Re: [Flashcoders] Ray casting collision detection for Circles
I thought I needed Walgreen's Readers. :) on 10/7/10 2:52 PM, Kerry Thompson at al...@cyberiantiger.biz wrote: > Jason Merrill wrote: > >> You don't say. > > You're right. He didn't. John R. Sweeney Jr. Interactive Multimedia Developer OnDemand Interactive Inc 945 Washington Blvd. Hoffman Estates, IL 60169 Office/Fax: 847.310.5959 Cellular: 847.651.4469 www.ondemandinteractive.com ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Ray casting collision detection for Circles
>> The Yahoos ate them. I guess that could be true if this were a Yahoo list or he sent it from a Yahoo account. :) Jason Merrill Instructional Technology Architect Bank of America Global Learning ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Ray casting collision detection for Circles
Kevin Newman wrote: > I wrote 4 paragraphs lol > > I wonder what happened to it... The Yahoos ate them. According to Jonathan Swift, the Yahoos are "vile and savage creatures, filthy and with unpleasant habits, resembling human beings far too closelyprimitive creatures obsessed with 'pretty stones' they find by digging in mud." Hmmm Cordially, Kerry Thompson ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Ray casting collision detection for Circles
I wrote 4 paragraphs lol I wonder what happened to it... Kevin N. On 10/7/10 2:34 PM, Merrill, Jason wrote: You don't say. Jason Merrill Instructional Technology Architect Bank of America Global Learning -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Newman Sent: Thursday, October 07, 2010 2:11 PM To: Flashcoders List Subject: [Flashcoders] Ray casting collision detection for Circles ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Ray casting collision detection for Circles
Jason Merrill wrote: > You don't say. You're right. He didn't. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
RE: [Flashcoders] Ray casting collision detection for Circles
You don't say. Jason Merrill Instructional Technology Architect Bank of America Global Learning -Original Message- From: flashcoders-boun...@chattyfig.figleaf.com [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Newman Sent: Thursday, October 07, 2010 2:11 PM To: Flashcoders List Subject: [Flashcoders] Ray casting collision detection for Circles ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] Ray casting collision detection for Circles
___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Detect iPhone version
Doh! Let's hope they bring Packager for iOS up to snuff with AIR 2.5 soon! Kevin N. On 10/7/10 3:53 AM, Sidney de Koning - Funky Monkey Studios wrote: Capabilities.touchscreenType are only available in AIR 2.5 for Android prerelease but this is going live tomorrow;) ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Detect iPhone version
Hi Kevin, I think its Capabilities.os (http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/flash/system/Capabilities.html#os) And the properties you were taling about; Capabilities.touchscreenType are only available in AIR 2.5 for Android prerelease but this is going live tomorrow ;) Have fun! Sidney > No way to tell? > > Kevin N. > > > On 10/2/10 3:06 AM, Kevin Newman wrote: >> Hi, >> Anyone know how to detect the iPhone version a Flash CS5 iPhone app is running on? I have a game that runs at 59.1 FPS on a 3GS or ~45FPS on an older iPod touch. >> I'd like to be able to detect which device the app is running on, so I can throttle back the FPS, to 30 or 40 on slower hardware (30 for iPhone 3G which is slightly less powerful on paper, than iPod touch 2g). >> BTW, the frameskip feature isn't very smooth (I'm using the >> ENTER_FRAME/stage.invalidate()/RENDER method). >> Thanks, >> Kevin N. > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > -- Sidney de Koning - "If you're not prepared to be wrong, you'll never come up with something original" Flash / AIR Developer @ www.funky-monkey.nl Actionscript 3 Teacher @ www.sae.nl Technical Writer @ www.insideria.com Blogger @ www.funky-monkey.nl/blog/ 3GB free storage you can sync with your mobile device or Mac or PC. Check out https://www.getdropbox.com/referrals/NTI1MjcxMzk ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders