Does anyone has some links or directions about :
How to mark an region over loading an image into a bitmapData on the stage and copy parts of it ? At the same time I´ve tryed the simplest example from FL 8 reference manual and I didn´t get just to load the image on the stage In the manual ............................................................................................... import flash.display.BitmapData; var linkageId:String = "libraryBitmap"; var myBitmapData:BitmapData = BitmapData.loadBitmap(linkageId); var mc:MovieClip = this.createEmptyMovieClip("mc", this.getNextHighestDepth()); mc.attachBitmap(myBitmapData, this.getNextHighestDepth()); .............................................................................................................................. as loadBitmap is a static method I must have inside a class so I did import flash.display.BitmapData; class LoadBitmap { private var _myBitmap:BitmapData ; function LoadBitmap (holder:MovieClip,linkageID:String) { trace( "LoadBitmap constructor " + holder + " " + linkageID); // it works //_myBitmap = new BitmapData(100, 80, true, 0xCCCCCCCC); // it does not works and I get undefined to _myBitmap //_myBitmap= BitmapData.loadBitmap (linkageID); trace ( _myBitmap ) ; var mc:MovieClip = holder.createEmptyMovieClip ("mc", holder.getNextHighestDepth()); mc._x = 0; mc._y = 0; mc.attachBitmap ( _myBitmap, 0); } } and instantiate it in the main timeline var loadBitmap:LoadBitmap = new LoadBitmap(this, "myPhoto"); Nothing happens What am I doing wrong? in time: myPhoto is there in the Library Thanks in advance .... João Carlos _______________________________________________ Flashcoders@chattyfig.figleaf.com To change your subscription options or search the archive: http://chattyfig.figleaf.com/mailman/listinfo/flashcoders Brought to you by Fig Leaf Software Premier Authorized Adobe Consulting and Training http://www.figleaf.com http://training.figleaf.com