Re: Re: [Flashcoders] exporting dynamic swf art to other apps

2006-07-03 Thread Mason Wendell

I actually ended up solving this problem from the other direction. It seems
that there's no magic bullet solution from within Flash or the player  so I
tried a different tack and found that I can script Illustrator using
JavaScript. I'm sure many people know about this but it was news to me. In
about an hour I was able to transcribe my AS to JS and recreate my Flash
composition in Illustrator. It executes much slower than Flash, but now I
can take my composition to other mediums.

If any body's interested, here's an introduction to Illustrator scripting.
http://partners.adobe.com/public/developer/en/illustrator/sdk/IllustratorScriptingGuide.pdf

Thanks everybody for your help.
-=Mason

On 6/30/06, John Mark Hawley [EMAIL PROTECTED] wrote:


Going the PrintJob route is going to flatten everything no matter what,
unless your layers are in separate movieclips that you can print to PDF
separately, but you can always scale your clip up to the required
resolution, print, then scale back down again...


 From: Mason Wendell [EMAIL PROTECTED]
 Date: 2006/06/30 Fri PM 01:50:07 CDT
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Subject: Re: Re: [Flashcoders] exporting dynamic swf art to other apps

 John: I just played around with this. Unfortunately it flattens all the
 layers to screen resolution and I need to blow it up for print. It also
 flattens it to the background, and Ideally I'm looking for a more
flexible
 solution.

 Joylon: That's a good point about the pdf writer only having the ability
to
 pull the library assets, and not the runtime alterations. I hadn't put
that
 together. It explains why I had no luck with different pdf settings.

 I'm downloading some decompiler trials, and hopefully I'll have more
luck
 with one of those.


 On 6/30/06, John Mark Hawley [EMAIL PROTECTED] wrote:
 
  How about trying to print the _root as a pdf using {printAsBitmap:
true}?
  That's supposed to play well with transparency, innit?
 
  
   From: Jolyon Russ [EMAIL PROTECTED]
   Date: 2006/06/30 Fri AM 10:39:24 CDT
   To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
   Subject: Re: [Flashcoders] exporting dynamic swf art to other apps
  
   This is a method used a lot by Joshua Davis, I took his FITC boot
camp
   course and no, you can't retain the alpha values and presumably
filter
  (not
   tried w/filters).
  
   I think you'll find that because the alpha and filter properties are
  applied
   at run-time the pdf you output will only embed the standard library
  symbols
   without any of this information.
  
   Also, you might find you get better result printing as .ps files,
   Illustrator will like them more than pdf but it still won't solve
your
   problem, sadly.
  
   Jolyon
  
   PS. First reply so :-P
  
   On 6/30/06, Mason Wendell [EMAIL PROTECTED] wrote:
   
Thanks a lot. I haven't explored decompilers. I'll check some out
and
  see
what my options are. Has anyone else tried this method? Any
recommendations
for a good decompiler or technique?
   
On 6/30/06, Lee McColl-Sylvester [EMAIL PROTECTED]
wrote:

 I think the issue you'll find here is that, the work area of the
  Flash
 IDE is not the Flash player.  Any content created in the IDE can
be
  made
 use of however Adobe see fit as it's an IDE, but the player is
cut
  down
 for file size and speed purposes.

 Your best bet is to either look up exporting frames from an SWF
in
  the
 IDE itself, or lookup other IDE's / decompilers and see if they
  support
 it.

 Lee




 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
  Mason
 Wendell
 Sent: 30 June 2006 15:36
 To: Flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] exporting dynamic swf art to other apps

 Hey all,

 I'm generating art in actionscript that I need to export from my
swf
  and
 bring into Illustrator or Photoshop for final tweaks before
sending
  it
 out
 to a large format printer. I know you can export from the IDE
but
  since
 everything I'm using is dynamic I can't use those functions.

 My current best method is to print the swf to a pdf from the
player
  and
 open
 that pdf in Illustrator. Unfortunatly I lose all my alpha and
filter
 data in
 this process, and since I might have 1000 or more instances in
my
  export
 those values are nearly impossible to recreate. I've tried
adjusting
  the
 pdf
 settings but I haven't found the right combo yet.

 Does anybody here know of a method to export still frames (I'm
not
 trying to
 export video or motion here) from the swf in a vector format?

 This issue has been nagging me for quite a while now, and I
haven't
 found
 any tutorials or tips online on how to do it. I'd really
appreciate
  any
 feedback from this forum. Thanks a lot.

 -=Mason

[Flashcoders] exporting dynamic swf art to other apps

2006-06-30 Thread Mason Wendell

Hey all,

I'm generating art in actionscript that I need to export from my swf and
bring into Illustrator or Photoshop for final tweaks before sending it out
to a large format printer. I know you can export from the IDE but since
everything I'm using is dynamic I can't use those functions.

My current best method is to print the swf to a pdf from the player and open
that pdf in Illustrator. Unfortunatly I lose all my alpha and filter data in
this process, and since I might have 1000 or more instances in my export
those values are nearly impossible to recreate. I've tried adjusting the pdf
settings but I haven't found the right combo yet.

Does anybody here know of a method to export still frames (I'm not trying to
export video or motion here) from the swf in a vector format?

This issue has been nagging me for quite a while now, and I haven't found
any tutorials or tips online on how to do it. I'd really appreciate any
feedback from this forum. Thanks a lot.

-=Mason
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RE: [Flashcoders] exporting dynamic swf art to other apps

2006-06-30 Thread Lee McColl-Sylvester
I think the issue you'll find here is that, the work area of the Flash
IDE is not the Flash player.  Any content created in the IDE can be made
use of however Adobe see fit as it's an IDE, but the player is cut down
for file size and speed purposes.

Your best bet is to either look up exporting frames from an SWF in the
IDE itself, or lookup other IDE's / decompilers and see if they support
it.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mason
Wendell
Sent: 30 June 2006 15:36
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] exporting dynamic swf art to other apps

Hey all,

I'm generating art in actionscript that I need to export from my swf and
bring into Illustrator or Photoshop for final tweaks before sending it
out
to a large format printer. I know you can export from the IDE but since
everything I'm using is dynamic I can't use those functions.

My current best method is to print the swf to a pdf from the player and
open
that pdf in Illustrator. Unfortunatly I lose all my alpha and filter
data in
this process, and since I might have 1000 or more instances in my export
those values are nearly impossible to recreate. I've tried adjusting the
pdf
settings but I haven't found the right combo yet.

Does anybody here know of a method to export still frames (I'm not
trying to
export video or motion here) from the swf in a vector format?

This issue has been nagging me for quite a while now, and I haven't
found
any tutorials or tips online on how to do it. I'd really appreciate any
feedback from this forum. Thanks a lot.

-=Mason
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Re: [Flashcoders] exporting dynamic swf art to other apps

2006-06-30 Thread Mason Wendell

Thanks a lot. I haven't explored decompilers. I'll check some out and see
what my options are. Has anyone else tried this method? Any recommendations
for a good decompiler or technique?

On 6/30/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:


I think the issue you'll find here is that, the work area of the Flash
IDE is not the Flash player.  Any content created in the IDE can be made
use of however Adobe see fit as it's an IDE, but the player is cut down
for file size and speed purposes.

Your best bet is to either look up exporting frames from an SWF in the
IDE itself, or lookup other IDE's / decompilers and see if they support
it.

Lee




-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mason
Wendell
Sent: 30 June 2006 15:36
To: Flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] exporting dynamic swf art to other apps

Hey all,

I'm generating art in actionscript that I need to export from my swf and
bring into Illustrator or Photoshop for final tweaks before sending it
out
to a large format printer. I know you can export from the IDE but since
everything I'm using is dynamic I can't use those functions.

My current best method is to print the swf to a pdf from the player and
open
that pdf in Illustrator. Unfortunatly I lose all my alpha and filter
data in
this process, and since I might have 1000 or more instances in my export
those values are nearly impossible to recreate. I've tried adjusting the
pdf
settings but I haven't found the right combo yet.

Does anybody here know of a method to export still frames (I'm not
trying to
export video or motion here) from the swf in a vector format?

This issue has been nagging me for quite a while now, and I haven't
found
any tutorials or tips online on how to do it. I'd really appreciate any
feedback from this forum. Thanks a lot.

