Re: [Flashcoders] Object Oriented Programming with Actionscript source files
Donald O. Davis wrote: Hello, Does anyone know where I can get the Object Oriented Programming with Actionscript source files? I would check the first few pages of the book. That and the last few pages of the book. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Object Oriented Programming with Actionscript source files
Downloads for all books are here: http://www.friendsofed.com/downloads.html By the way, the eBook costs just $10 - today only: http://friendsofed.com/dotw/ John On 26/05/2010 23:30, Donald O. Davis wrote: Hello, Does anyone know where I can get the Object Oriented Programming with Actionscript source files? Thanks, Don ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Get XML nodes path.
Hi, I have had a google and a read of the docs - I am trying to see if there is a shortcut to finding the full path to a specific node in an XML document from the node itself. Can this be done without walking back up the node tree in E4X / XML, e.g. a method, or something? Thanks Glen ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Loader.unload not freeing the memory
Hi All, I have some AS2 swf files(with lots of AS2 code) which i am loading in a AS3 file using Loader Class Object. The problem is that once i unload the as2 swf from the AS3 file, the memory is not just getting freed. I have removed all the as3 listeners. Has anyone experinced something like this or is there something which i am doing wrong. Any guidance and suggestions in this regard would be a great help Thanks in Advance Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Loader.unload not freeing the memory
Hi. :) Are you calling garbage collection after you unload? If you don't call for it then it may take a while for Flash to get around to doing it. http://www.craftymind.com/2008/04/09/kick-starting-the-garbage-collector-in- actionscript-3-with-air/ (The above article is AIR specific, but some of it should apply to Flash coding as well. I think...) -- Andrew Murphy Interactive Media Developer amur...@delvinia.com Delvinia 370 King Street West, 5th Floor, Box 4 Toronto Canada M5V 1J9 P (416) 364-1455 ext. 232 F (416) 364-9830 W www.delvinia.com -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Sumeet Kumar Sent: May 27, 2010 08:22 am To: Flash Coders List Subject: [Flashcoders] Loader.unload not freeing the memory Hi All, I have some AS2 swf files(with lots of AS2 code) which i am loading in a AS3 file using Loader Class Object. The problem is that once i unload the as2 swf from the AS3 file, the memory is not just getting freed. I have removed all the as3 listeners. Has anyone experinced something like this or is there something which i am doing wrong. Any guidance and suggestions in this regard would be a great help Thanks in Advance Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Loader.unload not freeing the memory
Also note that Flash will only free up memory it thinks it needs to... On 27/05/2010 13:37, Andrew Murphy wrote: Hi. :) Are you calling garbage collection after you unload? If you don't call for it then it may take a while for Flash to get around to doing it. http://www.craftymind.com/2008/04/09/kick-starting-the-garbage-collector-in- actionscript-3-with-air/ (The above article is AIR specific, but some of it should apply to Flash coding as well. I think...) -- Andrew Murphy Interactive Media Developer amur...@delvinia.com Delvinia 370 King Street West, 5th Floor, Box 4 Toronto Canada M5V 1J9 P (416) 364-1455 ext. 232 F (416) 364-9830 W www.delvinia.com -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Sumeet Kumar Sent: May 27, 2010 08:22 am To: Flash Coders List Subject: [Flashcoders] Loader.unload not freeing the memory Hi All, I have some AS2 swf files(with lots of AS2 code) which i am loading in a AS3 file using Loader Class Object. The problem is that once i unload the as2 swf from the AS3 file, the memory is not just getting freed. I have removed all the as3 listeners. Has anyone experinced something like this or is there something which i am doing wrong. Any guidance and suggestions in this regard would be a great help Thanks in Advance Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Loader.unload not freeing the memory
isn't unload buggy still? http://www.gskinner.com/blog/archives/2008/04/failure_to_unlo.html http://www.gskinner.com/blog/archives/2008/04/failure_to_unlo.htmla On 27 May 2010 13:55, Glen Pike g...@engineeredarts.co.uk wrote: Also note that Flash will only free up memory it thinks it needs to... On 27/05/2010 13:37, Andrew Murphy wrote: Hi. :) Are you calling garbage collection after you unload? If you don't call for it then it may take a while for Flash to get around to doing it. http://www.craftymind.com/2008/04/09/kick-starting-the-garbage-collector-in- actionscript-3-with-air/ (The above article is AIR specific, but some of it should apply to Flash coding as well. I think...) -- Andrew Murphy Interactive Media Developer amur...@delvinia.com Delvinia 370 King Street West, 5th Floor, Box 4 Toronto Canada M5V 1J9 P (416) 364-1455 ext. 232 F (416) 364-9830 W www.delvinia.com -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Sumeet Kumar Sent: May 27, 2010 08:22 am To: Flash Coders List Subject: [Flashcoders] Loader.unload not freeing the memory Hi All, I have some AS2 swf files(with lots of AS2 code) which i am loading in a AS3 file using Loader Class Object. The problem is that once i unload the as2 swf from the AS3 file, the memory is not just getting freed. I have removed all the as3 listeners. Has anyone experinced something like this or is there something which i am doing wrong. Any guidance and suggestions in this regard would be a great help Thanks in Advance Sumeet Kumar ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Funny, Code Worked Before...
