Although I have had my fair share of headaches with TextFormat, I
think I may know what is going on here.
There are two methods for assigning a textFormat to a textField. These
are setTextFormat() and setNewTextFormat().
The way I understand it setTextFormat() sets the style of the text
that is currently assigned to the textField BUT any new text assigned
by actionscript, by replaceSel() or by the user (in the case of input
text) is styled according to the setNewTextFormat() method and if none
is given, as in your class, the new text is given some default style,
which, as you've noticed, is not necessarily the same as the style you
defined by setTextFormat().
so I would try using setNewTextFormat() also and see if that works.
J
On 3/10/06, Merrill, Jason [EMAIL PROTECTED] wrote:
I finally did get this to work by trying it in a fresh .fla, but now I'm
seeing this issue:
When I do this:
import com.icfconsulting.objects.SimpleTextField;
tf=SimpleTextField.create(this)
It's fine, the text field show and with the right font. But when I try
and set the text on the text field it returns, like this:
import com.icfconsulting.objects.SimpleTextField;
tf=SimpleTextField.create(this)
tf.text=hello, hello!
It just shows blank, like setting the text on the text field my class
returns screws it up somehow. Any idea what's up? The class code is the
same, and I am trying this in a new fresh .fla with a Swis font in the
library. Why would adding that one line screw it up again?
My simple class test file is as follows:
class com.icfconsulting.objects.SimpleTextField{
public static function create(target_mc:MovieClip):TextField{
var my_fmt:TextFormat = new TextFormat();
my_fmt.font = Swis;
my_fmt.color = 0x00;
my_fmt.size = 16;
target_mc.createTextField(tf_txt,0,20,20,200,20);
target_mc.tf_txt.embedFonts = true;
target_mc.tf_txt.text=Hello world;
target_mc.tf_txt.setTextFormat(my_fmt);
return target_mc.tf_txt;
}
}
Jason Merrill | E-Learning Solutions | icfconsulting.com
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