-=Mason
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Re: [Flashcoders] exporting dynamic swf art to other apps

2006-06-30 Thread Jolyon Russ

This is a method used a lot by Joshua Davis, I took his FITC boot camp
course and no, you can't retain the alpha values and presumably filter (not
tried w/filters).

I think you'll find that because the alpha and filter properties are applied
at run-time the pdf you output will only embed the standard library symbols
without any of this information.

Also, you might find you get better result printing as .ps files,
Illustrator will like them more than pdf but it still won't solve your
problem, sadly.

Jolyon

PS. First reply so :-P

On 6/30/06, Mason Wendell [EMAIL PROTECTED] wrote:


Thanks a lot. I haven't explored decompilers. I'll check some out and see
what my options are. Has anyone else tried this method? Any
recommendations
for a good decompiler or technique?

On 6/30/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:

 I think the issue you'll find here is that, the work area of the Flash
 IDE is not the Flash player.  Any content created in the IDE can be made
 use of however Adobe see fit as it's an IDE, but the player is cut down
 for file size and speed purposes.

 Your best bet is to either look up exporting frames from an SWF in the
 IDE itself, or lookup other IDE's / decompilers and see if they support
 it.

 Lee




 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of Mason
 Wendell
 Sent: 30 June 2006 15:36
 To: Flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] exporting dynamic swf art to other apps

 Hey all,

 I'm generating art in actionscript that I need to export from my swf and
 bring into Illustrator or Photoshop for final tweaks before sending it
 out
 to a large format printer. I know you can export from the IDE but since
 everything I'm using is dynamic I can't use those functions.

 My current best method is to print the swf to a pdf from the player and
 open
 that pdf in Illustrator. Unfortunatly I lose all my alpha and filter
 data in
 this process, and since I might have 1000 or more instances in my export
 those values are nearly impossible to recreate. I've tried adjusting the
 pdf
 settings but I haven't found the right combo yet.

 Does anybody here know of a method to export still frames (I'm not
 trying to
 export video or motion here) from the swf in a vector format?

 This issue has been nagging me for quite a while now, and I haven't
 found
 any tutorials or tips online on how to do it. I'd really appreciate any
 feedback from this forum. Thanks a lot.

 -=Mason
 ___
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 To change your subscription options or search the archive:
 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

 Brought to you by Fig Leaf Software
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 http://training.figleaf.com
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Re: Re: [Flashcoders] exporting dynamic swf art to other apps

2006-06-30 Thread John Mark Hawley
How about trying to print the _root as a pdf using {printAsBitmap: true}? 
That's supposed to play well with transparency, innit?

 
 From: Jolyon Russ [EMAIL PROTECTED]
 Date: 2006/06/30 Fri AM 10:39:24 CDT
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] exporting dynamic swf art to other apps
 
 This is a method used a lot by Joshua Davis, I took his FITC boot camp
 course and no, you can't retain the alpha values and presumably filter (not
 tried w/filters).
 
 I think you'll find that because the alpha and filter properties are applied
 at run-time the pdf you output will only embed the standard library symbols
 without any of this information.
 
 Also, you might find you get better result printing as .ps files,
 Illustrator will like them more than pdf but it still won't solve your
 problem, sadly.
 
 Jolyon
 
 PS. First reply so :-P
 
 On 6/30/06, Mason Wendell [EMAIL PROTECTED] wrote:
 
  Thanks a lot. I haven't explored decompilers. I'll check some out and see
  what my options are. Has anyone else tried this method? Any
  recommendations
  for a good decompiler or technique?
 
  On 6/30/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:
  
   I think the issue you'll find here is that, the work area of the Flash
   IDE is not the Flash player.  Any content created in the IDE can be made
   use of however Adobe see fit as it's an IDE, but the player is cut down
   for file size and speed purposes.
  
   Your best bet is to either look up exporting frames from an SWF in the
   IDE itself, or lookup other IDE's / decompilers and see if they support
   it.
  
   Lee
  
  
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of Mason
   Wendell
   Sent: 30 June 2006 15:36
   To: Flashcoders@chattyfig.figleaf.com
   Subject: [Flashcoders] exporting dynamic swf art to other apps
  
   Hey all,
  
   I'm generating art in actionscript that I need to export from my swf and
   bring into Illustrator or Photoshop for final tweaks before sending it
   out
   to a large format printer. I know you can export from the IDE but since
   everything I'm using is dynamic I can't use those functions.
  
