Re: [Flashcoders] frameworks and flash

2008-11-14 Thread Steve Bailey
I'm coming to the party late so I may be off topic a bit but if  
you're looking for an excellent framework to build a flash website  
on, you can't beat http://gaiaflashframework.com.


I built my website (http://www.memoriesforevervideo.com) on that  
framework and love it.


Steve Bailey

On Nov 14, 2008, at 8:34 PM, Olivier Besson wrote:


Hello,
do you have examples of sites made using one these frameworks?

Olivier

ps: no need to be strictly FWA-like ;)

ekameleon a écrit :

Hello :)
You can try Maashaack and VEGAS :

http://code.google.com/p/maashaack/
http://code.google.com/p/vegas/

To test the IoC/MVC implementation with Maashaack and VEGAS you  
can try the

documentary framework AST'r :

http://code.google.com/p/astr

ASTr is only a little template/example who use Maashaack and VEGAS to
implement a little gallery with MVC/ICO/Remoting and eden the  
ECMAScript

data exchange notation Ridge Racer

PS : eden is included in Maashaack now (eden is a extended
serializer/deserializer based on the ECMAScript notation).

EKA+ :)

2008/11/15 Joel Stransky [EMAIL PROTECTED]


Well I'm not exactly getting into Flex yet. If after some testing  
I find
that I can do normal flash sites as well as RIA's I'll switch to  
Flex full
time and in that case, PureMVC or Mate. Right now my focus is the  
kind of

stuff you see on FWA.

On Fri, Nov 14, 2008 at 6:05 PM, David Hershberger  
[EMAIL PROTECTED]



wrote:
  Haha!  Before you try Cairngorm, check out this article:




http://blog.iconara.net/2008/04/13/architectural-atrocities-part- 
x-cairngorms-model-locator-pattern/


Having used Cairngorm for a while now I have to agree with him.   
The

article
is pretty harsh, and it only talks about the ModelLocator part.

Dave

On 11/14/08, Joel Stransky [EMAIL PROTECTED] wrote:

Thanks for the post Dave. Cairngorm sounds a lot like PureMVC  
which



does

away with events and implements a global command structure. So  
far it's
appealing although my first run in with it was under bad  
conditions. A

client of a friend had mangled it something fierce before he was


brought


in

at which point he brought me in to implement deep linking. It  
was ugly



to

say the least. I have however heard great things about it since  
then.



My


gut
says I should know how to do this stuff on my own before I go  
relying



too


heavily on tools that prevent me from getting to know the inner


workings


intimately.

It's just tough to esitmate flash/flex work effictively anymore  
without



a

framework involved it seems. Clients don't have the time or  
budget for
builds from scratch. Flash used to be so fun but now it's a  
constant

learning curve. ugg.

Interestingly enough I looked up the cairngorm site and saw a  
link to



this


blog post made just yesterday:
http://www.anandvardhan.com/2008/11/13/popular-flex-frameworks/

This should also be informative.
http://www.insideria.com/2008/11/new-poll-which-flex- 
framework.html




On Fri, Nov 14, 2008 at 1:52 PM, David Hershberger 


[EMAIL PROTECTED]


wrote:



We have been using Adobe Flex for the past year and have  
really liked



it.

It would be hard to call it blazing and bloat does seem  
like it



might


apply to some extent, but on the other hand it does so many nice


things


for


us it is hard to argue with.  MXML is very powerful, but there is


certainly

a big learning curve.  For basic stuff, buttons and containers  
and



text,

it's easy to get started.  There are lots of subtle details  
though,



so


when


you start wanting to do things in ways the Flex authors didn't


anticipate


it
often takes experimentation to find a way that works.  The Flex


framework

code is open source at least, so you can always dig into that  
and see



what


it's doing.

We have also used Cairngorm, with mixed results.  Cairngorm  
doesn't



really

give you much code, it is mostly a set of design patterns.   
Some of



the


important code it does give is a controller which connects


Cairngorm

Events to Cairngorm Commands.  Cairngorm events inherently  
know their

dispatcher, which is a singleton, so you can just fire off events


like


so:


  new SaveGameEvent(game, user).dispatch();
and the controller connects that to the appropriate


SaveGameCommand.  We've

come to the conclusion that Cairngorm is great for situations  
where



most

user actions imply immediate communications with a server, but  
not so

useful
for situations where user actions are just manipulating data  
internal



to


the
.swf.  We have ended up using Cairngorm Events and Commands  
just on



the

networking side of our app, and for everything else we do more  
of a



basic


Model/View pattern.

I don't believe Cairngorm relies on Flex, but Flex gives you  
data



binding

which works very nicely with Cairngorm.  Flex data binding  
lets you



mark

certain state variables with [Bindable] and then the compiler  
builds
data-change events for you

[Flashcoders] Problem with flash site randomly crashing browsers

2008-09-03 Thread Steve Bailey
About a month ago I started developing a website using the Gaia flash  
framework (http://gaiaflashframework.com) and once I got a rough  
version 1.0 of the site together and started testing it hard (with  
various people on various OS and browser versions) I started to get  
feedback that it would randomly crash the browser.  I experienced it  
as well from time to time.  My primary development platform is a Mac  
Powerbook running Leopard and Safari 3.1.  After flipping through a  
few pages of the site, I would get the spinning beachball of death  
which would immediately be followed by the browser resetting.


My question is, other than querying System.totalMemory from time to  
time, are there any other troubleshooting/debugging tools that I can  
use to figure out if I'm releasing objects properly or just generally  
what is going on in the flash site at the time of the crash?  I'd  
love to post the site somewhere for someone to troubleshoot but it's  
fairly sizeable with all the moving pieces and I'm not sure if that's  
allowed.


Steve Bailey
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


Re: [Flashcoders] Passing params via url instead of FlashVars

2008-08-25 Thread Steve Bailey
Are you restricted to using HTML?  Could you use something like PHP?  If you 
could, it'd be quite trivial.

Steve

 -- Original message --
From: Mendelsohn, Michael [EMAIL PROTECTED]
 Hi list...
 
 Anyone have a recommendation for passing params into a swf via the url 
 instead 
 of FlashVars?
 
 I need to send out an email link like so:
 
 Clickhere.html?a=1
 Clickhere.html?a=2
 
 Would it be easier to just send links to two different html pages, each with 
 different Flash Vars?  The idea I had was to simply have one swf.
 
 Thanks,
 - Michael M.
 
 
 
 
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders