Re: [Flashcoders] simple frame jump not rendering??
Flash is built to be streamable, so it will play what is available, and (unfortunately) fail silently if what it needs isn't available. So its important that you make sure the content you're expecting to be there is loaded before you attempt to do anything with it. This is a 'feature' of flash, as it allows you versatility over the way you load your content, although most people just load the entire movie before going to town. Happy Flashing! Chris Charles Parcell wrote: That indeed does work. I still find it baffling that even if the content is not loaded that it should render the frame properly once it was loaded. Thanks, Charles P. On 12/21/05, Chris Hill <[EMAIL PROTECTED]> wrote: It could be that the frame is not loaded when the first frame is loaded. Try this: stop(); function onEnterFrame(){ if(_root.getBytesTotal() == _root.getBytesLoaded()){ onEnterFrame = null; gotoAndStop("myFrameLabel"); } } If that works, then your problem is that the frame is not loaded. C Charles Parcell wrote: This is so utterly basic I find it amazing that is an issue at all. In frame 1 of my movie I have 'gotoAndStop("myFrameLabel");' When i test the movie I do not see the content of the frame it should be jumpping to. So, I try 'gotoAndPlay("myFrameLabel");' and place 'stop();' on the frame that is labeled. Still not showing me the content on the labeled frame. Lastly, I remove the 'stop();' from the labeled frame and place 'stop();' on the frame just past the labeled frame. I also make sure that my content layers span both the labeled frame and the frame after. In this case I DO see the content that is on the labeled frame. What the hell is up with this? A simple gotoAndStop(); should have been all that was needed. Has anyone else had this issue? Anyone know how to fix it so that it works as expected? FYI - Using Flash 8 Pro on Win XP SP2 Charles P. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- _ < __ __ > < | | \/ ___\ Chris Hill > < | | / /_/ > [EMAIL PROTECTED]> < |/\___ / http://ubergeek.tv > < /_/ The Smell of Geek! > <-> ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- _ < __ __ > < | | \/ ___\ Chris Hill > < | | / /_/ > [EMAIL PROTECTED]> < |/\___ / http://ubergeek.tv > < /_/ The Smell of Geek! > <-> ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] simple frame jump not rendering??
That indeed does work. I still find it baffling that even if the content is not loaded that it should render the frame properly once it was loaded. Thanks, Charles P. On 12/21/05, Chris Hill <[EMAIL PROTECTED]> wrote: > > It could be that the frame is not loaded when the first frame is loaded. > Try this: > > > stop(); > function onEnterFrame(){ > if(_root.getBytesTotal() == _root.getBytesLoaded()){ >onEnterFrame = null; >gotoAndStop("myFrameLabel"); > } > } > > If that works, then your problem is that the frame is not loaded. > C > > Charles Parcell wrote: > > >This is so utterly basic I find it amazing that is an issue at all. > > > >In frame 1 of my movie I have 'gotoAndStop("myFrameLabel");' When i test > the > >movie I do not see the content of the frame it should be jumpping to. > > > >So, I try 'gotoAndPlay("myFrameLabel");' and place 'stop();' on the frame > >that is labeled. Still not showing me the content on the labeled frame. > > > >Lastly, I remove the 'stop();' from the labeled frame and place 'stop();' > on > >the frame just past the labeled frame. I also make sure that my content > >layers span both the labeled frame and the frame after. In this case I > DO > >see the content that is on the labeled frame. > > > >What the hell is up with this? A simple gotoAndStop(); should have been > all > >that was needed. Has anyone else had this issue? Anyone know how to fix > it > >so that it works as expected? > > > >FYI - Using Flash 8 Pro on Win XP SP2 > > > >Charles P. > >___ > >Flashcoders mailing list > >Flashcoders@chattyfig.figleaf.com > >http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > -- > _ > < __ __ > > < | | \/ ___\ Chris Hill > > < | | / /_/ > [EMAIL PROTECTED]> > < |/\___ / http://ubergeek.tv > > < /_/ The Smell of Geek! > > <-> > > ___ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] simple frame jump not rendering??
It could be that the frame is not loaded when the first frame is loaded. Try this: stop(); function onEnterFrame(){ if(_root.getBytesTotal() == _root.getBytesLoaded()){ onEnterFrame = null; gotoAndStop("myFrameLabel"); } } If that works, then your problem is that the frame is not loaded. C Charles Parcell wrote: This is so utterly basic I find it amazing that is an issue at all. In frame 1 of my movie I have 'gotoAndStop("myFrameLabel");' When i test the movie I do not see the content of the frame it should be jumpping to. So, I try 'gotoAndPlay("myFrameLabel");' and place 'stop();' on the frame that is labeled. Still not showing me the content on the labeled frame. Lastly, I remove the 'stop();' from the labeled frame and place 'stop();' on the frame just past the labeled frame. I also make sure that my content layers span both the labeled frame and the frame after. In this case I DO see the content that is on the labeled frame. What the hell is up with this? A simple gotoAndStop(); should have been all that was needed. Has anyone else had this issue? Anyone know how to fix it so that it works as expected? FYI - Using Flash 8 Pro on Win XP SP2 Charles P. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders -- _ < __ __ > < | | \/ ___\ Chris Hill > < | | / /_/ > [EMAIL PROTECTED]> < |/\___ / http://ubergeek.tv > < /_/ The Smell of Geek! > <-> ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
[Flashcoders] simple frame jump not rendering??
This is so utterly basic I find it amazing that is an issue at all. In frame 1 of my movie I have 'gotoAndStop("myFrameLabel");' When i test the movie I do not see the content of the frame it should be jumpping to. So, I try 'gotoAndPlay("myFrameLabel");' and place 'stop();' on the frame that is labeled. Still not showing me the content on the labeled frame. Lastly, I remove the 'stop();' from the labeled frame and place 'stop();' on the frame just past the labeled frame. I also make sure that my content layers span both the labeled frame and the frame after. In this case I DO see the content that is on the labeled frame. What the hell is up with this? A simple gotoAndStop(); should have been all that was needed. Has anyone else had this issue? Anyone know how to fix it so that it works as expected? FYI - Using Flash 8 Pro on Win XP SP2 Charles P. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders