RE: [Flashcoders] Tile Bitmap
Another way you can do this is by using a combination of the BitmapData.draw method and the Rectangle object. Technically you could draw a part of an image delimited in coordinates by the Rectangle object directly in another bitmap. This might be a bit faster than coming pixel per pixel your image. Oh, here's a penny on the floor, have it! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of JesterXL Sent: December 1, 2005 8:15 PM To: Flashcoders mailing list Subject: Re: [Flashcoders] Tile Bitmap Aye, but that's at authortime, not runtime. - Original Message - From: Mick Gow [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 7:59 PM Subject: Re: [Flashcoders] Tile Bitmap You can also do this in early flash versions (non code) by breaking apart an image, then use the eyedropper over the bitmap and you can then fill any vector shape with the bitmap fill. On 12/2/05, JesterXL [EMAIL PROTECTED] wrote: Damn, good find, had no clue that was there. ...well, there goes 2 weeks worth of code I thought was cool... - Original Message - From: David Rorex [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 6:05 PM Subject: Re: [Flashcoders] Tile Bitmap What about MovieClip.beginBitmapFill() ? Fills a drawing area with a bitmap image. The bitmap can be repeated or tiled to fill the area. -David R On 12/1/05, JesterXL [EMAIL PROTECTED] wrote: Yeah man, it's mainly done via BitmapData.copyPixels. That function is so fast. Go look in the ActionScript help in Flash 8, and look at BitmapData.copyPixels; there is some example code at the bottom. Basically, you copy pixels from an area, defined by a rectangle, to a certain point. You can repeat copypixels over and over, say a forloop, to continually copy pixels, and continually paint to a bitmap... think if you constantly redraw using the paint tool in Fireworks/Photoshop. - Original Message - From: John Giotta [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 4:10 PM Subject: [Flashcoders] Tile Bitmap I saw a Flash 8 example that will allow you to draw a small bitmap and then tile it. Was this done with BitmapData.clone? I'd like some pointers if anyone could help out. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Tile Bitmap
Yeah man, it's mainly done via BitmapData.copyPixels. That function is so fast. Go look in the ActionScript help in Flash 8, and look at BitmapData.copyPixels; there is some example code at the bottom. Basically, you copy pixels from an area, defined by a rectangle, to a certain point. You can repeat copypixels over and over, say a forloop, to continually copy pixels, and continually paint to a bitmap... think if you constantly redraw using the paint tool in Fireworks/Photoshop. - Original Message - From: John Giotta [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 4:10 PM Subject: [Flashcoders] Tile Bitmap I saw a Flash 8 example that will allow you to draw a small bitmap and then tile it. Was this done with BitmapData.clone? I'd like some pointers if anyone could help out. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Tile Bitmap
What about MovieClip.beginBitmapFill() ? Fills a drawing area with a bitmap image. The bitmap can be repeated or tiled to fill the area. -David R On 12/1/05, JesterXL [EMAIL PROTECTED] wrote: Yeah man, it's mainly done via BitmapData.copyPixels. That function is so fast. Go look in the ActionScript help in Flash 8, and look at BitmapData.copyPixels; there is some example code at the bottom. Basically, you copy pixels from an area, defined by a rectangle, to a certain point. You can repeat copypixels over and over, say a forloop, to continually copy pixels, and continually paint to a bitmap... think if you constantly redraw using the paint tool in Fireworks/Photoshop. - Original Message - From: John Giotta [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 4:10 PM Subject: [Flashcoders] Tile Bitmap I saw a Flash 8 example that will allow you to draw a small bitmap and then tile it. Was this done with BitmapData.clone? I'd like some pointers if anyone could help out. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Tile Bitmap
