Re: [Flashcoders] Sharing fla over network

2006-06-16 Thread Kurt Dommermuth

Thank you everyone for all your thoughts!

Still the best list!

Kurt

At 02:51 PM 6/15/2006, you wrote:

Add Eclipse as an IDE and move to MTASC (FAME ). That is still the best 
way to go.


Ron

jim wrote:

If you can use some source control like SVN that might be what you are
looking for. Its pretty easy to set up and will stop you writing over each
others changes.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 15 June 2006 15:02
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Sharing fla over network

Isn't is a better idea to have different people writing classes and then
sharing those? You can use interfaces to make sure they are complying
with the specs you establish for the project.  Then just have one person
compile the .fla.  The people writing classes can compile their own
.flas to test their classes, but the classes should be abstract enough
that only the lead Flash person needs to compile the .fla importing the
other classes the other developers wrote.

Jason Merrill
Bank of America Learning Technology Solutions









-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
>>> [EMAIL PROTECTED] On Behalf Of Kurt Dommermuth
Sent: Thursday, June 15, 2006 9:57 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Sharing fla over network

Makes sense.  Thanks Zeh.

Maybe you can tell me if there if there is any way to ensure that


accessing


fla files over the network is stable.  I know in the past that flas


have


disappeared on me when working off a network drive.  I'm guessing


you'd say


that I should duplicate whatever it is and put in on my own local


drive and


not even risk it, but I thought I'd ask.  It's just a mess to have


client


work all over the place.

thanks again!
Kurt

\At 09:49 AM 6/15/2006, you wrote:



I recently hired an assistant and we need to share and


simultaneously


work on .fla files over a local network.
There must be tools for this, but a search on google didn't yield
anything (must not be using the right terminology).


There isn't. Only one people can work on a .FLA at a time.

You can have separate symbols that are loaded ("shared") from other


.FLA


files at design time, so then can be worked on and the reloaded. But
usually it's not worth the hassle.

Usually, you shouldn't have the need for two people to work on the


same


.FLA file at the same time simply because changing two different


aspects


of a source file would make compiling and debugging impossible. If


they


want to work on two different things, you'd better split the .FLA


file


into different files, then the website would have different SWF files
which are loaded on demand on the website.


- Zeh
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Re: [Flashcoders] Sharing fla over network

2006-06-15 Thread Ron Wheeler
Add Eclipse as an IDE and move to MTASC (FAME ). That is still the best 
way to go.


Ron

jim wrote:

If you can use some source control like SVN that might be what you are
looking for. Its pretty easy to set up and will stop you writing over each
others changes.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 15 June 2006 15:02
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Sharing fla over network

Isn't is a better idea to have different people writing classes and then
sharing those? You can use interfaces to make sure they are complying
with the specs you establish for the project.  Then just have one person
compile the .fla.  The people writing classes can compile their own
.flas to test their classes, but the classes should be abstract enough
that only the lead Flash person needs to compile the .fla importing the
other classes the other developers wrote.  


Jason Merrill
Bank of America 
Learning Technology Solutions
 
 
 
 
 
 

  

-Original Message-
From: [EMAIL PROTECTED] [mailto:flashcoders-
[EMAIL PROTECTED] On Behalf Of Kurt Dommermuth
Sent: Thursday, June 15, 2006 9:57 AM
To: Flashcoders mailing list
Subject: Re: [Flashcoders] Sharing fla over network

Makes sense.  Thanks Zeh.

Maybe you can tell me if there if there is any way to ensure that
  

accessing
  

fla files over the network is stable.  I know in the past that flas
  

have
  

disappeared on me when working off a network drive.  I'm guessing
  

you'd say
  

that I should duplicate whatever it is and put in on my own local
  

drive and
  

not even risk it, but I thought I'd ask.  It's just a mess to have
  

client
  

work all over the place.

thanks again!
Kurt

\At 09:49 AM 6/15/2006, you wrote:

  

I recently hired an assistant and we need to share and
  

simultaneously
  

work on .fla files over a local network.
There must be tools for this, but a search on google didn't yield
anything (must not be using the right terminology).
  

There isn't. Only one people can work on a .FLA at a time.

You can have separate symbols that are loaded ("shared") from other


.FLA
  

files at design time, so then can be worked on and the reloaded. But
usually it's not worth the hassle.

Usually, you shouldn't have the need for two people to work on the


same
  

.FLA file at the same time simply because changing two different


aspects
  

of a source file would make compiling and debugging impossible. If


they
  

want to work on two different things, you'd better split the .FLA


file
  

into different files, then the website would have different SWF files
which are loaded on demand on the website.


- Zeh
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RE: [Flashcoders] Sharing fla over network

2006-06-15 Thread jim
If you can use some source control like SVN that might be what you are
looking for. Its pretty easy to set up and will stop you writing over each
others changes.

Jim

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Merrill,
Jason
Sent: 15 June 2006 15:02
To: Flashcoders mailing list
Subject: RE: [Flashcoders] Sharing fla over network

Isn't is a better idea to have different people writing classes and then
sharing those? You can use interfaces to make sure they are complying
with the specs you establish for the project.  Then just have one person
compile the .fla.  The people writing classes can compile their own
.flas to test their classes, but the classes should be abstract enough
that only the lead Flash person needs to compile the .fla importing the
other classes the other developers wrote.  

Jason Merrill
Bank of America 
Learning Technology Solutions
 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Kurt Dommermuth
>>Sent: Thursday, June 15, 2006 9:57 AM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] Sharing fla over network
>>
>>Makes sense.  Thanks Zeh.
>>
>>Maybe you can tell me if there if there is any way to ensure that
accessing
>>fla files over the network is stable.  I know in the past that flas
have
>>disappeared on me when working off a network drive.  I'm guessing
you'd say
>>that I should duplicate whatever it is and put in on my own local
drive and
>>not even risk it, but I thought I'd ask.  It's just a mess to have
client
>>work all over the place.
>>
>>thanks again!
>>Kurt
>>
>>\At 09:49 AM 6/15/2006, you wrote:
>>
>>>>I recently hired an assistant and we need to share and
simultaneously
>>>>work on .fla files over a local network.
>>>>There must be tools for this, but a search on google didn't yield
>>>>anything (must not be using the right terminology).
>>>
>>>There isn't. Only one people can work on a .FLA at a time.
>>>
>>>You can have separate symbols that are loaded ("shared") from other
.FLA
>>>files at design time, so then can be worked on and the reloaded. But
>>>usually it's not worth the hassle.
>>>
>>>Usually, you shouldn't have the need for two people to work on the
same
>>>.FLA file at the same time simply because changing two different
aspects
>>>of a source file would make compiling and debugging impossible. If
they
>>>want to work on two different things, you'd better split the .FLA
file
>>>into different files, then the website would have different SWF files
>>>which are loaded on demand on the website.
>>>
>>>
>>>- Zeh
>>>___
>>>Flashcoders@chattyfig.figleaf.com
>>>To change your subscription options or search the archive:
>>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
>>>Brought to you by Fig Leaf Software
>>>Premier Authorized Adobe Consulting and Training
>>>http://www.figleaf.com
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>>
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Re: [Flashcoders] Sharing fla over network

2006-06-15 Thread Zeh Fernando

Makes sense.  Thanks Zeh.
Maybe you can tell me if there if there is any way to ensure that 
accessing fla files over the network is stable.  I know in the past that 
flas have disappeared on me when working off a network drive.  I'm 
guessing you'd say that I should duplicate whatever it is and put in on my 
own local drive and not even risk it, but I thought I'd ask.  It's just a 
mess to have client work all over the place.


If you're only talking about .FLA files, well, yes, it's a mess having them 
locally. You'd also need to replicate the "deploy" files (ie, html files, 
images, xmls, other files). Having them over a network is the best choice, 
although there's the constant problem - since Flash keeps the .FLA file 
open, if your connection with the server is lost, your .FLA file is doomed 
and you won't even be able to save it anymore (you'd have to copy everything 
to a new .FLA file and save it instead). Granted, I haven't had this problem 
with Flash 8, so I don't know if it's still like this, but it's probably the 
case.


I'd stick with editing .FLA files over the network, but having a backup 
policy to backup files at least once a day to a separate place, and 
remembering to do incremental file naming saves once in a while (ie, 
index00.fla, then index01.fla, then index02.fla) to avoid a worst case 
scenario. I've never seen files "disappear" over a network, but the 
disconnection problem is easy to notice and, most times, easy to fix as long 
as you noticed it before closing Flash (which is also easy, since you're 
unable to save).


In the end, the biggest problem you can have a is a power failure --  
crashing the server and your computer at the same time would probably be the 
end for the .fla file.



- Zeh 


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Re: [Flashcoders] Sharing fla over network

2006-06-15 Thread Ian Thomas

And if you're going to be working on a collection of different
external .as files, it's always a good idea to look at using a
versioning system such as Subversion/SVN -
http://subversion.tigris.org

Versioning systems aren't a great deal of help with binary files such
as .flas, but are a great help with text files such as .as files, .xml
files and anything else you have lying about.

Subdividing your .fla file into a number of smaller files as Zeh
suggests, and making your classes external then stuffing the whole
thing in Subversion is about the best solution that you can get. It's
not ideal - multiple people working on .flas never is.

An alternative strategy is to use MTASC and Swfmill to generate all
your .swfs from text-based sources files (.as files and .xml files)
and not to have any top-level .fla files at all (although you'd
probably need .flas for some graphical assets). That, combined with
Subversion, can be a lot easier to control.

Sharing binary source files between people is always a pain - sorry!

Cheers,
 Ian

On 6/15/06, Danny Kodicek <[EMAIL PROTECTED]> wrote:


Not forgetting external script files too, of course.

Danny

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RE: [Flashcoders] Sharing fla over network

2006-06-15 Thread Merrill, Jason
Isn't is a better idea to have different people writing classes and then
sharing those? You can use interfaces to make sure they are complying
with the specs you establish for the project.  Then just have one person
compile the .fla.  The people writing classes can compile their own
.flas to test their classes, but the classes should be abstract enough
that only the lead Flash person needs to compile the .fla importing the
other classes the other developers wrote.  

Jason Merrill
Bank of America 
Learning Technology Solutions
 
 
 
 
 
 

>>-Original Message-
>>From: [EMAIL PROTECTED] [mailto:flashcoders-
>>[EMAIL PROTECTED] On Behalf Of Kurt Dommermuth
>>Sent: Thursday, June 15, 2006 9:57 AM
>>To: Flashcoders mailing list
>>Subject: Re: [Flashcoders] Sharing fla over network
>>
>>Makes sense.  Thanks Zeh.
>>
>>Maybe you can tell me if there if there is any way to ensure that
accessing
>>fla files over the network is stable.  I know in the past that flas
have
>>disappeared on me when working off a network drive.  I'm guessing
you'd say
>>that I should duplicate whatever it is and put in on my own local
drive and
>>not even risk it, but I thought I'd ask.  It's just a mess to have
client
>>work all over the place.
>>
>>thanks again!
>>Kurt
>>
>>\At 09:49 AM 6/15/2006, you wrote:
>>
>>>>I recently hired an assistant and we need to share and
simultaneously
>>>>work on .fla files over a local network.
>>>>There must be tools for this, but a search on google didn't yield
>>>>anything (must not be using the right terminology).
>>>
>>>There isn't. Only one people can work on a .FLA at a time.
>>>
>>>You can have separate symbols that are loaded ("shared") from other
.FLA
>>>files at design time, so then can be worked on and the reloaded. But
>>>usually it's not worth the hassle.
>>>
>>>Usually, you shouldn't have the need for two people to work on the
same
>>>.FLA file at the same time simply because changing two different
aspects
>>>of a source file would make compiling and debugging impossible. If
they
>>>want to work on two different things, you'd better split the .FLA
file
>>>into different files, then the website would have different SWF files
>>>which are loaded on demand on the website.
>>>
>>>
>>>- Zeh
>>>___
>>>Flashcoders@chattyfig.figleaf.com
>>>To change your subscription options or search the archive:
>>>http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
>>>
>>>Brought to you by Fig Leaf Software
>>>Premier Authorized Adobe Consulting and Training
>>>http://www.figleaf.com
>>>http://training.figleaf.com
>>>
>>
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>>
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Re: [Flashcoders] Sharing fla over network

