[Flashcoders] Wacom Tablet

2006-05-15 Thread Simon Lord
Does anyone know if Flash supports pressure sensitive feedback from  
Wacom tablets?  This would allow for really smooth drawing tools to  
be made that better represent the artists intentions.

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[Flashcoders] navigate by frame name

2006-04-22 Thread Simon Lord
It's been a while since I've had to do anything based on the timeline  
but I was sure we could do the following:


_parent.viewer.gotoAndStop(dell);

... instead of ...

_parent.viewer.gotoAndStop(2);

The frames keep getting moved or more are added as the layout  
changes.  I thought it was possible to navigate by using the frame  
name/ID.  Yes? No?

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Re: [Flashcoders] this.selected

2006-04-22 Thread Simon Lord

That's a very helpful tip Steven.  Thanks!


On Apr 22, 2006, at 5:03 PM, Steven Sacks wrote:


A little known trick in Flash:

Make a movieclip.  Give it 3 frames and put frame labels on each named

_up, _over, and _down

Put a stop(); action on frame 1.

If you assign a button method to the movieclip, like onRelease,  
onRollOver,
etc. it will behave just like a button on its own, going to the _up  
_over

and _down frames automagically without any coding required.

You can make additional frames and put frame labels on them to your  
heart's
desire.  As long as those three frames are there and there's a  
button method

assigned to the movieclip, it will behave like a button.  You can use
.enabled = false to make it stop, just like a button.

So, to make a selected button (that isn't a toggle button), make a  
fourth
frame sel (or something like that) and onRelease set its enabled  
to false
and tell it to go to frame sel.  To unstick it, just set its  
enabled to

true and it will start working again.

HTH,
Steven

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[Flashcoders] this.selected

2006-04-21 Thread Simon Lord
The standard button components support setting the toggle state of a  
button to true.  Can I achieve the same result with a button I made?   
Or do I *have* to create a movieClip?


I want the button to toggle between the frame 1 and 3 of the button.
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[Flashcoders] textArea background colour

2006-03-07 Thread Simon Lord

How can I remove the border and background fill of a textArea component?
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[Flashcoders] loadMovie question

2005-12-11 Thread Simon Lord
I have a movieClip on stage and a movieClip in the library that has  
an identifier. The idea is to get the movieClip (which is exported  
for runtime) to load into the movieClip which is on stage.  It serves  
as a placeholder until an image is called for elsewhere.


For whatever reason I just can't get this to work:

viewer.loadMovie(placeholder);
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Re: [Flashcoders] loadMovie question

2005-12-11 Thread Simon Lord

Thanks, finally got it working.




Just to expand on that,

loadMovie loads an external SWF or JPG (and more in Flash 8) into a  
MovieClip.


attachMovie loads a named MovieClip from your flash library into  
a MovieClip.



On Dec 11, 2005, at 11:08 PM, Flash guru wrote:


try attachMovie(), its well documented in the help files
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[Flashcoders] Creating an OS X app with a Flash Projector

2005-12-03 Thread Simon Lord
Hi all, if you are an OS X user this may be of interest to you.  It's  
a small tutorial on creating a Mac OS X application and using your  
Flash Projector as the runtime engine.  It's an OS X only solution  
but the advantage is that you're delivering a single executable to  
your client with all the content neatly hidden from view inside  
the .app package.


I spent a day figuring it out, so I thought I'd share the experience.

http://www.karbonized.com/flash2app/
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Re: [Flashcoders] emoticons in a chat component

2005-11-21 Thread Simon Lord
Anyone can use the solution and font any way they like, so feel free  
to do whatever you want with the font Karina.  The Mac and PC font  
should be in the archive.  A font tool can uncork the TrueType files  
so you can edit them, I pretty much maxed out the available letters  
in this set so you may need to start a new font for additional  
smilies/graphics.


Eric, copying the smilie and pasting it elsewhere *should* result in  
seeing garbled text.  Sucks I know, there are holes with all  
solutions (as you've seen with the floating images).


As a side note, I didn't make a specific sample in the downloading  
smilie zip file but it should be obvious that the smilies can be  
hyperlinked to load web pages or trigger events.



On Nov 21, 2005, at 10:48 PM, eric dolecki wrote:


Ya i know your font solution works - but what happens if someone wants
to copy  paste the text? Or have it saved to history? floating images
on top fixes that problem, but also crushes the player.

On 11/21/05, Simon Lord [EMAIL PROTECTED] wrote:

Resizing the chat field with my font smilies has zero effect with
regards to crashing.  It's just a font.

Karina, the chat portion seems to work fine.  Try again, I know in
Firefox you HAVE to click the Login button as it doesn't respond to
hitting the return or enter key (least not for me).


On Nov 21, 2005, at 11:17 AM, eric dolecki wrote:


Of all the things I tried, when resizing of the chat field was
required, I
could not come up with a solution that didn't crush the Flash
player. The
resizing is what did it in. I had to recompute, etc. Perhaps AS3
will allow
for something like a system, with text that can be highlighted 
copied and
used, etc.

If flash were able to have a component container that could parse
HTML well
within Flash, that might be another cool thing too.

edolecki


On 11/21/05, Karina Steffens [EMAIL PROTECTED] wrote:





I'm also considering Joe's idea of overlaying the emoticons


I'm getting dyslexic in my old age :-/ I meant Jobe - sorry for the
mis-type...

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Re: [Flashcoders] emoticons in a chat component

2005-11-20 Thread Simon Lord
I have a font based solution that is easy to use.  The idea is to use  
the kerning in fonts to simulate layering of letters, however, in my  
font there are no letters, just smilie *parts*.


You can see the breakdown here as well as test it out:

http://www.karbonized.com/smilies/

... download the sample here (it's old, you may need to play with it  
a little to suit your needs).


http://www.karbonized.com/smilies/Archive.zip


On Nov 20, 2005, at 12:24 PM, Karina Steffens wrote:


Hi List,

I have a working FlashComm chat programme, dedicated to online  
counselling.
It's been up and running for over half a year now, but now the  
client wants

me to add some new features, one of which is emoticons.

I'm using the TextArea for the history component and formatting the  
text
with html, so I thought adding the emoticons would be a simple  
matter of
using the img tag in the TextArea. But it doesn't want to work  
that way -
the emoticons are not displayed inline, but at the beginning of the  
next

line, wrapping the following text around them.
I need to find a way to to make them display in the same way as a  
user would
expect from a chat application. I've done some research, but  
haven't found
anything suitable yet. I also don't want to use an emoticon font,  
because

the results are not what I'm looking for.

Any ideas? Is it possible to use a style sheet to position them  
correctly?
Or give all images ids to move them around? Would I need to overlay  
them on

top of the text? Nothing too complicated I hope, I've only estimated a
couple of days for the job...

Thanks,
Karina


Karina Steffens  |  Neo-Archaic
creative  technical new media design
 http://www.neo-archaic.net/ www.neo-archaic.net

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Re: [Flashcoders] emoticons in a chat component

2005-11-20 Thread Simon Lord
Oh BTW, this font smilie solution is immune to Flash versioning  
(5,6,7,8,8.5), it should work in any other app that can display  
fonts.  Also, the sample swf in the link is a little buggy but the  
Archive.zip contains the latest source.



On Nov 20, 2005, at 1:46 PM, Simon Lord wrote:

I have a font based solution that is easy to use.  The idea is to  
use the kerning in fonts to simulate layering of letters, however,  
in my font there are no letters, just smilie *parts*.


You can see the breakdown here as well as test it out:

http://www.karbonized.com/smilies/

... download the sample here (it's old, you may need to play with  
it a little to suit your needs).


http://www.karbonized.com/smilies/Archive.zip


On Nov 20, 2005, at 12:24 PM, Karina Steffens wrote:


Hi List,

I have a working FlashComm chat programme, dedicated to online  
counselling.
It's been up and running for over half a year now, but now the  
client wants

me to add some new features, one of which is emoticons.

I'm using the TextArea for the history component and formatting  
the text
with html, so I thought adding the emoticons would be a simple  
matter of
using the img tag in the TextArea. But it doesn't want to work  
that way -
the emoticons are not displayed inline, but at the beginning of  
the next

line, wrapping the following text around them.
I need to find a way to to make them display in the same way as a  
user would
expect from a chat application. I've done some research, but  
haven't found
anything suitable yet. I also don't want to use an emoticon font,  
because

the results are not what I'm looking for.

Any ideas? Is it possible to use a style sheet to position them  
correctly?
Or give all images ids to move them around? Would I need to  
overlay them on
top of the text? Nothing too complicated I hope, I've only  
estimated a

couple of days for the job...

Thanks,
Karina


Karina Steffens  |  Neo-Archaic
creative  technical new media design
 http://www.neo-archaic.net/ www.neo-archaic.net

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Re: [Flashcoders] Particle class

2005-11-20 Thread Simon Lord

.zip link appear to be broken.  :P



On Nov 20, 2005, at 6:29 PM, Phil Douglas wrote:


Hi all



I've been working on a particle simulation class, and I've put the
current source and an example on my site



http://www.lookmumimontheinternet.com/blog/?p=13



It's a bit rough around the edges but if people could have a look and
let me know what they think, that'd be great



Cheers



Phil Douglas

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[Flashcoders] Flash 8.5 on OSX

2005-11-01 Thread Simon Lord
Just updated to OSX 10.4.3 and nothing published to Flash 8.5 appears  
in the browser (yes, I installed the 8.5 plugin).


Can't revert the OS install and so can't determine if it's the  
upgrade that prevents the plugin from displaying 8.5 content.   
Everything published for 8 works fine, although some swf's like the  
Planetarium on neave.com brings Safari down like a rock.  But once I  
reverted back to 8.0 the Planetarium worked fine.

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