Recently we were trying to debug an MX2004 fla that had components with bindings. We found out about the mistake you never make twice: copying and pasting such a binded component, but that's another story.

While looking into it using the debugger, we found an object called __junk. In that particular file, *all* the content had been removed, yet an error message was still appearing, something about an endpoint not being found (I think). And there was this __junk object living on _level0. Anyway, it looked kind of like the ghosts of these deleted components were living in an object called __junk.

Anyone ever heard of it?

_______________________________________________
Flashcoders mailing list
Flashcoders@chattyfig.figleaf.com
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

Reply via email to