   My current best method is to print the swf to a pdf from the player and
   open
   that pdf in Illustrator. Unfortunatly I lose all my alpha and filter
   data in
   this process, and since I might have 1000 or more instances in my export
   those values are nearly impossible to recreate. I've tried adjusting the
   pdf
   settings but I haven't found the right combo yet.
  
   Does anybody here know of a method to export still frames (I'm not
   trying to
   export video or motion here) from the swf in a vector format?
  
   This issue has been nagging me for quite a while now, and I haven't
   found
   any tutorials or tips online on how to do it. I'd really appreciate any
   feedback from this forum. Thanks a lot.
  
   -=Mason
   ___
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   To change your subscription options or search the archive:
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
   Brought to you by Fig Leaf Software
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   To change your subscription options or search the archive:
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--
John Mark Hawley
The Nilbog Group
773.968.4980 (cell)

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Re: Re: [Flashcoders] exporting dynamic swf art to other apps

2006-06-30 Thread Mason Wendell

John: I just played around with this. Unfortunately it flattens all the
layers to screen resolution and I need to blow it up for print. It also
flattens it to the background, and Ideally I'm looking for a more flexible
solution.

Joylon: That's a good point about the pdf writer only having the ability to
pull the library assets, and not the runtime alterations. I hadn't put that
together. It explains why I had no luck with different pdf settings.

I'm downloading some decompiler trials, and hopefully I'll have more luck
with one of those.


On 6/30/06, John Mark Hawley [EMAIL PROTECTED] wrote:


How about trying to print the _root as a pdf using {printAsBitmap: true}?
That's supposed to play well with transparency, innit?


 From: Jolyon Russ [EMAIL PROTECTED]
 Date: 2006/06/30 Fri AM 10:39:24 CDT
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Subject: Re: [Flashcoders] exporting dynamic swf art to other apps

 This is a method used a lot by Joshua Davis, I took his FITC boot camp
 course and no, you can't retain the alpha values and presumably filter
(not
 tried w/filters).

 I think you'll find that because the alpha and filter properties are
applied
 at run-time the pdf you output will only embed the standard library
symbols
 without any of this information.

 Also, you might find you get better result printing as .ps files,
 Illustrator will like them more than pdf but it still won't solve your
 problem, sadly.

 Jolyon

 PS. First reply so :-P

 On 6/30/06, Mason Wendell [EMAIL PROTECTED] wrote:
 
  Thanks a lot. I haven't explored decompilers. I'll check some out and
see
  what my options are. Has anyone else tried this method? Any
  recommendations
  for a good decompiler or technique?
 
  On 6/30/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:
  
   I think the issue you'll find here is that, the work area of the
Flash
   IDE is not the Flash player.  Any content created in the IDE can be
made
   use of however Adobe see fit as it's an IDE, but the player is cut
down
   for file size and speed purposes.
  
   Your best bet is to either look up exporting frames from an SWF in
the
   IDE itself, or lookup other IDE's / decompilers and see if they
support
   it.
  
   Lee
  
  
  
  
   -Original Message-
   From: [EMAIL PROTECTED]
   [mailto:[EMAIL PROTECTED] On Behalf Of
Mason
   Wendell
   Sent: 30 June 2006 15:36
   To: Flashcoders@chattyfig.figleaf.com
   Subject: [Flashcoders] exporting dynamic swf art to other apps
  
   Hey all,
  
   I'm generating art in actionscript that I need to export from my swf
and
   bring into Illustrator or Photoshop for final tweaks before sending
it
   out
   to a large format printer. I know you can export from the IDE but
since
   everything I'm using is dynamic I can't use those functions.
  
   My current best method is to print the swf to a pdf from the player
and
   open
   that pdf in Illustrator. Unfortunatly I lose all my alpha and filter
   data in
   this process, and since I might have 1000 or more instances in my
export
   those values are nearly impossible to recreate. I've tried adjusting
the
   pdf
   settings but I haven't found the right combo yet.
  
   Does anybody here know of a method to export still frames (I'm not
   trying to
   export video or motion here) from the swf in a vector format?
  
   This issue has been nagging me for quite a while now, and I haven't
   found
   any tutorials or tips online on how to do it. I'd really appreciate
any
   feedback from this forum. Thanks a lot.
  
   -=Mason
   ___
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   To change your subscription options or search the archive:
   http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
  
   Brought to you by Fig Leaf Software
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   http://www.figleaf.com
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   To change your subscription options or search the archive:
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   Brought to you by Fig Leaf Software
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  Brought to you by Fig Leaf Software
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--
John

Re: Re: [Flashcoders] exporting dynamic swf art to other apps

2006-06-30 Thread John Mark Hawley
Going the PrintJob route is going to flatten everything no matter what, unless 
your layers are in separate movieclips that you can print to PDF separately, 
but you can always scale your clip up to the required resolution, print, then 
scale back down again...

 
 From: Mason Wendell [EMAIL PROTECTED]
 Date: 2006/06/30 Fri PM 01:50:07 CDT
 To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
 Subject: Re: Re: [Flashcoders] exporting dynamic swf art to other apps
 
 John: I just played around with this. Unfortunately it flattens all the
 layers to screen resolution and I need to blow it up for print. It also
 flattens it to the background, and Ideally I'm looking for a more flexible
 solution.
 
 Joylon: That's a good point about the pdf writer only having the ability to
 pull the library assets, and not the runtime alterations. I hadn't put that
 together. It explains why I had no luck with different pdf settings.
 
 I'm downloading some decompiler trials, and hopefully I'll have more luck
 with one of those.
 
 
 On 6/30/06, John Mark Hawley [EMAIL PROTECTED] wrote:
 
  How about trying to print the _root as a pdf using {printAsBitmap: true}?
  That's supposed to play well with transparency, innit?
 
  
   From: Jolyon Russ [EMAIL PROTECTED]
   Date: 2006/06/30 Fri AM 10:39:24 CDT
   To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com
   Subject: Re: [Flashcoders] exporting dynamic swf art to other apps
  
   This is a method used a lot by Joshua Davis, I took his FITC boot camp
   course and no, you can't retain the alpha values and presumably filter
  (not
   tried w/filters).
  
   I think you'll find that because the alpha and filter properties are
  applied
   at run-time the pdf you output will only embed the standard library
  symbols
   without any of this information.
  
   Also, you might find you get better result printing as .ps files,
   Illustrator will like them more than pdf but it still won't solve your
   problem, sadly.
  
   Jolyon
  
   PS. First reply so :-P
  
   On 6/30/06, Mason Wendell [EMAIL PROTECTED] wrote:
   
Thanks a lot. I haven't explored decompilers. I'll check some out and
  see
what my options are. Has anyone else tried this method? Any
recommendations
for a good decompiler or technique?
   
On 6/30/06, Lee McColl-Sylvester [EMAIL PROTECTED] wrote:

 I think the issue you'll find here is that, the work area of the
  Flash
 IDE is not the Flash player.  Any content created in the IDE can be
  made
 use of however Adobe see fit as it's an IDE, but the player is cut
  down
 for file size and speed purposes.

 Your best bet is to either look up exporting frames from an SWF in
  the
 IDE itself, or lookup other IDE's / decompilers and see if they
  support
 it.

 Lee




 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
  Mason
 Wendell
 Sent: 30 June 2006 15:36
 To: Flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] exporting dynamic swf art to other apps

 Hey all,

 I'm generating art in actionscript that I need to export from my swf
  and
 bring into Illustrator or Photoshop for final tweaks before sending
  it
 out
 to a large format printer. I know you can export from the IDE but
  since
 everything I'm using is dynamic I can't use those functions.

 My current best method is to print the swf to a pdf from the player
  and
 open
 that pdf in Illustrator. Unfortunatly I lose all my alpha and filter
 data in
 this process, and since I might have 1000 or more instances in my
  export
 those values are nearly impossible to recreate. I've tried adjusting
  the
 pdf
 settings but I haven't found the right combo yet.

 Does anybody here know of a method to export still frames (I'm not
 trying to
 export video or motion here) from the swf in a vector format?

 This issue has been nagging me for quite a while now, and I haven't
 found
 any tutorials or tips online on how to do it. I'd really appreciate
  any
 feedback from this forum. Thanks a lot.

 -=Mason
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