loadCounter += 1; loadXML(); }else{ _xmlLoader.removeEventListener(Event.COMPLETE, onLoadFile); _xmlLoader.removeEventListener(IOErrorEvent.IO_ERROR, onIOError); trace(done); } } catch ( err:Error ) { trace( Could not parse loaded content as XML:\n + err.message ); } } private function onIOError( evt:IOErrorEvent ) : void { trace( An error occurred when attempting to load the XML.\n + evt.text ); } } } ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders