Re: [Flashcoders] Ray casting collision detection for Circles

2010-10-07 Thread John R. Sweeney Jr
I thought I needed Walgreen's Readers. :)



on 10/7/10 2:52 PM, Kerry Thompson at al...@cyberiantiger.biz wrote:

> Jason Merrill wrote:
> 
>> You don't say.
> 
> You're right. He didn't.


John R. Sweeney Jr.
Interactive Multimedia Developer


OnDemand Interactive Inc
945 Washington Blvd.
Hoffman Estates, IL 60169
Office/Fax: 847.310.5959
Cellular: 847.651.4469
www.ondemandinteractive.com


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


RE: [Flashcoders] Ray casting collision detection for Circles

2010-10-07 Thread Merrill, Jason
>> The Yahoos ate them.

I guess that could be true if this were a Yahoo list or he sent it from a Yahoo 
account. :) 

 Jason Merrill
 Instructional Technology Architect
 Bank of America  Global Learning 

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Ray casting collision detection for Circles

2010-10-07 Thread Kerry Thompson
Kevin Newman wrote:

> I wrote 4 paragraphs lol
>
> I wonder what happened to it...

The Yahoos ate them.

According to Jonathan Swift, the Yahoos are "vile and savage
creatures, filthy and with unpleasant habits, resembling human beings
far too closelyprimitive creatures obsessed with 'pretty stones'
they find by digging in mud."

Hmmm

Cordially,

Kerry Thompson
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Ray casting collision detection for Circles

2010-10-07 Thread Kevin Newman

I wrote 4 paragraphs lol

I wonder what happened to it...

Kevin N.



On 10/7/10 2:34 PM, Merrill, Jason wrote:

You don't say.

  Jason Merrill
  Instructional Technology Architect
  Bank of America  Global Learning



-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Newman
Sent: Thursday, October 07, 2010 2:11 PM
To: Flashcoders List
Subject: [Flashcoders] Ray casting collision detection for Circles


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Ray casting collision detection for Circles

2010-10-07 Thread Kerry Thompson
Jason Merrill wrote:

> You don't say.

You're right. He didn't.
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


RE: [Flashcoders] Ray casting collision detection for Circles

2010-10-07 Thread Merrill, Jason
You don't say.

 Jason Merrill
 Instructional Technology Architect
 Bank of America  Global Learning 



-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Kevin Newman
Sent: Thursday, October 07, 2010 2:11 PM
To: Flashcoders List
Subject: [Flashcoders] Ray casting collision detection for Circles


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


[Flashcoders] Ray casting collision detection for Circles

2010-10-07 Thread Kevin Newman

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Detect iPhone version

2010-10-07 Thread Kevin Newman

 Doh! Let's hope they bring Packager for iOS up to snuff with AIR 2.5 soon!

Kevin N.


On 10/7/10 3:53 AM, Sidney de Koning - Funky Monkey Studios wrote:

Capabilities.touchscreenType are
only available in AIR 2.5 for Android prerelease but this is going live
tomorrow;)


___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Detect iPhone version

2010-10-07 Thread Sidney de Koning - Funky Monkey Studios
Hi Kevin,

I think its Capabilities.os
(http://www.adobe.com/livedocs/flash/9.0/ActionScriptLangRefV3/flash/system/Capabilities.html#os)

And the properties you were taling about; Capabilities.touchscreenType are
only available in AIR 2.5 for Android prerelease but this is going live
tomorrow ;)

Have fun!

Sidney

>   No way to tell?
>
> Kevin N.
>
>
> On 10/2/10 3:06 AM, Kevin Newman wrote:
>>  Hi,
>> Anyone know how to detect the iPhone version a Flash CS5 iPhone app is
running on? I have a game that runs at 59.1 FPS on a 3GS or ~45FPS on
an older iPod touch.
>> I'd like to be able to detect which device the app is running on, so I
can throttle back the FPS, to 30 or 40 on slower hardware (30 for
iPhone 3G which is slightly less powerful on paper, than iPod touch
2g).
>> BTW, the frameskip feature isn't very smooth (I'm using the
>> ENTER_FRAME/stage.invalidate()/RENDER method).
>> Thanks,
>> Kevin N.
>
> ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>


-- 
Sidney de Koning - "If you're not prepared to be wrong, you'll never come
up with something original"
Flash / AIR Developer @ www.funky-monkey.nl
Actionscript 3 Teacher @  www.sae.nl
Technical Writer @ www.insideria.com
Blogger @ www.funky-monkey.nl/blog/

3GB free storage you can sync with your mobile device or Mac or PC. Check
out https://www.getdropbox.com/referrals/NTI1MjcxMzk






___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders