Re: [Flashcoders] Dynamically animating writing effect

2008-02-12 Thread Alistair Colling
Thanks for the suggestion Erik, I've done a bit of research into  
these classes and they are very interesting but it seems I am still  
left with the same problem of figuring out how each character would  
appear when written as this information isn't in the font data.


I'm not sure there is a logical answer to my problem that can be  
coded, even if the characters' pixels fill out from a certain point  
the application would still need to know which way the stroke should  
go on letters with repeating strokes and loops like d's. I guess this  
one would have to be animated by hand for each of the individual  
characters of a certain font and then drawn dynamically, triggering  
each letter to be drawn sequentially and maybe also somehow returning  
a reference for the pen nib.


Cheers
Ali




On 10 Feb 2008, at 11:13, EECOLOR wrote:


Whow, tough task...

If I were given that assignment I would check out this application:

http://www.sephiroth.it/file_detail.php?id=159#

It allows you to read font information. This font information  
allows you to
draw the font using information available in the font file itself.  
If I am
correct the application draws the font using an included graphics  
library.


If you end up using this for your application I would recommend you to
consider to donate something using the paypal button on that page.


Greetz Erik


On 2/10/08, ali drongo [EMAIL PROTECTED] wrote:


Hiya, I am wanting to create an effect where text will appear on the
screen
as if it is being written by a pen. I am going to set about writing a
class
to achieve this and wanted to get the group's thoughts on if I am  
going

about this the right way.
My idea is that I could create all of my text in textfield then  
convert

the
textfield somehow into a BitmapData object, then I could use the
BitmapData
class to scan through the image starting at the top left and  
figure out
which pixels are coloured by the text and then I duplicate the  
BitmapData
object and colour the pixels gradually. My class would need to  
know which
angle the text should be appearing (writing) in. The font I use  
would have

to use 'joined up' writing also obv.

Does anyone think this would work or is there a simple way to  
achieve what

I
am looking to do?

Thanks,
Ali



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[Flashcoders] Dynamically animating writing effect

2008-02-10 Thread ali drongo
Hiya, I am wanting to create an effect where text will appear on the screen
as if it is being written by a pen. I am going to set about writing a class
to achieve this and wanted to get the group's thoughts on if I am going
about this the right way.
My idea is that I could create all of my text in textfield then convert the
textfield somehow into a BitmapData object, then I could use the BitmapData
class to scan through the image starting at the top left and figure out
which pixels are coloured by the text and then I duplicate the BitmapData
object and colour the pixels gradually. My class would need to know which
angle the text should be appearing (writing) in. The font I use would have
to use 'joined up' writing also obv.

Does anyone think this would work or is there a simple way to achieve what I
am looking to do?

Thanks,
Ali
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Re: [Flashcoders] Dynamically animating writing effect

2008-02-10 Thread EECOLOR
Whow, tough task...

If I were given that assignment I would check out this application:

http://www.sephiroth.it/file_detail.php?id=159#

It allows you to read font information. This font information allows you to
draw the font using information available in the font file itself. If I am
correct the application draws the font using an included graphics library.

If you end up using this for your application I would recommend you to
consider to donate something using the paypal button on that page.


Greetz Erik


On 2/10/08, ali drongo [EMAIL PROTECTED] wrote:

 Hiya, I am wanting to create an effect where text will appear on the
 screen
 as if it is being written by a pen. I am going to set about writing a
 class
 to achieve this and wanted to get the group's thoughts on if I am going
 about this the right way.
 My idea is that I could create all of my text in textfield then convert
 the
 textfield somehow into a BitmapData object, then I could use the
 BitmapData
 class to scan through the image starting at the top left and figure out
 which pixels are coloured by the text and then I duplicate the BitmapData
 object and colour the pixels gradually. My class would need to know which
 angle the text should be appearing (writing) in. The font I use would have
 to use 'joined up' writing also obv.

 Does anyone think this would work or is there a simple way to achieve what
 I
 am looking to do?

 Thanks,
 Ali


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