Damn, good find, had no clue that was there. ...well, there goes 2 weeks worth of code I thought was cool... - Original Message - From: David Rorex [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 6:05 PM Subject: Re: [Flashcoders] Tile Bitmap What about MovieClip.beginBitmapFill() ? Fills a drawing area with a bitmap image. The bitmap can be repeated or tiled to fill the area. -David R On 12/1/05, JesterXL [EMAIL PROTECTED] wrote: Yeah man, it's mainly done via BitmapData.copyPixels. That function is so fast. Go look in the ActionScript help in Flash 8, and look at BitmapData.copyPixels; there is some example code at the bottom. Basically, you copy pixels from an area, defined by a rectangle, to a certain point. You can repeat copypixels over and over, say a forloop, to continually copy pixels, and continually paint to a bitmap... think if you constantly redraw using the paint tool in Fireworks/Photoshop. - Original Message - From: John Giotta [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 4:10 PM Subject: [Flashcoders] Tile Bitmap I saw a Flash 8 example that will allow you to draw a small bitmap and then tile it. Was this done with BitmapData.clone? I'd like some pointers if anyone could help out. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Tile Bitmap
You can also do this in early flash versions (non code) by breaking apart an image, then use the eyedropper over the bitmap and you can then fill any vector shape with the bitmap fill. On 12/2/05, JesterXL [EMAIL PROTECTED] wrote: Damn, good find, had no clue that was there. ...well, there goes 2 weeks worth of code I thought was cool... - Original Message - From: David Rorex [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 6:05 PM Subject: Re: [Flashcoders] Tile Bitmap What about MovieClip.beginBitmapFill() ? Fills a drawing area with a bitmap image. The bitmap can be repeated or tiled to fill the area. -David R On 12/1/05, JesterXL [EMAIL PROTECTED] wrote: Yeah man, it's mainly done via BitmapData.copyPixels. That function is so fast. Go look in the ActionScript help in Flash 8, and look at BitmapData.copyPixels; there is some example code at the bottom. Basically, you copy pixels from an area, defined by a rectangle, to a certain point. You can repeat copypixels over and over, say a forloop, to continually copy pixels, and continually paint to a bitmap... think if you constantly redraw using the paint tool in Fireworks/Photoshop. - Original Message - From: John Giotta [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 4:10 PM Subject: [Flashcoders] Tile Bitmap I saw a Flash 8 example that will allow you to draw a small bitmap and then tile it. Was this done with BitmapData.clone? I'd like some pointers if anyone could help out. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
Re: [Flashcoders] Tile Bitmap
Aye, but that's at authortime, not runtime. - Original Message - From: Mick Gow [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 7:59 PM Subject: Re: [Flashcoders] Tile Bitmap You can also do this in early flash versions (non code) by breaking apart an image, then use the eyedropper over the bitmap and you can then fill any vector shape with the bitmap fill. On 12/2/05, JesterXL [EMAIL PROTECTED] wrote: Damn, good find, had no clue that was there. ...well, there goes 2 weeks worth of code I thought was cool... - Original Message - From: David Rorex [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 6:05 PM Subject: Re: [Flashcoders] Tile Bitmap What about MovieClip.beginBitmapFill() ? Fills a drawing area with a bitmap image. The bitmap can be repeated or tiled to fill the area. -David R On 12/1/05, JesterXL [EMAIL PROTECTED] wrote: Yeah man, it's mainly done via BitmapData.copyPixels. That function is so fast. Go look in the ActionScript help in Flash 8, and look at BitmapData.copyPixels; there is some example code at the bottom. Basically, you copy pixels from an area, defined by a rectangle, to a certain point. You can repeat copypixels over and over, say a forloop, to continually copy pixels, and continually paint to a bitmap... think if you constantly redraw using the paint tool in Fireworks/Photoshop. - Original Message - From: John Giotta [EMAIL PROTECTED] To: Flashcoders mailing list flashcoders@chattyfig.figleaf.com Sent: Thursday, December 01, 2005 4:10 PM Subject: [Flashcoders] Tile Bitmap I saw a Flash 8 example that will allow you to draw a small bitmap and then tile it. Was this done with BitmapData.clone? I'd like some pointers if anyone could help out. ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders ___ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders