Re: [Flashcoders] access a mc in stage from a class

2010-09-10 Thread Rodrigo Augusto Guerra

thanks jason. I'll do that.
any good (easy to understand) oop book out there?

- Original Message - 
From: Merrill, Jason jason.merr...@bankofamerica.com

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 09, 2010 7:55 PM
Subject: RE: [Flashcoders] access a mc in stage from a class


Forget the timeline.  Associate each of your movieclips in your library 
with a corresponding class that extends Sprite or MovieClip.  Then 
instantiate and add each as children to your document class.  I won't go 
into design patterns like MVC and how you would do that, but this would be 
a basic setup and allow you total control over all instances.



Jason Merrill

Instructional Technology Architect
Bank of America   Global Learning

Join the Bank of America Flash Platform Community  and visit our 
Instructional Technology Design Blog

(Note: these resources are only available for Bank of America associates)






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo 
Augusto Guerra

Sent: Thursday, September 09, 2010 6:44 PM
To: Flash Coders List
Subject: Re: [Flashcoders] access a mc in stage from a class

the first version I tried to do was like you mentioned. but had the first 
problem (access the mc on stage) and swiched to the document class..


the project is a recorder, so I did 3 classes, connection, mic and 
recorder.


in the main timeline I import all the 3 classes then I create a instance 
of each (timeline code not document class).
the problem start here because i want a mic and recorder instance ONLY if 
the connection class could connect. that is different from :


//this will ceatae them all at once without care about connection ok or 
no..

mymic:CustomMic = new CustomMic()
myconn:CustomConn = new CustomConn()
myRecorder:CustomRec = new CustomRec()

how can I have something like listening for the connection class event 
NetConnection.Connect.Success and then this something would create the 
mic and the recorder instances.


I can not tie any creation of new instances of the recorder and mic class 
to the NetConnection.Connect.Success because this conn class will be 
used in other projects and it's not always that i would need them.


thanks,
rodrigo.

- Original Message -
From: Merrill, Jason jason.merr...@bankofamerica.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 09, 2010 3:49 PM
Subject: RE: [Flashcoders] access a mc in stage from a class



Not to the constructor of a document class, but you should think about
what you're trying to accomplish.  I would recommend if you're moving to
AS3 classes, you break this project into varying classes that are
instantiated from the document class.   You can of course send arguments
to the constructors of other classes.  I wouldn't recommend mixing
timeline code and external classes.

Jason Merrill

Instructional Technology Architect
Bank of America   Global Learning

Join the Bank of America Flash Platform Community  and visit our
Instructional Technology Design Blog
(Note: these resources are only available for Bank of America associates)






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo
Augusto Guerra
Sent: Thursday, September 09, 2010 2:43 PM
To: 'Flash Coders List'
Subject: Re: [Flashcoders] access a mc in stage from a class

cor, jason.

that did the trick  thanks and led to a new problem.
declaring as a class document makes the contructor rum automatically when
the movie loads correct?
can I pass some parameters to the document class constructor?



- Original Message - 
From: Cor c...@chello.nl

To: 'Rodrigo Augusto Guerra' rodr...@alumni.org.br; 'Flash Coders
List' flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 09, 2010 1:25 PM
Subject: RE: [Flashcoders] access a mc in stage from a class


Did you set this one Class as Document Class in the properties panel?

Groeten,
Cor van Dooren

--
There are only 10 types of people in the world:
  Those who understand binary and those who don't.

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo
Augusto Guerra
Sent: donderdag 9 september 2010 18:18
To: Flash Coders List
Subject: [Flashcoders] access a mc in stage from a class

hi,

i'm trying to migrate from as2... and I need to access a mc named mc1 
that
is on stage. no class associated with this mc, only 1 class for the 
entire

movie.

I have the following class:

package
{

import flash.display.*;
import flash.events.*;


public class foo
{


//constructor
 public function foo():void
 {
   trace(hi)
  mc1.x+=30;   - don't work.
 }
}


how can I inform the class that I have a mc (mc1) in the stage 

Re: [Flashcoders] access a mc in stage from a class

2010-09-10 Thread Eric E. Dolecki
Amazon.com is your friend. Reviews are helpful.


