RE: [Flashcoders] Next big 'speedy' thing ?

2009-08-18 Thread Merrill, Jason
; furthermore I was
talking about the xml-code outcome of this process:
http://www.gotoandlearn.com/play?id=110

Yes, I got that, but not sure I get what you're asking about it.  Yes,
FXG is a new graphics format for Adobe graphic files.  Catalyst will
produce your MXML with interactivity for you to continue to refine in
Flashbuilder or other tools.  Catalyst will greatly help in generating
rich user interfaces with interactivity - saves you a lot of hassle with
skinning files and then programming them in Actionscript/MXML.   


Jason Merrill 

Bank of  America   Global Learning 
Shared Services Solutions Development 

Monthly meetings on the Adobe Flash platform for rich media experiences
- join the Bank of America Flash Platform Community 



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RE: [Flashcoders] Next big 'speedy' thing ?

2009-08-17 Thread Merrill, Jason
I'm not sure I follow 75% of what you're saying, but I will say the
Flashbuilder is what Flexbuilder was - just renamed for version 4 from
Flexbuilder to Flashbuilder.  Same tool.  


Jason Merrill 

Bank of  America   Global Learning 
Shared Services Solutions Development 

Monthly meetings on the Adobe Flash platform for rich media experiences
- join the Bank of America Flash Platform Community 





-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Latcho
Sent: Sunday, August 16, 2009 9:04 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Next big 'speedy' thing ?

So that FlashBuider is another branch of flexbuilder that parses fxg xml
?
And catalyst is our designer handled beloved fxg spawning machine ?
Anytime soon we have to crawl trough this 'super modern' and mega 
lengthy fxg  xml's?
Or am I interpreting this wrong ?
The video tutorials scared me.  Especially the mix of effects, data and 
the inline code you have to for example (find your target and) do the 
actual service binding.
Next big 'speedy' thing ? Super workflow ? I see some advantages if you 
do the Catalyst process yourself, but for complex pages 
It just got clean and organised and now I ask myself, how long before we

have (virtual xml) scripts on buttons , (virtual xml) frames back ? What

do you think?

Latcho
 



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Re: [Flashcoders] Next big 'speedy' thing ?

2009-08-17 Thread Latcho

Okay good to know that they are the same; furthermore I was
talking about the xml-code outcome of this process:
http://www.gotoandlearn.com/play?id=110
Latcho

Merrill, Jason wrote:

I'm not sure I follow 75% of what you're saying, but I will say the
Flashbuilder is what Flexbuilder was - just renamed for version 4 from
Flexbuilder to Flashbuilder.  Same tool.  



Jason Merrill 

Bank of  America   Global Learning 
Shared Services Solutions Development 


Monthly meetings on the Adobe Flash platform for rich media experiences
- join the Bank of America Flash Platform Community 






-Original Message-
From: flashcoders-boun...@chattyfig.figleaf.com
[mailto:flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Latcho
Sent: Sunday, August 16, 2009 9:04 PM
To: Flashcoders mailing list
Subject: [Flashcoders] Next big 'speedy' thing ?

So that FlashBuider is another branch of flexbuilder that parses fxg xml
?
And catalyst is our designer handled beloved fxg spawning machine ?
Anytime soon we have to crawl trough this 'super modern' and mega 
lengthy fxg  xml's?

Or am I interpreting this wrong ?
The video tutorials scared me.  Especially the mix of effects, data and 
the inline code you have to for example (find your target and) do the 
actual service binding.
Next big 'speedy' thing ? Super workflow ? I see some advantages if you 
do the Catalyst process yourself, but for complex pages 

It just got clean and organised and now I ask myself, how long before we

have (virtual xml) scripts on buttons , (virtual xml) frames back ? What

do you think?

Latcho
 




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