[Flashcoders] Re: Usage of [Event....]

2008-06-02 Thread Helmut Granda
I think i found the answer:
-

The last tag I want to mention is the event tag. This is more of a
Flex-compatibility tag. If you try and use an event name in MXML without
declaring the event with an event tag, the MXML compiler will throw an
error. So here's how to avoid that:
http://www.boostworthy.com/blog/?p=157#
ActionScript:

   1. // In this sample, the 'AnimationEvent.START' event is being declared.
   The 'START' constant's value is 'animation start'.
   2. [Event(name=animation start, type=
   com.boostworthy.animation.events.AnimationEvent)]

As with the frame and SWF tags, event tags should be placed after imports,
but before the class definition.

- source:  http://www.boostworthy.com/blog/?p=157


On Mon, Jun 2, 2008 at 2:28 PM, Helmut Granda [EMAIL PROTECTED]
wrote:

 Could some one point me to the docs or blogs that explain the usage or
 benefits of the following lines:
 [Event(name=progress, type=flash.events.ProgressEvent.PROGRESS)]

  [Event(name=complete, type=flash.events.ProgressEvent.COMPLETE)]

 [Event(name=open, type=flash.events.Event.OPEN)]

 As always I tried to do a Google search but I couldnt find accurate
 information.

 TIA...




-- 
...helmut
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Re: [Flashcoders] Re: Usage of [Event....]

2008-06-02 Thread Paul Andrews

Yes, it's pretty well explained in the Flex documentation:

http://livedocs.adobe.com/flex/201/html/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Book_Partsfile=metadata_141_09.html

Paul


- Original Message - 
From: Helmut Granda [EMAIL PROTECTED]

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Monday, June 02, 2008 8:30 PM
Subject: [Flashcoders] Re: Usage of [Event]



I think i found the answer:
-

The last tag I want to mention is the event tag. This is more of a
Flex-compatibility tag. If you try and use an event name in MXML without
declaring the event with an event tag, the MXML compiler will throw an
error. So here's how to avoid that:
http://www.boostworthy.com/blog/?p=157#
ActionScript:

  1. // In this sample, the 'AnimationEvent.START' event is being 
declared.

  The 'START' constant's value is 'animation start'.
  2. [Event(name=animation start, type=
  com.boostworthy.animation.events.AnimationEvent)]

As with the frame and SWF tags, event tags should be placed after imports,
but before the class definition.

- source:  http://www.boostworthy.com/blog/?p=157


On Mon, Jun 2, 2008 at 2:28 PM, Helmut Granda [EMAIL PROTECTED]
wrote:


Could some one point me to the docs or blogs that explain the usage or
benefits of the following lines:
[Event(name=progress, type=flash.events.ProgressEvent.PROGRESS)]

 [Event(name=complete, type=flash.events.ProgressEvent.COMPLETE)]

[Event(name=open, type=flash.events.Event.OPEN)]

As always I tried to do a Google search but I couldnt find accurate
information.

TIA...





--
...helmut
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Re: [Flashcoders] Re: Usage of [Event....]

2008-06-02 Thread Helmut Granda
Yeah, I guess I didnt think to search in the Flex Docs since I am doing
development for Flash. Although sometimes when I try to find answers to my
questions the docs directme to Flex/Air Docs.
Thanks!

On Mon, Jun 2, 2008 at 3:05 PM, Paul Andrews [EMAIL PROTECTED] wrote:

 Yes, it's pretty well explained in the Flex documentation:


 http://livedocs.adobe.com/flex/201/html/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Book_Partsfile=metadata_141_09.html

 Paul


 - Original Message - From: Helmut Granda 
 [EMAIL PROTECTED]
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Sent: Monday, June 02, 2008 8:30 PM
 Subject: [Flashcoders] Re: Usage of [Event]


  I think i found the answer:
 -

 The last tag I want to mention is the event tag. This is more of a
 Flex-compatibility tag. If you try and use an event name in MXML without
 declaring the event with an event tag, the MXML compiler will throw an
 error. So here's how to avoid that:
 http://www.boostworthy.com/blog/?p=157#
 ActionScript:

  1. // In this sample, the 'AnimationEvent.START' event is being declared.
  The 'START' constant's value is 'animation start'.
  2. [Event(name=animation start, type=
  com.boostworthy.animation.events.AnimationEvent)]

 As with the frame and SWF tags, event tags should be placed after imports,
 but before the class definition.

 - source:  http://www.boostworthy.com/blog/?p=157


 On Mon, Jun 2, 2008 at 2:28 PM, Helmut Granda [EMAIL PROTECTED]
 wrote:

  Could some one point me to the docs or blogs that explain the usage or
 benefits of the following lines:
 [Event(name=progress, type=flash.events.ProgressEvent.PROGRESS)]

  [Event(name=complete, type=flash.events.ProgressEvent.COMPLETE)]

 [Event(name=open, type=flash.events.Event.OPEN)]

 As always I tried to do a Google search but I couldnt find accurate
 information.

 TIA...




 --
 ...helmut
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




-- 
...helmut
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Re: [Flashcoders] Re: Usage of [Event....]

2008-06-02 Thread Helmut Granda
Can you pass custom properties with this kind of event handling?

On Mon, Jun 2, 2008 at 3:37 PM, Helmut Granda [EMAIL PROTECTED]
wrote:

 Yeah, I guess I didnt think to search in the Flex Docs since I am doing
 development for Flash. Although sometimes when I try to find answers to my
 questions the docs directme to Flex/Air Docs.
 Thanks!


 On Mon, Jun 2, 2008 at 3:05 PM, Paul Andrews [EMAIL PROTECTED] wrote:

 Yes, it's pretty well explained in the Flex documentation:


 http://livedocs.adobe.com/flex/201/html/wwhelp/wwhimpl/common/html/wwhelp.htm?context=LiveDocs_Book_Partsfile=metadata_141_09.html

 Paul


 - Original Message - From: Helmut Granda 
 [EMAIL PROTECTED]
 To: Flash Coders List flashcoders@chattyfig.figleaf.com
 Sent: Monday, June 02, 2008 8:30 PM
 Subject: [Flashcoders] Re: Usage of [Event]


  I think i found the answer:
 -

 The last tag I want to mention is the event tag. This is more of a
 Flex-compatibility tag. If you try and use an event name in MXML without
 declaring the event with an event tag, the MXML compiler will throw an
 error. So here's how to avoid that:
 http://www.boostworthy.com/blog/?p=157#
 ActionScript:

  1. // In this sample, the 'AnimationEvent.START' event is being
 declared.
  The 'START' constant's value is 'animation start'.
  2. [Event(name=animation start, type=
  com.boostworthy.animation.events.AnimationEvent)]

 As with the frame and SWF tags, event tags should be placed after
 imports,
 but before the class definition.

 - source:  http://www.boostworthy.com/blog/?p=157


 On Mon, Jun 2, 2008 at 2:28 PM, Helmut Granda [EMAIL PROTECTED]
 wrote:

  Could some one point me to the docs or blogs that explain the usage or
 benefits of the following lines:
 [Event(name=progress, type=flash.events.ProgressEvent.PROGRESS)]

  [Event(name=complete, type=flash.events.ProgressEvent.COMPLETE)]

 [Event(name=open, type=flash.events.Event.OPEN)]

 As always I tried to do a Google search but I couldnt find accurate
 information.

 TIA...




 --
 ...helmut
 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders


 ___
 Flashcoders mailing list
 Flashcoders@chattyfig.figleaf.com
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders




 --
 ...helmut




-- 
...helmut
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Re: [Flashcoders] Re: Usage of [Event....]

2008-06-02 Thread Jon Bradley


On Jun 2, 2008, at 4:38 PM, Helmut Granda wrote:


Can you pass custom properties with this kind of event handling?


All that this notation allows you to do is to define the event (as a  
string) and it's handler (the event class handling the event).


It doesn't have anything to do with any properties or custom  
parameters for the instance of the event type (again, it's just the  
definition).


You still have to dispatch the event manually, so if you want to pass  
your own properties, just set up your custom event class to handle  
those properties


good luck,

jon
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RE: [Flashcoders] Re: Usage of [Event....]

2008-06-02 Thread Dave Watts
 Can you pass custom properties with this kind of event handling?

Yes, but you have to write a custom subclass of Event to do this. All the
metadata does in your ActionScript class is let you reference that event as
an attribute within the MXML you use to invoke that class (or as a property
within the ActionScript you use to invoke that class).

Dave Watts, CTO, Fig Leaf Software
http://www.figleaf.com/

Fig Leaf Software provides the highest caliber vendor-authorized
instruction at our training centers in Washington DC, Atlanta,
Chicago, Baltimore, Northern Virginia, or on-site at your location.
Visit http://training.figleaf.com/ for more information!
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