  Google Voice: (508) 656-0622
  Twitter: eric_dolecki  XBoxLive: edolecki  PSN: eric_dolecki
  http://blog.ericd.net



On Fri, Sep 10, 2010 at 10:23 AM, Rodrigo Augusto Guerra 
rodr...@alumni.org.br wrote:

 thanks jason. I'll do that.
 any good (easy to understand) oop book out there?


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[Flashcoders] access a mc in stage from a class

2010-09-09 Thread Rodrigo Augusto Guerra
hi, 

i'm trying to migrate from as2... and I need to access a mc named mc1 that is 
on stage. no class associated with this mc, only 1 class for the entire movie.

I have the following class:

package 
{

 import flash.display.*;
 import flash.events.*;
 
 
 public class foo 
 {
  
  
//constructor
  public function foo():void 
  {
trace(hi)
   mc1.x+=30;   - don't work.
  }
}


how can I inform the class that I have a mc (mc1) in the stage in order to 
access i´'s properties and methods? tried with addChild too but had no luck.

thanks,
rodrigo.
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RE: [Flashcoders] access a mc in stage from a class

2010-09-09 Thread Cor
Did you set this one Class as Document Class in the properties panel?

Groeten,
Cor van Dooren

--
 There are only 10 types of people in the world:
   Those who understand binary and those who don’t.

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo
Augusto Guerra
Sent: donderdag 9 september 2010 18:18
To: Flash Coders List
Subject: [Flashcoders] access a mc in stage from a class

hi, 

i'm trying to migrate from as2... and I need to access a mc named mc1 that
is on stage. no class associated with this mc, only 1 class for the entire
movie.

I have the following class:

package 
{

 import flash.display.*;
 import flash.events.*;
 
 
 public class foo 
 {
  
  
//constructor
  public function foo():void 
  {
trace(hi)
   mc1.x+=30;   - don't work.
  }
}


how can I inform the class that I have a mc (mc1) in the stage in order to
access i´'s properties and methods? tried with addChild too but had no luck.

thanks,
rodrigo.
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RE: [Flashcoders] access a mc in stage from a class

2010-09-09 Thread Merrill, Jason
Is foo the Document class in your .fla?  If so, you can just call the 
instance name from that class.


Jason Merrill 

Instructional Technology Architect
Bank of America   Global Learning 

Join the Bank of America Flash Platform Community  and visit our Instructional 
Technology Design Blog
(Note: these resources are only available for Bank of America associates)






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo Augusto 
Guerra
Sent: Thursday, September 09, 2010 12:18 PM
To: Flash Coders List
Subject: [Flashcoders] access a mc in stage from a class

hi, 

i'm trying to migrate from as2... and I need to access a mc named mc1 that is 
on stage. no class associated with this mc, only 1 class for the entire movie.

I have the following class:

package 
{

 import flash.display.*;
 import flash.events.*;
 
 
 public class foo 
 {
  
  
//constructor
  public function foo():void 
  {
trace(hi)
   mc1.x+=30;   - don't work.
  }
}


how can I inform the class that I have a mc (mc1) in the stage in order to 
access i´'s properties and methods? tried with addChild too but had no luck.

thanks,
rodrigo.
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RE: [Flashcoders] access a mc in stage from a class

2010-09-09 Thread Merrill, Jason
Not to the constructor of a document class, but you should think about what 
you're trying to accomplish.  I would recommend if you're moving to AS3 
classes, you break this project into varying classes that are instantiated from 
the document class.   You can of course send arguments to the constructors of 
other classes.  I wouldn't recommend mixing timeline code and external classes.

Jason Merrill 

Instructional Technology Architect
Bank of America   Global Learning 

Join the Bank of America Flash Platform Community  and visit our Instructional 
Technology Design Blog
(Note: these resources are only available for Bank of America associates)






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo Augusto 
Guerra
Sent: Thursday, September 09, 2010 2:43 PM
To: 'Flash Coders List'
Subject: Re: [Flashcoders] access a mc in stage from a class

cor, jason.

that did the trick  thanks and led to a new problem.
declaring as a class document makes the contructor rum automatically when the 
movie loads correct?
can I pass some parameters to the document class constructor?



- Original Message - 
From: Cor c...@chello.nl
To: 'Rodrigo Augusto Guerra' rodr...@alumni.org.br; 'Flash Coders 
List' flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 09, 2010 1:25 PM
Subject: RE: [Flashcoders] access a mc in stage from a class


Did you set this one Class as Document Class in the properties panel?

Groeten,
Cor van Dooren

--
 There are only 10 types of people in the world:
   Those who understand binary and those who don't.

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo
Augusto Guerra
Sent: donderdag 9 september 2010 18:18
To: Flash Coders List
Subject: [Flashcoders] access a mc in stage from a class

hi,

i'm trying to migrate from as2... and I need to access a mc named mc1 that
is on stage. no class associated with this mc, only 1 class for the entire
movie.

I have the following class:

package
{

 import flash.display.*;
 import flash.events.*;


 public class foo
 {


//constructor
  public function foo():void
  {
trace(hi)
   mc1.x+=30;   - don't work.
  }
}


how can I inform the class that I have a mc (mc1) in the stage in order to
access i´'s properties and methods? tried with addChild too but had no luck.

thanks,
rodrigo.
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Versie: 9.0.851 / Virusdatabase: 271.1.1/3123 - datum van uitgifte: 09/08/10
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RE: [Flashcoders] access a mc in stage from a class

2010-09-09 Thread Cor
Of course I agree with Jason.
Another option in this case is not using the Document class (which is the
best practice), but in your first frame at the top of your actionscript,
something like this:

var myFoo:Foo = new Foo();


Groeten,
Cor van Dooren


-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Merrill,
Jason
Sent: donderdag 9 september 2010 20:50
To: Flash Coders List
Subject: RE: [Flashcoders] access a mc in stage from a class

Not to the constructor of a document class, but you should think about what
you're trying to accomplish.  I would recommend if you're moving to AS3
classes, you break this project into varying classes that are instantiated
from the document class.   You can of course send arguments to the
constructors of other classes.  I wouldn't recommend mixing timeline code
and external classes.

Jason Merrill 

Instructional Technology Architect
Bank of America   Global Learning 

Join the Bank of America Flash Platform Community  and visit our
Instructional Technology Design Blog
(Note: these resources are only available for Bank of America associates)






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo
Augusto Guerra
Sent: Thursday, September 09, 2010 2:43 PM
To: 'Flash Coders List'
Subject: Re: [Flashcoders] access a mc in stage from a class

cor, jason.

that did the trick  thanks and led to a new problem.
declaring as a class document makes the contructor rum automatically when
the movie loads correct?
can I pass some parameters to the document class constructor?



- Original Message - 
From: Cor c...@chello.nl
To: 'Rodrigo Augusto Guerra' rodr...@alumni.org.br; 'Flash Coders 
List' flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 09, 2010 1:25 PM
Subject: RE: [Flashcoders] access a mc in stage from a class


Did you set this one Class as Document Class in the properties panel?

Groeten,
Cor van Dooren

--
 There are only 10 types of people in the world:
   Those who understand binary and those who don't.

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo
Augusto Guerra
Sent: donderdag 9 september 2010 18:18
To: Flash Coders List
Subject: [Flashcoders] access a mc in stage from a class

hi,

i'm trying to migrate from as2... and I need to access a mc named mc1 that
is on stage. no class associated with this mc, only 1 class for the entire
movie.

I have the following class:

package
{

 import flash.display.*;
 import flash.events.*;


 public class foo
 {


//constructor
  public function foo():void
  {
trace(hi)
   mc1.x+=30;   - don't work.
  }
}


how can I inform the class that I have a mc (mc1) in the stage in order to
access i´'s properties and methods? tried with addChild too but had no luck.

thanks,
rodrigo.
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Versie: 9.0.851 / Virusdatabase: 271.1.1/3123 - datum van uitgifte: 09/08/10
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Re: [Flashcoders] access a mc in stage from a class

2010-09-09 Thread Henrik Andersson

Rodrigo Augusto Guerra skriver:

can I pass some parameters to the document class constructor?


Well, who is instantiating the class? The one instantiating it has to 
know what arguments to pass. That one is the player and the player has 
no idea what to pass.

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Re: [Flashcoders] access a mc in stage from a class

2010-09-09 Thread Rodrigo Augusto Guerra
the first version I tried to do was like you mentioned. but had the first 
problem (access the mc on stage) and swiched to the document class..


the project is a recorder, so I did 3 classes, connection, mic and recorder.

in the main timeline I import all the 3 classes then I create a instance of 
each (timeline code not document class).
the problem start here because i want a mic and recorder instance ONLY if 
the connection class could connect. that is different from :


//this will ceatae them all at once without care about connection ok or no..
mymic:CustomMic = new CustomMic()
myconn:CustomConn = new CustomConn()
myRecorder:CustomRec = new CustomRec()

how can I have something like listening for the connection class event 
NetConnection.Connect.Success and then this something would create the 
mic and the recorder instances.


I can not tie any creation of new instances of the recorder and mic class to 
the NetConnection.Connect.Success because this conn class will be used in 
other projects and it's not always that i would need them.


thanks,
rodrigo.

- Original Message - 
From: Merrill, Jason jason.merr...@bankofamerica.com

To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 09, 2010 3:49 PM
Subject: RE: [Flashcoders] access a mc in stage from a class


Not to the constructor of a document class, but you should think about 
what you're trying to accomplish.  I would recommend if you're moving to 
AS3 classes, you break this project into varying classes that are 
instantiated from the document class.   You can of course send arguments 
to the constructors of other classes.  I wouldn't recommend mixing 
timeline code and external classes.


Jason Merrill

Instructional Technology Architect
Bank of America   Global Learning

Join the Bank of America Flash Platform Community  and visit our 
Instructional Technology Design Blog

(Note: these resources are only available for Bank of America associates)






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo 
Augusto Guerra

Sent: Thursday, September 09, 2010 2:43 PM
To: 'Flash Coders List'
Subject: Re: [Flashcoders] access a mc in stage from a class

cor, jason.

that did the trick  thanks and led to a new problem.
declaring as a class document makes the contructor rum automatically when 
the movie loads correct?

can I pass some parameters to the document class constructor?



- Original Message - 
From: Cor c...@chello.nl

To: 'Rodrigo Augusto Guerra' rodr...@alumni.org.br; 'Flash Coders
List' flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 09, 2010 1:25 PM
Subject: RE: [Flashcoders] access a mc in stage from a class


Did you set this one Class as Document Class in the properties panel?

Groeten,
Cor van Dooren

--
There are only 10 types of people in the world:
  Those who understand binary and those who don't.

-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo
Augusto Guerra
Sent: donderdag 9 september 2010 18:18
To: Flash Coders List
Subject: [Flashcoders] access a mc in stage from a class

hi,

i'm trying to migrate from as2... and I need to access a mc named mc1 that
is on stage. no class associated with this mc, only 1 class for the entire
movie.

I have the following class:

package
{

import flash.display.*;
import flash.events.*;


public class foo
{


//constructor
 public function foo():void
 {
   trace(hi)
  mc1.x+=30;   - don't work.
 }
}


how can I inform the class that I have a mc (mc1) in the stage in order to
access i´'s properties and methods? tried with addChild too but had no 
luck.


thanks,
rodrigo.
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Gecontroleerd door AVG - www.avg.com
Versie: 9.0.851 / Virusdatabase: 271.1.1/3123 - datum van uitgifte: 
09/08/10

19:41:00



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RE: [Flashcoders] access a mc in stage from a class

2010-09-09 Thread Merrill, Jason
Forget the timeline.  Associate each of your movieclips in your library with a 
corresponding class that extends Sprite or MovieClip.  Then instantiate and add 
each as children to your document class.  I won't go into design patterns like 
MVC and how you would do that, but this would be a basic setup and allow you 
total control over all instances.


Jason Merrill 

Instructional Technology Architect
Bank of America   Global Learning 

Join the Bank of America Flash Platform Community  and visit our Instructional 
Technology Design Blog
(Note: these resources are only available for Bank of America associates)






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com 
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo Augusto 
Guerra
Sent: Thursday, September 09, 2010 6:44 PM
To: Flash Coders List
Subject: Re: [Flashcoders] access a mc in stage from a class

the first version I tried to do was like you mentioned. but had the first 
problem (access the mc on stage) and swiched to the document class..

the project is a recorder, so I did 3 classes, connection, mic and recorder.

in the main timeline I import all the 3 classes then I create a instance of 
each (timeline code not document class).
the problem start here because i want a mic and recorder instance ONLY if the 
connection class could connect. that is different from :

//this will ceatae them all at once without care about connection ok or no..
mymic:CustomMic = new CustomMic()
myconn:CustomConn = new CustomConn()
myRecorder:CustomRec = new CustomRec()

how can I have something like listening for the connection class event 
NetConnection.Connect.Success and then this something would create the mic 
and the recorder instances.

I can not tie any creation of new instances of the recorder and mic class to 
the NetConnection.Connect.Success because this conn class will be used in 
other projects and it's not always that i would need them.

thanks,
rodrigo.

- Original Message -
From: Merrill, Jason jason.merr...@bankofamerica.com
To: Flash Coders List flashcoders@chattyfig.figleaf.com
Sent: Thursday, September 09, 2010 3:49 PM
Subject: RE: [Flashcoders] access a mc in stage from a class


 Not to the constructor of a document class, but you should think about 
 what you're trying to accomplish.  I would recommend if you're moving to 
 AS3 classes, you break this project into varying classes that are 
 instantiated from the document class.   You can of course send arguments 
 to the constructors of other classes.  I wouldn't recommend mixing 
 timeline code and external classes.

 Jason Merrill

 Instructional Technology Architect
 Bank of America   Global Learning

 Join the Bank of America Flash Platform Community  and visit our 
 Instructional Technology Design Blog
 (Note: these resources are only available for Bank of America associates)






 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com 
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo 
 Augusto Guerra
 Sent: Thursday, September 09, 2010 2:43 PM
 To: 'Flash Coders List'
 Subject: Re: [Flashcoders] access a mc in stage from a class

 cor, jason.

 that did the trick  thanks and led to a new problem.
 declaring as a class document makes the contructor rum automatically when 
 the movie loads correct?
 can I pass some parameters to the document class constructor?



 - Original Message - 
 From: Cor c...@chello.nl
 To: 'Rodrigo Augusto Guerra' rodr...@alumni.org.br; 'Flash Coders
 List' flashcoders@chattyfig.figleaf.com
 Sent: Thursday, September 09, 2010 1:25 PM
 Subject: RE: [Flashcoders] access a mc in stage from a class


 Did you set this one Class as Document Class in the properties panel?

 Groeten,
 Cor van Dooren

 --
 There are only 10 types of people in the world:
   Those who understand binary and those who don't.

 -Original Message-
 From: flashcoders-boun...@chattyfig.figleaf.com
 [mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Rodrigo
 Augusto Guerra
 Sent: donderdag 9 september 2010 18:18
 To: Flash Coders List
 Subject: [Flashcoders] access a mc in stage from a class

 hi,

 i'm trying to migrate from as2... and I need to access a mc named mc1 that
 is on stage. no class associated with this mc, only 1 class for the entire
 movie.

 I have the following class:

 package
 {

 import flash.display.*;
 import flash.events.*;


 public class foo
 {


 //constructor
  public function foo():void
  {
trace(hi)
   mc1.x+=30;   - don't work.
  }
 }


 how can I inform the class that I have a mc (mc1) in the stage in order to
 access i´'s properties and methods? tried with addChild too but had no 
 luck.

 thanks,
 rodrigo.
 ___
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