This is the perfect scenario for using any of the many tweening classes...
It might seem a bit confusing at first, but once you get familiar with them
you'll wonder how you ever lived without them.
I like...
http://hosted.zeh.com.br/mctween/
(has filter tweens which are nice, and I like the way the callback functions
work)
otherwise...
http://laco.wz.cz/tween/
(quite popular)
or Macromedia actually have some built in to Flash
(Search Flash help for "About the Tween class").
On 6/30/06, jcarlos <[EMAIL PROTECTED]> wrote:
I want to understand which is the "best/right" way to concatenate movies
which are dependent on serInterval to finish their execution,
example
this is part of a very simple image slice movement, I can have n slices,
but just after the finish of the last one I´d like "to know" that it has
finished and then start another animation
for (var i = 0; i < nTarjas; i++)
{
tarja[i] = this.attachMovie ("mcTarjas", "tarja" + i,
this.getNextHighestDepth ());
tarja[i]._x = posXInicial + i * deltaX;
tarja[i]._y = 0;
tarja[i]._alpha = (100 - deltaX) + i;
intervalo[i] = setInterval (moveTarja, deltaTime, i, deltaX);
}
function moveTarja (atual, deltaX)
{
tarja[atual]._x -= deltaX;
if (tarja[atual]._x < deltaX * atual)
{
clearInterval (intervalo[atual]);
}
}
stop ();
this code is on the timeline, is not attached to any AS 2 external class
I understand the callBack function concept but I don´t realize how to
implement it in this situation , like
myAnimation.onFinished = function()
{
// do another thing
}
thanks for any help
João Carlos
Brazil
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