2006-06-15 Thread Kurt Dommermuth

Makes sense.  Thanks Zeh.

Maybe you can tell me if there if there is any way to ensure that accessing 
fla files over the network is stable.  I know in the past that flas have 
disappeared on me when working off a network drive.  I'm guessing you'd say 
that I should duplicate whatever it is and put in on my own local drive and 
not even risk it, but I thought I'd ask.  It's just a mess to have client 
work all over the place.


thanks again!
Kurt

\At 09:49 AM 6/15/2006, you wrote:

I recently hired an assistant and we need to share and simultaneously 
work on .fla files over a local network.
There must be tools for this, but a search on google didn't yield 
anything (must not be using the right terminology).


There isn't. Only one people can work on a .FLA at a time.

You can have separate symbols that are loaded ("shared") from other .FLA 
files at design time, so then can be worked on and the reloaded. But 
usually it's not worth the hassle.


Usually, you shouldn't have the need for two people to work on the same 
.FLA file at the same time simply because changing two different aspects 
of a source file would make compiling and debugging impossible. If they 
want to work on two different things, you'd better split the .FLA file 
into different files, then the website would have different SWF files 
which are loaded on demand on the website.



- Zeh
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Re: [Flashcoders] Sharing fla over network

2006-06-15 Thread Danny Kodicek


I recently hired an assistant and we need to share and simultaneously 
work

on .fla files over a local network.
There must be tools for this, but a search on google didn't yield 
anything (must not be using the right terminology).


There isn't. Only one people can work on a .FLA at a time.

You can have separate symbols that are loaded ("shared") from other .FLA 
files at design time, so then can be worked on and the reloaded. But 
usually it's not worth the hassle.


Usually, you shouldn't have the need for two people to work on the same 
.FLA file at the same time simply because changing two different aspects 
of a source file would make compiling and debugging impossible. If they 
want to work on two different things, you'd better split the .FLA file 
into different files, then the website would have different SWF files 
which are loaded on demand on the website.


Not forgetting external script files too, of course.

Danny 


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Re: [Flashcoders] Sharing fla over network

2006-06-15 Thread Zeh Fernando
I recently hired an assistant and we need to share and simultaneously work 
on .fla files over a local network.
There must be tools for this, but a search on google didn't yield anything 
(must not be using the right terminology).


There isn't. Only one people can work on a .FLA at a time.

You can have separate symbols that are loaded ("shared") from other .FLA 
files at design time, so then can be worked on and the reloaded. But usually 
it's not worth the hassle.


Usually, you shouldn't have the need for two people to work on the same .FLA 
file at the same time simply because changing two different aspects of a 
source file would make compiling and debugging impossible. If they want to 
work on two different things, you'd better split the .FLA file into 
different files, then the website would have different SWF files which are 
loaded on demand on the website.



- Zeh 


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[Flashcoders] Sharing fla over network

2006-06-15 Thread Kurt Dommermuth

Hello fellow flashers,

I hope everyone is well!

First, let me apologize.  I know this topic must have been discussed many 
times before, but I simply can't find any info about it.


I recently hired an assistant and we need to share and simultaneously work 
on .fla files over a local network.


There must be tools for this, but a search on google didn't yield anything 
(must not be using the right terminology).


Any recommendations?

thank you very much for your time!

Kurt Dommermuth

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