Re: [Flashcoders] AS3 connecting objects

2010-01-25 Thread Eric E. Dolecki
Thanks guys. This is sort of what I'm after:

http://www.quasimondo.com/archives/000573.php

I guess I'll have to translate it and see about trying to make it work for
lines thicker than 1pixel, etc.


On Mon, Jan 25, 2010 at 10:09 AM, Glen Pike wrote:

> Damn, sent before I posted the link:
> http://www.quasimondo.com/archives/000571.php
>
>
> Eric E. Dolecki wrote:
>
>> No - I am after an AS3 implementation of "marching path" I think. Like
>> marching ants selection (in photoshop), but in rules at any angle.
>>
>> On Mon, Jan 25, 2010 at 9:33 AM, ekameleon  wrote:
>>
>>
>>
>>> Hello :)
>>>
>>> you want an engine like it ? :
>>>
>>> http://temp.roxik.com/datas/bone/index.html
>>>
>>> The problem in the previous link.. NO SOURCE :(
>>>
>>> For me you must search a framework who implements bones in AS.
>>>
>>> EKA+ :)
>>>
>>> 2010/1/25 Eric E. Dolecki 
>>>
>>>
>>>
 I'm looking for a class whereby I can visually connect elements (say
 Sprites) with thin rules... kind of like marching ants but in both
 directions, dynamically. Animation inside the rules.

 Has anyone seen anything like that?

 --
 http://ericd.net
 Interactive design and development
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 Flashcoders@chattyfig.figleaf.com
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>>>
>>
>>
>>
>>
>>
>
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Re: [Flashcoders] AS3 connecting objects

2010-01-25 Thread Glen Pike

Damn, sent before I posted the link:
http://www.quasimondo.com/archives/000571.php

Eric E. Dolecki wrote:

No - I am after an AS3 implementation of "marching path" I think. Like
marching ants selection (in photoshop), but in rules at any angle.

On Mon, Jan 25, 2010 at 9:33 AM, ekameleon  wrote:

  

Hello :)

you want an engine like it ? :

http://temp.roxik.com/datas/bone/index.html

The problem in the previous link.. NO SOURCE :(

For me you must search a framework who implements bones in AS.

EKA+ :)

2010/1/25 Eric E. Dolecki 



I'm looking for a class whereby I can visually connect elements (say
Sprites) with thin rules... kind of like marching ants but in both
directions, dynamically. Animation inside the rules.

Has anyone seen anything like that?

--
http://ericd.net
Interactive design and development
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Re: [Flashcoders] AS3 connecting objects

2010-01-25 Thread Glen Pike
Quasimondo demonstrated how to do marching ants in his FOTB 2008 
presentation.  It was part of the work he was doing on the Aviary 
tools.  I think essentially he calculated a mask which looked like a 
selection area 1px thick and used that over the top of animated stripes..


Eric E. Dolecki wrote:

No - I am after an AS3 implementation of "marching path" I think. Like
marching ants selection (in photoshop), but in rules at any angle.

On Mon, Jan 25, 2010 at 9:33 AM, ekameleon  wrote:

  

Hello :)

you want an engine like it ? :

http://temp.roxik.com/datas/bone/index.html

The problem in the previous link.. NO SOURCE :(

For me you must search a framework who implements bones in AS.

EKA+ :)

2010/1/25 Eric E. Dolecki 



I'm looking for a class whereby I can visually connect elements (say
Sprites) with thin rules... kind of like marching ants but in both
directions, dynamically. Animation inside the rules.

Has anyone seen anything like that?

--
http://ericd.net
Interactive design and development
___
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

  

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Re: [Flashcoders] AS3 connecting objects

2010-01-25 Thread Eric E. Dolecki
No - I am after an AS3 implementation of "marching path" I think. Like
marching ants selection (in photoshop), but in rules at any angle.

On Mon, Jan 25, 2010 at 9:33 AM, ekameleon  wrote:

> Hello :)
>
> you want an engine like it ? :
>
> http://temp.roxik.com/datas/bone/index.html
>
> The problem in the previous link.. NO SOURCE :(
>
> For me you must search a framework who implements bones in AS.
>
> EKA+ :)
>
> 2010/1/25 Eric E. Dolecki 
>
> > I'm looking for a class whereby I can visually connect elements (say
> > Sprites) with thin rules... kind of like marching ants but in both
> > directions, dynamically. Animation inside the rules.
> >
> > Has anyone seen anything like that?
> >
> > --
> > http://ericd.net
> > Interactive design and development
> > ___
> > Flashcoders mailing list
> > Flashcoders@chattyfig.figleaf.com
> > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
> >
> ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>



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Re: [Flashcoders] AS3 connecting objects

2010-01-25 Thread ekameleon
Hello :)

you want an engine like it ? :

http://temp.roxik.com/datas/bone/index.html

The problem in the previous link.. NO SOURCE :(

For me you must search a framework who implements bones in AS.

EKA+ :)

2010/1/25 Eric E. Dolecki 

> I'm looking for a class whereby I can visually connect elements (say
> Sprites) with thin rules... kind of like marching ants but in both
> directions, dynamically. Animation inside the rules.
>
> Has anyone seen anything like that?
>
> --
> http://ericd.net
> Interactive design and development
> ___
> Flashcoders mailing list
> Flashcoders@chattyfig.figleaf.com
> http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>
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[Flashcoders] AS3 connecting objects

2010-01-25 Thread Eric E. Dolecki
I'm looking for a class whereby I can visually connect elements (say
Sprites) with thin rules... kind of like marching ants but in both
directions, dynamically. Animation inside the rules.

Has anyone seen anything like that?

-- 
http://ericd.net
Interactive design and development
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