Re: [Flashcoders] Jagged tweening images

2007-09-10 Thread dr.ache
Maybe you scaled the image non-proportional, but you say it happened 
even with vectors.
how does your image look like. are there fine linies at the edges? then 
you should prepare your
image in a way that there is 1 or 2 pixel space to the edges of the 
borders.


you should also ensure that your image (MovieClip) ends on exact pixel 
values (300 instead of 300.4)

does it help?


[EMAIL PROTECTED] schrieb:

Hi all,

   I know this seems like such a newbie question, but for the life of me I
can't fix it. I have a simple tween of a bitmap image from one side of
the stage to the other. During this transition, it slices as it moves,
going very jaggedy (I realise that's not a real word, but it's the best
description I can give).

I have tried taking the whole tween out of the project, into it's own
dedicated FLA and running it in isolation. It still does it.

I have tried using a vector square instead of a complex bitmap image. It
still does it.

I have tries going from a Mac to a PC. It still does it.

I have tries adding extra keyframes along the tween. It still does it.

I have tried to up the framerate (24, 30, 60). It still does it

I wanted to up the refresh rate of the screens but neither of them allow
me to do that and to be frank I won't be able to do that to a client's
monitor so it's not really a solution.

I know I never see this kind of behavior on any other site, no matter what
size of graphic they are tweening and how far. What am I doing wrong? I
have a sneaking suspicion that it's something so basic that I've forgotten
it long ago.



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RE: [Flashcoders] Jagged tweening images

2007-09-10 Thread Hal Leonard
Sometimes the tween easing helps that kind of thing...

Is this transition done via code or via the timeline?



-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: Monday, September 10, 2007 2:46 AM
To: flashcoders@chattyfig.figleaf.com
Subject: [Flashcoders] Jagged tweening images

Hi all,

   I know this seems like such a newbie question, but for the life of me I
can't fix it. I have a simple tween of a bitmap image from one side of
the stage to the other. During this transition, it slices as it moves,
going very jaggedy (I realise that's not a real word, but it's the best
description I can give).

I have tried taking the whole tween out of the project, into it's own
dedicated FLA and running it in isolation. It still does it.

I have tried using a vector square instead of a complex bitmap image. It
still does it.

I have tries going from a Mac to a PC. It still does it.

I have tries adding extra keyframes along the tween. It still does it.

I have tried to up the framerate (24, 30, 60). It still does it

I wanted to up the refresh rate of the screens but neither of them allow
me to do that and to be frank I won't be able to do that to a client's
monitor so it's not really a solution.

I know I never see this kind of behavior on any other site, no matter what
size of graphic they are tweening and how far. What am I doing wrong? I
have a sneaking suspicion that it's something so basic that I've forgotten
it long ago.



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Re: [Flashcoders] Jagged tweening images

2007-09-10 Thread sean
Thanks for the quick reply, but I should have mentioned that I ensured the
scaling was 100% and all images were at pixel perfect positions.

Also, the picture shear is extreme. It is clearly like a really bad
refresh rate

 Maybe you scaled the image non-proportional, but you say it happened
 even with vectors.
 how does your image look like. are there fine linies at the edges? then
 you should prepare your
 image in a way that there is 1 or 2 pixel space to the edges of the
 borders.

 you should also ensure that your image (MovieClip) ends on exact pixel
 values (300 instead of 300.4)
 does it help?


 [EMAIL PROTECTED] schrieb:
 Hi all,

I know this seems like such a newbie question, but for the life of me
 I
 can't fix it. I have a simple tween of a bitmap image from one side of
 the stage to the other. During this transition, it slices as it moves,
 going very jaggedy (I realise that's not a real word, but it's the best
 description I can give).

 I have tried taking the whole tween out of the project, into it's own
 dedicated FLA and running it in isolation. It still does it.

 I have tried using a vector square instead of a complex bitmap image. It
 still does it.

 I have tries going from a Mac to a PC. It still does it.

 I have tries adding extra keyframes along the tween. It still does it.

 I have tried to up the framerate (24, 30, 60). It still does it

 I wanted to up the refresh rate of the screens but neither of them allow
 me to do that and to be frank I won't be able to do that to a client's
 monitor so it's not really a solution.

 I know I never see this kind of behavior on any other site, no matter
 what
 size of graphic they are tweening and how far. What am I doing wrong? I
 have a sneaking suspicion that it's something so basic that I've
 forgotten
 it long ago.



 ___
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 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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Re: [Flashcoders] Jagged tweening images

2007-09-10 Thread Duncan Reid
Hi Sean,

If the image is internal to your library you can try setting the smoothing
option on the image itself. Right click image in library and check Allow
Smoothing.  This might help.

Dunc


On 9/10/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:

 Thanks for the quick reply, but I should have mentioned that I ensured the
 scaling was 100% and all images were at pixel perfect positions.

 Also, the picture shear is extreme. It is clearly like a really bad
 refresh rate

  Maybe you scaled the image non-proportional, but you say it happened
  even with vectors.
  how does your image look like. are there fine linies at the edges? then
  you should prepare your
  image in a way that there is 1 or 2 pixel space to the edges of the
  borders.
 
  you should also ensure that your image (MovieClip) ends on exact pixel
  values (300 instead of 300.4)
  does it help?
 
 
  [EMAIL PROTECTED] schrieb:
  Hi all,
 
 I know this seems like such a newbie question, but for the life of
 me
  I
  can't fix it. I have a simple tween of a bitmap image from one side of
  the stage to the other. During this transition, it slices as it moves,
  going very jaggedy (I realise that's not a real word, but it's the best
  description I can give).
 
  I have tried taking the whole tween out of the project, into it's own
  dedicated FLA and running it in isolation. It still does it.
 
  I have tried using a vector square instead of a complex bitmap image.
 It
  still does it.
 
  I have tries going from a Mac to a PC. It still does it.
 
  I have tries adding extra keyframes along the tween. It still does it.
 
  I have tried to up the framerate (24, 30, 60). It still does it
 
  I wanted to up the refresh rate of the screens but neither of them
 allow
  me to do that and to be frank I won't be able to do that to a client's
  monitor so it's not really a solution.
 
  I know I never see this kind of behavior on any other site, no matter
  what
  size of graphic they are tweening and how far. What am I doing wrong? I
  have a sneaking suspicion that it's something so basic that I've
  forgotten
  it long ago.
 
 
 
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 
 
 
  ___
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  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
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Re: [Flashcoders] Jagged tweening images

2007-09-10 Thread sean
Hi Dunc,

   sorry mate, I keep forgetting ALL the things I've tried in the last 24
hours, lol. I also tried that :)

But basically, it seems no-one has seen this behavior out side of bad
settings, I certainly haven't seen it on any other graphic tweening site
examples.

Sean

 Hi Sean,

 If the image is internal to your library you can try setting the smoothing
 option on the image itself. Right click image in library and check Allow
 Smoothing.  This might help.

 Dunc


 On 9/10/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:

 Thanks for the quick reply, but I should have mentioned that I ensured
 the
 scaling was 100% and all images were at pixel perfect positions.

 Also, the picture shear is extreme. It is clearly like a really bad
 refresh rate

  Maybe you scaled the image non-proportional, but you say it happened
  even with vectors.
  how does your image look like. are there fine linies at the edges?
 then
  you should prepare your
  image in a way that there is 1 or 2 pixel space to the edges of the
  borders.
 
  you should also ensure that your image (MovieClip) ends on exact pixel
  values (300 instead of 300.4)
  does it help?
 
 
  [EMAIL PROTECTED] schrieb:
  Hi all,
 
 I know this seems like such a newbie question, but for the life of
 me
  I
  can't fix it. I have a simple tween of a bitmap image from one side
 of
  the stage to the other. During this transition, it slices as it
 moves,
  going very jaggedy (I realise that's not a real word, but it's the
 best
  description I can give).
 
  I have tried taking the whole tween out of the project, into it's own
  dedicated FLA and running it in isolation. It still does it.
 
  I have tried using a vector square instead of a complex bitmap image.
 It
  still does it.
 
  I have tries going from a Mac to a PC. It still does it.
 
  I have tries adding extra keyframes along the tween. It still does
 it.
 
  I have tried to up the framerate (24, 30, 60). It still does it
 
  I wanted to up the refresh rate of the screens but neither of them
 allow
  me to do that and to be frank I won't be able to do that to a
 client's
  monitor so it's not really a solution.
 
  I know I never see this kind of behavior on any other site, no matter
  what
  size of graphic they are tweening and how far. What am I doing wrong?
 I
  have a sneaking suspicion that it's something so basic that I've
  forgotten
  it long ago.
 
 
 
  ___
  Flashcoders@chattyfig.figleaf.com
  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 
 
 
  ___
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  To change your subscription options or search the archive:
  http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
 
  Brought to you by Fig Leaf Software
  Premier Authorized Adobe Consulting and Training
  http://www.figleaf.com
  http://training.figleaf.com
 


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Re: [Flashcoders] Jagged tweening images

2007-09-10 Thread Ian Thomas
Can you show an example? Because it sounds to me like fairly ordinary page
tearing - an effect that happens when the write-to-screen isn't synched up
to the refresh rate of the monitor, which is often an issue when moving
large chunks of the screen around. AFAIK Flash isn't synched to the monitor
in any way, so all you can do is minimise it by choosing.the contrast
between your colours carefully and only moving around small chunks of
screen. Have you got a vast difference in foreground/background colours
which is making it more obvious in your case?

HTH,
   Ian

On 9/10/07, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:

 Hi Dunc,

sorry mate, I keep forgetting ALL the things I've tried in the last 24
 hours, lol. I also tried that :)

 But basically, it seems no-one has seen this behavior out side of bad
 settings, I certainly haven't seen it on any other graphic tweening site
 examples.

 Sean


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RE: [Flashcoders] Jagged tweening images

2007-09-10 Thread sean
both :(

 Sometimes the tween easing helps that kind of thing...

 Is this transition done via code or via the timeline?



 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of
 [EMAIL PROTECTED]
 Sent: Monday, September 10, 2007 2:46 AM
 To: flashcoders@chattyfig.figleaf.com
 Subject: [Flashcoders] Jagged tweening images

 Hi all,

I know this seems like such a newbie question, but for the life of me I
 can't fix it. I have a simple tween of a bitmap image from one side of
 the stage to the other. During this transition, it slices as it moves,
 going very jaggedy (I realise that's not a real word, but it's the best
 description I can give).

 I have tried taking the whole tween out of the project, into it's own
 dedicated FLA and running it in isolation. It still does it.

 I have tried using a vector square instead of a complex bitmap image. It
 still does it.

 I have tries going from a Mac to a PC. It still does it.

 I have tries adding extra keyframes along the tween. It still does it.

 I have tried to up the framerate (24, 30, 60). It still does it

 I wanted to up the refresh rate of the screens but neither of them allow
 me to do that and to be frank I won't be able to do that to a client's
 monitor so it's not really a solution.

 I know I never see this kind of behavior on any other site, no matter what
 size of graphic they are tweening and how far. What am I doing wrong? I
 have a sneaking suspicion that it's something so basic that I've forgotten
 it long ago.



 ___
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 http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

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