Loops would be instantaneous. You would need to control the duration of the
effect via some sort of timer or interval. Tweens essentially package up
this timer functionality with a set of equations to handle property changes.
It's all just math, really, but I don't think using loops would be as
efficient as using a tween.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Glenn Grant
Sent: Friday, May 04, 2007 12:04 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Re: Blur effect via action scripting
you don't even need a tween package for this (altho they sure are useful
things). read about BitmapData, BlurFilter, and Repeating actions using
loops in the Flash Help.
gg
OOoops!!! I am sorry. It is not blue but blur.
I have three good quality image in my application. Initially I want all
three look blur but when user roll over to it then it will gradually
become
clear image when roll out it would be again blur.
There are a lot of different tweening packages out there that do the
thing with one command only (or very close to it). There's MC Tween,
Fuse Kit, Tweener, and probably others who do support 'native' filter
blur filtering.
That's the kind of solution you should be looking for. No need for
overcomplicate a problem that's so simple.
Zeh
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
___
Flashcoders@chattyfig.figleaf.com
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com