Hi; I have this code: function completePreloader() { navigateToURL(new URLRequest('index.py')); trace('yep'); } that is triggered after all the assets have loaded in the preloader. It prints the trace. But it doesn't surf to the URL. It just sits there. Also, when I run the other code that works, which is basically identical, it prints this error: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found. because it can't surf to that relative URL. But my new *.as file doesn't print that error. Why? TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Funny, Code Worked Before...
does it work differently locally vs when uploaded to the server? .m On Thu, May 27, 2010 at 10:43 AM, John Singleton johnsingleton...@yahoo.com wrote: Hi; I have this code: function completePreloader() { navigateToURL(new URLRequest('index.py')); trace('yep'); } that is triggered after all the assets have loaded in the preloader. It prints the trace. But it doesn't surf to the URL. It just sits there. Also, when I run the other code that works, which is basically identical, it prints this error: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found. because it can't surf to that relative URL. But my new *.as file doesn't print that error. Why? TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Funny, Code Worked Before...
Hi John, No in this case no need to pass the Event. Try classifying the SWF file as local-with-networking or trusted. Check for allowScriptAccess=always in the containing document. You will not be able to navigate the windows _self, _top, or _parent if the SWF file is contained by an HTML page that has set the allowScriptAccess to none, or to sameDomain when the domains of the HTML file and the SWF file do not match. Check all of these Cheers Deepanjan Das On Thu, May 27, 2010 at 8:38 PM, John Singleton johnsingleton...@yahoo.comwrote: From: Deepanjan Das deepanjan@gmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Cc: johnsingleton...@yahoo.com Sent: Thu, May 27, 2010 10:57:38 AM Subject: Re: [Flashcoders] Funny, Code Worked Before... Just a guess as I am not aware of the whole picture: try this - function completePreloader(e:Event) Well, I tried that, but what argument am I supposed to pass? Again, this doesn't seem to be on track, because this same code works fine with another *.as file. All I've done is changed this: private function imageLoaded9(event:Event):void { imgFlag9 = true; if (imgFlag1 == true imgFlag2 == true imgFlag3 == true imgFlag4 == true imgFlag5 == true imgFlag6 == true imgFlag7 == true imgFlag8 == true imgFlag9 == true) { completePreloader(); } trace('9'); } which is called after each image is loaded (in this case the 9th). When all the images load, then completePreloader() is called, and it gets called because the trace in the same prints. But for some reason this: navigateToURL(new URLRequest('index.py')); never gets called. Why?? TIA, John as you call this on an event. Let me know. Also check if your debugger is on. On Thu, May 27, 2010 at 8:13 PM, John Singleton johnsingleton...@yahoo.com wrote: Hi; I have this code: function completePreloader() { navigateToURL(new URLRequest('index.py')); trace('yep'); } that is triggered after all the assets have loaded in the preloader. It prints the trace. But it doesn't surf to the URL. It just sits there. Also, when I run the other code that works, which is basically identical, it prints this error: Error #2044: Unhandled IOErrorEvent:. text=Error #2035: URL Not Found. because it can't surf to that relative URL. But my new *.as file doesn't print that error. Why? TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- Warm Regards Deepanjan Das M: +91 9836582808 Think of the environment before printing this email -- Warm Regards Deepanjan Das M: +91 9836582808 Think of the environment before printing this email ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] GPU, Direct or Normal?
I'd like a lot more info on this subject as well - general info - when is which mode better, what happens if the GPU isn't supported on the particular hardware, how can I take better advantage of GPU, etc. Kevin N. On 5/24/10 8:28 AM, Fahim Akhter wrote: Hi, In a event driven game with lots of graphics (static essentially ) which mode would you suggest ? Direct/GPU or normal? Fahim Akhter Game Developer | White Rabbit Studios | http://apps.facebook.com/feline-frenzy/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Funny, Code Worked Before...
From: John Singleton johnsingleton...@yahoo.com To: Deepanjan Das deepanjan@gmail.com Sent: Thu, May 27, 2010 1:03:10 PM Subject: Re: [Flashcoders] Funny, Code Worked Before... From: Deepanjan Das href=mailto:deepanjan@gmail.com;deepanjan@gmail.com To: John Singleton href=mailto:johnsingleton...@yahoo.com;johnsingleton...@yahoo.com; ymailto=mailto:flashcoders@chattyfig.figleaf.com; href=mailto:flashcoders@chattyfig.figleaf.com;flashcoders@chattyfig.figleaf.com Sent: Thu, May 27, 2010 11:22:51 AM Subject: Re: [Flashcoders] Funny, Code Worked Before... Hi John, No in this case no need to pass the Event. Try classifying the SWF file as local-with-networking or trusted. Do I really need to go to that length? I have another script without that that works fine. When I run said script on my Mac Pro, since it can't find the relative URL, it throws an error, that the script in question here doesn't throw. If I need to do this, can you suggest how to do this? Check for allowScriptAccess=always in the containing document. I changed it to no avail :( TIA, John ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Papervision 3d help
yeh you're going to have to get heavily into some as3 - there's no half measures with pv a On 25 May 2010 21:26, Merrill, Jason jason.merr...@bankofamerica.comwrote: You need to download the Papervision3D library. And you have to know how to use Papervision - you can't just apply small little parts of it to other Flash objects very easily - you need to work within the Papervision3D framework for your project. Jason Merrill Instructional Technology Architect Bank of America Global Learning Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Lehr, Theodore Sent: Tuesday, May 25, 2010 4:07 PM To: Flash Coders List Subject: [Flashcoders] Papervision 3d help Sorry for being such a newbie, but if I want to use papervision 3d (i.e. something like: import org.papervision3d.core.effects.view.ReflectionView) what do I need to do? Is there a component I need to download? ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Font embedding with Regular Bold versions
Hi all, I have searched far and wide for the solution on this one, but to no avail. The old chestnut of font issue rears it's head again (reminds me of good old Flash 4 days), the basic scenario is this, and a link to a sample file is below: Two textfields on stage, the first, a static text field using a regular weighting of a font, for example Arial Regular. The second, a dynamic text field, using a bold weighting of the same font, e.g. Arial Bold. The dynamic field has its character embedding set appropriately, but here is the kicker. If I manually type something into this field and publish, all is well in font land .. however if I set it's .text property in AS, the bold text field will not render while the static field is using the regular version of the font. To add more fun and games, if I set the static field to the italic or anything else version of the same font, the dynamic bold field shows fine ... this happens on multiple fonts, the test file below uses Arial in an attempt to have something most people will have on their system. Any ideas at all? .. Even embedding the entire bold font as a library item doesn't work (and is not practical for what it is for), so any help would be most appreciated. Sample file: http://singlenotion.com/tmp/fontTest.zip Cheers Adam ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] union 1000-user free licence announced (multiuser dev platform)
greetings flashcoders. at fitc, we recently announced a free 1000-user licence for union: http://www.unionplatform.com/?p=1115 also, this week, we posted an online multiplayer pong game tutorial: http://www.unionplatform.com/?page_id=1229 and a multiuser fridge magnets tutorial: http://www.unionplatform.com/?page_id=1159 both tutorials include all demo source code. what's union? Union is a development platform for creating multiuser applications. It includes the Union Server, a multiuser communications server, and Reactor, an ActionScript 3.0 framework for creating Adobe Flash client applications. sorry for the intrusion, but I'm trying to get the word out that there's now a free option for large-scale multiuser game and app projects. dave, please let me know if this type of announcement is inappropriate for flashcoders. kind regards, colin moock ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Font embedding with Regular Bold versions
Hi :) Not sure why, but unchecking the auto kern checkbox solved the problem for me. Thanks Sumeet Kumar - Original Message - From: dopeco...@hotmail.com To: Flash Coders List flashcoders@chattyfig.figleaf.com Sent: Friday, May 28, 2010 6:25 AM Subject: [Flashcoders] Font embedding with Regular Bold versions Hi all, I have searched far and wide for the solution on this one, but to no avail. The old chestnut of font issue rears it's head again (reminds me of good old Flash 4 days), the basic scenario is this, and a link to a sample file is below: Two textfields on stage, the first, a static text field using a regular weighting of a font, for example Arial Regular. The second, a dynamic text field, using a bold weighting of the same font, e.g. Arial Bold. The dynamic field has its character embedding set appropriately, but here is the kicker. If I manually type something into this field and publish, all is well in font land .. however if I set it's .text property in AS, the bold text field will not render while the static field is using the regular version of the font. To add more fun and games, if I set the static field to the italic or anything else version of the same font, the dynamic bold field shows fine ... this happens on multiple fonts, the test file below uses Arial in an attempt to have something most people will have on their system. Any ideas at all? .. Even embedding the entire bold font as a library item doesn't work (and is not practical for what it is for), so any help would be most appreciated. Sample file: http://singlenotion.com/tmp/fontTest.zip Cheers Adam ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] GPU, Direct or Normal?
That makes two of us brother. Fahim Akhter Game Developer | White Rabbit Studios | http://apps.facebook.com/feline-frenzy/ On Thu, May 27, 2010 at 9:33 PM, Kevin Newman capta...@unfocus.com wrote: I'd like a lot more info on this subject as well - general info - when is which mode better, what happens if the GPU isn't supported on the particular hardware, how can I take better advantage of GPU, etc. Kevin N. On 5/24/10 8:28 AM, Fahim Akhter wrote: Hi, In a event driven game with lots of graphics (static essentially ) which mode would you suggest ? Direct/GPU or normal? Fahim Akhter Game Developer | White Rabbit Studios | http://apps.facebook.com/feline-frenzy/ ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders