Re: [Flashcoders] Flashing Flash

2010-05-20 Thread John Singleton
- Original Message 

 From: Keith Reinfeld keithreinf...@comcast.net
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Sent: Wed, May 19, 2010 1:53:06 PM
 Subject: RE: [Flashcoders] Flashing Flash
 
 Don't remove container_middle at all. Instead add/remove its 
 children:

 container_middle.addChildAt(newImage, 
 0);
 container_middle.removeChildAt(1);

Well I thought that was a pretty slick idea, and cleaner code all the way 
around. However, no cigar. I had to place the new code further down. Here's 
what I ended up with:

function LoadLeft():void 
{
if(start_flag == true)
{
container_left = new Sprite();
big_container.addChild(container_left)
} else {
big_container.removeChild(container_left2);
}
var path:String = images/left + i + .png;
var req:URLRequest = new URLRequest(path);
var loader:Loader = new Loader();
loader.load(req);
loader.addEventListener(IOErrorEvent.IO_ERROR, 
function(e:IOErrorEvent):void{ trace(e) });
loader.contentLoaderInfo.addEventListener(Event.COMPLETE, 
LoadLeftLoaded);
}

function LoadLeftLoaded(evt:Event):void
{
var loaderInfo:LoaderInfo = evt.target as LoaderInfo;
var displayObject:DisplayObject = loaderInfo.content;
displayObject.width = 319;
displayObject.height = 502;
container_left.addChildAt(displayObject, 0);
if(start_flag == false)
{
container_left.addChildAt(displayObject, 0);
try
{
container_left.removeChildAt(1);
} catch(error: Error) {
trace('Error in removwChildAt(1)');
}
} else {
container_left.addChild(displayObject);
}
if(start_flag2 == true)
{
container_left.x = 1000;
container_left.y = 20;
} else {
container_left.x = 30;
container_left.y = 20;
}
var timeline:TimelineLite = new TimelineLite({onComplete:SpinLeft});
timeline.append(new TweenLite(container_left, 1, {x:30, y:20}));
}

Nonetheless, it still blinks at me as before :(
TIA,
John



  

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RE: [Flashcoders] tint a movieclip

2010-05-20 Thread Mendelsohn, Michael
Thanks, Juan.

What I'm really looking for is how to extract values for redMultiplier, 
greenMultiplier and blueMultiplier out of a given color hex value, say #336699. 
 

- Michael M.

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Re: [Flashcoders] tint a movieclip

2010-05-20 Thread Hans Wichman
Hi Michael,

are you looking for something like this:

var red:Number = (pColorValue  16)  0xff;
var green:Number = (pColorValue  8)  0xff;
var blue:Number = (pColorValue )  0xff;

regards
JC

On Thu, May 20, 2010 at 3:07 PM, Mendelsohn, Michael 
michael.mendels...@fmglobal.com wrote:

 Thanks, Juan.

 What I'm really looking for is how to extract values for redMultiplier,
 greenMultiplier and blueMultiplier out of a given color hex value, say
 #336699.

 - Michael M.

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[Flashcoders] Upgrade from MX2004 to CS4 - issues?

2010-05-20 Thread Paul Jinks
I'm covering for a colleague and am working on their Flash projects
using MX2004, which . However, I just discovered that we have a
license for CS4 but that she's stuck with the older version because of
'compatibility' problems.

Any idea what these are? She isn't around to ask.

Part of the picture is that we have a couple of templates in AS1 -
will CS4 meddle with these in anyway?

TIA

Paul
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RE: [Flashcoders] tint a movieclip

2010-05-20 Thread Mendelsohn, Michael
Thanks JC, I think that's it!  

- MM


are you looking for something like this:

var red:Number = (pColorValue  16)  0xff;
var green:Number = (pColorValue  8)  0xff;
var blue:Number = (pColorValue )  0xff;

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Re: [Flashcoders] tint a movieclip

2010-05-20 Thread Henrik Andersson

That number does not have any multipliers.

Multipliers are not raw colors. They are an effect that you do to the 
colors of some object. They depend on what the original color was.

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RE: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

2010-05-20 Thread Mattheis, Erik (MIN - WSW)
You won't be able to save as a MX2004 file from CS4.

_ _ _
Erik Mattheis
Senior Web Developer
Minneapolis
T  952 346 6610
C 612 377 2272

Weber Shandwick
Advocacy starts here.

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-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Jinks
Sent: Thursday, May 20, 2010 9:27 AM
To: Flash Coders List
Subject: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

I'm covering for a colleague and am working on their Flash projects
using MX2004, which . However, I just discovered that we have a
license for CS4 but that she's stuck with the older version because of
'compatibility' problems.

Any idea what these are? She isn't around to ask.

Part of the picture is that we have a couple of templates in AS1 -
will CS4 meddle with these in anyway?

TIA

Paul
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[Flashcoders] NativeWindow options

2010-05-20 Thread Mattheis, Erik (MIN - WSW)
I'm having trouble finding examples of how to get html in NativeWindows to 
scale as I want. The following makes a portion of the HTML the size of the 
window that spawned it visible. I need to launch a resizable window and have 
HTML completely fill it at an arbitrary size. Help? Thanks!

var options:NativeWindowInitOptions = new NativeWindowInitOptions();
options.maximizable = true;
options.resizable = true;

var twitter:NativeWindow = new NativeWindow(options);
twitter.stage.scaleMode = StageScaleMode.NO_SCALE;
twitter.stage.align = StageAlign.TOP_LEFT;
twitter.activate();

var html:HTMLLoader = new HTMLLoader();
var urlReq:URLRequest = new URLRequest(twitter.html);
html.load(urlReq);

twitter.stage.addChild(html);
_ _ _
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Senior Web Developer
Minneapolis
T  952 346 6610
C 612 377 2272

Weber Shandwick
Advocacy starts here.

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Re: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

2010-05-20 Thread Paul Jinks
Thanks Eric

I'm guessing that this won't be a problem, since once we've made the
move we won't need to save files for MX2004.

Will transitioning to CS4 disrupt the files in anyway e.g. render the
code differently - the adobe documentation suggests that AS1 is
supported in CS4 - can anyone confirm this?

Sorry for being so vague.  I'm trying to guess what the problems
anticipated might have been.

Cheers

Paul

On 20 May 2010 16:01, Mattheis, Erik (MIN - WSW)
ematth...@webershandwick.com wrote:
 You won't be able to save as a MX2004 file from CS4.

 _ _ _
 Erik Mattheis
 Senior Web Developer
 Minneapolis
 T  952 346 6610
 C 612 377 2272

 Weber Shandwick
 Advocacy starts here.

 PRWeek Global Agency Report Card 2009 - Gold Medal Winner
 The Holmes Report Global Agency of the Year
 PR News Agency of the Year

 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com 
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Jinks
 Sent: Thursday, May 20, 2010 9:27 AM
 To: Flash Coders List
 Subject: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

 I'm covering for a colleague and am working on their Flash projects
 using MX2004, which . However, I just discovered that we have a
 license for CS4 but that she's stuck with the older version because of
 'compatibility' problems.

 Any idea what these are? She isn't around to ask.

 Part of the picture is that we have a couple of templates in AS1 -
 will CS4 meddle with these in anyway?

 TIA

 Paul
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-- 
Paul Jinks
Assistant Development Librarian
University of Sheffield Library
Tel: [0114 22] 27235

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Re: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

2010-05-20 Thread kennethkawam...@gmail.com
I have this vague memory that texts all went weird if you export to
SWF from MX2004 FLA in Flash 8 - but not 100% certain as this is a
long time ago now... :)

There's only one way to find out?

-- 
Kenneth Kawamoto
http://www.materiaprima.co.uk/

On 20 May 2010 16:40, Paul Jinks p...@pauljinks.co.uk wrote:
 Thanks Eric

 I'm guessing that this won't be a problem, since once we've made the
 move we won't need to save files for MX2004.

 Will transitioning to CS4 disrupt the files in anyway e.g. render the
 code differently - the adobe documentation suggests that AS1 is
 supported in CS4 - can anyone confirm this?

 Sorry for being so vague.  I'm trying to guess what the problems
 anticipated might have been.

 Cheers

 Paul

 On 20 May 2010 16:01, Mattheis, Erik (MIN - WSW)
 ematth...@webershandwick.com wrote:
 You won't be able to save as a MX2004 file from CS4.

 _ _ _
 Erik Mattheis
 Senior Web Developer
 Minneapolis
 T  952 346 6610
 C 612 377 2272

 Weber Shandwick
 Advocacy starts here.

 PRWeek Global Agency Report Card 2009 - Gold Medal Winner
 The Holmes Report Global Agency of the Year
 PR News Agency of the Year

 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com 
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Jinks
 Sent: Thursday, May 20, 2010 9:27 AM
 To: Flash Coders List
 Subject: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

 I'm covering for a colleague and am working on their Flash projects
 using MX2004, which . However, I just discovered that we have a
 license for CS4 but that she's stuck with the older version because of
 'compatibility' problems.

 Any idea what these are? She isn't around to ask.

 Part of the picture is that we have a couple of templates in AS1 -
 will CS4 meddle with these in anyway?

 TIA

 Paul
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 --
 Paul Jinks
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 University of Sheffield Library
 Tel: [0114 22] 27235

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Re: [Flashcoders] Line break in dynamic text imported from xml

2010-05-20 Thread Paul Jinks
Thanks Ktu

I managed to get this to work by using !CDATA[...]] just as you
suggested. I hadn't understood that it needed to go inside each of my
xml tags.

It's something of a chore, but the quiz is looking a lot better now.

Cheers

Paul



On 19 May 2010 16:38, Ktu ktu_fl...@cataclysmicrewind.com wrote:
 From what I remember when using xml with html, you need to wrap your html
 inside of a* ![CDATA[**]]* to get it to render properly. You can put a \r
 or \n in it as well.


 On Wed, May 19, 2010 at 10:56 AM, Paul Jinks p...@pauljinks.co.uk wrote:

 It's been a long time since I've done any coding. I think this is
 pretty straightforward but it has me beat. Can you help?

 I'm working on a quiz using AS1 (I think) that reads questions and
 answers from an xml file. (see below for the script).

 I'd like to introduce line breaks into the feedback, how do I do this?
 I've tried using \r but it just displays this as text.

 Ideally I'd like to display the text as html but so far my efforts to
 do this have broken the script - any pointers?

 Here's the action script for the quiz. I hope it makes sense:

 function QuizItem(question)
 {
        this.question=question;
        this.answers=new Array();
        this.feedbacks=new Array();
        this.numOfAnswers=0;
        this.correctAnswer=0;
        this.getQuestion=function()
        {
                return this.question;
        }
        this.addAnswer=function(answer, isCorrectAnswer, feedback)
        {
                this.answers[this.numOfAnswers]=answer;
                this.feedbacks[this.numOfAnswers]=feedback;
                if (isCorrectAnswer)
                        this.correctAnswer=this.numOfAnswers;
                this.numOfAnswers++;
        }

        this.getAnswer=function(answerNumberToGet)
        {
                return this.answers[answerNumberToGet];
        }
        this.getFeedback=function(answerNumberToGet)
        {
                return this.feedbacks[answerNumberToGet];
        }

        this.getCorrectAnswerNumber=function()
        {
                return this.correctAnswer;
        }

        this.checkAnswerNumber=function(userAnswerNumber)
        {
                if (userAnswerNumber==this.getCorrectAnswerNumber()) {
                        numOfQuestionsAnsweredCorrectly++;
                } else {
                        numOfQuestionsAnsweredIncorrectly++;
                }
                feedback = _root[feedback+parseInt((userAnswerNumber+1))]
                gotoAndPlay(Feedback);
        }
 }

 function onQuizData(success)
 {
        var quizNode=this.firstChild;
        var quizTitleNode=quizNode.firstChild;
        title=quizTitleNode.firstChild.nodeValue;

        var i=0;
        // items follows title
        var itemsNode=quizNode.childNodes[1];
        while (itemsNode.childNodes[i])
        {
                var itemNode=itemsNode.childNodes[i];
                // item consists of  question and one or more answer
                // question always comes before answers (node 0 of
 item)
                var questionNode=itemNode.childNodes[0];
                quizItems[i]=new
 QuizItem(questionNode.firstChild.nodeValue);
                var a=1;
                // answer follows question
                var answerNode=itemNode.childNodes[a++];
                while (answerNode)
                {
                        //trace(answerNode);
                        var isCorrectAnswer=false;
                        if (answerNode.attributes.correct==y)
                                isCorrectAnswer=true;
                        //get answer
                        tempAnswer = answerNode.firstChild.nodeValue;
                        //go to next node
                        answerNode=itemNode.childNodes[a++];
                        //get feedback
                        tempFeedback = answerNode.firstChild.nodeValue;
                        //add answer and feedback to current answer/feedback
 'pair'
                        quizItems[i].addAnswer(tempAnswer, isCorrectAnswer,
 tempFeedback);
                        // goto the next answer
                        answerNode=itemNode.childNodes[a++];
                }
                i++;
        }
        gotoAndStop(Start);
 }

 var quizItems=new Array();
 var myData=new XML();
 myData.ignoreWhite=true;
 myData.onLoad=onQuizData;
 myData.load(google_quiz.xml);
 stop();

 And this is what the xml file looks like:

 !DOCTYPE quiz [
        !ELEMENT quiz (title, items)
        !ELEMENT title (#PCDATA)
        !ELEMENT items (item)+
        !ELEMENT item (question, answer, answer+)
        !ELEMENT question (#PCDATA)
        !ELEMENT answer (#PCDATA)
        !ELEMENT feedback (#PCDATA)
        !ATTLIST answer correct (y) #IMPLIED
 ]
 quiz
        titleMy quiz/title
        items
        item
          questionWhat colour are greenfly/question
          answerRed/answer
          feedbackYou chose answer [a]. This is incorrect. The correct
 answer 

RE: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

2010-05-20 Thread Mattheis, Erik (MIN - WSW)
Yes, AS1 is supported in both CS4 and CS5.

_ _ _
Erik Mattheis
Senior Web Developer
Minneapolis
T  952 346 6610
C 612 377 2272

Weber Shandwick
Advocacy starts here.

PRWeek Global Agency Report Card 2009 - Gold Medal Winner
The Holmes Report Global Agency of the Year
PR News Agency of the Year


-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Jinks
Sent: Thursday, May 20, 2010 10:41 AM
To: Flash Coders List
Subject: Re: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

Thanks Eric

I'm guessing that this won't be a problem, since once we've made the
move we won't need to save files for MX2004.

Will transitioning to CS4 disrupt the files in anyway e.g. render the
code differently - the adobe documentation suggests that AS1 is
supported in CS4 - can anyone confirm this?

Sorry for being so vague.  I'm trying to guess what the problems
anticipated might have been.

Cheers

Paul

On 20 May 2010 16:01, Mattheis, Erik (MIN - WSW)
ematth...@webershandwick.com wrote:
 You won't be able to save as a MX2004 file from CS4.

 _ _ _
 Erik Mattheis
 Senior Web Developer
 Minneapolis
 T  952 346 6610
 C 612 377 2272

 Weber Shandwick
 Advocacy starts here.

 PRWeek Global Agency Report Card 2009 - Gold Medal Winner
 The Holmes Report Global Agency of the Year
 PR News Agency of the Year

 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com 
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Paul Jinks
 Sent: Thursday, May 20, 2010 9:27 AM
 To: Flash Coders List
 Subject: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

 I'm covering for a colleague and am working on their Flash projects
 using MX2004, which . However, I just discovered that we have a
 license for CS4 but that she's stuck with the older version because of
 'compatibility' problems.

 Any idea what these are? She isn't around to ask.

 Part of the picture is that we have a couple of templates in AS1 -
 will CS4 meddle with these in anyway?

 TIA

 Paul
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University of Sheffield Library
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Re: [Flashcoders] Line break in dynamic text imported from xml

2010-05-20 Thread Kerry Thompson
Paul Jinks wrote:

 I managed to get this to work by using !CDATA[...]] just as you
 suggested. I hadn't understood that it needed to go inside each of my
 xml tags.

Just a clarification--it doesn't need to be inside each of your XML
tags. Only the ones that contain text you're going to display,
especially if they have HTML tags like b or \n.

You don't need to make your nodes CDATA (which, by the way, stands for
Character Data--i.e., text).

Cordially,

Kerry Thompson
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Re: [Flashcoders] Line break in dynamic text imported from xml

2010-05-20 Thread Ktu
and what goes in the CDATA is not parsed by the xml reader.

On Thu, May 20, 2010 at 12:20 PM, Kerry Thompson al...@cyberiantiger.bizwrote:

 Paul Jinks wrote:

  I managed to get this to work by using !CDATA[...]] just as you
  suggested. I hadn't understood that it needed to go inside each of my
  xml tags.

 Just a clarification--it doesn't need to be inside each of your XML
 tags. Only the ones that contain text you're going to display,
 especially if they have HTML tags like b or \n.

 You don't need to make your nodes CDATA (which, by the way, stands for
 Character Data--i.e., text).

 Cordially,

 Kerry Thompson
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Re: [Flashcoders] Line break in dynamic text imported from xml

2010-05-20 Thread Dave Watts
 I managed to get this to work by using !CDATA[...]] just as you
 suggested. I hadn't understood that it needed to go inside each of my
 xml tags.

 Just a clarification--it doesn't need to be inside each of your XML
 tags. Only the ones that contain text you're going to display,
 especially if they have HTML tags like b or \n.

Well, to clarify the clarification - you need to use CDATA whenever
you have contents of an element that may contain unescaped XML
metacharacters: , , ', , . If you don't do this - whether you plan
to display the contents or not - and your element contains a
metacharacter, the XML parser will be unable to parse the file.
Basically, a CDATA block tells the parser to ignore the contents.

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/
http://training.figleaf.com/

Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on
GSA Schedule, and provides the highest caliber vendor-authorized
instruction at our training centers, online, or onsite.
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Re: [Flashcoders] Upgrade from MX2004 to CS4 - issues?

2010-05-20 Thread Henrik Andersson

Paul Jinks wrote:

Thanks Eric

I'm guessing that this won't be a problem, since once we've made the
move we won't need to save files for MX2004.

Will transitioning to CS4 disrupt the files in anyway e.g. render the
code differently - the adobe documentation suggests that AS1 is
supported in CS4 - can anyone confirm this?



There is a minor bug with scenes and frame labels. But it's been fixed 
in the updated release. And it is kinda hard (maybe impossible) to trip 
it in as 2 mode.


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